Add server description to config uI and adjusted the mod blocks to fit (#268)

This commit is contained in:
N1Ran
2019-01-08 17:30:42 -05:00
committed by Brant Martin
parent 844d4be96a
commit 90479dfea2
2 changed files with 9 additions and 4 deletions

View File

@@ -90,6 +90,8 @@ namespace Torch.Server.ViewModels
public string ServerName { get => _config.ServerName; set => SetValue(x => _config.ServerName = x, value); }
public string ServerDescription { get => _config.ServerDescription; set => SetValue(x => _config.ServerDescription = x, value); }
public bool PauseGameWhenEmpty { get => _config.PauseGameWhenEmpty; set => SetValue(x => _config.PauseGameWhenEmpty = x, value); }
public string PremadeCheckpointPath { get => _config.PremadeCheckpointPath; set => SetValue(x => _config.PremadeCheckpointPath = x, value); }

View File

@@ -65,9 +65,12 @@
<StackPanel Grid.Column="0" Margin="3" DockPanel.Dock="Left">
<Label Content="Server Name" />
<TextBox Text="{Binding ServerName}" Margin="3,0,3,3" Width="160" />
<Label Content="World Name" />
<TextBox Text="{Binding WorldName}" Margin="3,0,3,3" Width="160" />
<Label Content="Whitelist Group ID" />
<Label Content="World Name" />
<TextBox Text="{Binding WorldName}" Margin="3,0,3,3" Width="160" />
<Label Content="Server Description" />
<TextBox Text="{Binding ServerDescription}" Margin="3,0,3,3" Width="160" Height="100"
AcceptsReturn="true" VerticalScrollBarVisibility="Auto"/>
<Label Content="Whitelist Group ID" />
<TextBox Margin="3,0,3,3" Width="160" Style="{StaticResource ValidatedTextBox}">
<TextBox.Text>
<Binding Path="GroupId" UpdateSourceTrigger="PropertyChanged"
@@ -90,7 +93,7 @@
</StackPanel>
<StackPanel Grid.Column="1" Margin="3">
<Label Content="Mods" />
<TextBox Margin="3" Height="100" AcceptsReturn="true" VerticalScrollBarVisibility="Auto"
<TextBox Margin="3" Height="60" AcceptsReturn="true" VerticalScrollBarVisibility="Auto"
Style="{StaticResource ValidatedTextBox}">
<TextBox.Text>
<Binding Path="Mods" UpdateSourceTrigger="PropertyChanged"