Always try and include debug symbols during plugin load.
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@@ -250,7 +250,6 @@ namespace Torch.Managers
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using (var stream = File.OpenRead(file))
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{
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var data = stream.ReadToEnd();
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#if DEBUG
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byte[] symbol = null;
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var symbolPath = Path.Combine(Path.GetDirectoryName(file) ?? ".",
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Path.GetFileNameWithoutExtension(file) + ".pdb");
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@@ -265,9 +264,6 @@ namespace Torch.Managers
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_log.Warn(e, $"Failed to read debugging symbols from {symbolPath}");
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}
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assemblies.Add(symbol != null ? Assembly.Load(data, symbol) : Assembly.Load(data));
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#else
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assemblies.Add(Assembly.Load(data));
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#endif
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}
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}
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