Fix issue with TorchMod being added to the server config. (also removes TorchMod from any extant config to avoid Problems)

This commit is contained in:
Brant Martin
2018-07-20 10:05:08 -04:00
parent 94c25a70b3
commit 9a0e7809cd
2 changed files with 11 additions and 2 deletions

View File

@@ -15,6 +15,7 @@ using Sandbox.Game.Gui;
using Torch.API;
using Torch.API.Managers;
using Torch.Managers;
using Torch.Mod;
using Torch.Server.ViewModels;
using VRage;
using VRage.FileSystem;
@@ -90,6 +91,8 @@ namespace Torch.Server.Managers
if (DedicatedConfig.SelectedWorld?.Checkpoint != null)
{
DedicatedConfig.Mods.Clear();
//remove the Torch mod to avoid running multiple copies of it
DedicatedConfig.SelectedWorld.Checkpoint.Mods.RemoveAll(m => m.PublishedFileId == TorchModCore.MOD_ID);
foreach (var m in DedicatedConfig.SelectedWorld.Checkpoint.Mods)
DedicatedConfig.Mods.Add(m.PublishedFileId);
}
@@ -102,6 +105,8 @@ namespace Torch.Server.Managers
if (DedicatedConfig.SelectedWorld?.Checkpoint != null)
{
DedicatedConfig.Mods.Clear();
//remove the Torch mod to avoid running multiple copies of it
DedicatedConfig.SelectedWorld.Checkpoint.Mods.RemoveAll(m => m.PublishedFileId == TorchModCore.MOD_ID);
foreach (var m in DedicatedConfig.SelectedWorld.Checkpoint.Mods)
DedicatedConfig.Mods.Add(m.PublishedFileId);
}