Remove text template broken by VRage.Game arch change
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@@ -1,6 +1,4 @@
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// This file is generated automatically! Any changes will be overwritten.
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Torch;
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@@ -283,6 +281,10 @@ namespace Torch.Server.ViewModels
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[Display(Name = "Enable Sub-Grid damage")]
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public System.Boolean EnableSubgridDamage { get => _settings.EnableSubgridDamage; set => SetValue(ref _settings.EnableSubgridDamage, value); }
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/// <see cref="VRage.Game.MyObjectBuilder_SessionSettings.SyncDistance" />
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[Display(Name = "Replication distance")]
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public int SyncDistance { get => _settings.SyncDistance; set => SetValue(ref _settings.SyncDistance, value); }
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public SessionSettingsViewModel(MyObjectBuilder_SessionSettings settings)
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{
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