Null protection in multiplayer manager detach

This commit is contained in:
Westin Miller
2017-09-10 15:17:50 -07:00
parent a36e8a4065
commit aa784c121b

View File

@@ -69,6 +69,7 @@ namespace Torch.Managers
/// <inheritdoc /> /// <inheritdoc />
public override void Detach() public override void Detach()
{ {
if (MyMultiplayer.Static != null)
MyMultiplayer.Static.ClientLeft -= OnClientLeft; MyMultiplayer.Static.ClientLeft -= OnClientLeft;
} }