From b37cd74e56d53721d8ea8f7dc80a8a66933d2883 Mon Sep 17 00:00:00 2001 From: Brant Martin Date: Wed, 10 Apr 2019 14:28:13 -0400 Subject: [PATCH] Fix gross initializer error on first time installations --- Torch/Utils/StringUtils.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/Torch/Utils/StringUtils.cs b/Torch/Utils/StringUtils.cs index 167807a..2177009 100644 --- a/Torch/Utils/StringUtils.cs +++ b/Torch/Utils/StringUtils.cs @@ -4,7 +4,6 @@ using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; -using VRage.Game; namespace Torch.Utils { @@ -63,10 +62,12 @@ namespace Torch.Utils return builder?.ToString() ?? ""; } - private static readonly string[] _fontEnumValues = typeof(MyFontEnum).GetFields(BindingFlags.Public | BindingFlags.Static).Where(x => x.IsLiteral && !x.IsInitOnly).Select(x => (string)x.GetValue(null)).ToArray(); + private static string[] FontEnumValues => _fontEnumValues ?? (_fontEnumValues = typeof(VRage.Game.MyFontEnum).GetFields(BindingFlags.Public | BindingFlags.Static).Where(x => x.IsLiteral && !x.IsInitOnly).Select(x => (string)x.GetValue(null)).ToArray()); + + private static string[] _fontEnumValues; public static bool IsFontEnum(string str) { - return _fontEnumValues.Contains(str); + return FontEnumValues.Contains(str); } } }