Add nullchecks to player action buttons
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@@ -80,6 +80,9 @@ namespace Torch.Server
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private void KickButton_Click(object sender, RoutedEventArgs e)
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{
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if (PlayerList.SelectedItem == null)
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return;
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var player = (KeyValuePair<ulong, PlayerViewModel>)PlayerList.SelectedItem;
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try
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{
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@@ -93,6 +96,9 @@ namespace Torch.Server
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private void BanButton_Click(object sender, RoutedEventArgs e)
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{
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if (PlayerList.SelectedItem == null)
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return;
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var player = (KeyValuePair<ulong, PlayerViewModel>)PlayerList.SelectedItem;
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try
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{
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@@ -106,6 +112,9 @@ namespace Torch.Server
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private void PromoteButton_OnClick(object sender, RoutedEventArgs e)
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{
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if (PlayerList.SelectedItem == null)
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return;
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var player = (KeyValuePair<ulong, PlayerViewModel>)PlayerList.SelectedItem;
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try
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{
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@@ -119,6 +128,9 @@ namespace Torch.Server
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private void DemoteButton_OnClick(object sender, RoutedEventArgs e)
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{
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if (PlayerList.SelectedItem == null)
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return;
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var player = (KeyValuePair<ulong, PlayerViewModel>)PlayerList.SelectedItem;
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try
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{
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