Add nullchecks to player action buttons

This commit is contained in:
John Gross
2019-04-15 15:41:13 -07:00
parent 2d7893b9de
commit b4addcc125

View File

@@ -80,6 +80,9 @@ namespace Torch.Server
private void KickButton_Click(object sender, RoutedEventArgs e)
{
if (PlayerList.SelectedItem == null)
return;
var player = (KeyValuePair<ulong, PlayerViewModel>)PlayerList.SelectedItem;
try
{
@@ -93,6 +96,9 @@ namespace Torch.Server
private void BanButton_Click(object sender, RoutedEventArgs e)
{
if (PlayerList.SelectedItem == null)
return;
var player = (KeyValuePair<ulong, PlayerViewModel>)PlayerList.SelectedItem;
try
{
@@ -106,6 +112,9 @@ namespace Torch.Server
private void PromoteButton_OnClick(object sender, RoutedEventArgs e)
{
if (PlayerList.SelectedItem == null)
return;
var player = (KeyValuePair<ulong, PlayerViewModel>)PlayerList.SelectedItem;
try
{
@@ -119,6 +128,9 @@ namespace Torch.Server
private void DemoteButton_OnClick(object sender, RoutedEventArgs e)
{
if (PlayerList.SelectedItem == null)
return;
var player = (KeyValuePair<ulong, PlayerViewModel>)PlayerList.SelectedItem;
try
{