do not copy dlls in service mode as it can mess up with runtimes
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@@ -47,7 +47,7 @@ namespace Torch.Utils
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private static void CopyNative()
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private static void CopyNative()
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{
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{
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if (ApplicationContext.Current.GameFilesDirectory.Attributes.HasFlag(FileAttributes.ReadOnly))
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if (ApplicationContext.Current.IsService || ApplicationContext.Current.GameFilesDirectory.Attributes.HasFlag(FileAttributes.ReadOnly))
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{
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{
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Log.Warn("Torch directory is readonly. You should copy steam_api64.dll, Havok.dll from bin manually");
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Log.Warn("Torch directory is readonly. You should copy steam_api64.dll, Havok.dll from bin manually");
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return;
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return;
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