Transform Templates on Build
Templates for all assemblies
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@@ -10,6 +10,8 @@
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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<DebugSymbols>true</DebugSymbols>
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@@ -36,8 +38,8 @@
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<HintPath>..\GameBinaries\HavokWrapper.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="NLog">
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<HintPath>..\packages\NLog.4.4.1\lib\net45\NLog.dll</HintPath>
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<Reference Include="NLog, Version=4.0.0.0, Culture=neutral, PublicKeyToken=5120e14c03d0593c, processorArchitecture=MSIL">
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<HintPath>..\packages\NLog.4.4.12\lib\net45\NLog.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="PresentationCore" />
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@@ -173,18 +175,26 @@
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<Compile Include="ModAPI\Ingame\GridExtensions.cs" />
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<Compile Include="Plugins\PluginAttribute.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfoGen.cs">
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<DependentUpon>AssemblyInfoGen.tt</DependentUpon>
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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</Compile>
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<Compile Include="ServerState.cs" />
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<Compile Include="ModAPI\TorchAPI.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="Properties\AssemblyInfoGen.tt">
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<Generator>TextTemplatingFileGenerator</Generator>
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<LastGenOutput>AssemblyInfoGen.cs</LastGenOutput>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<Service Include="{508349B6-6B84-4DF5-91F0-309BEEBAD82D}" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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<Import Project="$(SolutionDir)\TransformOnBuild.targets" />
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</Project>
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