Fix world generator - inconsistent paths
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@@ -91,7 +91,10 @@ namespace Torch.Server
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Directory.CreateDirectory(worldPath);
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Directory.CreateDirectory(worldPath);
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foreach (var file in Directory.EnumerateFiles(_currentItem.Path, "*", SearchOption.AllDirectories))
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foreach (var file in Directory.EnumerateFiles(_currentItem.Path, "*", SearchOption.AllDirectories))
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{
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{
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File.Copy(file, Path.Combine(worldPath, file.Replace($"{_currentItem.Path}\\", "")));
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// Trash code to work around inconsistent path formats.
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var fileRelPath = file.Replace($"{_currentItem.Path.TrimEnd('\\')}\\", "");
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var destPath = Path.Combine(worldPath, fileRelPath);
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File.Copy(file, destPath);
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}
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}
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checkpoint.SessionName = worldName;
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checkpoint.SessionName = worldName;
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