projects cleanup

This commit is contained in:
zznty
2022-10-09 17:52:30 +07:00
parent 49f68a8fcc
commit c5c8e527da
22 changed files with 94 additions and 375 deletions

View File

@@ -14,7 +14,6 @@ public interface IInstanceManager : IManager
public interface IWorld
{
string FolderName { get; }
string WorldPath { get; }
MyObjectBuilder_SessionSettings KeenSessionSettings { get; }
MyObjectBuilder_Checkpoint KeenCheckpoint { get; }

View File

@@ -12,94 +12,17 @@
<Configurations>Debug;Release</Configurations>
<Platforms>AnyCPU</Platforms>
</PropertyGroup>
<PropertyGroup Condition="$(Configuration) == 'Release'">
<NoWarn>1591</NoWarn>
</PropertyGroup>
<!-- <Import Project="$(SolutionDir)\TransformOnBuild.targets" /> -->
<ItemGroup>
<PackageReference Include="NLog" Version="5.0.0-rc2" />
<PackageReference Include="NLog" Version="5.0.4" />
<PackageReference Include="SemanticVersioning" Version="2.0.2" />
<PackageReference Include="System.Text.Json" Version="6.0.2" Condition="$(TargetFramework) == 'net48'" />
<PackageReference Include="System.Net.Http" Version="4.3.4" Condition="$(TargetFramework) == 'net48'" />
<PackageReference Include="System.Net.Http.Json" Version="6.0.0" Condition="$(TargetFramework) == 'net48'" />
</ItemGroup>
<ItemGroup>
<Reference Include="HavokWrapper, Version=1.0.6278.22649, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\GameBinaries\HavokWrapper.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="Sandbox.Common, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\GameBinaries\Sandbox.Common.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="Sandbox.Game, Version=0.1.6305.30774, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\GameBinaries\Sandbox.Game.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="Sandbox.Graphics, Version=0.1.6305.30761, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\GameBinaries\Sandbox.Graphics.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\GameBinaries\SpaceEngineers.Game.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\GameBinaries\SpaceEngineers.ObjectBuilders.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="VRage">
<HintPath>..\GameBinaries\VRage.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRage.Audio, Version=1.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\GameBinaries\VRage.Audio.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="VRage.Dedicated">
<HintPath>..\GameBinaries\VRage.Dedicated.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRage.Game, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\GameBinaries\VRage.Game.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="VRage.Input, Version=1.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\GameBinaries\VRage.Input.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="VRage.Library">
<HintPath>..\GameBinaries\VRage.Library.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRage.Math, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\GameBinaries\VRage.Math.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="VRage.Render, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\GameBinaries\VRage.Render.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="VRage.Render11, Version=1.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\GameBinaries\VRage.Render11.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="VRage.Scripting, Version=1.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>..\GameBinaries\VRage.Scripting.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.201.13">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets>
</PackageReference>
</ItemGroup>
</Project>