Add entity management viewmodels

This commit is contained in:
John Gross
2017-05-11 11:22:47 -07:00
parent 135d1f4be8
commit d4649ea8ef
21 changed files with 360 additions and 47 deletions

View File

@@ -1,22 +1,64 @@
<UserControl x:Class="Torch.Server.Views.EntitiesControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:Torch.Server.Views"
xmlns:viewModels="clr-namespace:Torch.Server.ViewModels"
mc:Ignorable="d">
<UserControl.DataContext>
<viewModels:EntityTreeViewModel />
</UserControl.DataContext>
<DockPanel>
<DockPanel DockPanel.Dock="Left">
<StackPanel DockPanel.Dock="Bottom">
<Button Content="Refresh" Margin="3"></Button>
<Button Content="Delete Selected" Margin="3"></Button>
<Button Content="Delete" Click="Delete_OnClick" IsEnabled="{Binding CurrentEntity.CanDelete}"
Margin="3" />
<Button Content="Stop" Click="Stop_OnClick" IsEnabled="{Binding CurrentEntity.CanStop}" Margin="3" />
</StackPanel>
<TreeView Width="300" Margin="3" DockPanel.Dock="Top">
<TreeViewItem Header="Grids"/>
<TreeViewItem Header="Characters"/>
<TreeViewItem Header="Floating Objects"/>
<TreeView Width="300" Margin="3" DockPanel.Dock="Top" SelectedItemChanged="TreeView_OnSelectedItemChanged">
<TreeViewItem ItemsSource="{Binding Grids}" IsExpanded="true">
<TreeViewItem.Header>
<TextBlock Text="{Binding Grids.Count, StringFormat=Grids ({0})}" />
</TreeViewItem.Header>
<TreeViewItem.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Name}" />
</DataTemplate>
</TreeViewItem.ItemTemplate>
</TreeViewItem>
<TreeViewItem ItemsSource="{Binding Characters}" IsExpanded="true">
<TreeViewItem.Header>
<TextBlock Text="{Binding Characters.Count, StringFormat=Characters ({0})}" />
</TreeViewItem.Header>
<TreeViewItem.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Name}" />
</DataTemplate>
</TreeViewItem.ItemTemplate>
</TreeViewItem>
<TreeViewItem ItemsSource="{Binding VoxelMaps}" IsExpanded="true">
<TreeViewItem.Header>
<TextBlock Text="{Binding VoxelMaps.Count, StringFormat=Voxel Maps ({0})}" />
</TreeViewItem.Header>
<TreeViewItem.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Name}" />
</DataTemplate>
</TreeViewItem.ItemTemplate>
</TreeViewItem>
<TreeViewItem ItemsSource="{Binding FloatingObjects}" IsExpanded="true">
<TreeViewItem.Header>
<TextBlock Text="{Binding FloatingObjects.Count, StringFormat=Floating Objects ({0})}" />
</TreeViewItem.Header>
<TreeViewItem.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Name}" />
</DataTemplate>
</TreeViewItem.ItemTemplate>
</TreeViewItem>
</TreeView>
</DockPanel>
<Frame Margin="3"></Frame>
<Frame Margin="3" />
</DockPanel>
</UserControl>
</UserControl>