Client manager components
- ReflectedManager now supports MemberInfo and event replacement - New chat manager interfaces for both client and server - New multiplayer manager interfaces for both client and server
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@@ -4,6 +4,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Sandbox.Game.Gui;
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using Sandbox.Graphics;
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using Sandbox.Graphics.GUI;
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using Sandbox.Gui;
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@@ -16,6 +17,15 @@ namespace Torch.Client
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{
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public class TorchMainMenuScreen : MyGuiScreenMainMenu
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{
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public TorchMainMenuScreen()
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: this(false)
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{
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}
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public TorchMainMenuScreen(bool pauseGame)
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: base(pauseGame)
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{
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}
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/// <inheritdoc />
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public override void RecreateControls(bool constructor)
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{
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