Tweaked initializer to keep the SpaceEngineersGame instance around.
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25
Torch.Client/UI/TorchSettingsScreen.cs
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25
Torch.Client/UI/TorchSettingsScreen.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Sandbox.Graphics.GUI;
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using VRageMath;
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namespace Torch.Client.UI
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{
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public class TorchSettingsScreen : MyGuiScreenBase
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{
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public TorchSettingsScreen() : base(new Vector2(0.5f, 0.5f), MyGuiConstants.SCREEN_BACKGROUND_COLOR,
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new Vector2(0.35875f, 0.558333337f))
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{
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EnabledBackgroundFade = true;
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RecreateControls(true);
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}
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/// <inheritdoc />
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public override string GetFriendlyName() => "Torch Settings";
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public void OnBackClick(MyGuiControlButton sender) => CloseScreen();
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}
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}
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