Fix dumb arithmetic error breaking saves. Closes #336
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@@ -383,7 +383,7 @@ namespace Torch
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{
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{
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if (exclusive)
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if (exclusive)
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{
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{
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if (MyAsyncSaving.InProgress || _inProgressSaves >= 0)
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if (MyAsyncSaving.InProgress || _inProgressSaves > 0)
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{
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{
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Log.Error("Failed to save game, game is already saving");
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Log.Error("Failed to save game, game is already saving");
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return null;
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return null;
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