Split game initialization and starting into a separate thread and file.
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@@ -80,12 +80,12 @@ namespace Torch.API
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Task InvokeAsync(Action action, [CallerMemberName] string caller = "");
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/// <summary>
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/// Start the Torch instance.
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/// Signals the torch instance to start, then blocks until it's started.
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/// </summary>
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void Start();
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/// <summary>
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/// Stop the Torch instance.
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/// Signals the torch instance to stop, then blocks until it's stopped.
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/// </summary>
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void Stop();
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