Merge branch 'staging' into session-mgr-cmp
# Conflicts: # Torch.API/Managers/IMultiplayerManager.cs # Torch/Managers/MultiplayerManager.cs
This commit is contained in:
@@ -20,5 +20,17 @@ namespace Torch.API.Managers
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/// Bans or unbans a player from the game.
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/// Bans or unbans a player from the game.
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/// </summary>
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/// </summary>
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void BanPlayer(ulong steamId, bool banned = true);
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void BanPlayer(ulong steamId, bool banned = true);
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/// <summary>
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/// List of the banned SteamID's
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/// </summary>
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List<ulong> BannedPlayers { get; }
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/// <summary>
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/// Checks if the player with the given SteamID is banned.
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/// </summary>
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/// <param name="steamId">The SteamID of the player.</param>
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/// <returns>True if the player is banned; otherwise false.</returns>
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bool IsBanned(ulong steamId);
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}
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}
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}
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}
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@@ -31,6 +31,9 @@ namespace Torch.Server.Managers
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private static Func<MyDedicatedServerBase, HashSet<ulong>> _waitingForGroup;
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private static Func<MyDedicatedServerBase, HashSet<ulong>> _waitingForGroup;
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#pragma warning restore 649
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#pragma warning restore 649
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/// <inheritdoc />
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public List<ulong> BannedPlayers => MySandboxGame.ConfigDedicated.Banned;
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private Dictionary<ulong, ulong> _gameOwnerIds = new Dictionary<ulong, ulong>();
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private Dictionary<ulong, ulong> _gameOwnerIds = new Dictionary<ulong, ulong>();
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/// <inheritdoc />
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/// <inheritdoc />
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@@ -50,6 +53,9 @@ namespace Torch.Server.Managers
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});
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});
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}
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}
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/// <inheritdoc />
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public bool IsBanned(ulong steamId) => _isClientBanned.Invoke(MyMultiplayer.Static, steamId) || MySandboxGame.ConfigDedicated.Banned.Contains(steamId);
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/// <inheritdoc/>
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/// <inheritdoc/>
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public override void Attach()
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public override void Attach()
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{
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{
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@@ -107,7 +113,7 @@ namespace Torch.Server.Managers
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private void ValidateAuthTicketResponse(ulong steamID, JoinResult response, ulong steamOwner)
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private void ValidateAuthTicketResponse(ulong steamID, JoinResult response, ulong steamOwner)
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{
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{
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_log.Debug($"ValidateAuthTicketResponse(user={steamID}, response={response}, owner={steamOwner}");
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_log.Debug($"ValidateAuthTicketResponse(user={steamID}, response={response}, owner={steamOwner}");
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if (_isClientBanned.Invoke(MyMultiplayer.Static, steamOwner) || MySandboxGame.ConfigDedicated.Banned.Contains(steamOwner))
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if (IsBanned(steamOwner))
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{
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{
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_userRejected.Invoke((MyDedicatedServerBase)MyMultiplayer.Static, steamID, JoinResult.BannedByAdmins);
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_userRejected.Invoke((MyDedicatedServerBase)MyMultiplayer.Static, steamID, JoinResult.BannedByAdmins);
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_raiseClientKicked.Invoke((MyDedicatedServerBase)MyMultiplayer.Static, steamID);
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_raiseClientKicked.Invoke((MyDedicatedServerBase)MyMultiplayer.Static, steamID);
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