Enable creation of new worlds in Torch
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@@ -116,5 +116,11 @@ namespace Torch.Server.Views
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{
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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}
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private void NewWorld_OnClick(object sender, RoutedEventArgs e)
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{
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var c = new WorldGeneratorDialog(_instanceManager);
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c.Show();
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}
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}
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}
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