zznty
46ee2b61a5
refactoring and proper game state destruction
2024-05-15 21:12:54 +07:00
zznty
bfa3604524
update deps and se version
2024-05-15 20:07:32 +07:00
zznty
5fac281f37
update deps
2024-01-08 19:35:46 +07:00
zznty
646916dc7b
force update dependencies
2023-12-14 00:56:46 +07:00
zznty
579b090c85
resolve rid ci issues
2023-12-06 16:21:42 +07:00
zznty
d8e2d9fcec
net8 update
2023-12-04 21:22:43 +07:00
zznty
615defabb6
update dependencies
2023-09-07 14:49:27 +07:00
22c4cfb039
Update for latest version
2023-09-04 13:47:48 -04:00
1b2a989441
Update for 1.203.22
2023-08-31 23:53:46 -04:00
zznty
bbc2f9046f
update packages
2023-07-06 03:00:08 +07:00
zznty
1396c8b1da
upgrade packages
2023-06-29 14:35:37 +07:00
zznty
3be524d169
expose custom config to plugins
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add support for some basic game parameters to be set via custom config
2023-06-29 14:08:45 +07:00
zznty
d65c20a05d
update se to 1.202.120
2023-06-13 22:42:35 +07:00
6c9ec57d87
Update for latest SE version
2023-05-29 12:32:49 -04:00
zznty
bd27360655
update to new se
2023-04-14 11:05:36 +07:00
zznty
73ce979b54
update packages to new se version
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keen has thrown a bunch of new static ctors so factory patch cannot be revied :(
2023-02-17 12:43:45 +07:00
zznty
b9cb71e11f
introduction of nuget packages as plugins support
2023-02-08 15:56:50 +07:00
zznty
ac1ec431fd
use lock files
2022-12-12 17:27:21 +07:00
zznty
ead8e3a4fc
update
2022-12-02 15:23:11 +07:00
zznty
f73b9df924
net7 things
2022-11-20 23:13:16 +07:00
zznty
c283059106
test linux ci v2
2022-11-06 20:41:26 +06:00
zznty
c5acf61f7c
add auto-updates from github
2022-10-15 15:33:57 +07:00
zznty
c5c8e527da
projects cleanup
2022-10-09 17:52:30 +07:00
zznty
d2d96df8be
fix csproj
2022-05-08 12:39:09 +07:00
zznty
b40f288827
Merge remote-tracking branch 'zznty/master'
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# Conflicts:
# Torch.API/Torch.API.csproj
# Torch/Patches/ScriptCompilerPatch.cs
2022-05-08 12:36:22 +07:00
zznty
6267cffebe
update packages
2022-05-08 12:30:05 +07:00
zznty
15be85b4f5
forced lang version to 10 (as ryo requested)
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all libs are now packed into directory
jenkins file is back
some directives to get net48 supported too
2022-03-16 20:34:01 +07:00
z__
357e0446df
got it working on docker
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fixed log closing exception
2022-02-03 17:03:49 +07:00
z__
1c92f69bd4
updated NLog to v5
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fixed most of issues with world creating/loading
fixed log window lags
fixed some compiler warnings
fixed empty log files creating
fixed logging performance
added better logging of load process
commands autocomplete in torch GUI
chat in torch GUI now has entered history (like console, use up/down arrows)
abstraction of instance manager
session name now correctly displaying in torchSessionManager messages
TorchSession now has loaded world property (as torch now has more control about world load process)
now only dedicated config locks after session start
2022-02-02 14:28:53 +07:00
zznty
057d126658
exception fixes
2022-01-30 19:23:43 +07:00
z__
f6ef662344
queries and restart fixes
2022-01-23 21:03:32 +07:00
z__
58b9c926ae
net6 things
2022-01-22 21:13:38 +07:00
Bishbash777
d7c5aa3fa8
Update Torch.API.csproj
2022-01-16 03:24:38 +00:00
LTP
169b543f7d
final fix + new config option to change service between Steam and EOS
2021-02-12 12:05:16 +07:00
LTP
e5cb3e5ae0
fix for cross-play update
2021-02-11 23:15:46 +07:00
Brant Martin
48ddc6389f
Fix property grid stretching rows with low item count ( #381 ) / Fix Jenkins packaging unnecessary binaries ( #383 )
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* Fix property grid stretching rows with low item count
* Fix Jenkins packaging unnecessary binaries (#383 )
* Fix Jenkins packaging DLLs it shouldn't
* Zap more sneaky copy locals
* MSBuild won't cooperate so it will be forced to comply
Co-authored-by: Jimmacle <mindstorms11@cox.net >
2020-04-22 12:29:28 -07:00
Jimmacle
1dd444759b
Add support for new chat colors ( #379 )
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* Add backwards-compatible support for new chat color system
* Use default
* Set LangVersion properly
* Add backwards compatible ctors in TorchChatMessage
* Fix not setting Font if it's not MyFontEnum
* Use correct color mappings
2020-04-13 04:44:12 -07:00
John Gross
570bc83a6d
Fix remote API, file copying, entity manager sorting
2019-07-06 16:58:36 -07:00
Brant Martin
34616607a8
Implement Torch auto-update. Sadly does not work for Patron branch.
2019-03-03 17:42:02 -05:00
Brant Martin
651865f28a
Implement plugin browser and downloader
2019-03-02 11:42:08 -05:00
John Gross
36b931f680
Fix compilation errors, disable XML warnings
2019-01-17 14:51:24 -08:00
Brant Martin
38d2f1b62e
Fix for MP
2018-05-16 07:09:05 -04:00
sirhamsteralot
d92daccdbf
I fixed the issue
2018-04-12 09:54:33 -07:00
SirHamsterAlot
3d8d333f10
Added Nlog reference
2018-04-12 09:54:30 -07:00
Westin Miller
f19fd84f1d
Fix empty group letting people in over cap
2018-02-12 14:41:50 -08:00
John Gross
74d9999202
Add informational version type
2018-01-25 18:30:23 -08:00
Westin Miller
d07caea0f6
New saving system with proper waiting for file flush
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Command context for servers now supports Respond()
Chat manager now treats the steam ID Sync.MyId as a local destination, and processes the event accordingly.
Save makes better use of Task<>
Restart actually waits for save
PlayerCollectionExtension uses a dictionary lookup for TryGetBySteamId
Shutting the UI window properly closes Torch
Torch Dispose renamed to Destroy, VRage Dispose marked as obsolete (do not use)
2017-12-02 21:19:09 -08:00
Westin Miller
3307d2d23d
Patch manager supports communicating method cancel state
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Game state patch split out into a patch shim
Special NS for events
Core and auxillary assembly concepts
Reflected manager stops working for mods/scripts
2017-10-10 02:47:45 -07:00
Westin Miller
2004f71290
Patch manager state is static, registration methods are non-static.
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Patch manager tracks patch context ownership by assembly internally
2017-10-09 01:06:01 -07:00
Westin Miller
57acb274c6
Don't crash when modifying constructor
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Tweak log level of assembly resolver.
Events relating to game initialization and shutdown.
Plugin manager loads plugins right before the dependency manager is attached.
2017-09-11 18:28:53 -07:00