Command context for servers now supports Respond()
Chat manager now treats the steam ID Sync.MyId as a local destination, and processes the event accordingly.
Save makes better use of Task<>
Restart actually waits for save
PlayerCollectionExtension uses a dictionary lookup for TryGetBySteamId
Shutting the UI window properly closes Torch
Torch Dispose renamed to Destroy, VRage Dispose marked as obsolete (do not use)
Server UI components work with new system
Events for loading and unloading TorchSessions
Commands report information again.
Catch, log, and rethrow errors that occur in Torch-handled SE events