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25
.dockerignore
Normal file
25
.dockerignore
Normal file
@@ -0,0 +1,25 @@
|
||||
**/.dockerignore
|
||||
**/.env
|
||||
**/.git
|
||||
**/.gitignore
|
||||
**/.project
|
||||
**/.settings
|
||||
**/.toolstarget
|
||||
**/.vs
|
||||
**/.vscode
|
||||
**/.idea
|
||||
**/*.*proj.user
|
||||
**/*.dbmdl
|
||||
**/*.jfm
|
||||
**/azds.yaml
|
||||
**/bin
|
||||
**/charts
|
||||
**/docker-compose*
|
||||
**/Dockerfile*
|
||||
**/node_modules
|
||||
**/npm-debug.log
|
||||
**/obj
|
||||
**/secrets.dev.yaml
|
||||
**/values.dev.yaml
|
||||
LICENSE
|
||||
README.md
|
130
.github/workflows/release.yaml
vendored
130
.github/workflows/release.yaml
vendored
@@ -2,72 +2,100 @@ name: Release
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- '*'
|
||||
branches: [master]
|
||||
|
||||
env:
|
||||
BUILD_CONFIGURATION: Release
|
||||
DOTNET_NOLOGO: true
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: true
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Build
|
||||
runs-on: windows-latest
|
||||
env:
|
||||
VERSION: ${{ github.ref_name }}
|
||||
BUILD_CONFIGURATION: Release
|
||||
DOTNET_NOLOGO: true
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: true
|
||||
get-version:
|
||||
name: Get Version
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
version: ${{ steps.version.outputs.version }}
|
||||
steps:
|
||||
- uses: actions/checkout@master
|
||||
name: Checkout
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Git Version
|
||||
id: version
|
||||
uses: paulhatch/semantic-version@v5.3.0
|
||||
with:
|
||||
tag_prefix: ''
|
||||
major_pattern: 'breaking:'
|
||||
minor_pattern: 'feature:'
|
||||
|
||||
build-nuget:
|
||||
name: Build and Publish Nuget
|
||||
runs-on: ubuntu-latest
|
||||
needs: [get-version]
|
||||
steps:
|
||||
- uses: actions/checkout@master
|
||||
name: Checkout
|
||||
|
||||
- uses: actions/setup-dotnet@v3
|
||||
name: Setup dotnet
|
||||
with:
|
||||
dotnet-version: '6.0.x'
|
||||
- uses: actions/cache@v1
|
||||
with:
|
||||
path: ~/.nuget/packages
|
||||
key: ${{ runner.os }}-nuget-${{ hashFiles('**/packages.lock.json') }}
|
||||
restore-keys: |
|
||||
${{ runner.os }}-nuget-
|
||||
- name: Add Gh Packages Nuget Source
|
||||
run: dotnet nuget add source "https://nuget.pkg.github.com/${{ github.repository_owner }}/index.json" --username ${{ github.actor }} --password ${{ secrets.GITHUB_TOKEN }} --store-password-in-clear-text --name github
|
||||
dotnet-version: '8.0.x'
|
||||
|
||||
- name: Restore dependencies
|
||||
run: dotnet restore Torch.Server/Torch.Server.csproj --use-lock-file
|
||||
run: dotnet restore Torch.Server/Torch.Server.csproj --locked-mode
|
||||
|
||||
- name: Build
|
||||
run: dotnet build Torch.Server/Torch.Server.csproj --no-restore -c $env:BUILD_CONFIGURATION /p:AssemblyVersion=$env:VERSION /p:Version=$env:VERSION
|
||||
run: dotnet build Torch.Server/Torch.Server.csproj --no-restore -c ${{ env.BUILD_CONFIGURATION }} -p:Version="${{ needs.get-version.outputs.version }}" -p:AssemblyVersion="${{ needs.get-version.outputs.version }}"
|
||||
|
||||
- run: dotnet pack -c Release ./Torch.API/Torch.API.csproj -o pack -p:Version="${{ needs.get-version.outputs.version }}" -p:AssemblyVersion="${{ needs.get-version.outputs.version }}" --no-build
|
||||
- run: dotnet pack -c Release ./Torch/Torch.csproj -o pack -p:Version="${{ needs.get-version.outputs.version }}" -p:AssemblyVersion="${{ needs.get-version.outputs.version }}" --no-build
|
||||
- run: dotnet pack -c Release ./Torch.Server/Torch.Server.csproj -o pack -p:Version="${{ needs.get-version.outputs.version }}" -p:AssemblyVersion="${{ needs.get-version.outputs.version }}" --no-build
|
||||
|
||||
- name: Install Sleet
|
||||
run: dotnet tool install -g sleet --version 5.1.3
|
||||
- name: Push Nuget Package
|
||||
env:
|
||||
SLEET_FEED_TYPE: s3
|
||||
SLEET_FEED_PATH: https://nuget.storage.yandexcloud.net
|
||||
SLEET_FEED_BUCKETNAME: nuget
|
||||
SLEET_FEED_SERVICEURL: https://storage.yandexcloud.net
|
||||
SLEET_FEED_ACCESSKEYID: ${{ secrets.S3_KEY_ID }}
|
||||
SLEET_FEED_SECRETACCESSKEY: ${{ secrets.S3_KEY }}
|
||||
run: /root/.dotnet/tools/sleet push ./pack
|
||||
|
||||
build:
|
||||
name: Build and Publish Package
|
||||
runs-on: ubuntu-latest
|
||||
needs: [get-version]
|
||||
steps:
|
||||
- uses: actions/checkout@master
|
||||
name: Checkout
|
||||
|
||||
- uses: actions/setup-dotnet@v3
|
||||
name: Setup dotnet
|
||||
with:
|
||||
dotnet-version: '8.0.x'
|
||||
|
||||
- name: Restore dependencies
|
||||
run: dotnet restore Torch.Server/Torch.Server.csproj --locked-mode -r win-x64
|
||||
|
||||
- name: Publish
|
||||
run: dotnet publish Torch.Server/Torch.Server.csproj --no-build -r win-x64 --sc -c $env:BUILD_CONFIGURATION
|
||||
run: dotnet publish Torch.Server/Torch.Server.csproj --no-restore --sc -r win-x64 -c ${{ env.BUILD_CONFIGURATION }} -o ./publish -p:Version="${{ needs.get-version.outputs.version }}" -p:AssemblyVersion="${{ needs.get-version.outputs.version }}"
|
||||
|
||||
- uses: vimtor/action-zip@v1
|
||||
name: Zip Release
|
||||
with:
|
||||
files: publish/
|
||||
dest: release.zip
|
||||
- name: Build Changelog
|
||||
id: build_changelog
|
||||
uses: mikepenz/release-changelog-builder-action@v3
|
||||
dest: torch-server.zip
|
||||
|
||||
- name: Create Release
|
||||
uses: akkuman/gitea-release-action@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
- name: Create release
|
||||
id: create_release
|
||||
uses: actions/create-release@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
NODE_OPTIONS: '--experimental-fetch' # if nodejs < 18
|
||||
with:
|
||||
tag_name: ${{ env.VERSION }}
|
||||
release_name: Release v${{ env.VERSION }}
|
||||
tag_name: ${{ needs.get-version.outputs.version }}
|
||||
name: Release v${{ needs.get-version.outputs.version }}
|
||||
body: ${{ steps.github_release.outputs.changelog }}
|
||||
draft: true
|
||||
prerelease: false
|
||||
- name: Upload release asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||
asset_path: release.zip
|
||||
asset_name: torch-server.zip
|
||||
asset_content_type: application/zip
|
||||
- name: Publish release
|
||||
uses: StuYarrow/publish-release@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
id: ${{ steps.create_release.outputs.id }}
|
||||
files: |-
|
||||
./torch-server.zip
|
4
.gitignore
vendored
4
.gitignore
vendored
@@ -159,10 +159,6 @@ publish/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/packages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/packages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignoreable files
|
||||
|
8
Directory.Build.props
Normal file
8
Directory.Build.props
Normal file
@@ -0,0 +1,8 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||
<EnableWindowsTargeting>true</EnableWindowsTargeting>
|
||||
</PropertyGroup>
|
||||
</Project>
|
38
Dockerfile
Normal file
38
Dockerfile
Normal file
@@ -0,0 +1,38 @@
|
||||
FROM mcr.microsoft.com/dotnet/runtime:8.0-windowsservercore-ltsc2022 AS base
|
||||
USER $APP_UID
|
||||
WORKDIR /app
|
||||
|
||||
FROM mcr.microsoft.com/dotnet/sdk:8.0-windowsservercore-ltsc2022 AS build
|
||||
ARG BUILD_CONFIGURATION=Release
|
||||
WORKDIR /src
|
||||
COPY ["NuGet.config", "."]
|
||||
COPY ["Directory.Build.props", "."]
|
||||
COPY ["Torch.API/Torch.API.csproj", "Torch.API/"]
|
||||
COPY ["Torch/Torch.csproj", "Torch/"]
|
||||
COPY ["Torch.Server/Torch.Server.csproj", "Torch.Server/"]
|
||||
RUN dotnet restore "Torch.Server/Torch.Server.csproj" --locked-mode
|
||||
COPY . .
|
||||
WORKDIR "/src/Torch.Server"
|
||||
RUN dotnet build "Torch.Server.csproj" -c %BUILD_CONFIGURATION% -o /app/build
|
||||
|
||||
FROM build AS publish
|
||||
ARG BUILD_CONFIGURATION=Release
|
||||
RUN dotnet publish "Torch.Server.csproj" -c %BUILD_CONFIGURATION% -o /app/publish --no-self-contained /p:UseAppHost=false
|
||||
|
||||
FROM mcr.microsoft.com/windows/servercore:ltsc2022
|
||||
|
||||
ADD ["https://aka.ms/dotnet/8.0/windowsdesktop-runtime-win-x64.exe", "installer.exe"]
|
||||
|
||||
RUN installer.exe /install /quiet /norestart && del installer.exe
|
||||
|
||||
ADD ["https://github.com/abbodi1406/vcredist/releases/latest/download/VisualCppRedist_AIO_x86_x64.exe", "vc.exe"]
|
||||
|
||||
USER ContainerAdministrator
|
||||
|
||||
RUN vc.exe /ai39 && del vc.exe
|
||||
|
||||
USER ContainerUser
|
||||
|
||||
WORKDIR /app
|
||||
COPY --from=publish /app/publish .
|
||||
ENTRYPOINT ["dotnet", "Torch.Server.dll"]
|
12
README.md
12
README.md
@@ -12,7 +12,10 @@ Torch is the successor to SE Server Extender and gives server admins the tools t
|
||||
|
||||
### Fork Difference
|
||||
* .NET 6.0 runtime
|
||||
* Additional options & features
|
||||
* Optimized in-game scripts (also newer compiler & language versions)
|
||||
* Better configuration via cli arguments, environment variables or xml config
|
||||
* Designed to run multiple instance from same install directory without having you to waste disk space
|
||||
* Mostly compatible with original torch's plugins
|
||||
|
||||
### Discord
|
||||
|
||||
@@ -21,10 +24,13 @@ If you have any questions or issues please join our [discord](https://discord.gg
|
||||
### Installation
|
||||
|
||||
* Unzip the Torch release into its own directory and run the executable. It will automatically download the SE DS and generate the other necessary files.
|
||||
- If you already have a DS installed you can unzip the Torch files into the folder that contains the DedicatedServer64 folder.
|
||||
- If you already have a DS installed you can:
|
||||
* Unzip the Torch files into the folder that contains the DedicatedServer64 folder.
|
||||
* Pass path to game files using config parameter `gamePath`
|
||||
|
||||
# Building
|
||||
To build Torch you must first have a complete SE Dedicated installation somewhere. Before you open the solution, run the Setup batch file and enter the path of that installation's DedicatedServer64 folder. The script will make a symlink to that folder so the Torch solution can find the DLL references it needs.
|
||||
|
||||
As a regular dotnet project with cli by running `dotnet build Torch.Server/Torch.Server.csproj`, with VS 2022 or higher, with JB Rider or Fleet.
|
||||
|
||||
If you have a more enjoyable server experience because of Torch, please consider supporting us on Patreon. (https://www.patreon.com/TorchSE)
|
||||
|
||||
|
@@ -1,11 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using VRage.Game.ModAPI;
|
||||
|
||||
namespace Torch.API
|
||||
namespace Torch.API
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a player on the server.
|
||||
|
@@ -1,12 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.ComponentModel;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.Extensions.Configuration;
|
||||
using Torch.API.Managers;
|
||||
using Torch.API.Session;
|
||||
using VRage.Game.ModAPI;
|
||||
using Version = SemanticVersioning.Version;
|
||||
|
||||
namespace Torch.API
|
||||
@@ -26,6 +24,11 @@ namespace Torch.API
|
||||
/// </summary>
|
||||
ITorchConfig Config { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Extended Configuration for the current instance.
|
||||
/// </summary>
|
||||
IConfiguration Configuration { get; }
|
||||
|
||||
/// <inheritdoc cref="IPluginManager"/>
|
||||
[Obsolete]
|
||||
IPluginManager Plugins { get; }
|
||||
@@ -138,6 +141,22 @@ namespace Torch.API
|
||||
event Action<ITorchServer> Initialized;
|
||||
|
||||
TimeSpan ElapsedPlayTime { get; set; }
|
||||
|
||||
#region Backwards compat
|
||||
|
||||
/// <summary>
|
||||
/// Path of the dedicated instance folder.
|
||||
/// </summary>
|
||||
[EditorBrowsable(EditorBrowsableState.Never)]
|
||||
new string InstancePath => ((ITorchBase)this).InstancePath;
|
||||
|
||||
/// <summary>
|
||||
/// Name of the dedicated instance.
|
||||
/// </summary>
|
||||
[EditorBrowsable(EditorBrowsableState.Never)]
|
||||
new string InstanceName => ((ITorchBase)this).InstanceName;
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@@ -31,6 +31,24 @@ namespace Torch
|
||||
int FontSize { get; set; }
|
||||
UGCServiceType UgcServiceType { get; set; }
|
||||
bool EntityManagerEnabled { get; set; }
|
||||
string LoginToken { get; set; }
|
||||
UpdateSource UpdateSource { get; set; }
|
||||
List<string> Packages { get; set; }
|
||||
|
||||
void Save(string path = null);
|
||||
}
|
||||
|
||||
public class UpdateSource
|
||||
{
|
||||
public UpdateSourceType SourceType { get; set; }
|
||||
public string Url { get; set; }
|
||||
public string Repository { get; set; }
|
||||
public string Branch { get; set; }
|
||||
}
|
||||
|
||||
public enum UpdateSourceType
|
||||
{
|
||||
Github,
|
||||
Jenkins
|
||||
}
|
||||
}
|
@@ -1,17 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Sandbox.Engine.Multiplayer;
|
||||
using Sandbox.Game.Gui;
|
||||
using Sandbox.Game.Multiplayer;
|
||||
using Torch.Utils;
|
||||
using VRage.Game;
|
||||
using VRage.Network;
|
||||
using VRage.Replication;
|
||||
using VRageMath;
|
||||
using VRageRender;
|
||||
|
||||
namespace Torch.API.Managers
|
||||
{
|
||||
|
@@ -1,11 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using VRage.Collections;
|
||||
using VRage.Game;
|
||||
using VRage.Network;
|
||||
using VRageMath;
|
||||
|
||||
namespace Torch.API.Managers
|
||||
|
@@ -1,8 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.API.Managers
|
||||
{
|
||||
|
@@ -1,8 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.API.Managers
|
||||
{
|
||||
|
@@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.API.Managers
|
||||
namespace Torch.API.Managers
|
||||
{
|
||||
/// <summary>
|
||||
/// Base interface for Torch managers.
|
||||
|
@@ -1,7 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using VRage.Game;
|
||||
using VRage.Game.ModAPI;
|
||||
|
||||
namespace Torch.API.Managers
|
||||
|
@@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.API.Managers
|
||||
namespace Torch.API.Managers
|
||||
{
|
||||
public interface IMultiplayerManagerClient : IMultiplayerManagerBase
|
||||
{
|
||||
|
@@ -1,8 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using VRage.Game.ModAPI;
|
||||
|
||||
namespace Torch.API.Managers
|
||||
|
@@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using VRage;
|
||||
using VRage;
|
||||
using VRage.Library.Collections;
|
||||
using VRage.Network;
|
||||
|
||||
|
13
Torch.API/Managers/IPackageManager.cs
Normal file
13
Torch.API/Managers/IPackageManager.cs
Normal file
@@ -0,0 +1,13 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Reflection;
|
||||
using Torch.API.WebAPI.Plugins;
|
||||
|
||||
namespace Torch.API.Managers;
|
||||
|
||||
public interface IPackageManager : IManager
|
||||
{
|
||||
IReadOnlySet<Package> Packages { get; }
|
||||
|
||||
bool TryGetPackageAssemblies(Package package, [MaybeNullWhen(false)] out Assembly[] assemblies);
|
||||
}
|
@@ -1,8 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Torch.API.Plugins;
|
||||
using VRage.Collections;
|
||||
using VRage.Plugins;
|
||||
|
||||
namespace Torch.API.Managers
|
||||
{
|
||||
@@ -14,6 +12,9 @@ namespace Torch.API.Managers
|
||||
/// <summary>
|
||||
/// Fired when plugins are loaded.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Fired when plugins are loaded and immediately if subscribed after the plugins are loaded.
|
||||
/// </remarks>
|
||||
event Action<IReadOnlyCollection<ITorchPlugin>> PluginsLoaded;
|
||||
|
||||
/// <summary>
|
||||
|
@@ -1,14 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Sandbox.Game.Entities.Blocks;
|
||||
using Sandbox.ModAPI.Ingame;
|
||||
using VRage.Game.ModAPI.Ingame;
|
||||
|
||||
namespace Torch.API.ModAPI.Ingame
|
||||
namespace Torch.API.ModAPI.Ingame
|
||||
{
|
||||
public static class GridExtensions
|
||||
{
|
||||
|
@@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
//Needed so Torch can set the instance here without exposing anything bad to mods or creating a circular dependency.
|
||||
[assembly: InternalsVisibleTo("Torch")]
|
||||
|
@@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.API.Plugins
|
||||
{
|
||||
|
@@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls;
|
||||
|
||||
namespace Torch.API.Plugins
|
||||
{
|
||||
|
@@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.API.Plugins
|
||||
{
|
||||
|
@@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.API
|
||||
namespace Torch.API
|
||||
{
|
||||
/// <summary>
|
||||
/// Used to indicate the state of the dedicated server.
|
||||
|
@@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.API.Session
|
||||
namespace Torch.API.Session
|
||||
{
|
||||
/// <summary>
|
||||
/// The result of a save operation
|
||||
|
@@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Sandbox.Game.World;
|
||||
using Sandbox.Game.World;
|
||||
using Torch.API.Managers;
|
||||
|
||||
namespace Torch.API.Session
|
||||
|
@@ -1,9 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Torch.API.Managers;
|
||||
using VRage.Game;
|
||||
|
||||
|
@@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.API.Session
|
||||
namespace Torch.API.Session
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents the state of a <see cref="ITorchSession"/>
|
||||
|
@@ -1,16 +1,10 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6-windows</TargetFramework>
|
||||
<LangVersion>10</LangVersion>
|
||||
<AssemblyTitle>Torch API</AssemblyTitle>
|
||||
<Product>Torch</Product>
|
||||
<Copyright>Copyright © Torch API 2017</Copyright>
|
||||
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
|
||||
<OutputPath>..\bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<UseWpf>True</UseWpf>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Configurations>Debug;Release</Configurations>
|
||||
<Platforms>AnyCPU</Platforms>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="$(Configuration) == 'Release'">
|
||||
@@ -18,11 +12,15 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="NLog" Version="5.0.4" />
|
||||
<PackageReference Include="JetBrains.Annotations" Version="2024.2.0" />
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="8.0.2" />
|
||||
<PackageReference Include="NLog" Version="5.3.3" />
|
||||
<PackageReference Include="NuGet.Commands" Version="6.11.0" />
|
||||
<PackageReference Include="NuGet.DependencyResolver.Core" Version="6.11.0" />
|
||||
<PackageReference Include="SemanticVersioning" Version="2.0.2" />
|
||||
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.201.13">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>compile</IncludeAssets>
|
||||
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.*">
|
||||
<ExcludeAssets>runtime</ExcludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="System.Linq.Async" Version="6.0.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Sandbox;
|
||||
using Sandbox;
|
||||
|
||||
namespace Torch.API
|
||||
{
|
||||
|
@@ -3,7 +3,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.Utils
|
||||
{
|
||||
|
@@ -1,88 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Net.Http;
|
||||
using System.Net.Http.Json;
|
||||
using System.Text;
|
||||
using System.Text.Json.Serialization;
|
||||
using System.Threading.Tasks;
|
||||
using NLog;
|
||||
using Torch.API.Utils;
|
||||
using Version = SemanticVersioning.Version;
|
||||
|
||||
namespace Torch.API.WebAPI
|
||||
{
|
||||
public class JenkinsQuery
|
||||
{
|
||||
private const string BRANCH_QUERY = "http://136.243.80.164:2690/job/Torch/job/{0}/" + API_PATH;
|
||||
private const string ARTIFACT_PATH = "artifact/bin/torch-server.zip";
|
||||
private const string API_PATH = "api/json";
|
||||
|
||||
private static readonly Logger Log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
private static JenkinsQuery _instance;
|
||||
public static JenkinsQuery Instance => _instance ??= new JenkinsQuery();
|
||||
private HttpClient _client;
|
||||
|
||||
private JenkinsQuery()
|
||||
{
|
||||
_client = new HttpClient();
|
||||
}
|
||||
|
||||
public async Task<Job> GetLatestVersion(string branch)
|
||||
{
|
||||
var h = await _client.GetAsync(string.Format(BRANCH_QUERY, branch));
|
||||
if (!h.IsSuccessStatusCode)
|
||||
{
|
||||
Log.Error($"'{branch}' Branch query failed with code {h.StatusCode}");
|
||||
if(h.StatusCode == HttpStatusCode.NotFound)
|
||||
Log.Error("This likely means you're trying to update a branch that is not public on Jenkins. Sorry :(");
|
||||
return null;
|
||||
}
|
||||
|
||||
var branchResponse = await h.Content.ReadFromJsonAsync<BranchResponse>();
|
||||
|
||||
if (branchResponse is null)
|
||||
{
|
||||
Log.Error("Error reading branch response");
|
||||
return null;
|
||||
}
|
||||
|
||||
h = await _client.GetAsync($"{branchResponse.LastStableBuild.Url}{API_PATH}");
|
||||
if (h.IsSuccessStatusCode)
|
||||
return await h.Content.ReadFromJsonAsync<Job>();
|
||||
|
||||
Log.Error($"Job query failed with code {h.StatusCode}");
|
||||
return null;
|
||||
|
||||
}
|
||||
|
||||
public async Task<bool> DownloadRelease(Job job, string path)
|
||||
{
|
||||
var h = await _client.GetAsync(job.Url + ARTIFACT_PATH);
|
||||
if (!h.IsSuccessStatusCode)
|
||||
{
|
||||
Log.Error($"Job download failed with code {h.StatusCode}");
|
||||
return false;
|
||||
}
|
||||
var s = await h.Content.ReadAsStreamAsync();
|
||||
#if !NETFRAMEWORK
|
||||
await using var fs = new FileStream(path, FileMode.Create);
|
||||
#else
|
||||
using var fs = new FileStream(path, FileMode.Create);
|
||||
#endif
|
||||
await s.CopyToAsync(fs);
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public record BranchResponse(string Name, string Url, Build LastBuild, Build LastStableBuild);
|
||||
|
||||
public record Build(int Number, string Url);
|
||||
|
||||
public record Job(int Number, bool Building, string Description, string Result, string Url,
|
||||
[property: JsonConverter(typeof(SemanticVersionConverter))] Version Version);
|
||||
}
|
12
Torch.API/WebAPI/Plugin/IPluginQuery.cs
Normal file
12
Torch.API/WebAPI/Plugin/IPluginQuery.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.API.WebAPI.Plugin;
|
||||
|
||||
public interface IPluginQuery
|
||||
{
|
||||
Task<PluginsResponse> QueryAll();
|
||||
Task<PluginItem> QueryOne(Guid guid);
|
||||
Task<bool> DownloadPlugin(Guid guid, string path = null);
|
||||
Task<bool> DownloadPlugin(PluginItem item, string path = null);
|
||||
}
|
81
Torch.API/WebAPI/Plugin/LegacyPluginQuery.cs
Normal file
81
Torch.API/WebAPI/Plugin/LegacyPluginQuery.cs
Normal file
@@ -0,0 +1,81 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net.Http;
|
||||
using System.Net.Http.Json;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NLog;
|
||||
|
||||
namespace Torch.API.WebAPI.Plugin;
|
||||
|
||||
public class LegacyPluginQuery : IPluginQuery
|
||||
{
|
||||
private const string BASE_URL = "https://torchapi.com/";
|
||||
private readonly HttpClient _client;
|
||||
private static readonly Logger Log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
private LegacyPluginQuery()
|
||||
{
|
||||
_client = new()
|
||||
{
|
||||
BaseAddress = new(BASE_URL)
|
||||
};
|
||||
}
|
||||
|
||||
public static LegacyPluginQuery Instance { get; } = new();
|
||||
|
||||
public async Task<PluginsResponse> QueryAll()
|
||||
{
|
||||
return await _client.GetFromJsonAsync<PluginsResponse>("/api/plugins/", CancellationToken.None);
|
||||
}
|
||||
|
||||
public async Task<PluginItem> QueryOne(Guid guid)
|
||||
{
|
||||
using var res = await _client.GetAsync($"/api/plugins/search/{guid}");
|
||||
if (!res.IsSuccessStatusCode)
|
||||
return null;
|
||||
return await res.Content.ReadFromJsonAsync<PluginItem>();
|
||||
}
|
||||
|
||||
public async Task<bool> DownloadPlugin(Guid guid, string path = null)
|
||||
{
|
||||
var item = await QueryOne(guid);
|
||||
if (item is null) return false;
|
||||
return await DownloadPlugin(item, path);
|
||||
}
|
||||
|
||||
public async Task<bool> DownloadPlugin(PluginItem item, string path = null)
|
||||
{
|
||||
try
|
||||
{
|
||||
path ??= Path.Combine(AppContext.BaseDirectory, "Plugins", $"{item.Name}.zip");
|
||||
|
||||
if (item.Versions.Length == 0)
|
||||
{
|
||||
Log.Error($"Selected plugin {item.Name} does not have any versions to download!");
|
||||
return false;
|
||||
}
|
||||
var version = item.Versions.FirstOrDefault(v => v.Version == item.LatestVersion);
|
||||
if (version is null)
|
||||
{
|
||||
Log.Error($"Could not find latest version for selected plugin {item.Name}");
|
||||
return false;
|
||||
}
|
||||
var s = await _client.GetStreamAsync(version.Url);
|
||||
|
||||
if(File.Exists(path))
|
||||
File.Delete(path);
|
||||
|
||||
await using var f = File.Create(path);
|
||||
await s.CopyToAsync(f);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Error(ex, "Failed to download plugin!");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
11
Torch.API/WebAPI/Plugin/PluginItem.cs
Normal file
11
Torch.API/WebAPI/Plugin/PluginItem.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using System;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Torch.API.WebAPI.Plugin;
|
||||
|
||||
public record PluginItem(Guid Id, string Name, string Author, string Description, string LatestVersion,
|
||||
VersionItem[] Versions)
|
||||
{
|
||||
[JsonIgnore]
|
||||
public bool Installed { get; set; }
|
||||
}
|
3
Torch.API/WebAPI/Plugin/PluginsResponse.cs
Normal file
3
Torch.API/WebAPI/Plugin/PluginsResponse.cs
Normal file
@@ -0,0 +1,3 @@
|
||||
namespace Torch.API.WebAPI.Plugin;
|
||||
|
||||
public record PluginsResponse(PluginItem[] Plugins);
|
6
Torch.API/WebAPI/Plugin/VersionItem.cs
Normal file
6
Torch.API/WebAPI/Plugin/VersionItem.cs
Normal file
@@ -0,0 +1,6 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Torch.API.WebAPI.Plugin;
|
||||
|
||||
public record VersionItem(string Version, string Note, [property: JsonPropertyName("is_beta")] bool IsBeta,
|
||||
string Url);
|
@@ -1,104 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net.Http;
|
||||
using System.Net.Http.Json;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NLog;
|
||||
|
||||
namespace Torch.API.WebAPI
|
||||
{
|
||||
public class PluginQuery
|
||||
{
|
||||
private const string ALL_QUERY = "https://torchapi.com/api/plugins/";
|
||||
private const string PLUGIN_QUERY = "https://torchapi.com/api/plugins/?guid={0}";
|
||||
private readonly HttpClient _client;
|
||||
private static readonly Logger Log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
private static PluginQuery _instance;
|
||||
public static PluginQuery Instance => _instance ??= new();
|
||||
|
||||
private PluginQuery()
|
||||
{
|
||||
_client = new();
|
||||
}
|
||||
|
||||
public async Task<PluginsResponse> QueryAll()
|
||||
{
|
||||
return (PluginsResponse) await _client.GetFromJsonAsync(ALL_QUERY, typeof(PluginsResponse), CancellationToken.None);
|
||||
}
|
||||
|
||||
public Task<PluginItem> QueryOne(Guid guid)
|
||||
{
|
||||
return QueryOne(guid.ToString());
|
||||
}
|
||||
|
||||
public async Task<PluginItem> QueryOne(string guid)
|
||||
{
|
||||
using var res = await _client.GetAsync(string.Format(PLUGIN_QUERY, guid));
|
||||
if (!res.IsSuccessStatusCode)
|
||||
return null;
|
||||
return await res.Content.ReadFromJsonAsync<PluginItem>();
|
||||
}
|
||||
|
||||
public Task<bool> DownloadPlugin(Guid guid, string path = null)
|
||||
{
|
||||
return DownloadPlugin(guid.ToString(), path);
|
||||
}
|
||||
|
||||
public async Task<bool> DownloadPlugin(string guid, string path = null)
|
||||
{
|
||||
var item = await QueryOne(guid);
|
||||
if (item is null) return false;
|
||||
return await DownloadPlugin(item, path);
|
||||
}
|
||||
|
||||
public async Task<bool> DownloadPlugin(PluginItem item, string path = null)
|
||||
{
|
||||
try
|
||||
{
|
||||
path ??= Path.Combine(AppContext.BaseDirectory, "Plugins", $"{item.Name}.zip");
|
||||
|
||||
if (item.Versions.Length == 0)
|
||||
{
|
||||
Log.Error($"Selected plugin {item.Name} does not have any versions to download!");
|
||||
return false;
|
||||
}
|
||||
var version = item.Versions.FirstOrDefault(v => v.Version == item.LatestVersion);
|
||||
if (version is null)
|
||||
{
|
||||
Log.Error($"Could not find latest version for selected plugin {item.Name}");
|
||||
return false;
|
||||
}
|
||||
var s = await _client.GetStreamAsync(version.Url);
|
||||
|
||||
if(File.Exists(path))
|
||||
File.Delete(path);
|
||||
|
||||
await using var f = File.Create(path);
|
||||
await s.CopyToAsync(f);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Error(ex, "Failed to download plugin!");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public record PluginsResponse(PluginItem[] Plugins);
|
||||
|
||||
public record PluginItem(Guid Id, string Name, string Author, string Description, string LatestVersion,
|
||||
VersionItem[] Versions)
|
||||
{
|
||||
[JsonIgnore]
|
||||
public bool Installed { get; set; }
|
||||
}
|
||||
|
||||
public record VersionItem(string Version, string Note, [property: JsonPropertyName("is_beta")] bool IsBeta,
|
||||
string Url);
|
||||
}
|
11
Torch.API/WebAPI/Plugins/IPackageItem.cs
Normal file
11
Torch.API/WebAPI/Plugins/IPackageItem.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
#nullable enable
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.API.WebAPI.Plugins;
|
||||
|
||||
public interface IPackageItem
|
||||
{
|
||||
Task<Stream> OpenFileAsync();
|
||||
public string FileName { get; }
|
||||
}
|
10
Torch.API/WebAPI/Plugins/IPackageReader.cs
Normal file
10
Torch.API/WebAPI/Plugins/IPackageReader.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
#nullable enable
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.API.WebAPI.Plugins;
|
||||
|
||||
public interface IPackageReader
|
||||
{
|
||||
Task<(IEnumerable<IPackageItem> Root, IReadOnlyDictionary<PackageDependency, IEnumerable<IPackageItem>> Dependencies)> GetItemsAsync();
|
||||
}
|
11
Torch.API/WebAPI/Plugins/IPackageResolver.cs
Normal file
11
Torch.API/WebAPI/Plugins/IPackageResolver.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
#nullable enable
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.API.WebAPI.Plugins;
|
||||
|
||||
public interface IPackageResolver
|
||||
{
|
||||
Task<IEnumerable<Package>> ResolvePackagesAsync(IReadOnlyDictionary<string, string> packages);
|
||||
Task<IPackageReader> GetPackageAsync(Package package);
|
||||
}
|
87
Torch.API/WebAPI/Plugins/NLogLogger.cs
Normal file
87
Torch.API/WebAPI/Plugins/NLogLogger.cs
Normal file
@@ -0,0 +1,87 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using NuGet.Common;
|
||||
|
||||
namespace Torch.API.WebAPI.Plugins;
|
||||
|
||||
internal class NLogLogger : ILogger
|
||||
{
|
||||
private readonly NLog.ILogger _logger;
|
||||
|
||||
public NLogLogger(NLog.ILogger logger)
|
||||
{
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public void LogDebug(string data)
|
||||
{
|
||||
_logger.Debug(data);
|
||||
}
|
||||
|
||||
public void LogVerbose(string data)
|
||||
{
|
||||
_logger.Trace(data);
|
||||
}
|
||||
|
||||
public void LogInformation(string data)
|
||||
{
|
||||
_logger.Info(data);
|
||||
}
|
||||
|
||||
public void LogMinimal(string data)
|
||||
{
|
||||
_logger.Debug(data);
|
||||
}
|
||||
|
||||
public void LogWarning(string data)
|
||||
{
|
||||
_logger.Warn(data);
|
||||
}
|
||||
|
||||
public void LogError(string data)
|
||||
{
|
||||
_logger.Error(data);
|
||||
}
|
||||
|
||||
public void LogInformationSummary(string data)
|
||||
{
|
||||
_logger.Info(data);
|
||||
}
|
||||
|
||||
public void Log(LogLevel level, string data)
|
||||
{
|
||||
_logger.Log(ToNLogLevel(level), data);
|
||||
}
|
||||
|
||||
private static NLog.LogLevel ToNLogLevel(LogLevel level)
|
||||
{
|
||||
return level switch
|
||||
{
|
||||
LogLevel.Debug => NLog.LogLevel.Debug,
|
||||
LogLevel.Verbose => NLog.LogLevel.Trace,
|
||||
LogLevel.Information => NLog.LogLevel.Info,
|
||||
LogLevel.Minimal => NLog.LogLevel.Debug,
|
||||
LogLevel.Warning => NLog.LogLevel.Warn,
|
||||
LogLevel.Error => NLog.LogLevel.Error,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(level), level, null)
|
||||
};
|
||||
}
|
||||
|
||||
public Task LogAsync(LogLevel level, string data)
|
||||
{
|
||||
Log(level, data);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public void Log(ILogMessage message)
|
||||
{
|
||||
_logger.Log(ToNLogLevel(message.Level), message.FormatWithCode);
|
||||
}
|
||||
|
||||
public Task LogAsync(ILogMessage message)
|
||||
{
|
||||
Log(message);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
}
|
10
Torch.API/WebAPI/Plugins/Package.cs
Normal file
10
Torch.API/WebAPI/Plugins/Package.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using System.Collections.Generic;
|
||||
using NuGet.DependencyResolver;
|
||||
using SemanticVersioning;
|
||||
|
||||
namespace Torch.API.WebAPI.Plugins;
|
||||
|
||||
public record Package(string Name, Version Version, IReadOnlySet<PackageDependency> Dependencies)
|
||||
{
|
||||
internal GraphItem<RemoteResolveResult> Graph { get; init; }
|
||||
}
|
9
Torch.API/WebAPI/Plugins/PackageDependency.cs
Normal file
9
Torch.API/WebAPI/Plugins/PackageDependency.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
using NuGet.DependencyResolver;
|
||||
using SemanticVersioning;
|
||||
|
||||
namespace Torch.API.WebAPI.Plugins;
|
||||
|
||||
public record PackageDependency(string Name, Version Version, PackageDependencyKind Kind)
|
||||
{
|
||||
internal RemoteMatch Match { get; init; }
|
||||
}
|
8
Torch.API/WebAPI/Plugins/PackageDependencyKind.cs
Normal file
8
Torch.API/WebAPI/Plugins/PackageDependencyKind.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
namespace Torch.API.WebAPI.Plugins;
|
||||
|
||||
public enum PackageDependencyKind
|
||||
{
|
||||
None,
|
||||
Transitive,
|
||||
Direct
|
||||
}
|
91
Torch.API/WebAPI/Plugins/PackageReader.cs
Normal file
91
Torch.API/WebAPI/Plugins/PackageReader.cs
Normal file
@@ -0,0 +1,91 @@
|
||||
#nullable enable
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NuGet.Common;
|
||||
using NuGet.DependencyResolver;
|
||||
using NuGet.Frameworks;
|
||||
using NuGet.Packaging;
|
||||
using NuGet.Protocol.Core.Types;
|
||||
using NuGet.Versioning;
|
||||
|
||||
namespace Torch.API.WebAPI.Plugins;
|
||||
|
||||
public class PackageReader : IPackageReader
|
||||
{
|
||||
private readonly Package _package;
|
||||
private readonly SourceCacheContext _cacheContext;
|
||||
private readonly ILogger _logger;
|
||||
private readonly NuGetFramework _framework;
|
||||
private readonly IFrameworkCompatibilityProvider _compatibilityProvider;
|
||||
private readonly DirectoryInfo _packagesDirectory;
|
||||
|
||||
public PackageReader(Package package, SourceCacheContext cacheContext, ILogger logger, NuGetFramework framework,
|
||||
IFrameworkCompatibilityProvider compatibilityProvider, DirectoryInfo packagesDirectory)
|
||||
{
|
||||
_package = package;
|
||||
_cacheContext = cacheContext;
|
||||
_logger = logger;
|
||||
_framework = framework;
|
||||
_compatibilityProvider = compatibilityProvider;
|
||||
_packagesDirectory = packagesDirectory;
|
||||
}
|
||||
|
||||
public async Task<(IEnumerable<IPackageItem> Root, IReadOnlyDictionary<PackageDependency, IEnumerable<IPackageItem>>
|
||||
Dependencies)>
|
||||
GetItemsAsync()
|
||||
{
|
||||
async Task<IEnumerable<IPackageItem>> GetPackageItemsAsync(string id, NuGetVersion version,
|
||||
IRemoteDependencyProvider provider)
|
||||
{
|
||||
var downloader =
|
||||
await provider.GetPackageDownloaderAsync(new(id, version), _cacheContext, _logger,
|
||||
CancellationToken.None);
|
||||
|
||||
await downloader.CopyNupkgFileToAsync(Path.Combine(_packagesDirectory.FullName, $"{id}.{version}.nupkg"),
|
||||
CancellationToken.None);
|
||||
|
||||
var frameworks = await downloader.ContentReader.GetReferenceItemsAsync(CancellationToken.None);
|
||||
var items = frameworks.Where(b => _compatibilityProvider.IsCompatible(_framework, b.TargetFramework))
|
||||
.MaxBy(b => b.TargetFramework.Version)?.Items;
|
||||
|
||||
return items?.Select(b => new PackageItem(b, downloader)) ?? ImmutableArray<PackageItem>.Empty;
|
||||
}
|
||||
|
||||
var rootIdentity = _package.Graph.Key;
|
||||
return (await GetPackageItemsAsync(rootIdentity.Name, rootIdentity.Version, _package.Graph.Data.Match.Provider),
|
||||
await _package.Dependencies.ToAsyncEnumerable().SelectManyAwait(async b =>
|
||||
(await GetPackageItemsAsync(
|
||||
b.Match.Library.Name,
|
||||
b.Match.Library.Version,
|
||||
b.Match.Provider))
|
||||
.ToAsyncEnumerable()
|
||||
.Select(c => (b, c)))
|
||||
.GroupBy(b => b.b, b => b.c)
|
||||
.ToDictionaryAwaitAsync<IAsyncGrouping<PackageDependency, IPackageItem>, PackageDependency,
|
||||
IEnumerable<IPackageItem>>(b => ValueTask.FromResult(b.Key),
|
||||
async b => await b.ToArrayAsync()));
|
||||
}
|
||||
}
|
||||
|
||||
file class PackageItem : IPackageItem
|
||||
{
|
||||
private readonly string _path;
|
||||
private readonly IPackageDownloader _downloader;
|
||||
|
||||
public string FileName => Path.GetFileName(_path);
|
||||
|
||||
public PackageItem(string path, IPackageDownloader downloader)
|
||||
{
|
||||
_path = path;
|
||||
_downloader = downloader;
|
||||
}
|
||||
|
||||
public Task<Stream> OpenFileAsync()
|
||||
{
|
||||
return _downloader.CoreReader.GetStreamAsync(_path, CancellationToken.None);
|
||||
}
|
||||
}
|
104
Torch.API/WebAPI/Plugins/PackageResolver.cs
Normal file
104
Torch.API/WebAPI/Plugins/PackageResolver.cs
Normal file
@@ -0,0 +1,104 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NLog;
|
||||
using NuGet.Commands;
|
||||
using NuGet.Configuration;
|
||||
using NuGet.DependencyResolver;
|
||||
using NuGet.Frameworks;
|
||||
using NuGet.LibraryModel;
|
||||
using NuGet.Protocol;
|
||||
using NuGet.Protocol.Core.Types;
|
||||
using NuGet.Versioning;
|
||||
using Version = SemanticVersioning.Version;
|
||||
|
||||
namespace Torch.API.WebAPI.Plugins;
|
||||
|
||||
public class PackageResolver : IPackageResolver
|
||||
{
|
||||
private static readonly ILogger Log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
private readonly NuGetFramework _framework = NuGetFramework.Parse("net7.0-windows7.0");
|
||||
private readonly NLogLogger _logger = new(Log);
|
||||
private readonly SourceCacheContext _sourceCacheContext = new();
|
||||
private readonly RemoteWalkContext _remoteWalkContext;
|
||||
private readonly DirectoryInfo _packagesDirectory;
|
||||
private readonly IFrameworkCompatibilityProvider _compatibilityProvider = DefaultCompatibilityProvider.Instance;
|
||||
|
||||
public PackageResolver(IEnumerable<PackageSource> sources, DirectoryInfo packagesDirectory)
|
||||
{
|
||||
_packagesDirectory = packagesDirectory;
|
||||
IReadOnlySet<PackageSource> packageSources = sources.Where(b => b.Type is PackageSourceType.NuGet).ToImmutableHashSet();
|
||||
|
||||
var mapping = new PackageSourceMapping(packageSources.ToDictionary(b => b.Name, b => b.Patterns));
|
||||
_remoteWalkContext = new RemoteWalkContext(_sourceCacheContext, mapping, _logger);
|
||||
|
||||
foreach (var (name, url, _, _) in packageSources)
|
||||
{
|
||||
var packageSource = new NuGet.Configuration.PackageSource(url, name);
|
||||
var sourceRepository = new SourceRepository(packageSource, new INuGetResourceProvider[]
|
||||
{
|
||||
new DownloadResourceV3Provider(),
|
||||
new DependencyInfoResourceV3Provider(),
|
||||
new ServiceIndexResourceV3Provider(),
|
||||
new RemoteV3FindPackageByIdResourceProvider(),
|
||||
new V3FeedListResourceProvider(),
|
||||
new HttpSourceResourceProvider(),
|
||||
new RegistrationResourceV3Provider(),
|
||||
new HttpHandlerResourceV3Provider()
|
||||
}.Select(b => new Lazy<INuGetResourceProvider>(b)), FeedType.HttpV3);
|
||||
|
||||
_remoteWalkContext.RemoteLibraryProviders.Add(
|
||||
new SourceRepositoryDependencyProvider(sourceRepository, _logger, _sourceCacheContext, true, false));
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<IEnumerable<Package>> ResolvePackagesAsync(
|
||||
IReadOnlyDictionary<string, string> packages)
|
||||
{
|
||||
Log.Info("Restoring {0} packages", packages.Count);
|
||||
|
||||
var graphs = await Task.WhenAll(packages.Select(b =>
|
||||
{
|
||||
var (key, versionRange) = b;
|
||||
var libraryRange = new LibraryRange(key, VersionRange.Parse(versionRange), LibraryDependencyTarget.All);
|
||||
return ResolverUtility.FindLibraryEntryAsync(libraryRange, _framework, "win-x64",
|
||||
_remoteWalkContext, CancellationToken.None);
|
||||
}));
|
||||
|
||||
return await graphs.ToAsyncEnumerable().SelectAwait(async graph =>
|
||||
{
|
||||
return new Package(graph.Key.Name, Version.Parse(graph.Key.Version.ToFullString()),
|
||||
await graph.Data.Dependencies
|
||||
.ToAsyncEnumerable()
|
||||
.SelectAwait(async b =>
|
||||
{
|
||||
var match = await ResolverUtility.FindLibraryByVersionAsync(
|
||||
b.LibraryRange, _framework, _remoteWalkContext.RemoteLibraryProviders,
|
||||
_sourceCacheContext, _logger, CancellationToken.None);
|
||||
|
||||
return new PackageDependency(
|
||||
b.Name, Version.Parse(match.Library.Version.ToFullString()),
|
||||
(PackageDependencyKind)b.ReferenceType)
|
||||
{
|
||||
Match = match
|
||||
};
|
||||
})
|
||||
.ToHashSetAsync())
|
||||
{
|
||||
Graph = graph
|
||||
};
|
||||
}).ToArrayAsync();
|
||||
}
|
||||
|
||||
public Task<IPackageReader> GetPackageAsync(Package package)
|
||||
{
|
||||
var reader = new PackageReader(package, _sourceCacheContext, _logger, _framework, _compatibilityProvider, _packagesDirectory);
|
||||
return Task.FromResult<IPackageReader>(reader);
|
||||
}
|
||||
}
|
8
Torch.API/WebAPI/Plugins/PackageSource.cs
Normal file
8
Torch.API/WebAPI/Plugins/PackageSource.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Torch.API.WebAPI.Plugins;
|
||||
|
||||
#nullable enable
|
||||
public record PackageSource
|
||||
#nullable restore
|
||||
(string Name, string Url, IReadOnlyList<string> Patterns, PackageSourceType Type);
|
8
Torch.API/WebAPI/Plugins/PackageSourceType.cs
Normal file
8
Torch.API/WebAPI/Plugins/PackageSourceType.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
#nullable enable
|
||||
namespace Torch.API.WebAPI.Plugins;
|
||||
|
||||
public enum PackageSourceType
|
||||
{
|
||||
NuGet,
|
||||
LegacyTorch
|
||||
}
|
127
Torch.API/WebAPI/Update/GithubQuery.cs
Normal file
127
Torch.API/WebAPI/Update/GithubQuery.cs
Normal file
@@ -0,0 +1,127 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net.Http;
|
||||
using System.Net.Http.Json;
|
||||
using System.Text.Json;
|
||||
using System.Threading.Tasks;
|
||||
using Version = SemanticVersioning.Version;
|
||||
|
||||
namespace Torch.API.WebAPI.Update;
|
||||
|
||||
public class GithubQuery : IUpdateQuery
|
||||
{
|
||||
private readonly HttpClient _client;
|
||||
|
||||
public GithubQuery(string url)
|
||||
{
|
||||
if (url == null) throw new ArgumentNullException(nameof(url));
|
||||
|
||||
_client = new()
|
||||
{
|
||||
BaseAddress = new(url),
|
||||
DefaultVersionPolicy = HttpVersionPolicy.RequestVersionOrHigher,
|
||||
DefaultRequestHeaders =
|
||||
{
|
||||
{"User-Agent", "TorchAPI"}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_client?.Dispose();
|
||||
}
|
||||
|
||||
public async Task<UpdateRelease> GetLatestReleaseAsync(string repository, string branch = null)
|
||||
{
|
||||
var response = await _client.GetFromJsonAsync<Release>($"/repos/{repository}/releases/latest", new JsonSerializerOptions(JsonSerializerDefaults.Web)
|
||||
{
|
||||
PropertyNamingPolicy = JsonNamingPolicy.SnakeCaseLower
|
||||
});
|
||||
|
||||
if (response is null)
|
||||
throw new($"Unable to get latest release for {repository}");
|
||||
|
||||
return new(Version.Parse(response.TagName), response.Assets.First(b => b.Name == "torch-server.zip").BrowserDownloadUrl);
|
||||
}
|
||||
|
||||
private record Asset(
|
||||
string Url,
|
||||
int Id,
|
||||
string NodeId,
|
||||
string Name,
|
||||
string Label,
|
||||
Uploader Uploader,
|
||||
string ContentType,
|
||||
string State,
|
||||
int Size,
|
||||
int DownloadCount,
|
||||
DateTime CreatedAt,
|
||||
DateTime UpdatedAt,
|
||||
string BrowserDownloadUrl
|
||||
);
|
||||
|
||||
private record Author(
|
||||
string Login,
|
||||
int Id,
|
||||
string NodeId,
|
||||
string AvatarUrl,
|
||||
string GravatarId,
|
||||
string Url,
|
||||
string HtmlUrl,
|
||||
string FollowersUrl,
|
||||
string FollowingUrl,
|
||||
string GistsUrl,
|
||||
string StarredUrl,
|
||||
string SubscriptionsUrl,
|
||||
string OrganizationsUrl,
|
||||
string ReposUrl,
|
||||
string EventsUrl,
|
||||
string ReceivedEventsUrl,
|
||||
string Type,
|
||||
bool SiteAdmin
|
||||
);
|
||||
|
||||
private record Release(
|
||||
string Url,
|
||||
string AssetsUrl,
|
||||
string UploadUrl,
|
||||
string HtmlUrl,
|
||||
int Id,
|
||||
Author Author,
|
||||
string NodeId,
|
||||
string TagName,
|
||||
string TargetCommitish,
|
||||
string Name,
|
||||
bool Draft,
|
||||
bool Prerelease,
|
||||
DateTime CreatedAt,
|
||||
DateTime PublishedAt,
|
||||
IReadOnlyList<Asset> Assets,
|
||||
string TarballUrl,
|
||||
string ZipballUrl,
|
||||
string Body
|
||||
);
|
||||
|
||||
private record Uploader(
|
||||
string Login,
|
||||
int Id,
|
||||
string NodeId,
|
||||
string AvatarUrl,
|
||||
string GravatarId,
|
||||
string Url,
|
||||
string HtmlUrl,
|
||||
string FollowersUrl,
|
||||
string FollowingUrl,
|
||||
string GistsUrl,
|
||||
string StarredUrl,
|
||||
string SubscriptionsUrl,
|
||||
string OrganizationsUrl,
|
||||
string ReposUrl,
|
||||
string EventsUrl,
|
||||
string ReceivedEventsUrl,
|
||||
string Type,
|
||||
bool SiteAdmin
|
||||
);
|
||||
}
|
9
Torch.API/WebAPI/Update/IUpdateQuery.cs
Normal file
9
Torch.API/WebAPI/Update/IUpdateQuery.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Torch.API.WebAPI.Update;
|
||||
|
||||
public interface IUpdateQuery : IDisposable
|
||||
{
|
||||
Task<UpdateRelease> GetLatestReleaseAsync(string repository, string branch = null);
|
||||
}
|
65
Torch.API/WebAPI/Update/JenkinsQuery.cs
Normal file
65
Torch.API/WebAPI/Update/JenkinsQuery.cs
Normal file
@@ -0,0 +1,65 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net.Http;
|
||||
using System.Net.Http.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
using System.Threading.Tasks;
|
||||
using Torch.API.Utils;
|
||||
using Version = SemanticVersioning.Version;
|
||||
|
||||
namespace Torch.API.WebAPI.Update
|
||||
{
|
||||
public class JenkinsQuery : IUpdateQuery
|
||||
{
|
||||
private const string ApiPath = "api/json";
|
||||
private readonly HttpClient _client;
|
||||
|
||||
public JenkinsQuery(string url)
|
||||
{
|
||||
if (url == null) throw new ArgumentNullException(nameof(url));
|
||||
|
||||
_client = new()
|
||||
{
|
||||
BaseAddress = new(url)
|
||||
};
|
||||
}
|
||||
|
||||
public async Task<UpdateRelease> GetLatestReleaseAsync(string repository, string branch = null)
|
||||
{
|
||||
branch ??= "master";
|
||||
|
||||
var response = await _client.GetFromJsonAsync<BranchResponse>($"/job/{repository}/job/{branch}/{ApiPath}");
|
||||
|
||||
if (response is null)
|
||||
throw new($"Unable to get latest release for {repository}");
|
||||
|
||||
var job = await _client.GetFromJsonAsync<Job>(
|
||||
$"/job/{repository}/job/{branch}/{response.LastBuild.Number}/{ApiPath}");
|
||||
|
||||
if (job is null)
|
||||
throw new($"Unable to get latest release for job {repository}/{response.LastBuild.Number}");
|
||||
|
||||
return new(job.Version, job.Url + job.Artifacts.First(b => b.FileName == "torch-server.zip").RelativePath);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_client?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public record BranchResponse(string Name, string Url, Build LastBuild, Build LastStableBuild);
|
||||
|
||||
public record Build(int Number, string Url);
|
||||
|
||||
public record Job(int Number, bool Building, string Description, string Result, string Url,
|
||||
[property: JsonConverter(typeof(SemanticVersionConverter))] Version Version,
|
||||
IReadOnlyList<Artifact> Artifacts);
|
||||
|
||||
public record Artifact(
|
||||
string DisplayPath,
|
||||
string FileName,
|
||||
string RelativePath
|
||||
);
|
||||
}
|
5
Torch.API/WebAPI/Update/UpdateRelease.cs
Normal file
5
Torch.API/WebAPI/Update/UpdateRelease.cs
Normal file
@@ -0,0 +1,5 @@
|
||||
using SemanticVersioning;
|
||||
|
||||
namespace Torch.API.WebAPI.Update;
|
||||
|
||||
public record UpdateRelease(Version Version, string ArtifactUrl);
|
226
Torch.API/packages.lock.json
Normal file
226
Torch.API/packages.lock.json
Normal file
@@ -0,0 +1,226 @@
|
||||
{
|
||||
"version": 1,
|
||||
"dependencies": {
|
||||
"net8.0-windows7.0": {
|
||||
"JetBrains.Annotations": {
|
||||
"type": "Direct",
|
||||
"requested": "[2024.2.0, )",
|
||||
"resolved": "2024.2.0",
|
||||
"contentHash": "GNnqCFW/163p1fOehKx0CnAqjmpPrUSqrgfHM6qca+P+RN39C9rhlfZHQpJhxmQG/dkOYe/b3Z0P8b6Kv5m1qw=="
|
||||
},
|
||||
"Microsoft.Extensions.Configuration.Binder": {
|
||||
"type": "Direct",
|
||||
"requested": "[8.0.2, )",
|
||||
"resolved": "8.0.2",
|
||||
"contentHash": "7IQhGK+wjyGrNsPBjJcZwWAr+Wf6D4+TwOptUt77bWtgNkiV8tDEbhFS+dDamtQFZ2X7kWG9m71iZQRj2x3zgQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.Extensions.Configuration.Abstractions": "8.0.0"
|
||||
}
|
||||
},
|
||||
"NLog": {
|
||||
"type": "Direct",
|
||||
"requested": "[5.3.3, )",
|
||||
"resolved": "5.3.3",
|
||||
"contentHash": "cy0+hlrUbYu+6mgUsILqCcqlJ2Csqyt2lm8y9T9kE8nhgwl8SvR+LM21QX4nmzFCPiowbrTFYxNF8+gWpy7/HQ=="
|
||||
},
|
||||
"NuGet.Commands": {
|
||||
"type": "Direct",
|
||||
"requested": "[6.11.0, )",
|
||||
"resolved": "6.11.0",
|
||||
"contentHash": "8GjJQZVbNJuttVynsRWsgqhTZiBbjxRr2PgZ3E7zPxDBmKUazkQ1s/FqScm83w8Xq5OdEtegkU0dZhibfRkKeg==",
|
||||
"dependencies": {
|
||||
"Microsoft.Extensions.FileProviders.Abstractions": "6.0.0",
|
||||
"Microsoft.Extensions.FileSystemGlobbing": "6.0.0",
|
||||
"NuGet.Credentials": "6.11.0",
|
||||
"NuGet.ProjectModel": "6.11.0"
|
||||
}
|
||||
},
|
||||
"NuGet.DependencyResolver.Core": {
|
||||
"type": "Direct",
|
||||
"requested": "[6.11.0, )",
|
||||
"resolved": "6.11.0",
|
||||
"contentHash": "SoiPKPooA+IF+iCsX1ykwi3M0e+yBL34QnwIP3ujhQEn1dhlP/N1XsYAnKkJPxV15EZCahuuS4HtnBsZx+CHKA==",
|
||||
"dependencies": {
|
||||
"NuGet.Configuration": "6.11.0",
|
||||
"NuGet.LibraryModel": "6.11.0",
|
||||
"NuGet.Protocol": "6.11.0"
|
||||
}
|
||||
},
|
||||
"SemanticVersioning": {
|
||||
"type": "Direct",
|
||||
"requested": "[2.0.2, )",
|
||||
"resolved": "2.0.2",
|
||||
"contentHash": "4EQgYdNZ92SyaO7YFk6olVnebF5V+jrHyMUjvPq89tLeMo8NSfgDF+6Zwq/lgh9j/0yfQp9Lkm0ZA0rUATCZFA=="
|
||||
},
|
||||
"SpaceEngineersDedicated.ReferenceAssemblies": {
|
||||
"type": "Direct",
|
||||
"requested": "[1.*, )",
|
||||
"resolved": "1.205.23",
|
||||
"contentHash": "J7mF5hY39PzzCZps6vhIRzKiq8vD6Af9TgumTJR068vjEi+BzyeEFhqX+cl2Dd1ngOmsBtGWc5m+vxgTfs5YuA==",
|
||||
"dependencies": {
|
||||
"SharpDX": "4.2.0-keen-cringe",
|
||||
"protobuf-net": "1.0.0"
|
||||
}
|
||||
},
|
||||
"System.Linq.Async": {
|
||||
"type": "Direct",
|
||||
"requested": "[6.0.1, )",
|
||||
"resolved": "6.0.1",
|
||||
"contentHash": "0YhHcaroWpQ9UCot3Pizah7ryAzQhNvobLMSxeDIGmnXfkQn8u5owvpOH0K6EVB+z9L7u6Cc4W17Br/+jyttEQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.Bcl.AsyncInterfaces": "6.0.0"
|
||||
}
|
||||
},
|
||||
"Microsoft.Bcl.AsyncInterfaces": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.0.0",
|
||||
"contentHash": "UcSjPsst+DfAdJGVDsu346FX0ci0ah+lw3WRtn18NUwEqRt70HaOQ7lI72vy3+1LxtqI3T5GWwV39rQSrCzAeg=="
|
||||
},
|
||||
"Microsoft.Extensions.Configuration.Abstractions": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "3lE/iLSutpgX1CC0NOW70FJoGARRHbyKmG7dc0klnUZ9Dd9hS6N/POPWhKhMLCEuNN5nXEY5agmlFtH562vqhQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.Extensions.Primitives": "8.0.0"
|
||||
}
|
||||
},
|
||||
"Microsoft.Extensions.FileProviders.Abstractions": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.0.0",
|
||||
"contentHash": "0pd4/fho0gC12rQswaGQxbU34jOS1TPS8lZPpkFCH68ppQjHNHYle9iRuHeev1LhrJ94YPvzcRd8UmIuFk23Qw==",
|
||||
"dependencies": {
|
||||
"Microsoft.Extensions.Primitives": "6.0.0"
|
||||
}
|
||||
},
|
||||
"Microsoft.Extensions.FileSystemGlobbing": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.0.0",
|
||||
"contentHash": "ip8jnL1aPiaPeKINCqaTEbvBFDmVx9dXQEBZ2HOBRXPD1eabGNqP/bKlsIcp7U2lGxiXd5xIhoFcmY8nM4Hdiw=="
|
||||
},
|
||||
"Microsoft.Extensions.Primitives": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "bXJEZrW9ny8vjMF1JV253WeLhpEVzFo1lyaZu1vQ4ZxWUlVvknZ/+ftFgVheLubb4eZPSwwxBeqS1JkCOjxd8g=="
|
||||
},
|
||||
"Newtonsoft.Json": {
|
||||
"type": "Transitive",
|
||||
"resolved": "13.0.3",
|
||||
"contentHash": "HrC5BXdl00IP9zeV+0Z848QWPAoCr9P3bDEZguI+gkLcBKAOxix/tLEAAHC+UvDNPv4a2d18lOReHMOagPa+zQ=="
|
||||
},
|
||||
"NuGet.Common": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.11.0",
|
||||
"contentHash": "T3bCiKUSx8wdYpcqr6Dbx93zAqFp689ee/oa1tH22XI/xl7EUzQ7No/WlE1FUqvEX1+Mqar3wRNAn2O/yxo94g==",
|
||||
"dependencies": {
|
||||
"NuGet.Frameworks": "6.11.0"
|
||||
}
|
||||
},
|
||||
"NuGet.Configuration": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.11.0",
|
||||
"contentHash": "73QprQqmumFrv3Ooi4YWpRYeBj8jZy9gNdOaOCp4pPInpt41SJJAz/aP4je+StwIJvi5HsgPPecLKekDIQEwKg==",
|
||||
"dependencies": {
|
||||
"NuGet.Common": "6.11.0",
|
||||
"System.Security.Cryptography.ProtectedData": "4.4.0"
|
||||
}
|
||||
},
|
||||
"NuGet.Credentials": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.11.0",
|
||||
"contentHash": "TeMvEyoqkIxDnYJjPCpD48vV5XoDATmyX2kGYYB2MIzWBT24ZjWauTda72hYBzg0OLLiuafxfnNJKGG6IHHzOQ==",
|
||||
"dependencies": {
|
||||
"NuGet.Protocol": "6.11.0"
|
||||
}
|
||||
},
|
||||
"NuGet.Frameworks": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.11.0",
|
||||
"contentHash": "Ew/mrfmLF5phsprysHbph2+tdZ10HMHAURavsr/Kx1WhybDG4vmGuoNLbbZMZOqnPRdpyCTc42OKWLoedxpYtA=="
|
||||
},
|
||||
"NuGet.LibraryModel": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.11.0",
|
||||
"contentHash": "KUV2eeMICMb24OPcICn/wgncNzt6+W+lmFVO5eorTdo1qV4WXxYGyG1NTPiCY+Nrv5H/Ilnv9UaUM2ozqSmnjw==",
|
||||
"dependencies": {
|
||||
"NuGet.Common": "6.11.0",
|
||||
"NuGet.Versioning": "6.11.0"
|
||||
}
|
||||
},
|
||||
"NuGet.Packaging": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.11.0",
|
||||
"contentHash": "VmUv2LedVuPY1tfNybORO2I9IuqOzeV7I5JBD+PwNvJq2bAqovi4FCw2cYI0g+kjOJXBN2lAJfrfnqtUOlVJdQ==",
|
||||
"dependencies": {
|
||||
"Newtonsoft.Json": "13.0.3",
|
||||
"NuGet.Configuration": "6.11.0",
|
||||
"NuGet.Versioning": "6.11.0",
|
||||
"System.Security.Cryptography.Pkcs": "6.0.4"
|
||||
}
|
||||
},
|
||||
"NuGet.ProjectModel": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.11.0",
|
||||
"contentHash": "g0KtmDH6fas97WsN73yV2h1F5JT9o6+Y0wlPK+ij9YLKaAXaF6+1HkSaQMMJ+xh9/jCJG9G6nau6InOlb1g48g==",
|
||||
"dependencies": {
|
||||
"NuGet.DependencyResolver.Core": "6.11.0"
|
||||
}
|
||||
},
|
||||
"NuGet.Protocol": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.11.0",
|
||||
"contentHash": "p5B8oNLLnGhUfMbcS16aRiegj11pD6k+LELyRBqvNFR/pE3yR1XT+g1XS33ME9wvoU+xbCGnl4Grztt1jHPinw==",
|
||||
"dependencies": {
|
||||
"NuGet.Packaging": "6.11.0"
|
||||
}
|
||||
},
|
||||
"NuGet.Versioning": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.11.0",
|
||||
"contentHash": "v/GGlIj2dd7svplFmASWEueu62veKW0MrMtBaZ7QG8aJTSGv2yE+pgUGhXRcQ4nxNOEq/wLBrz1vkth/1SND7A=="
|
||||
},
|
||||
"protobuf-net": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.0.0",
|
||||
"contentHash": "kTGOK0E87473sOImOjgZOnz3kTC2aMLffoRWQLYNuBLJnwNNmjanF9IkevZ9Q7yYLeABQfcF3BpeepuMntMVNw=="
|
||||
},
|
||||
"SharpDX": {
|
||||
"type": "Transitive",
|
||||
"resolved": "4.2.0-keen-cringe",
|
||||
"contentHash": "LaJN3h1Gi1FWVdef2I5WtOH9gwzKCBniH0CragarbkN2QheYY6Lqm+91PcOfp1w/4wdVb+k8Kjv3sO393Tphtw=="
|
||||
},
|
||||
"System.Formats.Asn1": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.0.0",
|
||||
"contentHash": "T6fD00dQ3NTbPDy31m4eQUwKW84s03z0N2C8HpOklyeaDgaJPa/TexP4/SkORMSOwc7WhKifnA6Ya33AkzmafA=="
|
||||
},
|
||||
"System.Security.Cryptography.Pkcs": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.0.4",
|
||||
"contentHash": "LGbXi1oUJ9QgCNGXRO9ndzBL/GZgANcsURpMhNR8uO+rca47SZmciS3RSQUvlQRwK3QHZSHNOXzoMUASKA+Anw==",
|
||||
"dependencies": {
|
||||
"System.Formats.Asn1": "6.0.0"
|
||||
}
|
||||
},
|
||||
"System.Security.Cryptography.ProtectedData": {
|
||||
"type": "Transitive",
|
||||
"resolved": "4.4.0",
|
||||
"contentHash": "cJV7ScGW7EhatRsjehfvvYVBvtiSMKgN8bOVI0bQhnF5bU7vnHVIsH49Kva7i7GWaWYvmEzkYVk1TC+gZYBEog=="
|
||||
}
|
||||
},
|
||||
"net8.0-windows7.0/win-x64": {
|
||||
"System.Security.Cryptography.Pkcs": {
|
||||
"type": "Transitive",
|
||||
"resolved": "6.0.4",
|
||||
"contentHash": "LGbXi1oUJ9QgCNGXRO9ndzBL/GZgANcsURpMhNR8uO+rca47SZmciS3RSQUvlQRwK3QHZSHNOXzoMUASKA+Anw==",
|
||||
"dependencies": {
|
||||
"System.Formats.Asn1": "6.0.0"
|
||||
}
|
||||
},
|
||||
"System.Security.Cryptography.ProtectedData": {
|
||||
"type": "Transitive",
|
||||
"resolved": "4.4.0",
|
||||
"contentHash": "cJV7ScGW7EhatRsjehfvvYVBvtiSMKgN8bOVI0bQhnF5bU7vnHVIsH49Kva7i7GWaWYvmEzkYVk1TC+gZYBEog=="
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,8 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProtoBuf;
|
||||
using Sandbox.ModAPI;
|
||||
|
||||
|
@@ -1,26 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Torch.Mod.Messages
|
||||
{
|
||||
/// <summary>
|
||||
/// shim to store incoming message data
|
||||
/// </summary>
|
||||
internal class IncomingMessage : MessageBase
|
||||
{
|
||||
public IncomingMessage()
|
||||
{
|
||||
}
|
||||
|
||||
public override void ProcessClient()
|
||||
{
|
||||
throw new Exception();
|
||||
}
|
||||
|
||||
public override void ProcessServer()
|
||||
{
|
||||
throw new Exception();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,7 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using ProtoBuf;
|
||||
using ProtoBuf;
|
||||
using Sandbox.ModAPI;
|
||||
|
||||
namespace Torch.Mod.Messages
|
||||
@@ -32,11 +29,6 @@ namespace Torch.Mod.Messages
|
||||
|
||||
public override void ProcessClient()
|
||||
{
|
||||
if (TorchModCore.Debug)
|
||||
{
|
||||
MyAPIGateway.Utilities.ShowMessage("Torch", $"Joining server {Address} with delay {Delay}");
|
||||
}
|
||||
|
||||
if (Delay <= 0)
|
||||
{
|
||||
MyAPIGateway.Multiplayer.JoinServer(Address);
|
||||
|
@@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProtoBuf;
|
||||
using ProtoBuf;
|
||||
|
||||
namespace Torch.Mod.Messages
|
||||
{
|
||||
@@ -17,36 +12,9 @@ namespace Torch.Mod.Messages
|
||||
[ProtoContract]
|
||||
public abstract class MessageBase
|
||||
{
|
||||
[ProtoMember(101)]
|
||||
public ulong SenderId;
|
||||
|
||||
public abstract void ProcessClient();
|
||||
public abstract void ProcessServer();
|
||||
|
||||
//members below not serialized, they're just metadata about the intended target(s) of this message
|
||||
internal MessageTarget TargetType;
|
||||
internal ulong Target;
|
||||
internal ulong[] Ignore;
|
||||
internal byte[] CompressedData;
|
||||
}
|
||||
|
||||
public enum MessageTarget
|
||||
{
|
||||
/// <summary>
|
||||
/// Send to Target
|
||||
/// </summary>
|
||||
Single,
|
||||
/// <summary>
|
||||
/// Send to Server
|
||||
/// </summary>
|
||||
Server,
|
||||
/// <summary>
|
||||
/// Send to all Clients (only valid from server)
|
||||
/// </summary>
|
||||
AllClients,
|
||||
/// <summary>
|
||||
/// Send to all except those steam ID listed in Ignore
|
||||
/// </summary>
|
||||
AllExcept,
|
||||
}
|
||||
}
|
||||
|
@@ -1,6 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using ProtoBuf;
|
||||
using Sandbox.ModAPI;
|
||||
|
||||
|
@@ -1,6 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using ProtoBuf;
|
||||
using Sandbox.ModAPI;
|
||||
using VRage.ModAPI;
|
||||
|
@@ -1,161 +1,50 @@
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Sandbox.ModAPI;
|
||||
using Torch.Mod.Messages;
|
||||
using VRage;
|
||||
using VRage.Collections;
|
||||
using VRage.Game.Components;
|
||||
using VRage.Game.ModAPI;
|
||||
using VRage.Network;
|
||||
using VRage.Utils;
|
||||
using Task = ParallelTasks.Task;
|
||||
#if TORCH
|
||||
using Torch.Utils;
|
||||
using VRage.Library.Collections;
|
||||
using System.Reflection;
|
||||
#endif
|
||||
|
||||
namespace Torch.Mod
|
||||
{
|
||||
public static class ModCommunication
|
||||
[MySessionComponentDescriptor(MyUpdateOrder.AfterSimulation)]
|
||||
public class ModCommunication : MySessionComponentBase
|
||||
{
|
||||
public const ushort NET_ID = 4352;
|
||||
private static bool _closing = false;
|
||||
private static BlockingCollection<MessageBase> _processing;
|
||||
private static MyConcurrentPool<IncomingMessage> _messagePool;
|
||||
private static List<IMyPlayer> _playerCache;
|
||||
public const ulong MOD_ID = 2915950488;
|
||||
private const ushort CHANNEL = 7654;
|
||||
|
||||
public static void Register()
|
||||
public override void BeforeStart()
|
||||
{
|
||||
MyLog.Default.WriteLineAndConsole("TORCH MOD: Registering mod communication.");
|
||||
_processing = new BlockingCollection<MessageBase>(new ConcurrentQueue<MessageBase>());
|
||||
_playerCache = new List<IMyPlayer>();
|
||||
_messagePool = new MyConcurrentPool<IncomingMessage>(8);
|
||||
|
||||
MyAPIGateway.Multiplayer.RegisterMessageHandler(NET_ID, MessageHandler);
|
||||
//background thread to handle de/compression and processing
|
||||
_closing = false;
|
||||
MyAPIGateway.Parallel.StartBackground(DoProcessing);
|
||||
MyLog.Default.WriteLineAndConsole("TORCH MOD: Mod communication registered successfully.");
|
||||
base.BeforeStart();
|
||||
MyAPIGateway.Multiplayer.RegisterSecureMessageHandler(CHANNEL, MessageHandler);
|
||||
}
|
||||
|
||||
public static void Unregister()
|
||||
private void MessageHandler(ushort channel, byte[] data, ulong sender, bool fromServer)
|
||||
{
|
||||
MyLog.Default.WriteLineAndConsole("TORCH MOD: Unregistering mod communication.");
|
||||
MyAPIGateway.Multiplayer?.UnregisterMessageHandler(NET_ID, MessageHandler);
|
||||
_processing?.CompleteAdding();
|
||||
_closing = true;
|
||||
//_task.Wait();
|
||||
if (!fromServer)
|
||||
return;
|
||||
|
||||
var message = MyAPIGateway.Utilities.SerializeFromBinary<MessageBase>(data);
|
||||
message.SenderId = sender;
|
||||
|
||||
if (MyAPIGateway.Multiplayer.IsServer) message.ProcessServer();
|
||||
else message.ProcessClient();
|
||||
}
|
||||
|
||||
private static void MessageHandler(byte[] bytes)
|
||||
{
|
||||
var m = _messagePool.Get();
|
||||
m.CompressedData = bytes;
|
||||
#if TORCH
|
||||
m.SenderId = MyEventContext.Current.Sender.Value;
|
||||
#endif
|
||||
[ReflectedMethodInfo(typeof(MyAPIUtilities), "VRage.Game.ModAPI.IMyUtilities.SerializeToBinary")]
|
||||
private static MethodInfo _serializeMethod = null!;
|
||||
|
||||
_processing.Add(m);
|
||||
}
|
||||
private static readonly CacheList<IMyPlayer> Players = new();
|
||||
|
||||
public static void DoProcessing()
|
||||
private static byte[] Serialize(MessageBase message)
|
||||
{
|
||||
while (!_closing)
|
||||
{
|
||||
try
|
||||
{
|
||||
MessageBase m;
|
||||
try
|
||||
{
|
||||
m = _processing.Take();
|
||||
}
|
||||
catch
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
MyLog.Default.WriteLineAndConsole($"Processing message: {m.GetType().Name}");
|
||||
|
||||
if (m is IncomingMessage) //process incoming messages
|
||||
{
|
||||
MessageBase i;
|
||||
try
|
||||
{
|
||||
var o = MyCompression.Decompress(m.CompressedData);
|
||||
m.CompressedData = null;
|
||||
_messagePool.Return((IncomingMessage)m);
|
||||
i = MyAPIGateway.Utilities.SerializeFromBinary<MessageBase>(o);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MyLog.Default.WriteLineAndConsole($"TORCH MOD: Failed to deserialize message! {ex}");
|
||||
continue;
|
||||
}
|
||||
|
||||
if (TorchModCore.Debug)
|
||||
MyAPIGateway.Utilities.ShowMessage("Torch", $"Received message of type {i.GetType().Name}");
|
||||
|
||||
if (MyAPIGateway.Multiplayer.IsServer)
|
||||
i.ProcessServer();
|
||||
else
|
||||
i.ProcessClient();
|
||||
}
|
||||
else //process outgoing messages
|
||||
{
|
||||
if (TorchModCore.Debug)
|
||||
MyAPIGateway.Utilities.ShowMessage("Torch", $"Sending message of type {m.GetType().Name}");
|
||||
|
||||
var b = MyAPIGateway.Utilities.SerializeToBinary(m);
|
||||
m.CompressedData = MyCompression.Compress(b);
|
||||
|
||||
switch (m.TargetType)
|
||||
{
|
||||
case MessageTarget.Single:
|
||||
MyAPIGateway.Multiplayer.SendMessageTo(NET_ID, m.CompressedData, m.Target);
|
||||
break;
|
||||
case MessageTarget.Server:
|
||||
MyAPIGateway.Multiplayer.SendMessageToServer(NET_ID, m.CompressedData);
|
||||
break;
|
||||
case MessageTarget.AllClients:
|
||||
MyAPIGateway.Players.GetPlayers(_playerCache);
|
||||
foreach (var p in _playerCache)
|
||||
{
|
||||
if (p.SteamUserId == MyAPIGateway.Multiplayer.MyId)
|
||||
continue;
|
||||
MyAPIGateway.Multiplayer.SendMessageTo(NET_ID, m.CompressedData, p.SteamUserId);
|
||||
}
|
||||
|
||||
break;
|
||||
case MessageTarget.AllExcept:
|
||||
MyAPIGateway.Players.GetPlayers(_playerCache);
|
||||
foreach (var p in _playerCache)
|
||||
{
|
||||
if (p.SteamUserId == MyAPIGateway.Multiplayer.MyId || m.Ignore.Contains(p.SteamUserId))
|
||||
continue;
|
||||
MyAPIGateway.Multiplayer.SendMessageTo(NET_ID, m.CompressedData, p.SteamUserId);
|
||||
}
|
||||
|
||||
break;
|
||||
default:
|
||||
throw new Exception();
|
||||
}
|
||||
|
||||
_playerCache.Clear();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MyLog.Default.WriteLineAndConsole($"TORCH MOD: Exception occurred in communication thread! {ex}");
|
||||
}
|
||||
}
|
||||
|
||||
MyLog.Default.WriteLineAndConsole("TORCH MOD: INFO: Communication thread shut down successfully! THIS IS NOT AN ERROR");
|
||||
//exit signal received. Clean everything and GTFO
|
||||
_processing?.Dispose();
|
||||
_processing = null;
|
||||
_messagePool?.Clean();
|
||||
_messagePool = null;
|
||||
_playerCache = null;
|
||||
return (byte[])_serializeMethod.MakeGenericMethod(message.GetType())
|
||||
.Invoke(MyAPIGateway.Utilities, new object[] { message });
|
||||
}
|
||||
|
||||
public static void SendMessageTo(MessageBase message, ulong target)
|
||||
@@ -163,12 +52,7 @@ namespace Torch.Mod
|
||||
if (!MyAPIGateway.Multiplayer.IsServer)
|
||||
throw new Exception("Only server can send targeted messages");
|
||||
|
||||
if (_closing)
|
||||
return;
|
||||
|
||||
message.Target = target;
|
||||
message.TargetType = MessageTarget.Single;
|
||||
_processing.Add(message);
|
||||
MyAPIGateway.Multiplayer.SendMessageTo(CHANNEL, Serialize(message), target);
|
||||
}
|
||||
|
||||
public static void SendMessageToClients(MessageBase message)
|
||||
@@ -176,11 +60,7 @@ namespace Torch.Mod
|
||||
if (!MyAPIGateway.Multiplayer.IsServer)
|
||||
throw new Exception("Only server can send targeted messages");
|
||||
|
||||
if (_closing)
|
||||
return;
|
||||
|
||||
message.TargetType = MessageTarget.AllClients;
|
||||
_processing.Add(message);
|
||||
MyAPIGateway.Multiplayer.SendMessageToOthers(CHANNEL, Serialize(message));
|
||||
}
|
||||
|
||||
public static void SendMessageExcept(MessageBase message, params ulong[] ignoredUsers)
|
||||
@@ -188,21 +68,20 @@ namespace Torch.Mod
|
||||
if (!MyAPIGateway.Multiplayer.IsServer)
|
||||
throw new Exception("Only server can send targeted messages");
|
||||
|
||||
if (_closing)
|
||||
return;
|
||||
using var players = Players;
|
||||
MyAPIGateway.Multiplayer.Players.GetPlayers(players, player => !ignoredUsers.Contains(player.SteamUserId));
|
||||
|
||||
message.TargetType = MessageTarget.AllExcept;
|
||||
message.Ignore = ignoredUsers;
|
||||
_processing.Add(message);
|
||||
var data = Serialize(message);
|
||||
foreach (var player in players)
|
||||
{
|
||||
MyAPIGateway.Multiplayer.SendMessageTo(CHANNEL, data, player.SteamUserId);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SendMessageToServer(MessageBase message)
|
||||
{
|
||||
if (_closing)
|
||||
return;
|
||||
|
||||
message.TargetType = MessageTarget.Server;
|
||||
_processing.Add(message);
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
@@ -9,13 +9,11 @@
|
||||
<Import_RootNamespace>Torch.Mod</Import_RootNamespace>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="$(MSBuildThisFileDirectory)Messages\IncomingMessage.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)Messages\JoinServerMessage.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)Messages\NotificationMessage.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)Messages\DialogMessage.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)Messages\MessageBase.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)Messages\VoxelResetMessage.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)ModCommunication.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)TorchModCore.cs" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@@ -1,51 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Sandbox.ModAPI;
|
||||
using VRage.Game.Components;
|
||||
|
||||
namespace Torch.Mod
|
||||
{
|
||||
[MySessionComponentDescriptor(MyUpdateOrder.AfterSimulation)]
|
||||
public class TorchModCore : MySessionComponentBase
|
||||
{
|
||||
public const ulong MOD_ID = 2722000298;
|
||||
private static bool _init;
|
||||
public static bool Debug;
|
||||
|
||||
public override void UpdateAfterSimulation()
|
||||
{
|
||||
if (_init)
|
||||
return;
|
||||
|
||||
_init = true;
|
||||
ModCommunication.Register();
|
||||
MyAPIGateway.Utilities.MessageEntered += Utilities_MessageEntered;
|
||||
}
|
||||
|
||||
private void Utilities_MessageEntered(string messageText, ref bool sendToOthers)
|
||||
{
|
||||
if (messageText == "@!debug")
|
||||
{
|
||||
Debug = !Debug;
|
||||
MyAPIGateway.Utilities.ShowMessage("Torch", $"Debug: {Debug}");
|
||||
sendToOthers = false;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UnloadData()
|
||||
{
|
||||
try
|
||||
{
|
||||
MyAPIGateway.Utilities.MessageEntered -= Utilities_MessageEntered;
|
||||
ModCommunication.Unregister();
|
||||
}
|
||||
catch
|
||||
{
|
||||
//session unloading, don't care
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,7 +1,5 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6-windows</TargetFramework>
|
||||
<LangVersion>10</LangVersion>
|
||||
<NoWarn>1591,0649</NoWarn>
|
||||
<AssemblyTitle>Torch Server Tests</AssemblyTitle>
|
||||
<Product>Torch</Product>
|
||||
@@ -9,24 +7,15 @@
|
||||
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
<OutputPath>$(SolutionDir)\bin-test\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Configurations>Debug;Release</Configurations>
|
||||
<Platforms>AnyCPU</Platforms>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="$(Configuration) == 'Release'">
|
||||
<DocumentationFile>$(SolutionDir)\bin-test\$(Platform)\$(Configuration)\Torch.Server.Tests.xml</DocumentationFile>
|
||||
</PropertyGroup>
|
||||
<!-- <Import Project="$(SolutionDir)\TransformOnBuild.targets" /> -->
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||
<PackageReference Include="NLog" Version="5.0.4" />
|
||||
<PackageReference Include="xunit" Version="2.4.2" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="VRage.Game, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\GameBinaries\VRage.Game.dll</HintPath>
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
</Reference>
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.0" />
|
||||
<PackageReference Include="NLog" Version="5.3.3" />
|
||||
<PackageReference Include="xunit" Version="2.9.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Torch.API\Torch.API.csproj" />
|
||||
|
@@ -2,8 +2,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Torch.Server.ViewModels;
|
||||
using VRage.Game;
|
||||
using Xunit;
|
||||
|
699
Torch.Server.Tests/packages.lock.json
Normal file
699
Torch.Server.Tests/packages.lock.json
Normal file
@@ -0,0 +1,699 @@
|
||||
{
|
||||
"version": 1,
|
||||
"dependencies": {
|
||||
"net8.0-windows7.0": {
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||||
"dependencies": {
|
||||
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||||
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|
||||
}
|
||||
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||||
"NLog": {
|
||||
"type": "Direct",
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||||
"requested": "[5.3.3, )",
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||||
"resolved": "5.3.3",
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||||
},
|
||||
"xunit": {
|
||||
"type": "Direct",
|
||||
"requested": "[2.9.0, )",
|
||||
"resolved": "2.9.0",
|
||||
"contentHash": "PtU3rZ0ThdmdJqTbK7GkgFf6iBaCR6Q0uvJHznID+XEYk2v6O/b7sRxqnbi3B2gRDXxjTqMkVNayzwsqsFUxRw==",
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||||
"dependencies": {
|
||||
"xunit.analyzers": "1.15.0",
|
||||
"xunit.assert": "2.9.0",
|
||||
"xunit.core": "[2.9.0]"
|
||||
}
|
||||
},
|
||||
"AutoCompleteTextBox": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.7.2",
|
||||
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|
||||
},
|
||||
"AvalonEdit": {
|
||||
"type": "Transitive",
|
||||
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|
||||
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|
||||
},
|
||||
"Ben.Demystifier": {
|
||||
"type": "Transitive",
|
||||
"resolved": "0.4.1",
|
||||
"contentHash": "axFeEMfmEORy3ipAzOXG/lE+KcNptRbei3F0C4kQCdeiQtW+qJW90K5iIovITGrdLt8AjhNCwk5qLSX9/rFpoA==",
|
||||
"dependencies": {
|
||||
"System.Reflection.Metadata": "5.0.0"
|
||||
}
|
||||
},
|
||||
"ControlzEx": {
|
||||
"type": "Transitive",
|
||||
"resolved": "5.0.2",
|
||||
"contentHash": "f724LoDJ36LxaLR62G4ek9ZAJI8BiiYRJJ04furC/qjXSeIwU0qmHFIe19xB1/FwxyZjevdFguEr9ZUjf3dZgw==",
|
||||
"dependencies": {
|
||||
"Microsoft.Xaml.Behaviors.Wpf": "1.1.31",
|
||||
"System.Text.Json": "5.0.1"
|
||||
}
|
||||
},
|
||||
"JetBrains.Annotations": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2024.2.0",
|
||||
"contentHash": "GNnqCFW/163p1fOehKx0CnAqjmpPrUSqrgfHM6qca+P+RN39C9rhlfZHQpJhxmQG/dkOYe/b3Z0P8b6Kv5m1qw=="
|
||||
},
|
||||
"Lib.Harmony.Thin": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.3.3-torch",
|
||||
"contentHash": "djQtMUpURRgP+Ytf1EgQwu4XnJL3J3bz5kyTVcRDNb632N62/A4CbduG96CUsKhL944yGNAJnLX3zfWldPYOTw==",
|
||||
"dependencies": {
|
||||
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|
||||
"System.Text.Json": "8.0.1"
|
||||
}
|
||||
},
|
||||
"MahApps.Metro": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.4.10",
|
||||
"contentHash": "45exHKJCVYaD1/rNr3ekZPECEBM4uHOt6aYp6yNaJbliFMUo+d3z8Gi1xG+qEkbiHKITX+dlz+BW1FOsjAbl/w==",
|
||||
"dependencies": {
|
||||
"ControlzEx": "[4.4.0, 6.0.0)"
|
||||
}
|
||||
},
|
||||
"MdXaml": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.27.0",
|
||||
"contentHash": "VWhqhCeKVkJe8vkPmXuGZlRX01WDrTugOLeUvJn18jH/8DrGGVBvtgIlJoELHD2f1DiEWqF3lxxjV55vnzE7Tg==",
|
||||
"dependencies": {
|
||||
"AvalonEdit": "6.3.0.90",
|
||||
"MdXaml.Plugins": "1.27.0"
|
||||
}
|
||||
},
|
||||
"MdXaml.Plugins": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.27.0",
|
||||
"contentHash": "We7LtBdoukRg9mqTfa1f5n8z/GQPMKBRj3URk9DiMuqzIHkW1lTgK5njVPSScxsRt4YzW22423tSnLWNm2MJKg=="
|
||||
},
|
||||
"Microsoft.Bcl.AsyncInterfaces": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "3WA9q9yVqJp222P3x1wYIGDAkpjAku0TMUaaQV22g6L67AI0LdOIrVS7Ht2vJfLHGSPVuqN94vIr15qn+HEkHw=="
|
||||
},
|
||||
"Microsoft.CodeAnalysis.Analyzers": {
|
||||
"type": "Transitive",
|
||||
"resolved": "3.3.4",
|
||||
"contentHash": "AxkxcPR+rheX0SmvpLVIGLhOUXAKG56a64kV9VQZ4y9gR9ZmPXnqZvHJnmwLSwzrEP6junUF11vuc+aqo5r68g=="
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||||
},
|
||||
"Microsoft.CodeAnalysis.Common": {
|
||||
"type": "Transitive",
|
||||
"resolved": "4.11.0",
|
||||
"contentHash": "djf8ujmqYImFgB04UGtcsEhHrzVqzHowS+EEl/Yunc5LdrYrZhGBWUTXoCF0NzYXJxtfuD+UVQarWpvrNc94Qg==",
|
||||
"dependencies": {
|
||||
"Microsoft.CodeAnalysis.Analyzers": "3.3.4",
|
||||
"System.Collections.Immutable": "8.0.0",
|
||||
"System.Reflection.Metadata": "8.0.0"
|
||||
}
|
||||
},
|
||||
"Microsoft.CodeAnalysis.CSharp": {
|
||||
"type": "Transitive",
|
||||
"resolved": "4.11.0",
|
||||
"contentHash": "6XYi2EusI8JT4y2l/F3VVVS+ISoIX9nqHsZRaG6W5aFeJ5BEuBosHfT/ABb73FN0RZ1Z3cj2j7cL28SToJPXOw==",
|
||||
"dependencies": {
|
||||
"Microsoft.CodeAnalysis.Analyzers": "3.3.4",
|
||||
"Microsoft.CodeAnalysis.Common": "[4.11.0]",
|
||||
"System.Collections.Immutable": "8.0.0",
|
||||
"System.Reflection.Metadata": "8.0.0"
|
||||
}
|
||||
},
|
||||
"Microsoft.CodeCoverage": {
|
||||
"type": "Transitive",
|
||||
"resolved": "17.11.0",
|
||||
"contentHash": "QKcOSuw7MZG4XiQ+pCj+Ib6amOwoRDEO7e3DbxqXeOPXSnfyGXYoZQI8I140s1mKQVn1Vh+c5WlKvCvlgMovpg=="
|
||||
},
|
||||
"Microsoft.Diagnostics.NETCore.Client": {
|
||||
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|
||||
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|
||||
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||||
"dependencies": {
|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
"Microsoft.Diagnostics.Runtime": {
|
||||
"type": "Transitive",
|
||||
"resolved": "3.1.512801",
|
||||
"contentHash": "0lMUDr2oxNZa28D6NH5BuSQEe5T9tZziIkvkD44YkkCGQXPJqvFjLq5ZQq1hYLl3RjQJrY+hR0jFgap+EWPDTw==",
|
||||
"dependencies": {
|
||||
"Microsoft.Diagnostics.NETCore.Client": "0.2.410101"
|
||||
}
|
||||
},
|
||||
"Microsoft.Extensions.Configuration": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "0J/9YNXTMWSZP2p2+nvl8p71zpSwokZXZuJW+VjdErkegAnFdO1XlqtA62SJtgVYHdKu3uPxJHcMR/r35HwFBA==",
|
||||
"dependencies": {
|
||||
"Microsoft.Extensions.Configuration.Abstractions": "8.0.0",
|
||||
"Microsoft.Extensions.Primitives": "8.0.0"
|
||||
}
|
||||
},
|
||||
"Microsoft.Extensions.Configuration.Abstractions": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "3lE/iLSutpgX1CC0NOW70FJoGARRHbyKmG7dc0klnUZ9Dd9hS6N/POPWhKhMLCEuNN5nXEY5agmlFtH562vqhQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.Extensions.Primitives": "8.0.0"
|
||||
}
|
||||
},
|
||||
"Microsoft.Extensions.Configuration.Binder": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.2",
|
||||
"contentHash": "7IQhGK+wjyGrNsPBjJcZwWAr+Wf6D4+TwOptUt77bWtgNkiV8tDEbhFS+dDamtQFZ2X7kWG9m71iZQRj2x3zgQ==",
|
||||
"dependencies": {
|
||||
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|
||||
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|
||||
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|
||||
"Microsoft.Extensions.Configuration.CommandLine": {
|
||||
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|
||||
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||||
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|
||||
"dependencies": {
|
||||
"Microsoft.Extensions.Configuration": "8.0.0",
|
||||
"Microsoft.Extensions.Configuration.Abstractions": "8.0.0"
|
||||
}
|
||||
},
|
||||
"Microsoft.Extensions.Configuration.EnvironmentVariables": {
|
||||
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|
||||
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|
||||
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||||
"dependencies": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
"Microsoft.Extensions.FileProviders.Abstractions": "8.0.0",
|
||||
"System.Security.Cryptography.Xml": "8.0.0"
|
||||
}
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
"Ben.Demystifier": "[0.4.1, )",
|
||||
"ControlzEx": "[5.0.2, )",
|
||||
"MahApps.Metro": "[2.4.10, )",
|
||||
"MdXaml": "[1.27.0, )",
|
||||
"Microsoft.Bcl.AsyncInterfaces": "[8.0.0, )",
|
||||
"Microsoft.Diagnostics.Runtime": "[3.1.512801, )",
|
||||
"Microsoft.Extensions.Configuration.CommandLine": "[8.0.0, )",
|
||||
"Microsoft.Extensions.Configuration.EnvironmentVariables": "[8.0.0, )",
|
||||
"Microsoft.Extensions.Configuration.Xml": "[8.0.0, )",
|
||||
"Microsoft.Extensions.Logging": "[8.0.0, )",
|
||||
"NLog": "[5.3.3, )",
|
||||
"System.ComponentModel.Annotations": "[5.0.0, )",
|
||||
"System.Management": "[8.0.0, )",
|
||||
"Torch": "[1.0.0, )",
|
||||
"Torch.API": "[1.0.0, )",
|
||||
"nulastudio.NetBeauty": "[2.1.4.5, )"
|
||||
}
|
||||
},
|
||||
"torch.tests": {
|
||||
"type": "Project",
|
||||
"dependencies": {
|
||||
"Microsoft.NET.Test.Sdk": "[17.11.0, )",
|
||||
"NLog": "[5.3.3, )",
|
||||
"Torch": "[1.0.0, )",
|
||||
"Torch.API": "[1.0.0, )",
|
||||
"xunit": "[2.9.0, )"
|
||||
}
|
||||
}
|
||||
},
|
||||
"net8.0-windows7.0/win-x64": {
|
||||
"System.Management": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "jrK22i5LRzxZCfGb+tGmke2VH7oE0DvcDlJ1HAKYU8cPmD8XnpUT0bYn2Gy98GEhGjtfbR/sxKTVb+dE770pfA==",
|
||||
"dependencies": {
|
||||
"System.CodeDom": "8.0.0"
|
||||
}
|
||||
},
|
||||
"System.Security.Cryptography.Pkcs": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "ULmp3xoOwNYjOYp4JZ2NK/6NdTgiN1GQXzVVN1njQ7LOZ0d0B9vyMnhyqbIi9Qw4JXj1JgCsitkTShboHRx7Eg==",
|
||||
"dependencies": {
|
||||
"System.Formats.Asn1": "8.0.0"
|
||||
}
|
||||
},
|
||||
"System.Security.Cryptography.ProtectedData": {
|
||||
"type": "Transitive",
|
||||
"resolved": "4.4.0",
|
||||
"contentHash": "cJV7ScGW7EhatRsjehfvvYVBvtiSMKgN8bOVI0bQhnF5bU7vnHVIsH49Kva7i7GWaWYvmEzkYVk1TC+gZYBEog=="
|
||||
},
|
||||
"System.Text.Encodings.Web": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "yev/k9GHAEGx2Rg3/tU6MQh4HGBXJs70y7j1LaM1i/ER9po+6nnQ6RRqTJn1E7Xu0fbIFK80Nh5EoODxrbxwBQ=="
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Torch.Commands;
|
||||
using Torch.Commands;
|
||||
|
||||
namespace Torch.Server.Commands
|
||||
{
|
||||
|
@@ -1,23 +1,13 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Net.Http;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Threading;
|
||||
using Microsoft.Extensions.Configuration;
|
||||
using NLog;
|
||||
using NLog.Targets;
|
||||
using Sandbox.Engine.Utils;
|
||||
using Torch.Utils;
|
||||
using VRage.FileSystem;
|
||||
|
||||
namespace Torch.Server
|
||||
{
|
||||
@@ -27,10 +17,10 @@ namespace Torch.Server
|
||||
|
||||
private static readonly Logger Log = LogManager.GetLogger(nameof(Initializer));
|
||||
private bool _init;
|
||||
private const string STEAMCMD_DIR = "steamcmd";
|
||||
private const string STEAMCMD_ZIP = "temp.zip";
|
||||
private static readonly string STEAMCMD_EXE = "steamcmd.exe";
|
||||
private const string STEAMCMD_ARGS = "+force_install_dir \"{0}\" +login anonymous +app_update 298740 +quit";
|
||||
private const string TOOL_DIR = "tool";
|
||||
private const string TOOL_ZIP = "temp.zip";
|
||||
private static readonly string TOOL_EXE = "steamcmd.exe";
|
||||
private const string TOOL_ARGS = "+force_install_dir \"{0}\" +login anonymous +app_update 298740 +quit";
|
||||
private TorchServer _server;
|
||||
|
||||
internal Persistent<TorchConfig> ConfigPersistent { get; }
|
||||
@@ -56,8 +46,8 @@ namespace Torch.Server
|
||||
Log.Debug("Debug logging enabled.");
|
||||
#endif
|
||||
|
||||
if (!configuration.GetValue("noupdate", false))
|
||||
RunSteamCmd();
|
||||
if (configuration.GetValue("getGameUpdates", true) && !configuration.GetValue("noupdate", false))
|
||||
RunSteamCmdAsync(configuration).Wait();
|
||||
|
||||
var processPid = configuration.GetValue<int>("waitForPid");
|
||||
if (processPid != 0)
|
||||
@@ -83,9 +73,9 @@ namespace Torch.Server
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Run()
|
||||
public void Run(IConfiguration configuration)
|
||||
{
|
||||
_server = new TorchServer(Config, ApplicationContext.Current.InstanceDirectory.FullName, ApplicationContext.Current.InstanceName);
|
||||
_server = new TorchServer(Config, ApplicationContext.Current.InstanceDirectory.FullName, ApplicationContext.Current.InstanceName, configuration);
|
||||
|
||||
if (ApplicationContext.Current.IsService || Config.NoGui)
|
||||
{
|
||||
@@ -102,51 +92,56 @@ namespace Torch.Server
|
||||
}
|
||||
#endif
|
||||
|
||||
var gameThread = new Thread(() =>
|
||||
{
|
||||
_server.Init();
|
||||
_server.Init();
|
||||
|
||||
if (Config.Autostart || Config.TempAutostart)
|
||||
{
|
||||
Config.TempAutostart = false;
|
||||
_server.Start();
|
||||
}
|
||||
var uiThread = new Thread(() =>
|
||||
{
|
||||
var ui = new TorchUI(_server);
|
||||
|
||||
SynchronizationContext.SetSynchronizationContext(
|
||||
new DispatcherSynchronizationContext(Dispatcher.CurrentDispatcher));
|
||||
|
||||
ui.ShowDialog();
|
||||
});
|
||||
|
||||
gameThread.Start();
|
||||
uiThread.SetApartmentState(ApartmentState.STA);
|
||||
uiThread.Start();
|
||||
|
||||
var ui = new TorchUI(_server);
|
||||
if (Config.Autostart || Config.TempAutostart)
|
||||
{
|
||||
Config.TempAutostart = false;
|
||||
_server.Start();
|
||||
}
|
||||
|
||||
SynchronizationContext.SetSynchronizationContext(
|
||||
new DispatcherSynchronizationContext(Dispatcher.CurrentDispatcher));
|
||||
|
||||
ui.ShowDialog();
|
||||
uiThread.Join();
|
||||
}
|
||||
}
|
||||
|
||||
public static void RunSteamCmd()
|
||||
public static async Task RunSteamCmdAsync(IConfiguration configuration)
|
||||
{
|
||||
var log = LogManager.GetLogger("SteamCMD");
|
||||
|
||||
var path = Environment.GetEnvironmentVariable("TORCH_STEAMCMD") ?? Path.GetFullPath(STEAMCMD_DIR);
|
||||
var path = configuration.GetValue<string>("steamToolPath") ?? ApplicationContext.Current.TorchDirectory
|
||||
.CreateSubdirectory(TOOL_DIR).FullName;
|
||||
|
||||
if (!Directory.Exists(path))
|
||||
{
|
||||
Directory.CreateDirectory(path);
|
||||
}
|
||||
|
||||
var steamCmdExePath = Path.Combine(path, STEAMCMD_EXE);
|
||||
if (!File.Exists(steamCmdExePath))
|
||||
var toolExe = Path.Combine(path, TOOL_EXE);
|
||||
if (!File.Exists(toolExe))
|
||||
{
|
||||
try
|
||||
{
|
||||
log.Info("Downloading SteamCMD.");
|
||||
using (var client = new HttpClient())
|
||||
using (var file = File.Create(STEAMCMD_ZIP))
|
||||
client.GetStreamAsync("https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip").Result.CopyTo(file);
|
||||
await using (var file = File.Create(TOOL_ZIP))
|
||||
await using (var stream = await client.GetStreamAsync("https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip"))
|
||||
await stream.CopyToAsync(file);
|
||||
|
||||
ZipFile.ExtractToDirectory(STEAMCMD_ZIP, path);
|
||||
File.Delete(STEAMCMD_ZIP);
|
||||
ZipFile.ExtractToDirectory(TOOL_ZIP, path);
|
||||
File.Delete(TOOL_ZIP);
|
||||
log.Info("SteamCMD downloaded successfully!");
|
||||
}
|
||||
catch (Exception e)
|
||||
@@ -157,21 +152,18 @@ namespace Torch.Server
|
||||
}
|
||||
|
||||
log.Info("Checking for DS updates.");
|
||||
var steamCmdProc = new ProcessStartInfo(steamCmdExePath)
|
||||
var steamCmdProc = new ProcessStartInfo(toolExe)
|
||||
{
|
||||
Arguments = string.Format(STEAMCMD_ARGS, Environment.GetEnvironmentVariable("TORCH_GAME_PATH") ?? "../"),
|
||||
Arguments = string.Format(TOOL_ARGS, configuration.GetValue("gamePath", "../")),
|
||||
WorkingDirectory = path,
|
||||
UseShellExecute = false,
|
||||
RedirectStandardOutput = true,
|
||||
StandardOutputEncoding = Encoding.ASCII
|
||||
RedirectStandardOutput = true
|
||||
};
|
||||
var cmd = Process.Start(steamCmdProc);
|
||||
var cmd = Process.Start(steamCmdProc)!;
|
||||
|
||||
// ReSharper disable once PossibleNullReferenceException
|
||||
while (!cmd.HasExited)
|
||||
{
|
||||
log.Info(cmd.StandardOutput.ReadLine());
|
||||
Thread.Sleep(100);
|
||||
if (await cmd.StandardOutput.ReadLineAsync() is { } line)
|
||||
log.Info(line);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,7 +1,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Threading;
|
||||
using NLog;
|
||||
using NLog.Targets;
|
||||
using Torch.Server.ViewModels;
|
||||
|
54
Torch.Server/Managers/ConsoleCommandManager.cs
Normal file
54
Torch.Server/Managers/ConsoleCommandManager.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
using NLog;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using Torch.API;
|
||||
using Torch.API.Managers;
|
||||
using Torch.Commands;
|
||||
using Torch.Managers;
|
||||
|
||||
namespace Torch.Server.Managers
|
||||
{
|
||||
internal class ConsoleCommandManager(ITorchBase torchInstance) : Manager(torchInstance)
|
||||
{
|
||||
private static readonly Logger Log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
[Dependency]
|
||||
private CommandManager _commandManager;
|
||||
|
||||
public override void Attach()
|
||||
{
|
||||
if (!Torch.Config.NoGui)
|
||||
return;
|
||||
|
||||
Log.Info("Starting console command listener");
|
||||
|
||||
new Thread(CommandListener)
|
||||
{
|
||||
Name = "Console Command Listener",
|
||||
IsBackground = true,
|
||||
}.Start();
|
||||
}
|
||||
|
||||
private void CommandListener()
|
||||
{
|
||||
while (Torch.GameState < TorchGameState.Unloading)
|
||||
{
|
||||
var line = Console.ReadLine();
|
||||
|
||||
if (line == null)
|
||||
break;
|
||||
|
||||
Torch.Invoke(() =>
|
||||
{
|
||||
if (!_commandManager.HandleCommandFromServer(line, LogResponse))
|
||||
Log.Error("Invalid input '{0}'", line);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void LogResponse(TorchChatMessage message)
|
||||
{
|
||||
Log.Info(message.Message);
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,19 +1,13 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Controls;
|
||||
using NLog;
|
||||
using NLog.Fluent;
|
||||
using Torch.API;
|
||||
using Torch.Collections;
|
||||
using Torch.Managers;
|
||||
using Torch.Server.ViewModels.Entities;
|
||||
using Torch.Utils;
|
||||
|
||||
namespace Torch.Server.Managers
|
||||
{
|
||||
|
@@ -1,20 +1,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.ComponentModel;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Serialization;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Havok;
|
||||
using NLog;
|
||||
using Sandbox;
|
||||
using Sandbox.Engine.Networking;
|
||||
using Sandbox.Engine.Utils;
|
||||
using Sandbox.Game;
|
||||
using Sandbox.Game.Gui;
|
||||
using Torch.API;
|
||||
using Torch.API.Managers;
|
||||
using Torch.Collections;
|
||||
@@ -22,12 +14,10 @@ using Torch.Managers;
|
||||
using Torch.Mod;
|
||||
using Torch.Server.ViewModels;
|
||||
using Torch.Utils;
|
||||
using VRage;
|
||||
using VRage.FileSystem;
|
||||
using VRage.Game;
|
||||
using VRage.Game.ObjectBuilder;
|
||||
using VRage.ObjectBuilders;
|
||||
using VRage.Plugins;
|
||||
using VRage.ObjectBuilders.Private;
|
||||
|
||||
namespace Torch.Server.Managers
|
||||
{
|
||||
@@ -35,7 +25,45 @@ namespace Torch.Server.Managers
|
||||
{
|
||||
private const string CONFIG_NAME = "SpaceEngineers-Dedicated.cfg";
|
||||
|
||||
public event Action<ConfigDedicatedViewModel> InstanceLoaded;
|
||||
private Action<ConfigDedicatedViewModel> _instanceLoaded;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the instance loaded event.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Called when the instance is loaded and immediately if subscribed after the instance is loaded.
|
||||
/// </remarks>
|
||||
public event Action<ConfigDedicatedViewModel> InstanceLoaded
|
||||
{
|
||||
add
|
||||
{
|
||||
var action = _instanceLoaded;
|
||||
Action<ConfigDedicatedViewModel> action2;
|
||||
do
|
||||
{
|
||||
action2 = action;
|
||||
var action3 = (Action<ConfigDedicatedViewModel>)Delegate.Combine(action2, value);
|
||||
action = Interlocked.CompareExchange(ref _instanceLoaded, action3, action2);
|
||||
}
|
||||
while (action != action2);
|
||||
|
||||
if (DedicatedConfig is not null)
|
||||
value(DedicatedConfig);
|
||||
}
|
||||
remove
|
||||
{
|
||||
var action = _instanceLoaded;
|
||||
Action<ConfigDedicatedViewModel> action2;
|
||||
do
|
||||
{
|
||||
action2 = action;
|
||||
var action3 = (Action<ConfigDedicatedViewModel>)Delegate.Remove(action2, value);
|
||||
action = Interlocked.CompareExchange(ref _instanceLoaded, action3, action2);
|
||||
}
|
||||
while (action != action2);
|
||||
}
|
||||
}
|
||||
|
||||
public ConfigDedicatedViewModel DedicatedConfig { get; set; }
|
||||
private static readonly Logger Log = LogManager.GetLogger(nameof(InstanceManager));
|
||||
[Dependency]
|
||||
@@ -90,8 +118,7 @@ namespace Torch.Server.Managers
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Error("Failed to load world at path: " + f);
|
||||
continue;
|
||||
Log.Error(ex, "Failed to load world at path: " + f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -101,9 +128,17 @@ namespace Torch.Server.Managers
|
||||
return;
|
||||
}
|
||||
|
||||
SelectWorld(DedicatedConfig.LoadWorld ?? DedicatedConfig.Worlds.First().WorldPath, false);
|
||||
var worldPath = DedicatedConfig.LoadWorld;
|
||||
|
||||
InstanceLoaded?.Invoke(DedicatedConfig);
|
||||
if (worldPath == null)
|
||||
worldPath = DedicatedConfig.Worlds.First().WorldPath;
|
||||
else
|
||||
// make sure we won't end up with a file path when we expect it to be a directory
|
||||
worldPath = worldPath.EndsWith(".sbc") ? Path.GetDirectoryName(worldPath) : worldPath;
|
||||
|
||||
SelectWorld(worldPath, false);
|
||||
|
||||
_instanceLoaded?.Invoke(DedicatedConfig);
|
||||
}
|
||||
|
||||
public void SelectCreatedWorld(string worldPath)
|
||||
@@ -137,7 +172,7 @@ namespace Torch.Server.Managers
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Error("Failed to load world at path: " + worldPath);
|
||||
Log.Error(ex, "Failed to load world at path: " + worldPath);
|
||||
DedicatedConfig.LoadWorld = null;
|
||||
return;
|
||||
}
|
||||
@@ -147,7 +182,7 @@ namespace Torch.Server.Managers
|
||||
{
|
||||
DedicatedConfig.Mods.Clear();
|
||||
//remove the Torch mod to avoid running multiple copies of it
|
||||
DedicatedConfig.SelectedWorld.WorldConfiguration.Mods.RemoveAll(m => m.PublishedFileId == TorchModCore.MOD_ID);
|
||||
DedicatedConfig.SelectedWorld.WorldConfiguration.Mods.RemoveAll(m => m.PublishedFileId == ModCommunication.MOD_ID);
|
||||
foreach (var m in DedicatedConfig.SelectedWorld.WorldConfiguration.Mods)
|
||||
DedicatedConfig.Mods.Add(new ModItemInfo(m));
|
||||
Task.Run(() => DedicatedConfig.UpdateAllModInfosAsync());
|
||||
@@ -162,7 +197,7 @@ namespace Torch.Server.Managers
|
||||
{
|
||||
DedicatedConfig.Mods.Clear();
|
||||
//remove the Torch mod to avoid running multiple copies of it
|
||||
DedicatedConfig.SelectedWorld.WorldConfiguration.Mods.RemoveAll(m => m.PublishedFileId == TorchModCore.MOD_ID);
|
||||
DedicatedConfig.SelectedWorld.WorldConfiguration.Mods.RemoveAll(m => m.PublishedFileId == ModCommunication.MOD_ID);
|
||||
foreach (var m in DedicatedConfig.SelectedWorld.WorldConfiguration.Mods)
|
||||
DedicatedConfig.Mods.Add(new ModItemInfo(m));
|
||||
Task.Run(() => DedicatedConfig.UpdateAllModInfosAsync());
|
||||
@@ -200,7 +235,7 @@ namespace Torch.Server.Managers
|
||||
|
||||
try
|
||||
{
|
||||
MyObjectBuilderSerializer.DeserializeXML(sandboxPath, out MyObjectBuilder_Checkpoint checkpoint, out ulong sizeInBytes);
|
||||
MyObjectBuilderSerializerKeen.DeserializeXML(sandboxPath, out MyObjectBuilder_Checkpoint checkpoint, out ulong sizeInBytes);
|
||||
if (checkpoint == null)
|
||||
{
|
||||
Log.Error($"Failed to load {DedicatedConfig.LoadWorld}, checkpoint null ({sizeInBytes} bytes, instance {Torch.Config.InstancePath})");
|
||||
@@ -215,7 +250,7 @@ namespace Torch.Server.Managers
|
||||
Log.Debug("Loaded mod list from world");
|
||||
|
||||
if (!modsOnly)
|
||||
DedicatedConfig.SessionSettings = new SessionSettingsViewModel(checkpoint.Settings);
|
||||
DedicatedConfig.SessionSettings = new DynamicViewModel<MyObjectBuilder_SessionSettings>(checkpoint.Settings);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -325,22 +360,22 @@ namespace Torch.Server.Managers
|
||||
public void SaveSandbox()
|
||||
{
|
||||
using (var f = File.Open(_checkpointPath, FileMode.Create))
|
||||
MyObjectBuilderSerializer.SerializeXML(f, Checkpoint);
|
||||
MyObjectBuilderSerializerKeen.SerializeXML(f, Checkpoint);
|
||||
|
||||
using (var f = File.Open(_worldConfigPath, FileMode.Create))
|
||||
MyObjectBuilderSerializer.SerializeXML(f, WorldConfiguration);
|
||||
MyObjectBuilderSerializerKeen.SerializeXML(f, WorldConfiguration);
|
||||
}
|
||||
|
||||
public void LoadSandbox()
|
||||
{
|
||||
if (!MyObjectBuilderSerializer.DeserializeXML(_checkpointPath, out MyObjectBuilder_Checkpoint checkpoint))
|
||||
if (!MyObjectBuilderSerializerKeen.DeserializeXML(_checkpointPath, out MyObjectBuilder_Checkpoint checkpoint))
|
||||
throw new SerializationException("Error reading checkpoint, see keen log for details");
|
||||
Checkpoint = new CheckpointViewModel(checkpoint);
|
||||
|
||||
// migrate old saves
|
||||
if (File.Exists(_worldConfigPath))
|
||||
{
|
||||
if (!MyObjectBuilderSerializer.DeserializeXML(_worldConfigPath, out MyObjectBuilder_WorldConfiguration worldConfig))
|
||||
if (!MyObjectBuilderSerializerKeen.DeserializeXML(_worldConfigPath, out MyObjectBuilder_WorldConfiguration worldConfig))
|
||||
throw new SerializationException("Error reading settings, see keen log for details");
|
||||
WorldConfiguration = new WorldConfigurationViewModel(worldConfig);
|
||||
}
|
||||
|
@@ -2,11 +2,8 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using NLog;
|
||||
using NLog.Fluent;
|
||||
using Sandbox;
|
||||
using Sandbox.Engine.Multiplayer;
|
||||
using Sandbox.Engine.Networking;
|
||||
@@ -16,12 +13,10 @@ using Torch.API;
|
||||
using Torch.API.Managers;
|
||||
using Torch.Managers;
|
||||
using Torch.Utils;
|
||||
using Torch.ViewModels;
|
||||
using VRage.Game;
|
||||
using VRage.Game.ModAPI;
|
||||
using VRage.GameServices;
|
||||
using VRage.Network;
|
||||
using VRage.Steam;
|
||||
|
||||
namespace Torch.Server.Managers
|
||||
{
|
||||
|
@@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using NLog;
|
||||
using Sandbox;
|
||||
using System.Threading.Tasks;
|
||||
using Torch.API.Event;
|
||||
using Torch.Event;
|
||||
using VRage.Network;
|
||||
|
@@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using NLog;
|
||||
using Sandbox.Engine.Multiplayer;
|
||||
using Sandbox.Engine.Multiplayer;
|
||||
using Torch.Managers.PatchManager;
|
||||
using Torch.API.Managers;
|
||||
|
||||
@@ -16,7 +10,7 @@ namespace Torch.Server.Managers
|
||||
public static void Patch(PatchContext ctx)
|
||||
{
|
||||
ctx.GetPattern(typeof(MyDedicatedServerBase).GetMethod(nameof(MyDedicatedServerBase.BanClient))).Prefixes.Add(typeof(MultiplayerManagerDedicatedPatchShim).GetMethod(nameof(BanPrefix)));
|
||||
ctx.GetPattern(typeof(MyDedicatedServerBase).GetMethod(nameof(MyDedicatedServerBase.KickClient))).Prefixes.Add(typeof(MultiplayerManagerDedicatedPatchShim).GetMethod(nameof(KickPrefix)));
|
||||
ctx.GetPattern(typeof(MyMultiplayerServerBase).GetMethod(nameof(MyMultiplayerServerBase.KickClient))).Prefixes.Add(typeof(MultiplayerManagerDedicatedPatchShim).GetMethod(nameof(KickPrefix)));
|
||||
}
|
||||
|
||||
public static void BanPrefix(ulong userId, bool banned)
|
||||
|
@@ -32,7 +32,7 @@ namespace Torch.Server.Managers
|
||||
{
|
||||
if (newstate == TorchGameState.Loading && MySandboxGame.ConfigDedicated.RemoteApiEnabled && !string.IsNullOrEmpty(MySandboxGame.ConfigDedicated.RemoteSecurityKey))
|
||||
{
|
||||
var myRemoteServer = new MyRemoteServer(MySandboxGame.ConfigDedicated.RemoteApiPort, MySandboxGame.ConfigDedicated.RemoteSecurityKey);
|
||||
var myRemoteServer = new MyRemoteServer(MySandboxGame.ConfigDedicated.RemoteApiIP, MySandboxGame.ConfigDedicated.RemoteApiPort, MySandboxGame.ConfigDedicated.RemoteSecurityKey);
|
||||
LogManager.GetCurrentClassLogger().Info($"Remote API started on port {myRemoteServer.Port}");
|
||||
}
|
||||
}
|
||||
|
@@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Torch.Server
|
||||
{
|
||||
|
@@ -1,9 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using NLog;
|
||||
using Sandbox.Game.World;
|
||||
using Torch.Managers.PatchManager;
|
||||
|
@@ -1,15 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using NLog;
|
||||
using Sandbox.Engine.Multiplayer;
|
||||
using Sandbox.Game.World;
|
||||
using Torch.API.Managers;
|
||||
using Torch.Managers.PatchManager;
|
||||
using Torch.Managers.PatchManager.MSIL;
|
||||
using Torch.Server.Managers;
|
||||
using VRage.Game.ModAPI;
|
||||
|
||||
namespace Torch.Patches
|
||||
{
|
||||
@@ -31,10 +26,18 @@ namespace Torch.Patches
|
||||
// Reduce response timeout from 100 seconds to 5 seconds.
|
||||
foreach (var instruction in instructions)
|
||||
{
|
||||
if (instruction.OpCode == OpCodes.Ldc_I4 && instruction.Operand is MsilOperandInline.MsilOperandInt32 inlineI32 && inlineI32.Value == 1000)
|
||||
if (instruction.OpCode == OpCodes.Ldc_I4 && instruction.Operand is
|
||||
MsilOperandInline.MsilOperandInt32 { Value: 1000 } operandResponseTimeout)
|
||||
{
|
||||
_log.Info("Patching Steam response timeout to 5 seconds");
|
||||
inlineI32.Value = 50;
|
||||
operandResponseTimeout.Value = 50;
|
||||
}
|
||||
|
||||
if (instruction.OpCode == OpCodes.Ldc_I4 && instruction.Operand is
|
||||
MsilOperandInline.MsilOperandInt32 { Value: 10000 } inlineI32)
|
||||
{
|
||||
_log.Info("Patching Steam connect timeout to 60 seconds");
|
||||
inlineI32.Value = 60000;
|
||||
}
|
||||
|
||||
yield return instruction;
|
||||
|
35
Torch.Server/Patches/SteamLoginPatch.cs
Normal file
35
Torch.Server/Patches/SteamLoginPatch.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using System.Reflection;
|
||||
using NLog;
|
||||
using Steamworks;
|
||||
using Torch.Managers.PatchManager;
|
||||
using Torch.Utils;
|
||||
|
||||
namespace Torch.Patches;
|
||||
|
||||
[PatchShim]
|
||||
public static class SteamLoginPatch
|
||||
{
|
||||
private static readonly ILogger Log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
[ReflectedMethodInfo(null, "LogOnAnonymous", TypeName = "VRage.Steam.MySteamGameServer, VRage.Steam")]
|
||||
private static MethodInfo LoginMethod = null!;
|
||||
|
||||
public static void Patch(PatchContext context)
|
||||
{
|
||||
context.GetPattern(LoginMethod).AddPrefix();
|
||||
}
|
||||
|
||||
private static bool Prefix()
|
||||
{
|
||||
#pragma warning disable CS0618
|
||||
var token = TorchBase.Instance.Config.LoginToken;
|
||||
#pragma warning restore CS0618
|
||||
|
||||
if (string.IsNullOrEmpty(token))
|
||||
return true;
|
||||
|
||||
Log.Info("Logging in to Steam with GSLT");
|
||||
SteamGameServer.LogOn(token);
|
||||
return false;
|
||||
}
|
||||
}
|
@@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
|
@@ -1,8 +1,6 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using Microsoft.Extensions.Configuration;
|
||||
using Microsoft.Extensions.Configuration.Xml;
|
||||
using NLog;
|
||||
using NLog.Config;
|
||||
using NLog.Targets;
|
||||
using Torch.API;
|
||||
@@ -12,7 +10,7 @@ namespace Torch.Server
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
[STAThread]
|
||||
[MTAThread]
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
var configurationBuilder = new ConfigurationBuilder()
|
||||
@@ -39,7 +37,7 @@ namespace Torch.Server
|
||||
context.GameBinariesDirectory.FullName);
|
||||
#endif
|
||||
|
||||
initializer.Run();
|
||||
initializer.Run(configuration);
|
||||
}
|
||||
|
||||
private static void SetupLogging(IApplicationContext context, IConfiguration configuration)
|
||||
@@ -90,8 +88,6 @@ namespace Torch.Server
|
||||
var gamePath = configuration.GetValue("gamePath", workingDir);
|
||||
var binDir = Path.Combine(gamePath, "DedicatedServer64");
|
||||
|
||||
Directory.SetCurrentDirectory(gamePath);
|
||||
|
||||
var instanceName = configuration.GetValue("instanceName", "Instance");
|
||||
string instancePath;
|
||||
|
||||
@@ -105,6 +101,8 @@ namespace Torch.Server
|
||||
instancePath = Directory.CreateDirectory(instanceName!).FullName;
|
||||
}
|
||||
|
||||
Directory.SetCurrentDirectory(gamePath);
|
||||
|
||||
return new ApplicationContext(new(workingDir), new(gamePath), new(binDir),
|
||||
new(instancePath), instanceName, isService);
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -1,27 +1,20 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6-windows</TargetFramework>
|
||||
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
|
||||
<LangVersion>10</LangVersion>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<AssemblyTitle>Torch Server</AssemblyTitle>
|
||||
<Product>Torch</Product>
|
||||
<Copyright>Copyright © Torch API 2017</Copyright>
|
||||
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
|
||||
<OutputPath>..\bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<UseWPF>true</UseWPF>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
|
||||
<NeutralLanguage>en</NeutralLanguage>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<TieredPGO>true</TieredPGO>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<BeautyLibsDir>torch64</BeautyLibsDir>
|
||||
<NoBeautyFlag>True</NoBeautyFlag>
|
||||
<ForceBeauty>True</ForceBeauty>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
@@ -33,25 +26,26 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="AutoCompleteTextBox" Version="1.6.0" />
|
||||
<PackageReference Include="AutoCompleteTextBox" Version="1.7.2" />
|
||||
<PackageReference Include="Ben.Demystifier" Version="0.4.1" />
|
||||
<PackageReference Include="ControlzEx" Version="5.0.1" />
|
||||
<PackageReference Include="MahApps.Metro" Version="2.4.9" />
|
||||
<PackageReference Include="MdXaml" Version="1.16.0" />
|
||||
<PackageReference Include="Microsoft.Diagnostics.Runtime" Version="2.2.332302" />
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="6.0.0" />
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration.CommandLine" Version="6.0.0" />
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration.EnvironmentVariables" Version="6.0.1" />
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration.Xml" Version="6.0.0" />
|
||||
<PackageReference Include="NLog" Version="5.0.4" />
|
||||
<PackageReference Include="PropertyChanged.Fody" Version="4.0.3" PrivateAssets="all" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||
<PackageReference Include="System.Management" Version="6.0.0" />
|
||||
<PackageReference Include="nulastudio.NetCoreBeauty" Version="1.2.9.3" />
|
||||
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.201.13">
|
||||
<PackageReference Include="ControlzEx" Version="5.0.2" />
|
||||
<PackageReference Include="MahApps.Metro" Version="2.4.10" />
|
||||
<PackageReference Include="MdXaml" Version="1.27.0" />
|
||||
<PackageReference Include="Microsoft.Bcl.AsyncInterfaces" Version="8.0.0" />
|
||||
<PackageReference Include="Microsoft.Diagnostics.Runtime" Version="3.1.512801" />
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration.CommandLine" Version="8.0.0" />
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration.EnvironmentVariables" Version="8.0.0" />
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration.Xml" Version="8.0.0" />
|
||||
<PackageReference Include="Microsoft.Extensions.Logging" Version="8.0.0" />
|
||||
<PackageReference Include="NLog" Version="5.3.3" />
|
||||
<PackageReference Include="PropertyChanged.Fody" Version="4.1.0" PrivateAssets="all" />
|
||||
<PackageReference Include="Steamworks.NET" Version="20.2.0">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>compile</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||
<PackageReference Include="System.Management" Version="8.0.0" />
|
||||
<PackageReference Include="nulastudio.NetBeauty" Version="2.1.4.5" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@@ -1,167 +1,127 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Xml.Serialization;
|
||||
using NLog;
|
||||
using Torch.API;
|
||||
using Torch.Views;
|
||||
|
||||
namespace Torch.Server
|
||||
namespace Torch.Server;
|
||||
|
||||
public class TorchConfig : ViewModel, ITorchConfig
|
||||
{
|
||||
// TODO: redesign this gerbage
|
||||
public class TorchConfig : CommandLine, ITorchConfig, INotifyPropertyChanged
|
||||
public bool ShouldUpdatePlugins => (GetPluginUpdates && !NoUpdate) || ForceUpdate;
|
||||
public bool ShouldUpdateTorch => (GetTorchUpdates && !NoUpdate) || ForceUpdate;
|
||||
|
||||
/// <inheritdoc />
|
||||
[XmlIgnore]
|
||||
public bool NoUpdate { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
[XmlIgnore]
|
||||
public bool ForceUpdate { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Permanent flag to ALWAYS automatically start the server
|
||||
/// </summary>
|
||||
[Display(Name = "Auto Start", Description = "Permanent flag to ALWAYS automatically start the server.", GroupName = "Server")]
|
||||
public bool Autostart { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Temporary flag to automatically start the server only on the next run
|
||||
/// </summary>
|
||||
[XmlIgnore]
|
||||
public bool TempAutostart { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
[Display(Name = "Restart On Crash", Description = "Automatically restart the server if it crashes.", GroupName = "Server")]
|
||||
public bool RestartOnCrash { get; set; }
|
||||
|
||||
public string InstancePath { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
[Display(Name = "No GUI", Description = "Do not show the Torch UI.", GroupName = "Window")]
|
||||
public bool NoGui { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
[Display(Name = "Update Torch", Description = "Check every start for new versions of torch.",
|
||||
GroupName = "Server")]
|
||||
public bool GetTorchUpdates { get; set; } = true;
|
||||
|
||||
public string InstanceName { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
[Display(Name = "Update Plugins", Description = "Check every start for new versions of plugins.",
|
||||
GroupName = "Server")]
|
||||
public bool GetPluginUpdates { get; set; } = true;
|
||||
|
||||
/// <inheritdoc />
|
||||
[Display(Name = "Watchdog Timeout", Description = "Watchdog timeout (in seconds).", GroupName = "Server")]
|
||||
public int TickTimeout { get; set; } = 60;
|
||||
|
||||
/// <inheritdoc />
|
||||
public List<Guid> Plugins { get; set; } = new();
|
||||
|
||||
[Display(Name = "Local Plugins", Description = "Loads all pluhins from disk, ignores the plugins defined in config.", GroupName = "In-Game")]
|
||||
public bool LocalPlugins { get; set; }
|
||||
|
||||
[Display(Name = "Auto Disconnect", Description = "When server restarts, all clients are rejected to main menu to prevent auto rejoin.", GroupName = "In-Game")]
|
||||
public bool DisconnectOnRestart { get; set; }
|
||||
|
||||
[Display(Name = "Chat Name", Description = "Default name for chat from gui, broadcasts etc..",
|
||||
GroupName = "In-Game")]
|
||||
public string ChatName { get; set; } = "Server";
|
||||
|
||||
[Display(Name = "Chat Color",
|
||||
Description = "Default color for chat from gui, broadcasts etc.. (Red, Blue, White, Green)",
|
||||
GroupName = "In-Game")]
|
||||
public string ChatColor { get; set; } = "Red";
|
||||
|
||||
[Display(Name = "Enable Whitelist", Description = "Enable Whitelist to prevent random players join while maintance, tests or other.", GroupName = "In-Game")]
|
||||
public bool EnableWhitelist { get; set; }
|
||||
|
||||
[Display(Name = "Whitelist", Description = "Collection of whitelisted steam ids.", GroupName = "In-Game")]
|
||||
public List<ulong> Whitelist { get; set; } = new();
|
||||
|
||||
[Display(Name = "Width", Description = "Default window width.", GroupName = "Window")]
|
||||
public int WindowWidth { get; set; } = 980;
|
||||
|
||||
[Display(Name = "Height", Description = "Default window height", GroupName = "Window")]
|
||||
public int WindowHeight { get; set; } = 588;
|
||||
|
||||
[Display(Name = "Font Size", Description = "Font size for logging text box. (default is 16)",
|
||||
GroupName = "Window")]
|
||||
public int FontSize { get; set; } = 16;
|
||||
|
||||
[Display(Name = "UGC Service Type", Description = "Service for downloading mods", GroupName = "Server")]
|
||||
public UGCServiceType UgcServiceType { get; set; } = UGCServiceType.Steam;
|
||||
|
||||
public string LastUsedTheme { get; set; } = "Torch Theme";
|
||||
|
||||
[Display(Name = "Independent Console", Description = "Keeps a separate console window open after the main UI loads.", GroupName = "Window")]
|
||||
public bool IndependentConsole { get; set; }
|
||||
|
||||
[XmlIgnore]
|
||||
public string TestPlugin { get; set; }
|
||||
|
||||
[Display(Name = "Enable Asserts", Description = "Enable Keen's assert logging.", GroupName = "Server")]
|
||||
public bool EnableAsserts { get; set; }
|
||||
|
||||
[Display(Name = "Enable Entity Manager", Description = "Enable Entity Manager tab. (can affect performance)",
|
||||
GroupName = "Server")]
|
||||
public bool EntityManagerEnabled { get; set; } = true;
|
||||
|
||||
[Display(Name = "Login Token", Description = "Steam GSLT (can be used if you have dynamic ip)", GroupName = "Server")]
|
||||
public string LoginToken { get; set; }
|
||||
|
||||
public UpdateSource UpdateSource { get; set; } = new()
|
||||
{
|
||||
private static Logger _log = LogManager.GetLogger("Config");
|
||||
Repository = "PveTeam/Torch",
|
||||
Url = "https://api.github.com",
|
||||
SourceType = UpdateSourceType.Github
|
||||
};
|
||||
|
||||
public bool ShouldUpdatePlugins => (GetPluginUpdates && !NoUpdate) || ForceUpdate;
|
||||
public bool ShouldUpdateTorch => (GetTorchUpdates && !NoUpdate) || ForceUpdate;
|
||||
[Display(Name = "Packages", Description = "Packages to install and use.", GroupName = "Server")]
|
||||
public List<string> Packages { get; set; } = new();
|
||||
|
||||
private bool _autostart;
|
||||
private bool _restartOnCrash;
|
||||
private bool _noGui;
|
||||
private bool _getPluginUpdates = true;
|
||||
private bool _getTorchUpdates = true;
|
||||
private int _tickTimeout = 60;
|
||||
private bool _localPlugins;
|
||||
private bool _disconnectOnRestart;
|
||||
private string _chatName = "Server";
|
||||
private string _chatColor = "Red";
|
||||
private bool _enableWhitelist = false;
|
||||
private List<ulong> _whitelist = new List<ulong>();
|
||||
private int _windowWidth = 980;
|
||||
private int _windowHeight = 588;
|
||||
private bool _independentConsole = false;
|
||||
private bool _enableAsserts = false;
|
||||
private int _fontSize = 16;
|
||||
private UGCServiceType _ugcServiceType = UGCServiceType.Steam;
|
||||
private bool _entityManagerEnabled = true;
|
||||
|
||||
/// <inheritdoc />
|
||||
[XmlIgnore, Arg("noupdate", "Disable automatically downloading game and plugin updates.")]
|
||||
public bool NoUpdate { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
[XmlIgnore, Arg("forceupdate", "Manually check for and install updates.")]
|
||||
public bool ForceUpdate { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Permanent flag to ALWAYS automatically start the server
|
||||
/// </summary>
|
||||
[Display(Name = "Auto Start", Description = "Permanent flag to ALWAYS automatically start the server.", GroupName = "Server")]
|
||||
public bool Autostart { get => _autostart; set => Set(value, ref _autostart); }
|
||||
|
||||
/// <summary>
|
||||
/// Temporary flag to automatically start the server only on the next run
|
||||
/// </summary>
|
||||
[Arg("autostart", "Start the server immediately.")]
|
||||
[XmlIgnore]
|
||||
public bool TempAutostart { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
[Arg("restartoncrash", "Automatically restart the server if it crashes.")]
|
||||
[Display(Name = "Restart On Crash", Description = "Automatically restart the server if it crashes.", GroupName = "Server")]
|
||||
public bool RestartOnCrash { get => _restartOnCrash; set => Set(value, ref _restartOnCrash); }
|
||||
|
||||
public string InstancePath { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
[Arg("nogui", "Do not show the Torch UI.")]
|
||||
[Display(Name = "No GUI", Description = "Do not show the Torch UI.", GroupName = "Window")]
|
||||
public bool NoGui { get => _noGui; set => Set(value, ref _noGui); }
|
||||
|
||||
/// <inheritdoc />
|
||||
[Display(Name = "Update Torch", Description = "Check every start for new versions of torch.", GroupName = "Server")]
|
||||
public bool GetTorchUpdates { get => _getTorchUpdates; set => Set(value, ref _getTorchUpdates); }
|
||||
|
||||
public string InstanceName { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
[Display(Name = "Update Plugins", Description = "Check every start for new versions of plugins.", GroupName = "Server")]
|
||||
public bool GetPluginUpdates { get => _getPluginUpdates; set => Set(value, ref _getPluginUpdates); }
|
||||
|
||||
/// <inheritdoc />
|
||||
[Display(Name = "Watchdog Timeout", Description = "Watchdog timeout (in seconds).", GroupName = "Server")]
|
||||
public int TickTimeout { get => _tickTimeout; set => Set(value, ref _tickTimeout); }
|
||||
|
||||
/// <inheritdoc />
|
||||
[Arg("plugins", "Starts Torch with the given plugin GUIDs (space delimited).")]
|
||||
public List<Guid> Plugins { get; set; } = new List<Guid>();
|
||||
|
||||
[Arg("localplugins", "Loads all pluhins from disk, ignores the plugins defined in config.")]
|
||||
[Display(Name = "Local Plugins", Description = "Loads all pluhins from disk, ignores the plugins defined in config.", GroupName = "In-Game")]
|
||||
public bool LocalPlugins { get => _localPlugins; set => Set(value, ref _localPlugins); }
|
||||
|
||||
[Arg("disconnect", "When server restarts, all clients are rejected to main menu to prevent auto rejoin.")]
|
||||
[Display(Name = "Auto Disconnect", Description = "When server restarts, all clients are rejected to main menu to prevent auto rejoin.", GroupName = "In-Game")]
|
||||
public bool DisconnectOnRestart { get => _disconnectOnRestart; set => Set(value, ref _disconnectOnRestart); }
|
||||
|
||||
[Display(Name = "Chat Name", Description = "Default name for chat from gui, broadcasts etc..", GroupName = "In-Game")]
|
||||
public string ChatName { get => _chatName; set => Set(value, ref _chatName); }
|
||||
|
||||
[Display(Name = "Chat Color", Description = "Default color for chat from gui, broadcasts etc.. (Red, Blue, White, Green)", GroupName = "In-Game")]
|
||||
public string ChatColor { get => _chatColor; set => Set(value, ref _chatColor); }
|
||||
|
||||
[Display(Name = "Enable Whitelist", Description = "Enable Whitelist to prevent random players join while maintance, tests or other.", GroupName = "In-Game")]
|
||||
public bool EnableWhitelist { get => _enableWhitelist; set => Set(value, ref _enableWhitelist); }
|
||||
|
||||
[Display(Name = "Whitelist", Description = "Collection of whitelisted steam ids.", GroupName = "In-Game")]
|
||||
public List<ulong> Whitelist { get => _whitelist; set => Set(value, ref _whitelist); }
|
||||
|
||||
[Display(Name = "Width", Description = "Default window width.", GroupName = "Window")]
|
||||
public int WindowWidth { get => _windowWidth; set => Set(value, ref _windowWidth); }
|
||||
|
||||
[Display(Name = "Height", Description = "Default window height", GroupName = "Window")]
|
||||
public int WindowHeight { get => _windowHeight; set => Set(value, ref _windowHeight); }
|
||||
|
||||
[Display(Name = "Font Size", Description = "Font size for logging text box. (default is 16)", GroupName = "Window")]
|
||||
public int FontSize { get => _fontSize; set => Set(value, ref _fontSize); }
|
||||
|
||||
[Display(Name = "UGC Service Type", Description = "Service for downloading mods", GroupName = "Server")]
|
||||
public UGCServiceType UgcServiceType
|
||||
{
|
||||
get => _ugcServiceType;
|
||||
set => Set(value, ref _ugcServiceType);
|
||||
}
|
||||
|
||||
public string LastUsedTheme { get; set; } = "Torch Theme";
|
||||
|
||||
//Prevent reserved players being written to disk, but allow it to be read
|
||||
//remove this when ReservedPlayers is removed
|
||||
private bool ShouldSerializeReservedPlayers() => false;
|
||||
|
||||
[Arg("console", "Keeps a separate console window open after the main UI loads.")]
|
||||
[Display(Name = "Independent Console", Description = "Keeps a separate console window open after the main UI loads.", GroupName = "Window")]
|
||||
public bool IndependentConsole { get => _independentConsole; set => Set(value, ref _independentConsole); }
|
||||
|
||||
[XmlIgnore]
|
||||
[Arg("testplugin", "Path to a plugin to debug. For development use only.")]
|
||||
public string TestPlugin { get; set; }
|
||||
|
||||
[Arg("asserts", "Enable Keen's assert logging.")]
|
||||
[Display(Name = "Enable Asserts", Description = "Enable Keen's assert logging.", GroupName = "Server")]
|
||||
public bool EnableAsserts { get => _enableAsserts; set => Set(value, ref _enableAsserts); }
|
||||
|
||||
[Display(Name = "Enable Entity Manager", Description = "Enable Entity Manager tab. (can affect performance)",
|
||||
GroupName = "Server")]
|
||||
public bool EntityManagerEnabled
|
||||
{
|
||||
get => _entityManagerEnabled;
|
||||
set => Set(value, ref _entityManagerEnabled);
|
||||
}
|
||||
|
||||
public event PropertyChangedEventHandler PropertyChanged;
|
||||
|
||||
public TorchConfig() { }
|
||||
|
||||
protected void Set<T>(T value, ref T field, [CallerMemberName] string callerName = default)
|
||||
{
|
||||
field = value;
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(callerName));
|
||||
}
|
||||
|
||||
// for backward compatibility
|
||||
public void Save(string path = null) => Initializer.Instance?.ConfigPersistent?.Save(path);
|
||||
}
|
||||
// for backward compatibility
|
||||
public void Save(string path = null) => Initializer.Instance?.ConfigPersistent?.Save(path);
|
||||
}
|
@@ -3,12 +3,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.Diagnostics.Runtime;
|
||||
using Microsoft.Extensions.Configuration;
|
||||
using NLog;
|
||||
using PropertyChanged;
|
||||
using Sandbox;
|
||||
@@ -20,9 +20,6 @@ using Torch.API.Managers;
|
||||
using Torch.API.Session;
|
||||
using Torch.Commands;
|
||||
using Torch.Managers.PatchManager;
|
||||
using Torch.Mod;
|
||||
using Torch.Mod.Messages;
|
||||
using Torch.Patches;
|
||||
using Torch.Server.Commands;
|
||||
using Torch.Server.Managers;
|
||||
using Torch.Utils;
|
||||
@@ -49,8 +46,9 @@ namespace Torch.Server
|
||||
|
||||
//Here to trigger rebuild
|
||||
/// <inheritdoc />
|
||||
public TorchServer(ITorchConfig config, string instancePath, string instanceName) : base(config)
|
||||
public TorchServer(ITorchConfig config, string instancePath, string instanceName, IConfiguration configuration) : base(config)
|
||||
{
|
||||
Configuration = configuration;
|
||||
InstancePath = instancePath;
|
||||
InstanceName = instanceName;
|
||||
DedicatedInstance = new InstanceManager(this);
|
||||
@@ -60,7 +58,8 @@ namespace Torch.Server
|
||||
AddManager(new RemoteAPIManager(this));
|
||||
|
||||
var sessionManager = Managers.GetManager<ITorchSessionManager>();
|
||||
sessionManager.AddFactory(x => new MultiplayerManagerDedicated(this));
|
||||
sessionManager.AddFactory(_ => new MultiplayerManagerDedicated(this));
|
||||
sessionManager.AddFactory(_ => new ConsoleCommandManager(this));
|
||||
sessionManager.SessionStateChanged += OnSessionStateChanged;
|
||||
|
||||
// Needs to be done at some point after MyVRageWindows.Init
|
||||
@@ -70,6 +69,14 @@ namespace Torch.Server
|
||||
|
||||
_simUpdateTimer.Elapsed += SimUpdateElapsed;
|
||||
_simUpdateTimer.Start();
|
||||
|
||||
Console.CancelKeyPress += (_, _) =>
|
||||
{
|
||||
if (State == ServerState.Running)
|
||||
Stop();
|
||||
|
||||
Destroy();
|
||||
};
|
||||
}
|
||||
|
||||
private void SimUpdateElapsed(object sender, System.Timers.ElapsedEventArgs e)
|
||||
@@ -122,7 +129,38 @@ namespace Torch.Server
|
||||
/// <inheritdoc />
|
||||
public ServerState State { get; private set; }
|
||||
|
||||
public event Action<ITorchServer> Initialized;
|
||||
private Action<ITorchServer> _initializedEvent;
|
||||
|
||||
public event Action<ITorchServer> Initialized
|
||||
{
|
||||
add
|
||||
{
|
||||
var action = _initializedEvent;
|
||||
Action<ITorchServer> action2;
|
||||
do
|
||||
{
|
||||
action2 = action;
|
||||
var action3 = (Action<ITorchServer>)Delegate.Combine(action2, value);
|
||||
action = Interlocked.CompareExchange(ref _initializedEvent, action3, action2);
|
||||
}
|
||||
while (action != action2);
|
||||
|
||||
if (GetManager<InstanceManager>().DedicatedConfig != null)
|
||||
value(this); //if already initialized
|
||||
}
|
||||
remove
|
||||
{
|
||||
var action = _initializedEvent;
|
||||
Action<ITorchServer> action2;
|
||||
do
|
||||
{
|
||||
action2 = action;
|
||||
var action3 = (Action<ITorchServer>)Delegate.Remove(action2, value);
|
||||
action = Interlocked.CompareExchange(ref _initializedEvent, action3, action2);
|
||||
}
|
||||
while (action != action2);
|
||||
}
|
||||
}
|
||||
|
||||
public int OnlinePlayers { get; private set; }
|
||||
|
||||
@@ -133,10 +171,12 @@ namespace Torch.Server
|
||||
base.Init();
|
||||
GetManager<InstanceManager>().LoadInstance(InstancePath);
|
||||
CanRun = true;
|
||||
Initialized?.Invoke(this);
|
||||
_initializedEvent?.Invoke(this);
|
||||
Log.Info($"Initialized server '{InstanceName}' at '{InstancePath}'");
|
||||
}
|
||||
|
||||
public override IConfiguration Configuration { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Start()
|
||||
{
|
||||
@@ -204,17 +244,47 @@ namespace Torch.Server
|
||||
|
||||
new Thread(() =>
|
||||
{
|
||||
if (save)
|
||||
{
|
||||
var saveResult = Save().Result;
|
||||
if (saveResult is not (GameSaveResult.Success or GameSaveResult.TimedOut))
|
||||
{
|
||||
Log.Error("Save failed due to {Reason}. Restart aborted!", saveResult);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
StopInternal();
|
||||
var config = (TorchConfig)Config;
|
||||
Destroy();
|
||||
LogManager.Flush();
|
||||
|
||||
string exe = Assembly.GetExecutingAssembly().Location.Replace("dll", "exe");
|
||||
if (
|
||||
#if DEBUG
|
||||
// ReSharper disable once ConditionIsAlwaysTrueOrFalse
|
||||
true ||
|
||||
#endif
|
||||
ApplicationContext.Current.IsService
|
||||
)
|
||||
return;
|
||||
|
||||
config.TempAutostart = true;
|
||||
var exe = Path.Combine(AppContext.BaseDirectory, "Torch.Server.exe");
|
||||
|
||||
Process.Start(exe, $"-waitForPid {Environment.ProcessId} {config}");
|
||||
var args = Environment.GetCommandLineArgs();
|
||||
|
||||
Environment.Exit(0);
|
||||
for (var i = 0; i < args.Length; i++)
|
||||
{
|
||||
if (args[i].Contains(' '))
|
||||
args[i] = $"\"{args[i]}\"";
|
||||
|
||||
if (!args[i].Contains("--tempAutostart", StringComparison.InvariantCultureIgnoreCase) &&
|
||||
!args[i].Contains("--waitForPid", StringComparison.InvariantCultureIgnoreCase))
|
||||
continue;
|
||||
|
||||
args[i] = string.Empty;
|
||||
args[++i] = string.Empty;
|
||||
}
|
||||
|
||||
Process.Start(exe, $"--waitForPid {Environment.ProcessId} --tempAutostart true {string.Join(" ", args)}");
|
||||
})
|
||||
{
|
||||
Name = "Restart thread"
|
||||
@@ -229,14 +299,12 @@ namespace Torch.Server
|
||||
case TorchSessionState.Unloading:
|
||||
_watchdog?.Dispose();
|
||||
_watchdog = null;
|
||||
ModCommunication.Unregister();
|
||||
break;
|
||||
case TorchSessionState.Loaded:
|
||||
_multiplayerManagerDedicated = CurrentSession.Managers.GetManager<MultiplayerManagerDedicated>();
|
||||
_multiplayerManagerDedicated.PlayerJoined += MultiplayerManagerDedicatedOnPlayerJoined;
|
||||
_multiplayerManagerDedicated.PlayerLeft += MultiplayerManagerDedicatedOnPlayerLeft;
|
||||
CurrentSession.Managers.GetManager<CommandManager>().RegisterCommandModule(typeof(WhitelistCommands));
|
||||
ModCommunication.Register();
|
||||
break;
|
||||
case TorchSessionState.Loading:
|
||||
case TorchSessionState.Unloaded:
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using NLog;
|
||||
using VRage;
|
||||
@@ -31,9 +32,25 @@ internal class UnhandledExceptionHandler
|
||||
{
|
||||
Console.WriteLine("Restarting in 5 seconds.");
|
||||
Thread.Sleep(5000);
|
||||
var exe = typeof(Program).Assembly.Location;
|
||||
|
||||
Process.Start(exe, $"-waitForPid {Environment.ProcessId} {_config}");
|
||||
var exe = Path.Combine(AppContext.BaseDirectory, "Torch.Server.exe");
|
||||
|
||||
var args = Environment.GetCommandLineArgs();
|
||||
|
||||
for (var i = 0; i < args.Length; i++)
|
||||
{
|
||||
if (args[i].Contains(' '))
|
||||
args[i] = $"\"{args[i]}\"";
|
||||
|
||||
if (!args[i].Contains("--tempAutostart", StringComparison.InvariantCultureIgnoreCase) &&
|
||||
!args[i].Contains("--waitForPid", StringComparison.InvariantCultureIgnoreCase))
|
||||
continue;
|
||||
|
||||
args[i] = string.Empty;
|
||||
args[++i] = string.Empty;
|
||||
}
|
||||
|
||||
Process.Start(exe, $"--waitForPid {Environment.ProcessId} --tempAutostart true {string.Join(" ", args)}");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -1,23 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Input;
|
||||
using VRage.Game;
|
||||
using VRage.Game;
|
||||
|
||||
namespace Torch.Server.ViewModels
|
||||
{
|
||||
public class BlockLimitViewModel : ViewModel
|
||||
{
|
||||
private SessionSettingsViewModel _sessionSettings;
|
||||
private DynamicViewModel<MyObjectBuilder_SessionSettings> _sessionSettings;
|
||||
|
||||
public string BlockType { get; set; }
|
||||
public short Limit { get; set; }
|
||||
|
||||
//public CommandBinding Delete { get; } = new CommandBinding(new DeleteCommand());
|
||||
|
||||
public BlockLimitViewModel(SessionSettingsViewModel sessionSettings, string blockType, short limit)
|
||||
public BlockLimitViewModel(DynamicViewModel<MyObjectBuilder_SessionSettings> sessionSettings, string blockType, short limit)
|
||||
{
|
||||
_sessionSettings = sessionSettings;
|
||||
BlockType = blockType;
|
||||
|
@@ -1,9 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Torch.Collections;
|
||||
using VRage;
|
||||
using VRage.Game;
|
||||
using VRage.Game.ModAPI;
|
||||
|
@@ -1,14 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using NLog;
|
||||
using Sandbox.Engine.Utils;
|
||||
using Torch.Collections;
|
||||
using Torch.Server.Managers;
|
||||
using Torch.Utils;
|
||||
using VRage.Game;
|
||||
using VRage.GameServices;
|
||||
|
||||
namespace Torch.Server.ViewModels
|
||||
{
|
||||
@@ -22,7 +18,7 @@ namespace Torch.Server.ViewModels
|
||||
{
|
||||
_config = configDedicated;
|
||||
_config.IgnoreLastSession = true;
|
||||
SessionSettings = new SessionSettingsViewModel(_config.SessionSettings);
|
||||
SessionSettings = new DynamicViewModel<MyObjectBuilder_SessionSettings>(_config.SessionSettings);
|
||||
Task.Run(() => UpdateAllModInfosAsync());
|
||||
}
|
||||
|
||||
@@ -52,7 +48,7 @@ namespace Torch.Server.ViewModels
|
||||
return true;
|
||||
}
|
||||
|
||||
public SessionSettingsViewModel SessionSettings { get; set; }
|
||||
public DynamicViewModel<MyObjectBuilder_SessionSettings> SessionSettings { get; set; }
|
||||
|
||||
public MtObservableList<WorldViewModel> Worlds { get; } = new MtObservableList<WorldViewModel>();
|
||||
private WorldViewModel _selectedWorld;
|
||||
|
115
Torch.Server/ViewModels/DynamicViewModel.cs
Normal file
115
Torch.Server/ViewModels/DynamicViewModel.cs
Normal file
@@ -0,0 +1,115 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using HarmonyLib;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
namespace Torch.Server.ViewModels;
|
||||
|
||||
public class DynamicViewModel<T>(T obj) : ViewModel
|
||||
{
|
||||
private readonly T _obj = obj;
|
||||
|
||||
public ViewModel Wrapper { get; } = CreateProxy(obj);
|
||||
|
||||
public static implicit operator T(DynamicViewModel<T> obj) => obj._obj;
|
||||
|
||||
private static ViewModel CreateProxy(T obj)
|
||||
{
|
||||
if (DynamicViewModel.Proxies.TryGetValue(typeof(T), out var proxy))
|
||||
return (ViewModel)Activator.CreateInstance(proxy, obj);
|
||||
|
||||
var viewModelSetMethod = AccessTools.GetDeclaredMethods(typeof(ViewModel))
|
||||
.First(b => b.Name == "SetValue" && b.GetParameters()[0].ParameterType.IsByRef);
|
||||
|
||||
DynamicViewModel.ModuleBuilder ??=
|
||||
AssemblyBuilder.DefineDynamicAssembly(new("Torch.Server.ViewModels.Generated"), AssemblyBuilderAccess.Run)
|
||||
.DefineDynamicModule("Torch.Server.ViewModels.Generated");
|
||||
|
||||
var type = DynamicViewModel.ModuleBuilder.DefineType($"{typeof(T).FullName}ViewModel",
|
||||
TypeAttributes.Public | TypeAttributes.Sealed | TypeAttributes.Class, typeof(ViewModel));
|
||||
|
||||
var instanceField = type.DefineField("_instance", typeof(T), FieldAttributes.Private | FieldAttributes.InitOnly);
|
||||
|
||||
var ctor = type.DefineConstructor(MethodAttributes.Public, CallingConventions.HasThis, [typeof(T)]);
|
||||
{
|
||||
var il = ctor.GetILGenerator();
|
||||
|
||||
il.Emit(OpCodes.Ldarg_0);
|
||||
il.Emit(OpCodes.Ldarg_1);
|
||||
il.Emit(OpCodes.Stfld, instanceField);
|
||||
il.Emit(OpCodes.Ret);
|
||||
}
|
||||
|
||||
foreach (var field in typeof(T).GetFields(BindingFlags.Instance | BindingFlags.Public))
|
||||
{
|
||||
var prop = type.DefineProperty(field.Name, PropertyAttributes.None, field.FieldType, null);
|
||||
|
||||
foreach (var customAttribute in field.GetCustomAttributesData())
|
||||
{
|
||||
var hasCustomArgs = customAttribute.NamedArguments?.Any() ?? false;
|
||||
var customArgsField = hasCustomArgs && customAttribute.NamedArguments[0].IsField;
|
||||
|
||||
var constructorArgs = customAttribute.ConstructorArguments.Select(b => b.Value).ToArray();
|
||||
|
||||
CustomAttributeBuilder attributeBuilder;
|
||||
if (!hasCustomArgs)
|
||||
attributeBuilder = new CustomAttributeBuilder(customAttribute.Constructor, constructorArgs);
|
||||
else if (customArgsField)
|
||||
attributeBuilder = new CustomAttributeBuilder(customAttribute.Constructor, constructorArgs,
|
||||
customAttribute.NamedArguments.Select(b => (FieldInfo)b.MemberInfo).ToArray(),
|
||||
customAttribute.NamedArguments.Select(b => b.TypedValue.Value).ToArray());
|
||||
else
|
||||
attributeBuilder = new CustomAttributeBuilder(customAttribute.Constructor, constructorArgs,
|
||||
customAttribute.NamedArguments.Select(b => (PropertyInfo)b.MemberInfo).ToArray(),
|
||||
customAttribute.NamedArguments.Select(b => b.TypedValue.Value).ToArray());
|
||||
|
||||
prop.SetCustomAttribute(attributeBuilder);
|
||||
}
|
||||
|
||||
var getMethod = type.DefineMethod($"get_{field.Name}", MethodAttributes.Public | MethodAttributes.HideBySig, field.FieldType, Type.EmptyTypes);
|
||||
{
|
||||
var il = getMethod.GetILGenerator();
|
||||
|
||||
il.Emit(OpCodes.Ldarg_0);
|
||||
il.Emit(OpCodes.Ldfld, instanceField);
|
||||
il.Emit(OpCodes.Ldfld, field);
|
||||
il.Emit(OpCodes.Ret);
|
||||
}
|
||||
prop.SetGetMethod(getMethod);
|
||||
|
||||
if (field.IsInitOnly) continue;
|
||||
|
||||
var setMethod = type.DefineMethod($"set_{field.Name}", MethodAttributes.Public | MethodAttributes.HideBySig, typeof(void),
|
||||
[field.FieldType]);
|
||||
{
|
||||
var il = setMethod.GetILGenerator();
|
||||
|
||||
il.Emit(OpCodes.Ldarg_0);
|
||||
il.Emit(OpCodes.Dup);
|
||||
il.Emit(OpCodes.Ldfld, instanceField);
|
||||
il.Emit(OpCodes.Ldflda, field);
|
||||
il.Emit(OpCodes.Ldarg_1);
|
||||
il.Emit(OpCodes.Ldstr, field.Name);
|
||||
il.Emit(OpCodes.Callvirt, viewModelSetMethod.MakeGenericMethod(field.FieldType));
|
||||
il.Emit(OpCodes.Ret);
|
||||
}
|
||||
|
||||
prop.SetSetMethod(setMethod);
|
||||
}
|
||||
|
||||
proxy = type.CreateType();
|
||||
|
||||
DynamicViewModel.Proxies[typeof(T)] = proxy;
|
||||
|
||||
return (ViewModel)Activator.CreateInstance(proxy, obj);
|
||||
}
|
||||
}
|
||||
|
||||
file static class DynamicViewModel
|
||||
{
|
||||
public static readonly Dictionary<Type, Type> Proxies = [];
|
||||
[CanBeNull] public static ModuleBuilder ModuleBuilder;
|
||||
}
|
@@ -1,10 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing.Text;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Sandbox.Game.Entities.Cube;
|
||||
using Sandbox.ModAPI;
|
||||
using Sandbox.ModAPI.Interfaces;
|
||||
|
@@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Sandbox.ModAPI;
|
||||
using Sandbox.ModAPI.Interfaces;
|
||||
|
||||
namespace Torch.Server.ViewModels.Blocks
|
||||
|
@@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows;
|
||||
|
||||
namespace Torch.Server.ViewModels.Entities
|
||||
{
|
||||
|
@@ -1,16 +1,11 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows.Controls;
|
||||
using NLog;
|
||||
using Sandbox.Game.Entities;
|
||||
using Sandbox.Game.World;
|
||||
using Torch.API.Managers;
|
||||
using Torch.Collections;
|
||||
using Torch.Server.Managers;
|
||||
using Torch.Utils;
|
||||
using VRage.Game.Entity;
|
||||
using VRage.Game.ModAPI;
|
||||
using VRage.ModAPI;
|
||||
using VRageMath;
|
||||
|
||||
|
@@ -1,12 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Sandbox.Definitions;
|
||||
using Sandbox.Game.Entities;
|
||||
using Sandbox.Game.Entities.Cube;
|
||||
using Sandbox.ModAPI;
|
||||
using Torch.API.Managers;
|
||||
using Torch.Collections;
|
||||
using Torch.Server.ViewModels.Blocks;
|
||||
using VRage.Game;
|
||||
|
@@ -1,8 +1,4 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Sandbox.Game.Entities;
|
||||
using VRage.Game.Entity;
|
||||
using VRage.Game.ModAPI;
|
||||
using Sandbox.Game.Entities;
|
||||
using System.Threading.Tasks;
|
||||
using Torch.Collections;
|
||||
|
||||
|
@@ -1,18 +1,11 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Controls;
|
||||
using Sandbox.Game.Entities;
|
||||
using Sandbox.Game.Entities.Character;
|
||||
using Torch.Server.ViewModels.Entities;
|
||||
using VRage.Game.ModAPI;
|
||||
using VRage.ModAPI;
|
||||
using System.Windows.Threading;
|
||||
using NLog;
|
||||
using Torch.Collections;
|
||||
using Torch.Server.Views.Entities;
|
||||
|
||||
namespace Torch.Server.ViewModels
|
||||
{
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user