Compare commits

...

102 Commits

Author SHA1 Message Date
zznty
7bbdb79257 actually hardcode runtime version 2023-12-17 22:01:28 +07:00
zznty
afa40d3532 build selfcontained on windows because microsoft broke windows targeting in net8 2023-12-17 21:46:35 +07:00
zznty
4afae0fe56 net 8 target 2023-12-17 21:35:51 +07:00
zznty
f43e61c7bb fix dotnet version 2023-12-15 18:00:30 +07:00
zznty
646916dc7b force update dependencies 2023-12-14 00:56:46 +07:00
zznty
563c611e3e revert to net7 2023-12-06 17:23:15 +07:00
zznty
579b090c85 resolve rid ci issues 2023-12-06 16:21:42 +07:00
zznty
f49748da9f fix package warnings 2023-12-06 15:47:36 +07:00
zznty
534fdd0e49 fix build 2023-12-05 18:04:10 +07:00
zznty
6070bddd7d change nuget feed 2023-12-05 13:58:41 +03:00
zznty
d8e2d9fcec net8 update 2023-12-04 21:22:43 +07:00
zznty
615defabb6 update dependencies 2023-09-07 14:49:27 +07:00
zznty
0d719ee01f fix startup crash after update 2023-09-07 14:46:12 +07:00
22c4cfb039 Update for latest version 2023-09-04 13:47:48 -04:00
5f0ffb6f9a Merge remote-tracking branch 'origin/master' 2023-08-31 23:54:00 -04:00
1b2a989441 Update for 1.203.22 2023-08-31 23:53:46 -04:00
zznty
83dfc7152f properly handle sigterm and dont freeze forever on unload 2023-07-13 13:18:20 +07:00
d7e5f53e4f Fix SteamCMD args order + add quit arg 2023-07-10 01:46:28 -04:00
9b08b39a1f Switch from depot tool to SteamCMD 2023-07-10 01:25:31 -04:00
zznty
8011f9eed7 update harmony 2023-07-09 03:46:23 +07:00
1df791e7a8 Update for latest version, and have script compiler use Release x64 compilation 2023-07-07 22:37:52 -04:00
zznty
bbc2f9046f update packages 2023-07-06 03:00:08 +07:00
117ea7df91 Use config stuff for mod service to avoid calling MyGameService static constructor 2023-07-03 22:45:08 -04:00
6ec355f931 Call new action if action is being added to initialized event when already initialized 2023-07-02 13:37:51 -04:00
zznty
343420f1d8 fix initialization issues 2023-07-01 19:57:18 +07:00
zznty
1396c8b1da upgrade packages 2023-06-29 14:35:37 +07:00
zznty
9900f92133 init server before starting ui due to static ctors 2023-06-29 14:20:23 +07:00
zznty
3be524d169 expose custom config to plugins
add support for some basic game parameters to be set via custom config
2023-06-29 14:08:45 +07:00
ed694ae95b Move SetupBasicGameInfo to initializer so it can be called before ui thread init 2023-06-27 15:51:12 -04:00
e9a9e180a8 Move Init back to where it was to prevent UI init issues 2023-06-27 15:02:13 -04:00
a8dfaf6239 Fix MyEntities init 2023-06-27 13:04:52 -04:00
bbdd1c7e01 Update package dependency version 2023-06-21 22:41:31 -04:00
e70e1ca4e6 Fix NRE in MyGameService static constructor 2023-06-18 01:06:22 -04:00
zznty
d65c20a05d update se to 1.202.120 2023-06-13 22:42:35 +07:00
f21976cf2d Depot tool is still broken 2023-06-12 22:50:44 -04:00
0c918106bc Update package dependency 2023-05-29 12:46:40 -04:00
6c9ec57d87 Update for latest SE version 2023-05-29 12:32:49 -04:00
zznty
b0f491ac88 do not exit without autostart 2023-04-25 16:32:52 +07:00
zznty
a426ad9e02 fix steam redist missing on automatic download 2023-04-22 21:22:46 +07:00
zznty
ba75b1583a do not copy dlls in service mode as it can mess up with runtimes 2023-04-22 18:30:02 +07:00
zznty
45068ea932 remove requirement o sta thread in no gui scenarios 2023-04-22 02:51:29 +07:00
zznty
181e9297a1 fix packaging 2023-04-14 11:36:04 +07:00
zznty
e0417d3235 breaking: bump to v2 lmao 2023-04-14 11:15:57 +07:00
zznty
17a244a536 update nuget package and use autoversioning 2023-04-14 11:13:34 +07:00
zznty
bd27360655 update to new se 2023-04-14 11:05:36 +07:00
zznty
b24eee3ecf remove beta from depot tool install 2023-03-27 16:03:15 +07:00
zznty
9068558a53 fix patcher compat with __local thing 2023-03-24 14:49:42 +07:00
zznty
9c22948ce9 fix keen compiler assemblies fuckery 2023-02-21 22:43:30 +07:00
zznty
2b1a5d4c6e fix script compiler compat with event block mods 2023-02-19 19:44:00 +07:00
zznty
2860dda41b windows moment 2023-02-17 16:32:48 +07:00
zznty
5483728a4e use depot downloader instead of steamcmd because its having some troubles with branching 2023-02-17 16:11:35 +07:00
zznty
32d318be5e fix auto-updates and crash handler restart 2023-02-17 15:47:44 +07:00
zznty
f349366b58 add a bit more configuration for steam cmd updates 2023-02-17 12:47:39 +07:00
zznty
73ce979b54 update packages to new se version
keen has thrown a bunch of new static ctors so factory patch cannot be revied :(
2023-02-17 12:43:45 +07:00
zznty
73b95472bc remove harmony compat warning 2023-02-17 12:26:16 +07:00
zznty
9b832a998d use beta for steamcmd 2023-02-17 12:25:05 +07:00
zznty
b1087822c9 gitignore moment 2023-02-08 21:50:23 +07:00
zznty
ef2d35879c bump harmony version 2023-02-08 21:10:17 +07:00
zznty
83d8eea9ef use harmony instead of torch patcher 2023-02-08 21:00:21 +07:00
zznty
8cdd992350 build torch reference assemblies package so it will reference both torch.server and se assemblies packages 2023-02-08 16:10:07 +07:00
zznty
b9cb71e11f introduction of nuget packages as plugins support 2023-02-08 15:56:50 +07:00
zznty
1a1a7e779a versions for all packages 2023-01-30 18:00:38 +07:00
zznty
6bcd2ea58e windows moment 2023-01-24 16:27:31 +07:00
zznty
b8a06f7bd7 publish nuget package on release 2023-01-24 16:25:10 +07:00
zznty
d44b1a592c rewrite torch mod because casitard broke original 2023-01-24 16:09:19 +07:00
zznty
d7d556d2f2 fix for restart on crash too 2023-01-12 23:37:43 +07:00
zznty
850b313269 fix updates again 2023-01-12 23:29:37 +07:00
zznty
fe985e1a9c fix restart again 2023-01-12 23:20:44 +07:00
zznty
aeea192860 exit on restart 2023-01-09 22:02:54 +07:00
zznty
b8be5b2dce fix auto-updates 2023-01-05 00:48:11 +07:00
zznty
ea08d60d58 update protobuf 2023-01-05 00:41:49 +07:00
zznty
6493a305f7 remove retarded assembly version checks 2023-01-04 23:59:33 +07:00
zznty
bc0a2b89b8 fix entity updates and steam errors on game exit 2022-12-14 19:57:14 +07:00
zznty
846c2aa42e remove cache from ci 2022-12-12 13:29:40 +03:00
zznty
ac1ec431fd use lock files 2022-12-12 17:27:21 +07:00
zznty
3acaf25376 fix plugins ui crashes 2022-12-12 17:25:03 +07:00
zznty
e8928b6b3b fix PropertyGrid readonly is not copyable (#516)
(cherry picked from commit 09ddad495988beed896077f879998bf62cd0c8a8)
2022-12-02 15:45:59 +07:00
zznty
8478ee3752 cleanup for webapi things 2022-12-02 15:44:38 +07:00
zznty
ead8e3a4fc update 2022-12-02 15:23:11 +07:00
zznty
f73b9df924 net7 things 2022-11-20 23:13:16 +07:00
zznty
d524651da9 im a true retard 2022-11-06 21:07:18 +06:00
zznty
2743e5b42d okay 2022-11-06 21:02:41 +06:00
zznty
02bd9df059 fix because retarded exmaples 2022-11-06 21:00:24 +06:00
zznty
a5cc132151 add version string normalization 2022-11-06 20:57:56 +06:00
zznty
92dea1986c linux ci v5 2022-11-06 20:49:18 +06:00
zznty
c03eb79f81 linux ci v4 2022-11-06 20:46:54 +06:00
zznty
0ee9c5f97c test linux ci v3 2022-11-06 20:44:17 +06:00
zznty
c283059106 test linux ci v2 2022-11-06 20:41:26 +06:00
zznty
422963517f test building linux 2022-11-06 17:36:29 +03:00
zznty
d2ac0e44be correct whitelist for compiler 2022-10-16 02:09:44 +07:00
zznty
c5acf61f7c add auto-updates from github 2022-10-15 15:33:57 +07:00
zznty
197d04a661 fix steamcmd default directory 2022-10-15 15:33:09 +07:00
zznty
99ab7d0eea Merge remote-tracking branch 'pve/master' 2022-10-15 02:19:05 +07:00
zznty
17f97af52f add gslt login option (#515)
(cherry picked from commit c81f139fe6b5de0c9f7a005dc2cbe576f4ca8f67)
2022-10-15 02:09:09 +07:00
zznty
ed7c897bd2 Update README.md 2022-10-14 21:59:18 +03:00
zznty
e4d3c3987f fix ci changelog building 2022-10-14 21:48:43 +03:00
zznty
067d8802b6 change instance path resolving back to bin folder
i dont think we need to place our instance at game dir by default
2022-10-15 00:55:44 +07:00
zznty
8f32f64ede change script compilation manager lifetime
seems game loads faster than torch internals
2022-10-15 00:50:10 +07:00
zznty
90ff3f93f0 disable gc patch because conflicting with the same from plugin 2022-10-15 00:44:49 +07:00
zznty
ad28b302f9 add harmony logging 2022-10-15 00:42:23 +07:00
zznty
a0d0976a6a c# 10 and assembly unloading for in-game scripts 2022-10-15 00:16:00 +07:00
zznty
a9c9a0de68 refactor restart and config handling 2022-10-12 16:36:25 +07:00
85 changed files with 8075 additions and 1597 deletions

View File

@@ -2,60 +2,104 @@ name: Release
on:
push:
tags:
- '*'
branches: [master]
jobs:
build:
name: Build
runs-on: windows-latest
env:
VERSION: ${{ github.ref_name }}
env:
BUILD_CONFIGURATION: Release
DOTNET_NOLOGO: true
DOTNET_CLI_TELEMETRY_OPTOUT: true
jobs:
get-version:
name: Get Version
runs-on: ubuntu-latest
outputs:
version: ${{ steps.version.outputs.version }}
steps:
- uses: actions/checkout@master
name: Checkout
with:
fetch-depth: 0
- name: Git Version
id: version
uses: codacy/git-version@2.7.1
build-nuget:
name: Build and Publish Nuget
runs-on: ubuntu-latest
needs: [get-version]
steps:
- uses: actions/checkout@master
name: Checkout
- uses: actions/setup-dotnet@v3
name: Setup dotnet
with:
dotnet-version: '6.0.x'
- uses: actions/cache@v1
with:
path: ~/.nuget/packages
key: ${{ runner.os }}-nuget-${{ hashFiles('**/packages.lock.json') }}
restore-keys: |
${{ runner.os }}-nuget-
- name: Add Gh Packages Nuget Source
run: dotnet nuget add source "https://nuget.pkg.github.com/${{ github.repository_owner }}/index.json" --username ${{ github.actor }} --password ${{ secrets.GITHUB_TOKEN }} --store-password-in-clear-text --name github
dotnet-version: '8.0.x'
- name: Restore dependencies
run: dotnet restore Torch.Server/Torch.Server.csproj --use-lock-file
run: dotnet restore Torch.Server/Torch.Server.csproj --locked-mode
- name: Build
run: dotnet build Torch.Server/Torch.Server.csproj --no-restore -c $env:BUILD_CONFIGURATION /p:AssemblyVersion=$env:VERSION /p:Version=$env:VERSION
run: dotnet build Torch.Server/Torch.Server.csproj --no-restore -c ${{ env.BUILD_CONFIGURATION }} -p:Version="${{ needs.get-version.outputs.version }}" -p:AssemblyVersion="${{ needs.get-version.outputs.version }}"
- run: dotnet pack -c Release ./Torch.API/Torch.API.csproj -o pack -p:Version="${{ needs.get-version.outputs.version }}" -p:AssemblyVersion="${{ needs.get-version.outputs.version }}" --no-build
- run: dotnet pack -c Release ./Torch/Torch.csproj -o pack -p:Version="${{ needs.get-version.outputs.version }}" -p:AssemblyVersion="${{ needs.get-version.outputs.version }}" --no-build
- run: dotnet pack -c Release ./Torch.Server/Torch.Server.csproj -o pack -p:Version="${{ needs.get-version.outputs.version }}" -p:AssemblyVersion="${{ needs.get-version.outputs.version }}" --no-build
- run: mkdir blank && sed -i 's/torchVersion/${{ needs.get-version.outputs.version }}/g' Torch.Server.ReferenceAssemblies.net7.nuspec && nuget pack Torch.Server.ReferenceAssemblies.net7.nuspec -BasePath ./blank -OutputDirectory pack -NonInteractive -NoPackageAnalysis
- name: Install Sleet
run: dotnet tool install -g sleet
- name: Push Nuget Package
env:
SLEET_FEED_TYPE: s3
SLEET_FEED_PATH: https://nuget.storage.yandexcloud.net
SLEET_FEED_BUCKETNAME: nuget
SLEET_FEED_SERVICEURL: https://storage.yandexcloud.net
SLEET_FEED_ACCESSKEYID: ${{ secrets.S3_KEY_ID }}
SLEET_FEED_SECRETACCESSKEY: ${{ secrets.S3_KEY }}
run: sleet push ./pack
build:
name: Build and Publish Package
runs-on: windows-latest
needs: [get-version]
steps:
- uses: actions/checkout@master
name: Checkout
- uses: actions/setup-dotnet@v3
name: Setup dotnet
with:
dotnet-version: '8.0.x'
- name: Restore dependencies
run: dotnet restore Torch.Server/Torch.Server.csproj --locked-mode
- name: Build
run: dotnet build Torch.Server/Torch.Server.csproj --no-restore -c ${{ env.BUILD_CONFIGURATION }} -p:Version="${{ needs.get-version.outputs.version }}" -p:AssemblyVersion="${{ needs.get-version.outputs.version }}"
- name: Publish
run: dotnet publish Torch.Server/Torch.Server.csproj --no-build -r win-x64 --sc -c $env:BUILD_CONFIGURATION -o ./publish
run: dotnet publish Torch.Server/Torch.Server.csproj --no-build --sc -c ${{ env.BUILD_CONFIGURATION }} -o ./publish
- uses: vimtor/action-zip@v1
name: Zip Release
with:
files: publish/
dest: release.zip
- name: Build Changelog
id: build_changelog
uses: mikepenz/release-changelog-builder-action@v3
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Create release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ env.VERSION }}
release_name: Release v${{ env.VERSION }}
tag_name: ${{ needs.get-version.outputs.version }}
release_name: Release v${{ needs.get-version.outputs.version }}
body: ${{ steps.github_release.outputs.changelog }}
draft: true
prerelease: false
- name: Upload release asset
uses: actions/upload-release-asset@v1
env:
@@ -65,9 +109,9 @@ jobs:
asset_path: release.zip
asset_name: torch-server.zip
asset_content_type: application/zip
- name: Publish release
uses: StuYarrow/publish-release@v1
- uses: eregon/publish-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
id: ${{ steps.create_release.outputs.id }}
release_id: ${{ steps.create_release.outputs.id }}

4
.gitignore vendored
View File

@@ -159,10 +159,6 @@ publish/
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# NuGet v3's project.json files produces more ignoreable files

9
Directory.Build.props Normal file
View File

@@ -0,0 +1,9 @@
<Project>
<PropertyGroup>
<TargetFramework>net7.0-windows</TargetFramework>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<EnableWindowsTargeting>true</EnableWindowsTargeting>
<RuntimeFrameworkVersion>7.0.4</RuntimeFrameworkVersion>
</PropertyGroup>
</Project>

View File

@@ -12,7 +12,10 @@ Torch is the successor to SE Server Extender and gives server admins the tools t
### Fork Difference
* .NET 6.0 runtime
* Additional options & features
* Optimized in-game scripts (also newer compiler & language versions)
* Better configuration via cli arguments, environment variables or xml config
* Designed to run multiple instance from same install directory without having you to waste disk space
* Mostly compatible with original torch's plugins
### Discord
@@ -21,10 +24,13 @@ If you have any questions or issues please join our [discord](https://discord.gg
### Installation
* Unzip the Torch release into its own directory and run the executable. It will automatically download the SE DS and generate the other necessary files.
- If you already have a DS installed you can unzip the Torch files into the folder that contains the DedicatedServer64 folder.
- If you already have a DS installed you can:
* Unzip the Torch files into the folder that contains the DedicatedServer64 folder.
* Pass path to game files using config parameter `gamePath`
# Building
To build Torch you must first have a complete SE Dedicated installation somewhere. Before you open the solution, run the Setup batch file and enter the path of that installation's DedicatedServer64 folder. The script will make a symlink to that folder so the Torch solution can find the DLL references it needs.
As a regular dotnet project with cli by running `dotnet build Torch.Server/Torch.Server.csproj`, with VS 2022 or higher, with JB Rider or Fleet.
If you have a more enjoyable server experience because of Torch, please consider supporting us on Patreon. (https://www.patreon.com/TorchSE)

View File

@@ -4,6 +4,7 @@ using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Extensions.Configuration;
using Torch.API.Managers;
using Torch.API.Session;
using VRage.Game.ModAPI;
@@ -26,6 +27,11 @@ namespace Torch.API
/// </summary>
ITorchConfig Config { get; }
/// <summary>
/// Extended Configuration for the current instance.
/// </summary>
IConfiguration Configuration { get; }
/// <inheritdoc cref="IPluginManager"/>
[Obsolete]
IPluginManager Plugins { get; }

View File

@@ -31,6 +31,24 @@ namespace Torch
int FontSize { get; set; }
UGCServiceType UgcServiceType { get; set; }
bool EntityManagerEnabled { get; set; }
string LoginToken { get; set; }
UpdateSource UpdateSource { get; set; }
List<string> Packages { get; set; }
void Save(string path = null);
}
public class UpdateSource
{
public UpdateSourceType SourceType { get; set; }
public string Url { get; set; }
public string Repository { get; set; }
public string Branch { get; set; }
}
public enum UpdateSourceType
{
Github,
Jenkins
}
}

View File

@@ -0,0 +1,14 @@
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
using System.Runtime.Loader;
using Torch.API.WebAPI.Plugins;
namespace Torch.API.Managers;
public interface IPackageManager : IManager
{
IReadOnlySet<Package> Packages { get; }
bool TryGetPackageAssemblies(Package package, [MaybeNullWhen(false)] out Assembly[] assemblies);
}

View File

@@ -14,6 +14,9 @@ namespace Torch.API.Managers
/// <summary>
/// Fired when plugins are loaded.
/// </summary>
/// <remarks>
/// Fired when plugins are loaded and immediately if subscribed after the plugins are loaded.
/// </remarks>
event Action<IReadOnlyCollection<ITorchPlugin>> PluginsLoaded;
/// <summary>

View File

@@ -1,16 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6-windows</TargetFramework>
<LangVersion>10</LangVersion>
<AssemblyTitle>Torch API</AssemblyTitle>
<Product>Torch</Product>
<Copyright>Copyright © Torch API 2017</Copyright>
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
<OutputPath>..\bin\$(Platform)\$(Configuration)\</OutputPath>
<UseWpf>True</UseWpf>
<PlatformTarget>x64</PlatformTarget>
<Configurations>Debug;Release</Configurations>
<Platforms>AnyCPU</Platforms>
</PropertyGroup>
<PropertyGroup Condition="$(Configuration) == 'Release'">
@@ -18,11 +12,16 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="NLog" Version="5.0.4" />
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="8.0.0" />
<PackageReference Include="NLog" Version="5.2.7" />
<PackageReference Include="NuGet.Commands" Version="6.8.0" />
<PackageReference Include="NuGet.DependencyResolver.Core" Version="6.8.0" />
<PackageReference Include="SemanticVersioning" Version="2.0.2" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.201.13">
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.203.505.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets>
</PackageReference>
<PackageReference Include="System.Linq.Async" Version="6.0.1" />
<PackageReference Include="System.Text.Json" Version="8.0.0" />
</ItemGroup>
</Project>

View File

@@ -1,88 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Net.Http.Json;
using System.Text;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
using NLog;
using Torch.API.Utils;
using Version = SemanticVersioning.Version;
namespace Torch.API.WebAPI
{
public class JenkinsQuery
{
private const string BRANCH_QUERY = "http://136.243.80.164:2690/job/Torch/job/{0}/" + API_PATH;
private const string ARTIFACT_PATH = "artifact/bin/torch-server.zip";
private const string API_PATH = "api/json";
private static readonly Logger Log = LogManager.GetCurrentClassLogger();
private static JenkinsQuery _instance;
public static JenkinsQuery Instance => _instance ??= new JenkinsQuery();
private HttpClient _client;
private JenkinsQuery()
{
_client = new HttpClient();
}
public async Task<Job> GetLatestVersion(string branch)
{
var h = await _client.GetAsync(string.Format(BRANCH_QUERY, branch));
if (!h.IsSuccessStatusCode)
{
Log.Error($"'{branch}' Branch query failed with code {h.StatusCode}");
if(h.StatusCode == HttpStatusCode.NotFound)
Log.Error("This likely means you're trying to update a branch that is not public on Jenkins. Sorry :(");
return null;
}
var branchResponse = await h.Content.ReadFromJsonAsync<BranchResponse>();
if (branchResponse is null)
{
Log.Error("Error reading branch response");
return null;
}
h = await _client.GetAsync($"{branchResponse.LastStableBuild.Url}{API_PATH}");
if (h.IsSuccessStatusCode)
return await h.Content.ReadFromJsonAsync<Job>();
Log.Error($"Job query failed with code {h.StatusCode}");
return null;
}
public async Task<bool> DownloadRelease(Job job, string path)
{
var h = await _client.GetAsync(job.Url + ARTIFACT_PATH);
if (!h.IsSuccessStatusCode)
{
Log.Error($"Job download failed with code {h.StatusCode}");
return false;
}
var s = await h.Content.ReadAsStreamAsync();
#if !NETFRAMEWORK
await using var fs = new FileStream(path, FileMode.Create);
#else
using var fs = new FileStream(path, FileMode.Create);
#endif
await s.CopyToAsync(fs);
return true;
}
}
public record BranchResponse(string Name, string Url, Build LastBuild, Build LastStableBuild);
public record Build(int Number, string Url);
public record Job(int Number, bool Building, string Description, string Result, string Url,
[property: JsonConverter(typeof(SemanticVersionConverter))] Version Version);
}

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@@ -0,0 +1,12 @@
using System;
using System.Threading.Tasks;
namespace Torch.API.WebAPI.Plugin;
public interface IPluginQuery
{
Task<PluginsResponse> QueryAll();
Task<PluginItem> QueryOne(Guid guid);
Task<bool> DownloadPlugin(Guid guid, string path = null);
Task<bool> DownloadPlugin(PluginItem item, string path = null);
}

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@@ -0,0 +1,81 @@
using System;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Json;
using System.Threading;
using System.Threading.Tasks;
using NLog;
namespace Torch.API.WebAPI.Plugin;
public class LegacyPluginQuery : IPluginQuery
{
private const string BASE_URL = "https://torchapi.com/";
private readonly HttpClient _client;
private static readonly Logger Log = LogManager.GetCurrentClassLogger();
private LegacyPluginQuery()
{
_client = new()
{
BaseAddress = new(BASE_URL)
};
}
public static LegacyPluginQuery Instance { get; } = new();
public async Task<PluginsResponse> QueryAll()
{
return await _client.GetFromJsonAsync<PluginsResponse>("/api/plugins/", CancellationToken.None);
}
public async Task<PluginItem> QueryOne(Guid guid)
{
using var res = await _client.GetAsync($"/api/plugins/search/{guid}");
if (!res.IsSuccessStatusCode)
return null;
return await res.Content.ReadFromJsonAsync<PluginItem>();
}
public async Task<bool> DownloadPlugin(Guid guid, string path = null)
{
var item = await QueryOne(guid);
if (item is null) return false;
return await DownloadPlugin(item, path);
}
public async Task<bool> DownloadPlugin(PluginItem item, string path = null)
{
try
{
path ??= Path.Combine(AppContext.BaseDirectory, "Plugins", $"{item.Name}.zip");
if (item.Versions.Length == 0)
{
Log.Error($"Selected plugin {item.Name} does not have any versions to download!");
return false;
}
var version = item.Versions.FirstOrDefault(v => v.Version == item.LatestVersion);
if (version is null)
{
Log.Error($"Could not find latest version for selected plugin {item.Name}");
return false;
}
var s = await _client.GetStreamAsync(version.Url);
if(File.Exists(path))
File.Delete(path);
await using var f = File.Create(path);
await s.CopyToAsync(f);
}
catch (Exception ex)
{
Log.Error(ex, "Failed to download plugin!");
return false;
}
return true;
}
}

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using System;
using System.Text.Json.Serialization;
namespace Torch.API.WebAPI.Plugin;
public record PluginItem(Guid Id, string Name, string Author, string Description, string LatestVersion,
VersionItem[] Versions)
{
[JsonIgnore]
public bool Installed { get; set; }
}

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namespace Torch.API.WebAPI.Plugin;
public record PluginsResponse(PluginItem[] Plugins);

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using System.Text.Json.Serialization;
namespace Torch.API.WebAPI.Plugin;
public record VersionItem(string Version, string Note, [property: JsonPropertyName("is_beta")] bool IsBeta,
string Url);

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using System;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Json;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Threading;
using System.Threading.Tasks;
using NLog;
namespace Torch.API.WebAPI
{
public class PluginQuery
{
private const string ALL_QUERY = "https://torchapi.com/api/plugins/";
private const string PLUGIN_QUERY = "https://torchapi.com/api/plugins/search/{0}";
private readonly HttpClient _client;
private static readonly Logger Log = LogManager.GetCurrentClassLogger();
private static PluginQuery _instance;
public static PluginQuery Instance => _instance ??= new();
private PluginQuery()
{
_client = new();
}
public async Task<PluginsResponse> QueryAll()
{
return (PluginsResponse) await _client.GetFromJsonAsync(ALL_QUERY, typeof(PluginsResponse), CancellationToken.None);
}
public Task<PluginItem> QueryOne(Guid guid)
{
return QueryOne(guid.ToString());
}
public async Task<PluginItem> QueryOne(string guid)
{
using var res = await _client.GetAsync(string.Format(PLUGIN_QUERY, guid));
if (!res.IsSuccessStatusCode)
return null;
return await res.Content.ReadFromJsonAsync<PluginItem>();
}
public Task<bool> DownloadPlugin(Guid guid, string path = null)
{
return DownloadPlugin(guid.ToString(), path);
}
public async Task<bool> DownloadPlugin(string guid, string path = null)
{
var item = await QueryOne(guid);
if (item is null) return false;
return await DownloadPlugin(item, path);
}
public async Task<bool> DownloadPlugin(PluginItem item, string path = null)
{
try
{
path ??= Path.Combine(AppContext.BaseDirectory, "Plugins", $"{item.Name}.zip");
if (item.Versions.Length == 0)
{
Log.Error($"Selected plugin {item.Name} does not have any versions to download!");
return false;
}
var version = item.Versions.FirstOrDefault(v => v.Version == item.LatestVersion);
if (version is null)
{
Log.Error($"Could not find latest version for selected plugin {item.Name}");
return false;
}
var s = await _client.GetStreamAsync(version.Url);
if(File.Exists(path))
File.Delete(path);
await using var f = File.Create(path);
await s.CopyToAsync(f);
}
catch (Exception ex)
{
Log.Error(ex, "Failed to download plugin!");
}
return true;
}
}
public record PluginsResponse(PluginItem[] Plugins);
public record PluginItem(Guid Id, string Name, string Author, string Description, string LatestVersion,
VersionItem[] Versions)
{
[JsonIgnore]
public bool Installed { get; set; }
}
public record VersionItem(string Version, string Note, [property: JsonPropertyName("is_beta")] bool IsBeta,
string Url);
}

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#nullable enable
using System.IO;
using System.Threading.Tasks;
namespace Torch.API.WebAPI.Plugins;
public interface IPackageItem
{
Task<Stream> OpenFileAsync();
public string FileName { get; }
}

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#nullable enable
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Torch.API.WebAPI.Plugins;
public interface IPackageReader
{
Task<(IEnumerable<IPackageItem> Root, IReadOnlyDictionary<PackageDependency, IEnumerable<IPackageItem>> Dependencies)> GetItemsAsync();
}

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#nullable enable
using System.Collections.Generic;
using System.Threading.Tasks;
namespace Torch.API.WebAPI.Plugins;
public interface IPackageResolver
{
Task<IEnumerable<Package>> ResolvePackagesAsync(IReadOnlyDictionary<string, string> packages);
Task<IPackageReader> GetPackageAsync(Package package);
}

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#nullable enable
using System;
using System.Threading.Tasks;
using NuGet.Common;
namespace Torch.API.WebAPI.Plugins;
internal class NLogLogger : ILogger
{
private readonly NLog.ILogger _logger;
public NLogLogger(NLog.ILogger logger)
{
_logger = logger;
}
public void LogDebug(string data)
{
_logger.Debug(data);
}
public void LogVerbose(string data)
{
_logger.Trace(data);
}
public void LogInformation(string data)
{
_logger.Info(data);
}
public void LogMinimal(string data)
{
_logger.Debug(data);
}
public void LogWarning(string data)
{
_logger.Warn(data);
}
public void LogError(string data)
{
_logger.Error(data);
}
public void LogInformationSummary(string data)
{
_logger.Info(data);
}
public void Log(LogLevel level, string data)
{
_logger.Log(ToNLogLevel(level), data);
}
private static NLog.LogLevel ToNLogLevel(LogLevel level)
{
return level switch
{
LogLevel.Debug => NLog.LogLevel.Debug,
LogLevel.Verbose => NLog.LogLevel.Trace,
LogLevel.Information => NLog.LogLevel.Info,
LogLevel.Minimal => NLog.LogLevel.Debug,
LogLevel.Warning => NLog.LogLevel.Warn,
LogLevel.Error => NLog.LogLevel.Error,
_ => throw new ArgumentOutOfRangeException(nameof(level), level, null)
};
}
public Task LogAsync(LogLevel level, string data)
{
Log(level, data);
return Task.CompletedTask;
}
public void Log(ILogMessage message)
{
_logger.Log(ToNLogLevel(message.Level), message.FormatWithCode);
}
public Task LogAsync(ILogMessage message)
{
Log(message);
return Task.CompletedTask;
}
}

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using System.Collections.Generic;
using NuGet.DependencyResolver;
using SemanticVersioning;
namespace Torch.API.WebAPI.Plugins;
public record Package(string Name, Version Version, IReadOnlySet<PackageDependency> Dependencies)
{
internal GraphItem<RemoteResolveResult> Graph { get; init; }
}

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using NuGet.DependencyResolver;
using SemanticVersioning;
namespace Torch.API.WebAPI.Plugins;
public record PackageDependency(string Name, Version Version, PackageDependencyKind Kind)
{
internal RemoteMatch Match { get; init; }
}

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namespace Torch.API.WebAPI.Plugins;
public enum PackageDependencyKind
{
None,
Transitive,
Direct
}

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#nullable enable
using System.Collections.Generic;
using System.Collections.Immutable;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using NuGet.Common;
using NuGet.DependencyResolver;
using NuGet.Frameworks;
using NuGet.Packaging;
using NuGet.Protocol.Core.Types;
using NuGet.Versioning;
namespace Torch.API.WebAPI.Plugins;
public class PackageReader : IPackageReader
{
private readonly Package _package;
private readonly SourceCacheContext _cacheContext;
private readonly ILogger _logger;
private readonly NuGetFramework _framework;
private readonly IFrameworkCompatibilityProvider _compatibilityProvider;
private readonly DirectoryInfo _packagesDirectory;
public PackageReader(Package package, SourceCacheContext cacheContext, ILogger logger, NuGetFramework framework,
IFrameworkCompatibilityProvider compatibilityProvider, DirectoryInfo packagesDirectory)
{
_package = package;
_cacheContext = cacheContext;
_logger = logger;
_framework = framework;
_compatibilityProvider = compatibilityProvider;
_packagesDirectory = packagesDirectory;
}
public async Task<(IEnumerable<IPackageItem> Root, IReadOnlyDictionary<PackageDependency, IEnumerable<IPackageItem>>
Dependencies)>
GetItemsAsync()
{
async Task<IEnumerable<IPackageItem>> GetPackageItemsAsync(string id, NuGetVersion version,
IRemoteDependencyProvider provider)
{
var downloader =
await provider.GetPackageDownloaderAsync(new(id, version), _cacheContext, _logger,
CancellationToken.None);
await downloader.CopyNupkgFileToAsync(Path.Combine(_packagesDirectory.FullName, $"{id}.{version}.nupkg"),
CancellationToken.None);
var frameworks = await downloader.ContentReader.GetReferenceItemsAsync(CancellationToken.None);
var items = frameworks.Where(b => _compatibilityProvider.IsCompatible(_framework, b.TargetFramework))
.MaxBy(b => b.TargetFramework.Version)?.Items;
return items?.Select(b => new PackageItem(b, downloader)) ?? ImmutableArray<PackageItem>.Empty;
}
var rootIdentity = _package.Graph.Key;
return (await GetPackageItemsAsync(rootIdentity.Name, rootIdentity.Version, _package.Graph.Data.Match.Provider),
await _package.Dependencies.ToAsyncEnumerable().SelectManyAwait(async b =>
(await GetPackageItemsAsync(
b.Match.Library.Name,
b.Match.Library.Version,
b.Match.Provider))
.ToAsyncEnumerable()
.Select(c => (b, c)))
.GroupBy(b => b.b, b => b.c)
.ToDictionaryAwaitAsync<IAsyncGrouping<PackageDependency, IPackageItem>, PackageDependency,
IEnumerable<IPackageItem>>(b => ValueTask.FromResult(b.Key),
async b => await b.ToArrayAsync()));
}
}
file class PackageItem : IPackageItem
{
private readonly string _path;
private readonly IPackageDownloader _downloader;
public string FileName => Path.GetFileName(_path);
public PackageItem(string path, IPackageDownloader downloader)
{
_path = path;
_downloader = downloader;
}
public Task<Stream> OpenFileAsync()
{
return _downloader.CoreReader.GetStreamAsync(_path, CancellationToken.None);
}
}

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#nullable enable
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using NLog;
using NuGet.Commands;
using NuGet.Configuration;
using NuGet.DependencyResolver;
using NuGet.Frameworks;
using NuGet.LibraryModel;
using NuGet.Protocol;
using NuGet.Protocol.Core.Types;
using NuGet.Versioning;
using Version = SemanticVersioning.Version;
namespace Torch.API.WebAPI.Plugins;
public class PackageResolver : IPackageResolver
{
private static readonly ILogger Log = LogManager.GetCurrentClassLogger();
private readonly NuGetFramework _framework = NuGetFramework.Parse("net7.0-windows7.0");
private readonly NLogLogger _logger = new(Log);
private readonly SourceCacheContext _sourceCacheContext = new();
private readonly RemoteWalkContext _remoteWalkContext;
private readonly DirectoryInfo _packagesDirectory;
private readonly IFrameworkCompatibilityProvider _compatibilityProvider = DefaultCompatibilityProvider.Instance;
public PackageResolver(IEnumerable<PackageSource> sources, DirectoryInfo packagesDirectory)
{
_packagesDirectory = packagesDirectory;
IReadOnlySet<PackageSource> packageSources = sources.Where(b => b.Type is PackageSourceType.NuGet).ToImmutableHashSet();
var mapping = new PackageSourceMapping(packageSources.ToDictionary(b => b.Name, b => b.Patterns));
_remoteWalkContext = new RemoteWalkContext(_sourceCacheContext, mapping, _logger);
foreach (var (name, url, _, _) in packageSources)
{
var packageSource = new NuGet.Configuration.PackageSource(url, name);
var sourceRepository = new SourceRepository(packageSource, new INuGetResourceProvider[]
{
new DownloadResourceV3Provider(),
new DependencyInfoResourceV3Provider(),
new ServiceIndexResourceV3Provider(),
new RemoteV3FindPackageByIdResourceProvider(),
new V3FeedListResourceProvider(),
new HttpSourceResourceProvider(),
new RegistrationResourceV3Provider(),
new HttpHandlerResourceV3Provider()
}.Select(b => new Lazy<INuGetResourceProvider>(b)), FeedType.HttpV3);
_remoteWalkContext.RemoteLibraryProviders.Add(
new SourceRepositoryDependencyProvider(sourceRepository, _logger, _sourceCacheContext, true, false));
}
}
public async Task<IEnumerable<Package>> ResolvePackagesAsync(
IReadOnlyDictionary<string, string> packages)
{
Log.Info("Restoring {0} packages", packages.Count);
var graphs = await Task.WhenAll(packages.Select(b =>
{
var (key, versionRange) = b;
var libraryRange = new LibraryRange(key, VersionRange.Parse(versionRange), LibraryDependencyTarget.All);
return ResolverUtility.FindLibraryEntryAsync(libraryRange, _framework, "win-x64",
_remoteWalkContext, CancellationToken.None);
}));
return await graphs.ToAsyncEnumerable().SelectAwait(async graph =>
{
return new Package(graph.Key.Name, Version.Parse(graph.Key.Version.ToFullString()),
await graph.Data.Dependencies
.ToAsyncEnumerable()
.SelectAwait(async b =>
{
var match = await ResolverUtility.FindLibraryByVersionAsync(
b.LibraryRange, _framework, _remoteWalkContext.RemoteLibraryProviders,
_sourceCacheContext, _logger, CancellationToken.None);
return new PackageDependency(
b.Name, Version.Parse(match.Library.Version.ToFullString()),
(PackageDependencyKind)b.ReferenceType)
{
Match = match
};
})
.ToHashSetAsync())
{
Graph = graph
};
}).ToArrayAsync();
}
public Task<IPackageReader> GetPackageAsync(Package package)
{
var reader = new PackageReader(package, _sourceCacheContext, _logger, _framework, _compatibilityProvider, _packagesDirectory);
return Task.FromResult<IPackageReader>(reader);
}
}

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using System.Collections.Generic;
namespace Torch.API.WebAPI.Plugins;
#nullable enable
public record PackageSource
#nullable restore
(string Name, string Url, IReadOnlyList<string> Patterns, PackageSourceType Type);

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#nullable enable
namespace Torch.API.WebAPI.Plugins;
public enum PackageSourceType
{
NuGet,
LegacyTorch
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Json;
using System.Text.Json;
using System.Threading.Tasks;
using Version = SemanticVersioning.Version;
namespace Torch.API.WebAPI.Update;
public class GithubQuery : IUpdateQuery
{
private readonly HttpClient _client;
public GithubQuery(string url)
{
if (url == null) throw new ArgumentNullException(nameof(url));
_client = new()
{
BaseAddress = new(url),
DefaultVersionPolicy = HttpVersionPolicy.RequestVersionOrHigher,
DefaultRequestHeaders =
{
{"User-Agent", "TorchAPI"}
}
};
}
public void Dispose()
{
_client?.Dispose();
}
public async Task<UpdateRelease> GetLatestReleaseAsync(string repository, string branch = null)
{
var response = await _client.GetFromJsonAsync<Release>($"/repos/{repository}/releases/latest", new JsonSerializerOptions(JsonSerializerDefaults.Web)
{
PropertyNamingPolicy = JsonNamingPolicy.SnakeCaseLower
});
if (response is null)
throw new($"Unable to get latest release for {repository}");
return new(Version.Parse(response.TagName), response.Assets.First(b => b.Name == "torch-server.zip").BrowserDownloadUrl);
}
private record Asset(
string Url,
int Id,
string NodeId,
string Name,
string Label,
Uploader Uploader,
string ContentType,
string State,
int Size,
int DownloadCount,
DateTime CreatedAt,
DateTime UpdatedAt,
string BrowserDownloadUrl
);
private record Author(
string Login,
int Id,
string NodeId,
string AvatarUrl,
string GravatarId,
string Url,
string HtmlUrl,
string FollowersUrl,
string FollowingUrl,
string GistsUrl,
string StarredUrl,
string SubscriptionsUrl,
string OrganizationsUrl,
string ReposUrl,
string EventsUrl,
string ReceivedEventsUrl,
string Type,
bool SiteAdmin
);
private record Release(
string Url,
string AssetsUrl,
string UploadUrl,
string HtmlUrl,
int Id,
Author Author,
string NodeId,
string TagName,
string TargetCommitish,
string Name,
bool Draft,
bool Prerelease,
DateTime CreatedAt,
DateTime PublishedAt,
IReadOnlyList<Asset> Assets,
string TarballUrl,
string ZipballUrl,
string Body
);
private record Uploader(
string Login,
int Id,
string NodeId,
string AvatarUrl,
string GravatarId,
string Url,
string HtmlUrl,
string FollowersUrl,
string FollowingUrl,
string GistsUrl,
string StarredUrl,
string SubscriptionsUrl,
string OrganizationsUrl,
string ReposUrl,
string EventsUrl,
string ReceivedEventsUrl,
string Type,
bool SiteAdmin
);
}

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using System;
using System.Threading.Tasks;
namespace Torch.API.WebAPI.Update;
public interface IUpdateQuery : IDisposable
{
Task<UpdateRelease> GetLatestReleaseAsync(string repository, string branch = null);
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Json;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
using Torch.API.Utils;
using Version = SemanticVersioning.Version;
namespace Torch.API.WebAPI.Update
{
public class JenkinsQuery : IUpdateQuery
{
private const string ApiPath = "api/json";
private readonly HttpClient _client;
public JenkinsQuery(string url)
{
if (url == null) throw new ArgumentNullException(nameof(url));
_client = new()
{
BaseAddress = new(url)
};
}
public async Task<UpdateRelease> GetLatestReleaseAsync(string repository, string branch = null)
{
branch ??= "master";
var response = await _client.GetFromJsonAsync<BranchResponse>($"/job/{repository}/job/{branch}/{ApiPath}");
if (response is null)
throw new($"Unable to get latest release for {repository}");
var job = await _client.GetFromJsonAsync<Job>(
$"/job/{repository}/job/{branch}/{response.LastBuild.Number}/{ApiPath}");
if (job is null)
throw new($"Unable to get latest release for job {repository}/{response.LastBuild.Number}");
return new(job.Version, job.Url + job.Artifacts.First(b => b.FileName == "torch-server.zip").RelativePath);
}
public void Dispose()
{
_client?.Dispose();
}
}
public record BranchResponse(string Name, string Url, Build LastBuild, Build LastStableBuild);
public record Build(int Number, string Url);
public record Job(int Number, bool Building, string Description, string Result, string Url,
[property: JsonConverter(typeof(SemanticVersionConverter))] Version Version,
IReadOnlyList<Artifact> Artifacts);
public record Artifact(
string DisplayPath,
string FileName,
string RelativePath
);
}

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using SemanticVersioning;
namespace Torch.API.WebAPI.Update;
public record UpdateRelease(Version Version, string ArtifactUrl);

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{
"version": 1,
"dependencies": {
"net7.0-windows7.0": {
"Microsoft.Extensions.Configuration.Binder": {
"type": "Direct",
"requested": "[8.0.0, )",
"resolved": "8.0.0",
"contentHash": "mBMoXLsr5s1y2zOHWmKsE9veDcx8h1x/c3rz4baEdQKTeDcmQAPNbB54Pi/lhFO3K431eEq6PFbMgLaa6PHFfA==",
"dependencies": {
"Microsoft.Extensions.Configuration.Abstractions": "8.0.0"
}
},
"NLog": {
"type": "Direct",
"requested": "[5.2.7, )",
"resolved": "5.2.7",
"contentHash": "Ww/0b6V1NL8iqpFKtRKVQFFX03LoowNzYeNG6FpVzmhgCfLAkW0h/4lT3+V8mHfyvtHptNoV8Cz0YePLFRUaPA=="
},
"NuGet.Commands": {
"type": "Direct",
"requested": "[6.8.0, )",
"resolved": "6.8.0",
"contentHash": "jTlbIYNXIiO25s/A2UMBHYhLmNm/lJP+/a/X4OJebejnSKmeKjXeCd9NYH+D9y21JMh3eS0khkCpPnLIgdHsCQ==",
"dependencies": {
"Microsoft.Extensions.FileProviders.Abstractions": "6.0.0",
"Microsoft.Extensions.FileSystemGlobbing": "6.0.0",
"NuGet.Credentials": "6.8.0",
"NuGet.ProjectModel": "6.8.0"
}
},
"NuGet.DependencyResolver.Core": {
"type": "Direct",
"requested": "[6.8.0, )",
"resolved": "6.8.0",
"contentHash": "dTdE5VmQnWfZU2tM4glgsO1ZpFZoEqLKUtpDkr11dkVV4nQn5/MqK9Wmvp/SbU1t7AoSEf7yIMAew9SHxganYA==",
"dependencies": {
"NuGet.Configuration": "6.8.0",
"NuGet.LibraryModel": "6.8.0",
"NuGet.Protocol": "6.8.0"
}
},
"SemanticVersioning": {
"type": "Direct",
"requested": "[2.0.2, )",
"resolved": "2.0.2",
"contentHash": "4EQgYdNZ92SyaO7YFk6olVnebF5V+jrHyMUjvPq89tLeMo8NSfgDF+6Zwq/lgh9j/0yfQp9Lkm0ZA0rUATCZFA=="
},
"SpaceEngineersDedicated.ReferenceAssemblies": {
"type": "Direct",
"requested": "[1.203.505.1, )",
"resolved": "1.203.505.1",
"contentHash": "YokcOxKdIvtJ2fYdkF48/wvbdaDlNl+bbUd11vkdPRdHaprRj5b2F1wUk7faL0J0UIX87lyhgC/HsNn9rHVbJw==",
"dependencies": {
"protobuf-net": "1.0.0"
}
},
"System.Linq.Async": {
"type": "Direct",
"requested": "[6.0.1, )",
"resolved": "6.0.1",
"contentHash": "0YhHcaroWpQ9UCot3Pizah7ryAzQhNvobLMSxeDIGmnXfkQn8u5owvpOH0K6EVB+z9L7u6Cc4W17Br/+jyttEQ==",
"dependencies": {
"Microsoft.Bcl.AsyncInterfaces": "6.0.0"
}
},
"System.Text.Json": {
"type": "Direct",
"requested": "[8.0.0, )",
"resolved": "8.0.0",
"contentHash": "OdrZO2WjkiEG6ajEFRABTRCi/wuXQPxeV6g8xvUJqdxMvvuCCEk86zPla8UiIQJz3durtUEbNyY/3lIhS0yZvQ==",
"dependencies": {
"System.Text.Encodings.Web": "8.0.0"
}
},
"Microsoft.Bcl.AsyncInterfaces": {
"type": "Transitive",
"resolved": "6.0.0",
"contentHash": "UcSjPsst+DfAdJGVDsu346FX0ci0ah+lw3WRtn18NUwEqRt70HaOQ7lI72vy3+1LxtqI3T5GWwV39rQSrCzAeg=="
},
"Microsoft.Extensions.Configuration.Abstractions": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "3lE/iLSutpgX1CC0NOW70FJoGARRHbyKmG7dc0klnUZ9Dd9hS6N/POPWhKhMLCEuNN5nXEY5agmlFtH562vqhQ==",
"dependencies": {
"Microsoft.Extensions.Primitives": "8.0.0"
}
},
"Microsoft.Extensions.FileProviders.Abstractions": {
"type": "Transitive",
"resolved": "6.0.0",
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}

View File

@@ -1,26 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace Torch.Mod.Messages
{
/// <summary>
/// shim to store incoming message data
/// </summary>
internal class IncomingMessage : MessageBase
{
public IncomingMessage()
{
}
public override void ProcessClient()
{
throw new Exception();
}
public override void ProcessServer()
{
throw new Exception();
}
}
}

View File

@@ -32,11 +32,6 @@ namespace Torch.Mod.Messages
public override void ProcessClient()
{
if (TorchModCore.Debug)
{
MyAPIGateway.Utilities.ShowMessage("Torch", $"Joining server {Address} with delay {Delay}");
}
if (Delay <= 0)
{
MyAPIGateway.Multiplayer.JoinServer(Address);

View File

@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProtoBuf;
using ProtoBuf;
namespace Torch.Mod.Messages
{
@@ -17,36 +12,9 @@ namespace Torch.Mod.Messages
[ProtoContract]
public abstract class MessageBase
{
[ProtoMember(101)]
public ulong SenderId;
public abstract void ProcessClient();
public abstract void ProcessServer();
//members below not serialized, they're just metadata about the intended target(s) of this message
internal MessageTarget TargetType;
internal ulong Target;
internal ulong[] Ignore;
internal byte[] CompressedData;
}
public enum MessageTarget
{
/// <summary>
/// Send to Target
/// </summary>
Single,
/// <summary>
/// Send to Server
/// </summary>
Server,
/// <summary>
/// Send to all Clients (only valid from server)
/// </summary>
AllClients,
/// <summary>
/// Send to all except those steam ID listed in Ignore
/// </summary>
AllExcept,
}
}

View File

@@ -1,161 +1,50 @@
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Sandbox.ModAPI;
using Torch.Mod.Messages;
using VRage;
using VRage.Collections;
using VRage.Game.Components;
using VRage.Game.ModAPI;
using VRage.Network;
using VRage.Utils;
using Task = ParallelTasks.Task;
#if TORCH
using Torch.Utils;
using VRage.Library.Collections;
using System.Reflection;
#endif
namespace Torch.Mod
{
public static class ModCommunication
[MySessionComponentDescriptor(MyUpdateOrder.AfterSimulation)]
public class ModCommunication : MySessionComponentBase
{
public const ushort NET_ID = 4352;
private static bool _closing = false;
private static BlockingCollection<MessageBase> _processing;
private static MyConcurrentPool<IncomingMessage> _messagePool;
private static List<IMyPlayer> _playerCache;
public const ulong MOD_ID = 2915950488;
private const ushort CHANNEL = 7654;
public static void Register()
public override void BeforeStart()
{
MyLog.Default.WriteLineAndConsole("TORCH MOD: Registering mod communication.");
_processing = new BlockingCollection<MessageBase>(new ConcurrentQueue<MessageBase>());
_playerCache = new List<IMyPlayer>();
_messagePool = new MyConcurrentPool<IncomingMessage>(8);
MyAPIGateway.Multiplayer.RegisterMessageHandler(NET_ID, MessageHandler);
//background thread to handle de/compression and processing
_closing = false;
MyAPIGateway.Parallel.StartBackground(DoProcessing);
MyLog.Default.WriteLineAndConsole("TORCH MOD: Mod communication registered successfully.");
base.BeforeStart();
MyAPIGateway.Multiplayer.RegisterSecureMessageHandler(CHANNEL, MessageHandler);
}
public static void Unregister()
private void MessageHandler(ushort channel, byte[] data, ulong sender, bool fromServer)
{
MyLog.Default.WriteLineAndConsole("TORCH MOD: Unregistering mod communication.");
MyAPIGateway.Multiplayer?.UnregisterMessageHandler(NET_ID, MessageHandler);
_processing?.CompleteAdding();
_closing = true;
//_task.Wait();
if (!fromServer)
return;
var message = MyAPIGateway.Utilities.SerializeFromBinary<MessageBase>(data);
message.SenderId = sender;
if (MyAPIGateway.Multiplayer.IsServer) message.ProcessServer();
else message.ProcessClient();
}
private static void MessageHandler(byte[] bytes)
{
var m = _messagePool.Get();
m.CompressedData = bytes;
#if TORCH
m.SenderId = MyEventContext.Current.Sender.Value;
#endif
[ReflectedMethodInfo(typeof(MyAPIUtilities), "VRage.Game.ModAPI.IMyUtilities.SerializeToBinary")]
private static MethodInfo _serializeMethod = null!;
_processing.Add(m);
}
private static readonly CacheList<IMyPlayer> Players = new();
public static void DoProcessing()
private static byte[] Serialize(MessageBase message)
{
while (!_closing)
{
try
{
MessageBase m;
try
{
m = _processing.Take();
}
catch
{
continue;
}
MyLog.Default.WriteLineAndConsole($"Processing message: {m.GetType().Name}");
if (m is IncomingMessage) //process incoming messages
{
MessageBase i;
try
{
var o = MyCompression.Decompress(m.CompressedData);
m.CompressedData = null;
_messagePool.Return((IncomingMessage)m);
i = MyAPIGateway.Utilities.SerializeFromBinary<MessageBase>(o);
}
catch (Exception ex)
{
MyLog.Default.WriteLineAndConsole($"TORCH MOD: Failed to deserialize message! {ex}");
continue;
}
if (TorchModCore.Debug)
MyAPIGateway.Utilities.ShowMessage("Torch", $"Received message of type {i.GetType().Name}");
if (MyAPIGateway.Multiplayer.IsServer)
i.ProcessServer();
else
i.ProcessClient();
}
else //process outgoing messages
{
if (TorchModCore.Debug)
MyAPIGateway.Utilities.ShowMessage("Torch", $"Sending message of type {m.GetType().Name}");
var b = MyAPIGateway.Utilities.SerializeToBinary(m);
m.CompressedData = MyCompression.Compress(b);
switch (m.TargetType)
{
case MessageTarget.Single:
MyAPIGateway.Multiplayer.SendMessageTo(NET_ID, m.CompressedData, m.Target);
break;
case MessageTarget.Server:
MyAPIGateway.Multiplayer.SendMessageToServer(NET_ID, m.CompressedData);
break;
case MessageTarget.AllClients:
MyAPIGateway.Players.GetPlayers(_playerCache);
foreach (var p in _playerCache)
{
if (p.SteamUserId == MyAPIGateway.Multiplayer.MyId)
continue;
MyAPIGateway.Multiplayer.SendMessageTo(NET_ID, m.CompressedData, p.SteamUserId);
}
break;
case MessageTarget.AllExcept:
MyAPIGateway.Players.GetPlayers(_playerCache);
foreach (var p in _playerCache)
{
if (p.SteamUserId == MyAPIGateway.Multiplayer.MyId || m.Ignore.Contains(p.SteamUserId))
continue;
MyAPIGateway.Multiplayer.SendMessageTo(NET_ID, m.CompressedData, p.SteamUserId);
}
break;
default:
throw new Exception();
}
_playerCache.Clear();
}
}
catch (Exception ex)
{
MyLog.Default.WriteLineAndConsole($"TORCH MOD: Exception occurred in communication thread! {ex}");
}
}
MyLog.Default.WriteLineAndConsole("TORCH MOD: INFO: Communication thread shut down successfully! THIS IS NOT AN ERROR");
//exit signal received. Clean everything and GTFO
_processing?.Dispose();
_processing = null;
_messagePool?.Clean();
_messagePool = null;
_playerCache = null;
return (byte[])_serializeMethod.MakeGenericMethod(message.GetType())
.Invoke(MyAPIGateway.Utilities, new object[] { message });
}
public static void SendMessageTo(MessageBase message, ulong target)
@@ -163,12 +52,7 @@ namespace Torch.Mod
if (!MyAPIGateway.Multiplayer.IsServer)
throw new Exception("Only server can send targeted messages");
if (_closing)
return;
message.Target = target;
message.TargetType = MessageTarget.Single;
_processing.Add(message);
MyAPIGateway.Multiplayer.SendMessageTo(CHANNEL, Serialize(message), target);
}
public static void SendMessageToClients(MessageBase message)
@@ -176,11 +60,7 @@ namespace Torch.Mod
if (!MyAPIGateway.Multiplayer.IsServer)
throw new Exception("Only server can send targeted messages");
if (_closing)
return;
message.TargetType = MessageTarget.AllClients;
_processing.Add(message);
MyAPIGateway.Multiplayer.SendMessageToOthers(CHANNEL, Serialize(message));
}
public static void SendMessageExcept(MessageBase message, params ulong[] ignoredUsers)
@@ -188,21 +68,20 @@ namespace Torch.Mod
if (!MyAPIGateway.Multiplayer.IsServer)
throw new Exception("Only server can send targeted messages");
if (_closing)
return;
using var players = Players;
MyAPIGateway.Multiplayer.Players.GetPlayers(players, player => !ignoredUsers.Contains(player.SteamUserId));
message.TargetType = MessageTarget.AllExcept;
message.Ignore = ignoredUsers;
_processing.Add(message);
var data = Serialize(message);
foreach (var player in players)
{
MyAPIGateway.Multiplayer.SendMessageTo(CHANNEL, data, player.SteamUserId);
}
}
public static void SendMessageToServer(MessageBase message)
{
if (_closing)
return;
message.TargetType = MessageTarget.Server;
_processing.Add(message);
throw new NotSupportedException();
}
#endif
}
}

View File

@@ -9,13 +9,11 @@
<Import_RootNamespace>Torch.Mod</Import_RootNamespace>
</PropertyGroup>
<ItemGroup>
<Compile Include="$(MSBuildThisFileDirectory)Messages\IncomingMessage.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Messages\JoinServerMessage.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Messages\NotificationMessage.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Messages\DialogMessage.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Messages\MessageBase.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Messages\VoxelResetMessage.cs" />
<Compile Include="$(MSBuildThisFileDirectory)ModCommunication.cs" />
<Compile Include="$(MSBuildThisFileDirectory)TorchModCore.cs" />
</ItemGroup>
</Project>

View File

@@ -1,51 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sandbox.ModAPI;
using VRage.Game.Components;
namespace Torch.Mod
{
[MySessionComponentDescriptor(MyUpdateOrder.AfterSimulation)]
public class TorchModCore : MySessionComponentBase
{
public const ulong MOD_ID = 2722000298;
private static bool _init;
public static bool Debug;
public override void UpdateAfterSimulation()
{
if (_init)
return;
_init = true;
ModCommunication.Register();
MyAPIGateway.Utilities.MessageEntered += Utilities_MessageEntered;
}
private void Utilities_MessageEntered(string messageText, ref bool sendToOthers)
{
if (messageText == "@!debug")
{
Debug = !Debug;
MyAPIGateway.Utilities.ShowMessage("Torch", $"Debug: {Debug}");
sendToOthers = false;
}
}
protected override void UnloadData()
{
try
{
MyAPIGateway.Utilities.MessageEntered -= Utilities_MessageEntered;
ModCommunication.Unregister();
}
catch
{
//session unloading, don't care
}
}
}
}

View File

@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2012/06/nuspec.xsd">
<metadata>
<id>Torch.Server.ReferenceAssemblies.net7</id>
<version>torchVersion</version>
<title>Torch Server Reference Assemblies</title>
<authors>zznty</authors>
<owners>zznty</owners>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>Torch Server Reference Assemblies (.NET 7 edition)</description>
<repository type="git" url="https://github.com/PveTeam/Torch" />
<dependencies>
<group targetFramework="net7.0-windows7.0">
<dependency id="SpaceEngineersDedicated.ReferenceAssemblies" version="1.203.22.3" />
<dependency id="Torch.Server" version="torchVersion" />
</group>
</dependencies>
<frameworkReferences>
<group targetFramework="net7.0-windows7.0">
<frameworkReference name="Microsoft.WindowsDesktop.App.WPF" />
</group>
</frameworkReferences>
</metadata>
</package>

View File

@@ -1,7 +1,5 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6-windows</TargetFramework>
<LangVersion>10</LangVersion>
<NoWarn>1591,0649</NoWarn>
<AssemblyTitle>Torch Server Tests</AssemblyTitle>
<Product>Torch</Product>
@@ -9,24 +7,15 @@
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<OutputPath>$(SolutionDir)\bin-test\$(Platform)\$(Configuration)\</OutputPath>
<PlatformTarget>x64</PlatformTarget>
<Configurations>Debug;Release</Configurations>
<Platforms>AnyCPU</Platforms>
</PropertyGroup>
<PropertyGroup Condition="$(Configuration) == 'Release'">
<DocumentationFile>$(SolutionDir)\bin-test\$(Platform)\$(Configuration)\Torch.Server.Tests.xml</DocumentationFile>
</PropertyGroup>
<!-- <Import Project="$(SolutionDir)\TransformOnBuild.targets" /> -->
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
<PackageReference Include="NLog" Version="5.0.4" />
<PackageReference Include="xunit" Version="2.4.2" />
</ItemGroup>
<ItemGroup>
<Reference Include="VRage.Game, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\GameBinaries\VRage.Game.dll</HintPath>
<SpecificVersion>False</SpecificVersion>
</Reference>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
<PackageReference Include="NLog" Version="5.2.7" />
<PackageReference Include="xunit" Version="2.6.2" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Torch.API\Torch.API.csproj" />

File diff suppressed because it is too large Load Diff

View File

@@ -16,6 +16,7 @@ using Microsoft.Extensions.Configuration;
using NLog;
using NLog.Targets;
using Sandbox.Engine.Utils;
using SpaceEngineers.Game;
using Torch.Utils;
using VRage.FileSystem;
@@ -27,10 +28,10 @@ namespace Torch.Server
private static readonly Logger Log = LogManager.GetLogger(nameof(Initializer));
private bool _init;
private const string STEAMCMD_DIR = "steamcmd";
private const string STEAMCMD_ZIP = "temp.zip";
private static readonly string STEAMCMD_EXE = "steamcmd.exe";
private const string STEAMCMD_ARGS = "+force_install_dir \"{0}\" +login anonymous +app_update 298740 +quit";
private const string TOOL_DIR = "tool";
private const string TOOL_ZIP = "temp.zip";
private static readonly string TOOL_EXE = "steamcmd.exe";
private const string TOOL_ARGS = "+force_install_dir \"{0}\" +login anonymous +app_update 298740 +quit";
private TorchServer _server;
internal Persistent<TorchConfig> ConfigPersistent { get; }
@@ -56,8 +57,8 @@ namespace Torch.Server
Log.Debug("Debug logging enabled.");
#endif
if (!configuration.GetValue("noupdate", false))
RunSteamCmd();
if (configuration.GetValue("getGameUpdates", true) && !configuration.GetValue("noupdate", false))
RunSteamCmdAsync(configuration).Wait();
var processPid = configuration.GetValue<int>("waitForPid");
if (processPid != 0)
@@ -83,9 +84,9 @@ namespace Torch.Server
return true;
}
public void Run()
public void Run(IConfiguration configuration)
{
_server = new TorchServer(Config, ApplicationContext.Current.InstanceDirectory.FullName, ApplicationContext.Current.InstanceName);
_server = new TorchServer(Config, ApplicationContext.Current.InstanceDirectory.FullName, ApplicationContext.Current.InstanceName, configuration);
if (ApplicationContext.Current.IsService || Config.NoGui)
{
@@ -102,51 +103,56 @@ namespace Torch.Server
}
#endif
var gameThread = new Thread(() =>
{
_server.Init();
if (Config.Autostart || Config.TempAutostart)
var uiThread = new Thread(() =>
{
Config.TempAutostart = false;
_server.Start();
}
});
gameThread.Start();
var ui = new TorchUI(_server);
SynchronizationContext.SetSynchronizationContext(
new DispatcherSynchronizationContext(Dispatcher.CurrentDispatcher));
ui.ShowDialog();
});
uiThread.SetApartmentState(ApartmentState.STA);
uiThread.Start();
if (Config.Autostart || Config.TempAutostart)
{
Config.TempAutostart = false;
_server.Start();
}
uiThread.Join();
}
}
public static void RunSteamCmd()
public static async Task RunSteamCmdAsync(IConfiguration configuration)
{
var log = LogManager.GetLogger("SteamCMD");
var path = Environment.GetEnvironmentVariable("TORCH_STEAMCMD") ?? Path.GetFullPath(STEAMCMD_DIR);
var path = configuration.GetValue<string>("steamToolPath") ?? ApplicationContext.Current.TorchDirectory
.CreateSubdirectory(TOOL_DIR).FullName;
if (!Directory.Exists(path))
{
Directory.CreateDirectory(path);
}
var steamCmdExePath = Path.Combine(path, STEAMCMD_EXE);
if (!File.Exists(steamCmdExePath))
var toolExe = Path.Combine(path, TOOL_EXE);
if (!File.Exists(toolExe))
{
try
{
log.Info("Downloading SteamCMD.");
using (var client = new HttpClient())
using (var file = File.Create(STEAMCMD_ZIP))
client.GetStreamAsync("https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip").Result.CopyTo(file);
await using (var file = File.Create(TOOL_ZIP))
await using (var stream = await client.GetStreamAsync("https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip"))
await stream.CopyToAsync(file);
ZipFile.ExtractToDirectory(STEAMCMD_ZIP, path);
File.Delete(STEAMCMD_ZIP);
ZipFile.ExtractToDirectory(TOOL_ZIP, path);
File.Delete(TOOL_ZIP);
log.Info("SteamCMD downloaded successfully!");
}
catch (Exception e)
@@ -157,21 +163,18 @@ namespace Torch.Server
}
log.Info("Checking for DS updates.");
var steamCmdProc = new ProcessStartInfo(steamCmdExePath)
var steamCmdProc = new ProcessStartInfo(toolExe)
{
Arguments = string.Format(STEAMCMD_ARGS, Environment.GetEnvironmentVariable("TORCH_GAME_PATH") ?? "../"),
Arguments = string.Format(TOOL_ARGS, configuration.GetValue("gamePath", "../")),
WorkingDirectory = path,
UseShellExecute = false,
RedirectStandardOutput = true,
StandardOutputEncoding = Encoding.ASCII
RedirectStandardOutput = true
};
var cmd = Process.Start(steamCmdProc);
var cmd = Process.Start(steamCmdProc)!;
// ReSharper disable once PossibleNullReferenceException
while (!cmd.HasExited)
{
log.Info(cmd.StandardOutput.ReadLine());
Thread.Sleep(100);
if (await cmd.StandardOutput.ReadLineAsync() is { } line)
log.Info(line);
}
}
}

View File

@@ -7,6 +7,7 @@ using System.Linq;
using System.Reflection;
using System.Runtime.Serialization;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Havok;
using NLog;
@@ -27,6 +28,7 @@ using VRage.FileSystem;
using VRage.Game;
using VRage.Game.ObjectBuilder;
using VRage.ObjectBuilders;
using VRage.ObjectBuilders.Private;
using VRage.Plugins;
namespace Torch.Server.Managers
@@ -35,7 +37,45 @@ namespace Torch.Server.Managers
{
private const string CONFIG_NAME = "SpaceEngineers-Dedicated.cfg";
public event Action<ConfigDedicatedViewModel> InstanceLoaded;
private Action<ConfigDedicatedViewModel> _instanceLoaded;
/// <summary>
/// Gets or sets the instance loaded event.
/// </summary>
/// <remarks>
/// Called when the instance is loaded and immediately if subscribed after the instance is loaded.
/// </remarks>
public event Action<ConfigDedicatedViewModel> InstanceLoaded
{
add
{
var action = _instanceLoaded;
Action<ConfigDedicatedViewModel> action2;
do
{
action2 = action;
var action3 = (Action<ConfigDedicatedViewModel>)Delegate.Combine(action2, value);
action = Interlocked.CompareExchange(ref _instanceLoaded, action3, action2);
}
while (action != action2);
if (DedicatedConfig is not null)
value(DedicatedConfig);
}
remove
{
var action = _instanceLoaded;
Action<ConfigDedicatedViewModel> action2;
do
{
action2 = action;
var action3 = (Action<ConfigDedicatedViewModel>)Delegate.Remove(action2, value);
action = Interlocked.CompareExchange(ref _instanceLoaded, action3, action2);
}
while (action != action2);
}
}
public ConfigDedicatedViewModel DedicatedConfig { get; set; }
private static readonly Logger Log = LogManager.GetLogger(nameof(InstanceManager));
[Dependency]
@@ -90,8 +130,7 @@ namespace Torch.Server.Managers
}
catch (Exception ex)
{
Log.Error("Failed to load world at path: " + f);
continue;
Log.Error(ex, "Failed to load world at path: " + f);
}
}
@@ -103,7 +142,7 @@ namespace Torch.Server.Managers
SelectWorld(DedicatedConfig.LoadWorld ?? DedicatedConfig.Worlds.First().WorldPath, false);
InstanceLoaded?.Invoke(DedicatedConfig);
_instanceLoaded?.Invoke(DedicatedConfig);
}
public void SelectCreatedWorld(string worldPath)
@@ -137,7 +176,7 @@ namespace Torch.Server.Managers
}
catch (Exception ex)
{
Log.Error("Failed to load world at path: " + worldPath);
Log.Error(ex, "Failed to load world at path: " + worldPath);
DedicatedConfig.LoadWorld = null;
return;
}
@@ -147,7 +186,7 @@ namespace Torch.Server.Managers
{
DedicatedConfig.Mods.Clear();
//remove the Torch mod to avoid running multiple copies of it
DedicatedConfig.SelectedWorld.WorldConfiguration.Mods.RemoveAll(m => m.PublishedFileId == TorchModCore.MOD_ID);
DedicatedConfig.SelectedWorld.WorldConfiguration.Mods.RemoveAll(m => m.PublishedFileId == ModCommunication.MOD_ID);
foreach (var m in DedicatedConfig.SelectedWorld.WorldConfiguration.Mods)
DedicatedConfig.Mods.Add(new ModItemInfo(m));
Task.Run(() => DedicatedConfig.UpdateAllModInfosAsync());
@@ -162,7 +201,7 @@ namespace Torch.Server.Managers
{
DedicatedConfig.Mods.Clear();
//remove the Torch mod to avoid running multiple copies of it
DedicatedConfig.SelectedWorld.WorldConfiguration.Mods.RemoveAll(m => m.PublishedFileId == TorchModCore.MOD_ID);
DedicatedConfig.SelectedWorld.WorldConfiguration.Mods.RemoveAll(m => m.PublishedFileId == ModCommunication.MOD_ID);
foreach (var m in DedicatedConfig.SelectedWorld.WorldConfiguration.Mods)
DedicatedConfig.Mods.Add(new ModItemInfo(m));
Task.Run(() => DedicatedConfig.UpdateAllModInfosAsync());
@@ -325,10 +364,10 @@ namespace Torch.Server.Managers
public void SaveSandbox()
{
using (var f = File.Open(_checkpointPath, FileMode.Create))
MyObjectBuilderSerializer.SerializeXML(f, Checkpoint);
MyObjectBuilderSerializerKeen.SerializeXML(f, Checkpoint);
using (var f = File.Open(_worldConfigPath, FileMode.Create))
MyObjectBuilderSerializer.SerializeXML(f, WorldConfiguration);
MyObjectBuilderSerializerKeen.SerializeXML(f, WorldConfiguration);
}
public void LoadSandbox()

View File

@@ -32,7 +32,7 @@ namespace Torch.Server.Managers
{
if (newstate == TorchGameState.Loading && MySandboxGame.ConfigDedicated.RemoteApiEnabled && !string.IsNullOrEmpty(MySandboxGame.ConfigDedicated.RemoteSecurityKey))
{
var myRemoteServer = new MyRemoteServer(MySandboxGame.ConfigDedicated.RemoteApiPort, MySandboxGame.ConfigDedicated.RemoteSecurityKey);
var myRemoteServer = new MyRemoteServer(MySandboxGame.ConfigDedicated.RemoteApiIP, MySandboxGame.ConfigDedicated.RemoteApiPort, MySandboxGame.ConfigDedicated.RemoteSecurityKey);
LogManager.GetCurrentClassLogger().Info($"Remote API started on port {myRemoteServer.Port}");
}
}

View File

@@ -0,0 +1,35 @@
using System.Reflection;
using NLog;
using Steamworks;
using Torch.Managers.PatchManager;
using Torch.Utils;
namespace Torch.Patches;
[PatchShim]
public static class SteamLoginPatch
{
private static readonly ILogger Log = LogManager.GetCurrentClassLogger();
[ReflectedMethodInfo(null, "LogOnAnonymous", TypeName = "VRage.Steam.MySteamGameServer, VRage.Steam")]
private static MethodInfo LoginMethod = null!;
public static void Patch(PatchContext context)
{
context.GetPattern(LoginMethod).AddPrefix();
}
private static bool Prefix()
{
#pragma warning disable CS0618
var token = TorchBase.Instance.Config.LoginToken;
#pragma warning restore CS0618
if (string.IsNullOrEmpty(token))
return true;
Log.Info("Logging in to Steam with GSLT");
SteamGameServer.LogOn(token);
return false;
}
}

View File

@@ -12,7 +12,7 @@ namespace Torch.Server
{
internal static class Program
{
[STAThread]
[MTAThread]
public static void Main(string[] args)
{
var configurationBuilder = new ConfigurationBuilder()
@@ -39,7 +39,7 @@ namespace Torch.Server
context.GameBinariesDirectory.FullName);
#endif
initializer.Run();
initializer.Run(configuration);
}
private static void SetupLogging(IApplicationContext context, IConfiguration configuration)
@@ -90,8 +90,6 @@ namespace Torch.Server
var gamePath = configuration.GetValue("gamePath", workingDir);
var binDir = Path.Combine(gamePath, "DedicatedServer64");
Directory.SetCurrentDirectory(gamePath);
var instanceName = configuration.GetValue("instanceName", "Instance");
string instancePath;
@@ -105,6 +103,8 @@ namespace Torch.Server
instancePath = Directory.CreateDirectory(instanceName!).FullName;
}
Directory.SetCurrentDirectory(gamePath);
return new ApplicationContext(new(workingDir), new(gamePath), new(binDir),
new(instancePath), instanceName, isService);
}

View File

@@ -1,21 +1,15 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6-windows</TargetFramework>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<LangVersion>10</LangVersion>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<PublishUrl>publish\</PublishUrl>
<UseApplicationTrust>false</UseApplicationTrust>
<AssemblyTitle>Torch Server</AssemblyTitle>
<Product>Torch</Product>
<Copyright>Copyright © Torch API 2017</Copyright>
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
<OutputPath>..\bin\$(Platform)\$(Configuration)\</OutputPath>
<UseWPF>true</UseWPF>
<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
<NeutralLanguage>en</NeutralLanguage>
<PlatformTarget>x64</PlatformTarget>
<TieredPGO>true</TieredPGO>
</PropertyGroup>
<PropertyGroup>
@@ -33,22 +27,27 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AutoCompleteTextBox" Version="1.6.0" />
<PackageReference Include="AutoCompleteTextBox" Version="1.7.2" />
<PackageReference Include="Ben.Demystifier" Version="0.4.1" />
<PackageReference Include="ControlzEx" Version="5.0.1" />
<PackageReference Include="MahApps.Metro" Version="2.4.9" />
<PackageReference Include="MdXaml" Version="1.16.0" />
<PackageReference Include="Microsoft.Diagnostics.Runtime" Version="2.2.332302" />
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="6.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.CommandLine" Version="6.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.EnvironmentVariables" Version="6.0.1" />
<PackageReference Include="Microsoft.Extensions.Configuration.Xml" Version="6.0.0" />
<PackageReference Include="NLog" Version="5.0.4" />
<PackageReference Include="PropertyChanged.Fody" Version="4.0.3" PrivateAssets="all" />
<PackageReference Include="ControlzEx" Version="5.0.2" />
<PackageReference Include="MahApps.Metro" Version="2.4.10" />
<PackageReference Include="MdXaml" Version="1.22.0" />
<PackageReference Include="Microsoft.Bcl.AsyncInterfaces" Version="8.0.0" />
<PackageReference Include="Microsoft.Diagnostics.Runtime" Version="3.1.456101" />
<PackageReference Include="Microsoft.Extensions.Configuration.CommandLine" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.EnvironmentVariables" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Xml" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Logging" Version="8.0.0" />
<PackageReference Include="NLog" Version="5.2.7" />
<PackageReference Include="PropertyChanged.Fody" Version="4.1.0" PrivateAssets="all" />
<PackageReference Include="Steamworks.NET" Version="20.1.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets>
</PackageReference>
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="System.Management" Version="6.0.0" />
<PackageReference Include="nulastudio.NetCoreBeauty" Version="1.2.9.3" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.201.13">
<PackageReference Include="System.Management" Version="8.0.0" />
<PackageReference Include="nulastudio.NetCoreBeauty" Version="1.2.9.5" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.203.505.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets>
</PackageReference>

View File

@@ -1,167 +1,127 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Runtime.CompilerServices;
using System.Xml.Serialization;
using NLog;
using Torch.API;
using Torch.Views;
namespace Torch.Server
{
// TODO: redesign this gerbage
public class TorchConfig : CommandLine, ITorchConfig, INotifyPropertyChanged
{
private static Logger _log = LogManager.GetLogger("Config");
namespace Torch.Server;
public class TorchConfig : ViewModel, ITorchConfig
{
public bool ShouldUpdatePlugins => (GetPluginUpdates && !NoUpdate) || ForceUpdate;
public bool ShouldUpdateTorch => (GetTorchUpdates && !NoUpdate) || ForceUpdate;
private bool _autostart;
private bool _restartOnCrash;
private bool _noGui;
private bool _getPluginUpdates = true;
private bool _getTorchUpdates = true;
private int _tickTimeout = 60;
private bool _localPlugins;
private bool _disconnectOnRestart;
private string _chatName = "Server";
private string _chatColor = "Red";
private bool _enableWhitelist = false;
private List<ulong> _whitelist = new List<ulong>();
private int _windowWidth = 980;
private int _windowHeight = 588;
private bool _independentConsole = false;
private bool _enableAsserts = false;
private int _fontSize = 16;
private UGCServiceType _ugcServiceType = UGCServiceType.Steam;
private bool _entityManagerEnabled = true;
/// <inheritdoc />
[XmlIgnore, Arg("noupdate", "Disable automatically downloading game and plugin updates.")]
[XmlIgnore]
public bool NoUpdate { get; set; }
/// <inheritdoc />
[XmlIgnore, Arg("forceupdate", "Manually check for and install updates.")]
[XmlIgnore]
public bool ForceUpdate { get; set; }
/// <summary>
/// Permanent flag to ALWAYS automatically start the server
/// </summary>
[Display(Name = "Auto Start", Description = "Permanent flag to ALWAYS automatically start the server.", GroupName = "Server")]
public bool Autostart { get => _autostart; set => Set(value, ref _autostart); }
public bool Autostart { get; set; }
/// <summary>
/// Temporary flag to automatically start the server only on the next run
/// </summary>
[Arg("autostart", "Start the server immediately.")]
[XmlIgnore]
public bool TempAutostart { get; set; }
/// <inheritdoc />
[Arg("restartoncrash", "Automatically restart the server if it crashes.")]
[Display(Name = "Restart On Crash", Description = "Automatically restart the server if it crashes.", GroupName = "Server")]
public bool RestartOnCrash { get => _restartOnCrash; set => Set(value, ref _restartOnCrash); }
public bool RestartOnCrash { get; set; }
public string InstancePath { get; set; }
/// <inheritdoc />
[Arg("nogui", "Do not show the Torch UI.")]
[Display(Name = "No GUI", Description = "Do not show the Torch UI.", GroupName = "Window")]
public bool NoGui { get => _noGui; set => Set(value, ref _noGui); }
public bool NoGui { get; set; }
/// <inheritdoc />
[Display(Name = "Update Torch", Description = "Check every start for new versions of torch.", GroupName = "Server")]
public bool GetTorchUpdates { get => _getTorchUpdates; set => Set(value, ref _getTorchUpdates); }
[Display(Name = "Update Torch", Description = "Check every start for new versions of torch.",
GroupName = "Server")]
public bool GetTorchUpdates { get; set; } = true;
public string InstanceName { get; set; }
/// <inheritdoc />
[Display(Name = "Update Plugins", Description = "Check every start for new versions of plugins.", GroupName = "Server")]
public bool GetPluginUpdates { get => _getPluginUpdates; set => Set(value, ref _getPluginUpdates); }
[Display(Name = "Update Plugins", Description = "Check every start for new versions of plugins.",
GroupName = "Server")]
public bool GetPluginUpdates { get; set; } = true;
/// <inheritdoc />
[Display(Name = "Watchdog Timeout", Description = "Watchdog timeout (in seconds).", GroupName = "Server")]
public int TickTimeout { get => _tickTimeout; set => Set(value, ref _tickTimeout); }
public int TickTimeout { get; set; } = 60;
/// <inheritdoc />
[Arg("plugins", "Starts Torch with the given plugin GUIDs (space delimited).")]
public List<Guid> Plugins { get; set; } = new List<Guid>();
public List<Guid> Plugins { get; set; } = new();
[Arg("localplugins", "Loads all pluhins from disk, ignores the plugins defined in config.")]
[Display(Name = "Local Plugins", Description = "Loads all pluhins from disk, ignores the plugins defined in config.", GroupName = "In-Game")]
public bool LocalPlugins { get => _localPlugins; set => Set(value, ref _localPlugins); }
public bool LocalPlugins { get; set; }
[Arg("disconnect", "When server restarts, all clients are rejected to main menu to prevent auto rejoin.")]
[Display(Name = "Auto Disconnect", Description = "When server restarts, all clients are rejected to main menu to prevent auto rejoin.", GroupName = "In-Game")]
public bool DisconnectOnRestart { get => _disconnectOnRestart; set => Set(value, ref _disconnectOnRestart); }
public bool DisconnectOnRestart { get; set; }
[Display(Name = "Chat Name", Description = "Default name for chat from gui, broadcasts etc..", GroupName = "In-Game")]
public string ChatName { get => _chatName; set => Set(value, ref _chatName); }
[Display(Name = "Chat Name", Description = "Default name for chat from gui, broadcasts etc..",
GroupName = "In-Game")]
public string ChatName { get; set; } = "Server";
[Display(Name = "Chat Color", Description = "Default color for chat from gui, broadcasts etc.. (Red, Blue, White, Green)", GroupName = "In-Game")]
public string ChatColor { get => _chatColor; set => Set(value, ref _chatColor); }
[Display(Name = "Chat Color",
Description = "Default color for chat from gui, broadcasts etc.. (Red, Blue, White, Green)",
GroupName = "In-Game")]
public string ChatColor { get; set; } = "Red";
[Display(Name = "Enable Whitelist", Description = "Enable Whitelist to prevent random players join while maintance, tests or other.", GroupName = "In-Game")]
public bool EnableWhitelist { get => _enableWhitelist; set => Set(value, ref _enableWhitelist); }
public bool EnableWhitelist { get; set; }
[Display(Name = "Whitelist", Description = "Collection of whitelisted steam ids.", GroupName = "In-Game")]
public List<ulong> Whitelist { get => _whitelist; set => Set(value, ref _whitelist); }
public List<ulong> Whitelist { get; set; } = new();
[Display(Name = "Width", Description = "Default window width.", GroupName = "Window")]
public int WindowWidth { get => _windowWidth; set => Set(value, ref _windowWidth); }
public int WindowWidth { get; set; } = 980;
[Display(Name = "Height", Description = "Default window height", GroupName = "Window")]
public int WindowHeight { get => _windowHeight; set => Set(value, ref _windowHeight); }
public int WindowHeight { get; set; } = 588;
[Display(Name = "Font Size", Description = "Font size for logging text box. (default is 16)", GroupName = "Window")]
public int FontSize { get => _fontSize; set => Set(value, ref _fontSize); }
[Display(Name = "Font Size", Description = "Font size for logging text box. (default is 16)",
GroupName = "Window")]
public int FontSize { get; set; } = 16;
[Display(Name = "UGC Service Type", Description = "Service for downloading mods", GroupName = "Server")]
public UGCServiceType UgcServiceType
{
get => _ugcServiceType;
set => Set(value, ref _ugcServiceType);
}
public UGCServiceType UgcServiceType { get; set; } = UGCServiceType.Steam;
public string LastUsedTheme { get; set; } = "Torch Theme";
//Prevent reserved players being written to disk, but allow it to be read
//remove this when ReservedPlayers is removed
private bool ShouldSerializeReservedPlayers() => false;
[Arg("console", "Keeps a separate console window open after the main UI loads.")]
[Display(Name = "Independent Console", Description = "Keeps a separate console window open after the main UI loads.", GroupName = "Window")]
public bool IndependentConsole { get => _independentConsole; set => Set(value, ref _independentConsole); }
public bool IndependentConsole { get; set; }
[XmlIgnore]
[Arg("testplugin", "Path to a plugin to debug. For development use only.")]
public string TestPlugin { get; set; }
[Arg("asserts", "Enable Keen's assert logging.")]
[Display(Name = "Enable Asserts", Description = "Enable Keen's assert logging.", GroupName = "Server")]
public bool EnableAsserts { get => _enableAsserts; set => Set(value, ref _enableAsserts); }
public bool EnableAsserts { get; set; }
[Display(Name = "Enable Entity Manager", Description = "Enable Entity Manager tab. (can affect performance)",
GroupName = "Server")]
public bool EntityManagerEnabled
public bool EntityManagerEnabled { get; set; } = true;
[Display(Name = "Login Token", Description = "Steam GSLT (can be used if you have dynamic ip)", GroupName = "Server")]
public string LoginToken { get; set; }
public UpdateSource UpdateSource { get; set; } = new()
{
get => _entityManagerEnabled;
set => Set(value, ref _entityManagerEnabled);
}
Repository = "PveTeam/Torch",
Url = "https://api.github.com",
SourceType = UpdateSourceType.Github
};
public event PropertyChangedEventHandler PropertyChanged;
public TorchConfig() { }
protected void Set<T>(T value, ref T field, [CallerMemberName] string callerName = default)
{
field = value;
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(callerName));
}
[Display(Name = "Packages", Description = "Packages to install and use.", GroupName = "Server")]
public List<string> Packages { get; set; } = new();
// for backward compatibility
public void Save(string path = null) => Initializer.Instance?.ConfigPersistent?.Save(path);
}
}

View File

@@ -3,12 +3,12 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Diagnostics.Runtime;
using Microsoft.Extensions.Configuration;
using NLog;
using PropertyChanged;
using Sandbox;
@@ -21,8 +21,6 @@ using Torch.API.Session;
using Torch.Commands;
using Torch.Managers.PatchManager;
using Torch.Mod;
using Torch.Mod.Messages;
using Torch.Patches;
using Torch.Server.Commands;
using Torch.Server.Managers;
using Torch.Utils;
@@ -49,8 +47,9 @@ namespace Torch.Server
//Here to trigger rebuild
/// <inheritdoc />
public TorchServer(ITorchConfig config, string instancePath, string instanceName) : base(config)
public TorchServer(ITorchConfig config, string instancePath, string instanceName, IConfiguration configuration) : base(config)
{
Configuration = configuration;
InstancePath = instancePath;
InstanceName = instanceName;
DedicatedInstance = new InstanceManager(this);
@@ -60,7 +59,7 @@ namespace Torch.Server
AddManager(new RemoteAPIManager(this));
var sessionManager = Managers.GetManager<ITorchSessionManager>();
sessionManager.AddFactory(x => new MultiplayerManagerDedicated(this));
sessionManager.AddFactory(_ => new MultiplayerManagerDedicated(this));
sessionManager.SessionStateChanged += OnSessionStateChanged;
// Needs to be done at some point after MyVRageWindows.Init
@@ -70,6 +69,14 @@ namespace Torch.Server
_simUpdateTimer.Elapsed += SimUpdateElapsed;
_simUpdateTimer.Start();
Console.CancelKeyPress += (_, _) =>
{
if (State == ServerState.Running)
Stop();
Environment.Exit(0);
};
}
private void SimUpdateElapsed(object sender, System.Timers.ElapsedEventArgs e)
@@ -122,7 +129,38 @@ namespace Torch.Server
/// <inheritdoc />
public ServerState State { get; private set; }
public event Action<ITorchServer> Initialized;
private Action<ITorchServer> _initializedEvent;
public event Action<ITorchServer> Initialized
{
add
{
var action = _initializedEvent;
Action<ITorchServer> action2;
do
{
action2 = action;
var action3 = (Action<ITorchServer>)Delegate.Combine(action2, value);
action = Interlocked.CompareExchange(ref _initializedEvent, action3, action2);
}
while (action != action2);
if (GetManager<InstanceManager>().DedicatedConfig != null)
value(this); //if already initialized
}
remove
{
var action = _initializedEvent;
Action<ITorchServer> action2;
do
{
action2 = action;
var action3 = (Action<ITorchServer>)Delegate.Remove(action2, value);
action = Interlocked.CompareExchange(ref _initializedEvent, action3, action2);
}
while (action != action2);
}
}
public int OnlinePlayers { get; private set; }
@@ -133,10 +171,12 @@ namespace Torch.Server
base.Init();
GetManager<InstanceManager>().LoadInstance(InstancePath);
CanRun = true;
Initialized?.Invoke(this);
_initializedEvent?.Invoke(this);
Log.Info($"Initialized server '{InstanceName}' at '{InstancePath}'");
}
public override IConfiguration Configuration { get; }
/// <inheritdoc />
public override void Start()
{
@@ -205,14 +245,35 @@ namespace Torch.Server
new Thread(() =>
{
StopInternal();
var config = (TorchConfig)Config;
LogManager.Flush();
string exe = Assembly.GetExecutingAssembly().Location.Replace("dll", "exe");
if (
#if DEBUG
// ReSharper disable once ConditionIsAlwaysTrueOrFalse
true ||
#endif
ApplicationContext.Current.IsService
)
Environment.Exit(0);
config.TempAutostart = true;
var exe = Path.Combine(AppContext.BaseDirectory, "Torch.Server.exe");
Process.Start(exe, $"-waitForPid {Environment.ProcessId} {config}");
var args = Environment.GetCommandLineArgs();
for (var i = 0; i < args.Length; i++)
{
if (args[i].Contains(' '))
args[i] = $"\"{args[i]}\"";
if (!args[i].Contains("--tempAutostart", StringComparison.InvariantCultureIgnoreCase) &&
!args[i].Contains("--waitForPid", StringComparison.InvariantCultureIgnoreCase))
continue;
args[i] = string.Empty;
args[++i] = string.Empty;
}
Process.Start(exe, $"--waitForPid {Environment.ProcessId} --tempAutostart true {string.Join(" ", args)}");
Environment.Exit(0);
})
@@ -229,14 +290,12 @@ namespace Torch.Server
case TorchSessionState.Unloading:
_watchdog?.Dispose();
_watchdog = null;
ModCommunication.Unregister();
break;
case TorchSessionState.Loaded:
_multiplayerManagerDedicated = CurrentSession.Managers.GetManager<MultiplayerManagerDedicated>();
_multiplayerManagerDedicated.PlayerJoined += MultiplayerManagerDedicatedOnPlayerJoined;
_multiplayerManagerDedicated.PlayerLeft += MultiplayerManagerDedicatedOnPlayerLeft;
CurrentSession.Managers.GetManager<CommandManager>().RegisterCommandModule(typeof(WhitelistCommands));
ModCommunication.Register();
break;
case TorchSessionState.Loading:
case TorchSessionState.Unloaded:

View File

@@ -1,5 +1,6 @@
using System;
using System.Diagnostics;
using System.IO;
using System.Threading;
using NLog;
using VRage;
@@ -31,9 +32,25 @@ internal class UnhandledExceptionHandler
{
Console.WriteLine("Restarting in 5 seconds.");
Thread.Sleep(5000);
var exe = typeof(Program).Assembly.Location;
Process.Start(exe, $"-waitForPid {Environment.ProcessId} {_config}");
var exe = Path.Combine(AppContext.BaseDirectory, "Torch.Server.exe");
var args = Environment.GetCommandLineArgs();
for (var i = 0; i < args.Length; i++)
{
if (args[i].Contains(' '))
args[i] = $"\"{args[i]}\"";
if (!args[i].Contains("--tempAutostart", StringComparison.InvariantCultureIgnoreCase) &&
!args[i].Contains("--waitForPid", StringComparison.InvariantCultureIgnoreCase))
continue;
args[i] = string.Empty;
args[++i] = string.Empty;
}
Process.Start(exe, $"--waitForPid {Environment.ProcessId} --tempAutostart true {string.Join(" ", args)}");
}
else
{

View File

@@ -22,6 +22,8 @@ using Torch.Collections;
using Torch.Server.Annotations;
using Torch.Managers;
using Torch.API.Managers;
using Torch.API.Plugins;
using Torch.API.WebAPI.Plugin;
namespace Torch.Server.Views
{
@@ -55,26 +57,28 @@ namespace Torch.Server.Views
InitializeComponent();
var installedPlugins = pluginManager.Plugins;
BindingOperations.EnableCollectionSynchronization(Plugins, _syncLock);
Task.Run(async () =>
LoadAsync(installedPlugins);
MarkdownFlow.CommandBindings.Add(new CommandBinding(NavigationCommands.GoToPage, (sender, e) => OpenUri((string)e.Parameter)));
}
private async void LoadAsync(IReadOnlyDictionary<Guid, ITorchPlugin> installedPlugins)
{
try
{
var res = await PluginQuery.Instance.QueryAll();
foreach (var item in res.Plugins.OrderBy(i => i.Name)) {
lock (_syncLock)
var res = await LegacyPluginQuery.Instance.QueryAll();
foreach (var item in res.Plugins.OrderBy(i => i.Name))
{
var pluginItem = item with
{
Description = item.Description.Replace("&lt;", "<").Replace("&gt;", ">"),
Description = item.Description?.Replace("&lt;", "<").Replace("&gt;", ">") ?? string.Empty,
Installed = installedPlugins.Keys.Contains(item.Id)
};
Plugins.Add(pluginItem);
PluginsSource.Add(pluginItem);
}
}
Dispatcher.Invoke(() => PluginsList.SelectedIndex = 0);
PluginsList.SelectedIndex = 0;
CurrentDescription = "Please select a plugin...";
}
catch (Exception e)
@@ -83,9 +87,6 @@ namespace Torch.Server.Views
Close();
throw;
}
});
MarkdownFlow.CommandBindings.Add(new CommandBinding(NavigationCommands.GoToPage, (sender, e) => OpenUri((string)e.Parameter)));
}
public static bool IsValidUri(string uri)

View File

@@ -14,6 +14,7 @@ using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.ComponentModel;
using Torch.API.WebAPI.Plugin;
namespace Torch.Server.Views
{
@@ -50,7 +51,7 @@ namespace Torch.Server.Views
var PercentChangeOnDownload = 100 / PluginsToDownload.Count;
foreach (PluginItem PluginItem in PluginsToDownload) {
if (!PluginQuery.Instance.DownloadPlugin(PluginItem.Id).Result) {
if (!LegacyPluginQuery.Instance.DownloadPlugin(PluginItem.Id).Result) {
failedDownloads++;
DownloadProgress += PercentChangeOnDownload;
(sender as BackgroundWorker).ReportProgress(DownloadProgress);

View File

@@ -71,7 +71,7 @@ namespace Torch.Server.Views
private void OpenFolder_OnClick(object sender, RoutedEventArgs e)
{
if (_plugins?.PluginDir != null)
Process.Start(_plugins.PluginDir);
Process.Start("explorer", _plugins.PluginDir);
}
private void BrowsPlugins_OnClick(object sender, RoutedEventArgs e)

View File

@@ -116,7 +116,7 @@ namespace Torch.Server
if (_server?.State == ServerState.Running)
_server.Stop();
Process.GetCurrentProcess().Kill();
Environment.Exit(0);
}
}
}

View File

@@ -0,0 +1,638 @@
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}
},
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"dependencies": {
"Microsoft.Xaml.Behaviors.Wpf": "1.1.31",
"System.Text.Json": "5.0.1"
}
},
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"dependencies": {
"ControlzEx": "[4.4.0, 6.0.0)"
}
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"resolved": "1.22.0",
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}
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},
"System.Security.Cryptography.Xml": {
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"dependencies": {
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}
},
"System.Text.Encodings.Web": {
"type": "Transitive",
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"contentHash": "yev/k9GHAEGx2Rg3/tU6MQh4HGBXJs70y7j1LaM1i/ER9po+6nnQ6RRqTJn1E7Xu0fbIFK80Nh5EoODxrbxwBQ=="
},
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"dependencies": {
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}
},
"Torch.SixLabors.ImageSharp": {
"type": "Transitive",
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"dependencies": {
"SixLabors.Core": "1.0.0-beta0007",
"System.Runtime.CompilerServices.Unsafe": "4.5.1"
}
},
"torch": {
"type": "Project",
"dependencies": {
"ControlzEx": "[5.0.2, )",
"HarmonyX": "[2.10.2-prerelease.6, )",
"MahApps.Metro": "[2.4.10, )",
"Microsoft.CodeAnalysis.CSharp": "[4.8.0, )",
"Microsoft.CodeAnalysis.Common": "[4.8.0, )",
"MonoMod.RuntimeDetour": "[25.1.0-prerelease.1, )",
"NLog": "[5.2.7, )",
"System.ComponentModel.Annotations": "[5.0.0, )",
"Torch.API": "[1.0.0, )",
"Torch.SixLabors.ImageSharp": "[1.0.0-beta6, )",
"protobuf-net": "[3.2.30, )"
}
},
"torch.api": {
"type": "Project",
"dependencies": {
"Microsoft.Extensions.Configuration.Binder": "[8.0.0, )",
"NLog": "[5.2.7, )",
"NuGet.Commands": "[6.8.0, )",
"NuGet.DependencyResolver.Core": "[6.8.0, )",
"SemanticVersioning": "[2.0.2, )",
"System.Linq.Async": "[6.0.1, )",
"System.Text.Json": "[8.0.0, )"
}
}
},
"net7.0-windows7.0/win-x64": {
"Steamworks.NET": {
"type": "Direct",
"requested": "[20.1.0, )",
"resolved": "20.1.0",
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},
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"type": "Direct",
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"dependencies": {
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}
},
"System.Security.Cryptography.Pkcs": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "ULmp3xoOwNYjOYp4JZ2NK/6NdTgiN1GQXzVVN1njQ7LOZ0d0B9vyMnhyqbIi9Qw4JXj1JgCsitkTShboHRx7Eg==",
"dependencies": {
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}
},
"System.Security.Cryptography.ProtectedData": {
"type": "Transitive",
"resolved": "4.4.0",
"contentHash": "cJV7ScGW7EhatRsjehfvvYVBvtiSMKgN8bOVI0bQhnF5bU7vnHVIsH49Kva7i7GWaWYvmEzkYVk1TC+gZYBEog=="
},
"System.Text.Encodings.Web": {
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"contentHash": "yev/k9GHAEGx2Rg3/tU6MQh4HGBXJs70y7j1LaM1i/ER9po+6nnQ6RRqTJn1E7Xu0fbIFK80Nh5EoODxrbxwBQ=="
}
}
}
}

View File

@@ -1,7 +1,5 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6-windows</TargetFramework>
<LangVersion>10</LangVersion>
<NoWarn>1591,0649</NoWarn>
<AssemblyTitle>Torch Tests</AssemblyTitle>
<Product>Torch</Product>
@@ -9,23 +7,15 @@
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<OutputPath>$(SolutionDir)\bin-test\$(Platform)\$(Configuration)\</OutputPath>
<PlatformTarget>x64</PlatformTarget>
<Configurations>Debug;Release</Configurations>
<Platforms>AnyCPU</Platforms>
</PropertyGroup>
<PropertyGroup Condition="$(Configuration) == 'Release'">
<DocumentationFile>$(SolutionDir)\bin-test\$(Platform)\$(Configuration)\Torch.Tests.xml</DocumentationFile>
</PropertyGroup>
<!-- <Import Project="$(SolutionDir)\TransformOnBuild.targets" /> -->
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
<PackageReference Include="NLog" Version="5.0.4" />
<PackageReference Include="xunit" Version="2.4.2" />
</ItemGroup>
<ItemGroup>
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Net.Http" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
<PackageReference Include="NLog" Version="5.2.7" />
<PackageReference Include="xunit" Version="2.6.2" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Torch.API\Torch.API.csproj" />

File diff suppressed because it is too large Load Diff

View File

@@ -1,138 +0,0 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using NLog;
namespace Torch
{
/// <summary>
/// Base class that adds tools for setting type properties through the command line.
/// </summary>
public abstract class CommandLine
{
private readonly string _argPrefix;
private readonly Dictionary<ArgAttribute, PropertyInfo> _args = new Dictionary<ArgAttribute, PropertyInfo>();
private readonly Logger _log = LogManager.GetCurrentClassLogger();
protected CommandLine(string argPrefix = "-")
{
_argPrefix = argPrefix;
foreach (var prop in GetType().GetProperties())
{
var attr = prop.GetCustomAttribute<ArgAttribute>();
if (attr == null)
continue;
_args.Add(attr, prop);
}
}
public string GetHelp()
{
var sb = new StringBuilder();
foreach (var property in _args)
{
var attr = property.Key;
sb.AppendLine($"{_argPrefix}{attr.Name.PadRight(24)}{attr.Description}");
}
return sb.ToString();
}
public override string ToString()
{
var args = new List<string>();
foreach (var prop in _args)
{
var attr = prop.Key;
if (prop.Value.PropertyType == typeof(bool) && (bool)prop.Value.GetValue(this))
{
args.Add($"{_argPrefix}{attr.Name}");
}
else if (prop.Value.PropertyType == typeof(string))
{
var str = (string)prop.Value.GetValue(this);
if (string.IsNullOrEmpty(str))
continue;
args.Add($"{_argPrefix}{attr.Name} \"{str}\"");
}
}
return string.Join(" ", args);
}
public bool Parse(string[] args)
{
if (args.Length == 0)
return true;
if (args[0] == $"{_argPrefix}help")
{
Console.WriteLine(GetHelp());
return false;
}
for (var i = 0; i < args.Length; i++)
{
if (!args[i].StartsWith(_argPrefix))
continue;
foreach (var property in _args)
{
var argName = property.Key.Name;
if (argName == null)
continue;
try
{
if (string.Compare(argName, 0, args[i], 1, argName.Length, StringComparison.InvariantCultureIgnoreCase) == 0)
{
if (property.Value.PropertyType == typeof(bool))
property.Value.SetValue(this, true);
if (property.Value.PropertyType == typeof(string))
property.Value.SetValue(this, args[++i]);
if (property.Value.PropertyType == typeof(List<Guid>))
{
i++;
var l = new List<Guid>(16);
while (i < args.Length && !args[i].StartsWith(_argPrefix))
{
if (Guid.TryParse(args[i], out Guid g))
{
l.Add(g);
_log.Info($"added plugin {g}");
}
else
_log.Warn($"Failed to parse GUID {args[i]}");
i++;
}
property.Value.SetValue(this, l);
}
}
}
catch
{
Console.WriteLine($"Error parsing arg {argName}");
}
}
}
return true;
}
public class ArgAttribute : Attribute
{
public string Name { get; }
public string Description { get; }
public ArgAttribute(string name, string description)
{
Name = name;
Description = description;
}
}
}
}

View File

@@ -27,6 +27,7 @@ using VRage.Game.ModAPI;
using VRage.Groups;
using VRage.ModAPI;
using VRage.ObjectBuilders;
using VRage.ObjectBuilders.Private;
using VRage.Sync;
using VRageMath;
@@ -45,14 +46,14 @@ namespace Torch.Managers
{
var ob = grid.GetObjectBuilder(true);
using (var f = File.Open(path, FileMode.CreateNew))
MyObjectBuilderSerializer.SerializeXML(f, ob);
MyObjectBuilderSerializerKeen.SerializeXML(f, ob);
}
public void ImportGrid(string path, Vector3D position)
{
MyObjectBuilder_EntityBase gridOb;
using (var f = File.OpenRead(path))
MyObjectBuilderSerializer.DeserializeXML(f, out gridOb);
MyObjectBuilderSerializerKeen.DeserializeXML(f, out gridOb);
var grid = MyEntities.CreateFromObjectBuilderParallel(gridOb);
grid.PositionComp.SetPosition(position);

View File

@@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using NLog;
@@ -9,7 +10,7 @@ using Torch.API;
namespace Torch.Managers
{
public class FilesystemManager : Manager
public partial class FilesystemManager : Manager
{
private static readonly Logger _log = LogManager.GetCurrentClassLogger();
/// <summary>
@@ -51,19 +52,31 @@ namespace Torch.Managers
}
}
/// <summary>
/// Move the given file (if it exists) to a temporary directory that will be cleared the next time the application starts.
/// </summary>
public void SoftDelete(string path, string file)
{
string source = Path.Combine(path, file);
var source = Path.Combine(path, file);
if (!File.Exists(source))
return;
var rand = Path.GetRandomFileName();
var dest = Path.Combine(TempDirectory, rand);
File.Move(source, rand);
string rsource = Path.Combine(path, rand);
File.Move(rsource, dest);
try
{
File.Delete(source);
}
catch (Exception e) when (e is IOException or UnauthorizedAccessException)
{
var tempFilePath = Path.Combine(path, file + ".old");
if (File.Exists(tempFilePath))
File.Delete(tempFilePath);
try
{
File.Move(source, tempFilePath);
}
catch (UnauthorizedAccessException)
{
// ignore
}
}
}
}
}

View File

@@ -1,46 +1,34 @@
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.ComponentModel.Design;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using HarmonyLib;
using MonoMod.Utils;
using MonoMod.Utils.Cil;
using NLog;
using Torch.Managers.PatchManager.MSIL;
using Torch.Managers.PatchManager.Transpile;
using Torch.Utils;
namespace Torch.Managers.PatchManager
{
internal class DecoratedMethod : MethodRewritePattern
{
private static Action<ILHook, bool> IsAppliedSetter;
[ReflectedMethodInfo(typeof(MethodBase), nameof(MethodBase.GetMethodFromHandle), Parameters = new[] {typeof(RuntimeMethodHandle)})]
private static MethodInfo _getMethodFromHandle = null!;
[ReflectedMethodInfo(typeof(MethodBase), nameof(MethodBase.GetMethodFromHandle), Parameters = new[] {typeof(RuntimeMethodHandle), typeof(RuntimeTypeHandle)})]
private static MethodInfo _getMethodFromHandleGeneric = null!;
private static readonly ConcurrentDictionary<MethodBase, DecoratedMethod> Methods = new();
private static readonly Logger _log = LogManager.GetCurrentClassLogger();
private readonly MethodBase _method;
private readonly Harmony _harmony;
private ILHook _hook;
private readonly PatchProcessor _processor;
private bool _hasRan;
internal DecoratedMethod(MethodBase method) : base(null)
internal DecoratedMethod(MethodBase method, Harmony harmony) : base(null)
{
_method = method;
if (IsAppliedSetter == null)
{
IsAppliedSetter = typeof(ILHook).GetProperty(nameof(ILHook.IsApplied)).CreateSetter<ILHook, bool>();
}
_harmony = harmony;
_processor = harmony.CreateProcessor(method);
Methods[method] = this;
}
internal bool HasChanged()
@@ -62,31 +50,25 @@ namespace Torch.Managers.PatchManager
_log.Log(PrintMode != 0 ? LogLevel.Info : LogLevel.Debug,
$"Begin patching {_method.DeclaringType?.FullName}#{_method.Name}({string.Join(", ", _method.GetParameters().Select(x => x.ParameterType.Name))})");
if (_hook == null)
_hook = new ILHook(_method, Manipulator, new ILHookConfig {ManualApply = true});
IsAppliedSetter(_hook, false);
try
foreach (var prefix in Prefixes)
{
_hook.Apply();
}
catch (InvalidProgramException e)
{
IsAppliedSetter(_hook, false);
PrintMode = PrintModeEnum.Emitted | PrintModeEnum.Original;
try
{
_hook.Apply();
}
catch
{
// Ignore, we are already know there is an error in IL
_processor.AddPrefix(prefix);
}
throw;
foreach (var suffix in Suffixes)
{
_processor.AddPostfix(suffix);
}
if (Transpilers.Any() || PostTranspilers.Any())
_processor.AddTranspiler(SymbolExtensions.GetMethodInfo(() => TranspilerProxy(null, null, null)));
_processor.Patch();
_log.Log(PrintMode != 0 ? LogLevel.Info : LogLevel.Debug,
$"Done patching {_method.GetID()})");
_hasRan = true;
}
catch (Exception exception)
{
@@ -95,332 +77,40 @@ namespace Torch.Managers.PatchManager
}
}
private static IEnumerable<CodeInstruction> TranspilerProxy(IEnumerable<CodeInstruction> instructions,
MethodBase __originalMethod,
ILGenerator generator)
{
if (!Methods.TryGetValue(__originalMethod, out var decoratedMethod))
throw new Exception($"Unknown method {__originalMethod.GetID()}");
var loggingGenerator = new LoggingIlGenerator(generator, decoratedMethod.PrintMode != 0 ? LogLevel.Info : LogLevel.Debug);
MsilLocal LocalFactory(Type type) => new(loggingGenerator.DeclareLocal(type));
foreach (var transpiler in decoratedMethod.Transpilers.Concat(decoratedMethod.PostTranspilers))
{
var ins = (IEnumerable<MsilInstruction>) transpiler.Invoke(null, transpiler.GetParameters().Select<ParameterInfo, object>(b => b switch
{
_ when b.ParameterType.IsAssignableTo(typeof(MethodBase)) => __originalMethod,
_ when b.ParameterType.IsAssignableTo(typeof(IEnumerable<MsilInstruction>)) => instructions.Select(c => new MsilInstruction(c)),
_ when b.ParameterType.IsAssignableTo(typeof(Func<Type, MsilLocal>)) => new Func<Type, MsilLocal>(LocalFactory),
_ => null
}).ToArray());
instructions = ins!.Select(b => b.ToCodeIns(loggingGenerator)).ToList();
}
return instructions;
}
internal void Revert()
{
if (_hook == null)
if (!_hasRan)
return;
_log.Debug($"Revert {_method.GetID()}");
_hook.Dispose();
_hook = null;
_processor.Unpatch(HarmonyPatchType.All, _harmony.Id);
}
#region Create
public const string INSTANCE_PARAMETER = "__instance";
public const string RESULT_PARAMETER = "__result";
public const string PREFIX_SKIPPED_PARAMETER = "__prefixSkipped";
public const string ORIGINAL_PARAMETER = "__original";
public const string LOCAL_PARAMETER = "__local";
private void SavePatchedMethod(string target)
{
throw new NotSupportedException();
// var asmBuilder =
// AppDomain.CurrentDomain.DefineDynamicAssembly(new AssemblyName("SomeName"), AssemblyBuilderAccess.RunAndSave, Path.GetDirectoryName(target));
// var moduleBuilder = asmBuilder.DefineDynamicModule(Path.GetFileNameWithoutExtension(target), Path.GetFileName(target));
// var typeBuilder = moduleBuilder.DefineType("Test", TypeAttributes.Public);
//
//
// var methodName = _method.Name + $"_{_patchSalt}";
// var returnType = _method is MethodInfo meth ? meth.ReturnType : typeof(void);
// var parameters = _method.GetParameters();
// var parameterTypes = (_method.IsStatic ? Enumerable.Empty<Type>() : new[] {_method.DeclaringType})
// .Concat(parameters.Select(x => x.ParameterType)).ToArray();
//
// var patchMethod = typeBuilder.DefineMethod(methodName, MethodAttributes.Public | MethodAttributes.Static, CallingConventions.Standard,
// returnType, parameterTypes);
// if (!_method.IsStatic)
// patchMethod.DefineParameter(0, ParameterAttributes.None, INSTANCE_PARAMETER);
// for (var i = 0; i < parameters.Length; i++)
// patchMethod.DefineParameter((patchMethod.IsStatic ? 0 : 1) + i, parameters[i].Attributes, parameters[i].Name);
//
// var generator = new LoggingIlGenerator(patchMethod.GetILGenerator(), LogLevel.Trace);
// List<MsilInstruction> il = EmitPatched((type, pinned) => new MsilLocal(generator.DeclareLocal(type, pinned))).ToList();
//
// MethodTranspiler.EmitMethod(il, generator);
//
// Type res = typeBuilder.CreateType();
// asmBuilder.Save(Path.GetFileName(target));
// foreach (var method in res.GetMethods(BindingFlags.Public | BindingFlags.Static))
// _log.Info($"Information " + method);
}
public void Manipulator(ILContext context)
{
context.IL.Clear();
var generator = new LoggingIlGenerator(new CecilILGenerator(context.IL),
PrintMode.HasFlag(PrintModeEnum.EmittedReflection) ? LogLevel.Info : LogLevel.Trace);
List<MsilInstruction> il = EmitPatched((type, pinned) => new MsilLocal(generator.DeclareLocal(type, pinned))).ToList();
var dumpTarget = DumpTarget != null ? File.CreateText(DumpTarget) : null;
try
{
const string gap = "\n\n\n\n\n";
void LogTarget(PrintModeEnum mode, bool err, string msg)
{
if (DumpMode.HasFlag(mode))
dumpTarget?.WriteLine((err ? "ERROR " : "") + msg);
if (!PrintMode.HasFlag(mode)) return;
if (err)
_log.Error(msg);
else
_log.Info(msg);
}
#pragma warning disable CS0612
if (PrintMsil || DumpTarget != null)
#pragma warning restore CS0612
{
lock (_log)
{
var ctx = new MethodContext(_method);
ctx.Read();
LogTarget(PrintModeEnum.Original, false, "========== Original method ==========");
MethodTranspiler.IntegrityAnalysis((a, b) => LogTarget(PrintModeEnum.Original, a, b), ctx.Instructions, true);
LogTarget(PrintModeEnum.Original, false, gap);
LogTarget(PrintModeEnum.Emitted, false, "========== Desired method ==========");
MethodTranspiler.IntegrityAnalysis((a, b) => LogTarget(PrintModeEnum.Emitted, a, b), il);
LogTarget(PrintModeEnum.Emitted, false, gap);
// If the method is invalid the program is likely to hard crash in EmitMethod or Compile, so flush the log
LogManager.Flush();
}
}
MethodTranspiler.EmitMethod(il, generator);
#pragma warning disable CS0612
if (PrintMsil || DumpTarget != null)
#pragma warning restore CS0612
{
lock (_log)
{
var instructions = context.Body.Instructions
.Select(b => b.ToMsilInstruction()).ToList();
LogTarget(PrintModeEnum.Patched, false, "========== Patched method ==========");
MethodTranspiler.IntegrityAnalysis((a, b) => LogTarget(PrintModeEnum.Patched, a, b), instructions, true);
LogTarget(PrintModeEnum.Patched, false, gap);
}
}
}
finally
{
dumpTarget?.Close();
}
}
#endregion
#region Emit
private IEnumerable<MsilInstruction> EmitPatched(Func<Type, bool, MsilLocal> declareLocal)
{
var methodBody = _method.GetMethodBody();
Debug.Assert(methodBody != null, "Method body is null");
foreach (var localVar in methodBody.LocalVariables)
{
Debug.Assert(localVar.LocalType != null);
declareLocal(localVar.LocalType, localVar.IsPinned);
}
var instructions = new List<MsilInstruction>();
var specialVariables = new Dictionary<string, MsilLocal>();
var labelAfterOriginalContent = new MsilLabel();
var labelSkipMethodContent = new MsilLabel();
Type returnType = _method is MethodInfo meth ? meth.ReturnType : typeof(void);
MsilLocal resultVariable = null;
if (returnType != typeof(void))
{
if (Prefixes.Concat(Suffixes).SelectMany(x => x.GetParameters()).Any(x => x.Name == RESULT_PARAMETER)
|| Prefixes.Any(x => x.ReturnType == typeof(bool)))
resultVariable = declareLocal(returnType, false);
}
if (resultVariable != null)
instructions.AddRange(resultVariable.SetToDefault());
MsilLocal prefixSkippedVariable = null;
if (Prefixes.Count > 0 && Suffixes.Any(x => x.GetParameters()
.Any(y => y.Name.Equals(PREFIX_SKIPPED_PARAMETER))))
{
prefixSkippedVariable = declareLocal(typeof(bool), false);
specialVariables.Add(PREFIX_SKIPPED_PARAMETER, prefixSkippedVariable);
}
if (resultVariable != null)
specialVariables.Add(RESULT_PARAMETER, resultVariable);
// Create special variables
foreach (var m in Prefixes.Concat(Suffixes))
foreach (var param in m.GetParameters())
if (param.Name.StartsWith(LOCAL_PARAMETER))
{
var requiredType = param.ParameterType.IsByRef ? param.ParameterType.GetElementType() : param.ParameterType;
if (specialVariables.TryGetValue(param.Name, out var existingParam))
{
if (existingParam.Type != requiredType)
throw new ArgumentException(
$"Trying to use injected local {param.Name} for {m.DeclaringType?.FullName}#{m.ToString()} with type {requiredType} but a local with the same name already exists with type {existingParam.Type}",
param.Name);
}
else
specialVariables.Add(param.Name, declareLocal(requiredType, false));
}
foreach (MethodInfo prefix in Prefixes)
{
instructions.AddRange(EmitMonkeyCall(prefix, specialVariables));
if (prefix.ReturnType == typeof(bool))
instructions.Add(new MsilInstruction(OpCodes.Brfalse).InlineTarget(labelSkipMethodContent));
else if (prefix.ReturnType != typeof(void))
throw new PatchException(
$"Prefixes must return void or bool. {prefix.DeclaringType?.FullName}.{prefix.Name} returns {prefix.ReturnType}", prefix);
}
instructions.AddRange(MethodTranspiler.Transpile(_method, (x) => declareLocal(x, false), Transpilers, labelAfterOriginalContent));
instructions.Add(new MsilInstruction(OpCodes.Nop).LabelWith(labelAfterOriginalContent));
if (resultVariable != null)
instructions.Add(new MsilInstruction(OpCodes.Stloc).InlineValue(resultVariable));
var notSkip = new MsilLabel();
instructions.Add(new MsilInstruction(OpCodes.Br).InlineTarget(notSkip));
instructions.Add(new MsilInstruction(OpCodes.Nop).LabelWith(labelSkipMethodContent));
if (prefixSkippedVariable != null)
{
instructions.Add(new MsilInstruction(OpCodes.Ldc_I4_1));
instructions.Add(new MsilInstruction(OpCodes.Stloc).InlineValue(prefixSkippedVariable));
}
instructions.Add(new MsilInstruction(OpCodes.Nop).LabelWith(notSkip));
foreach (MethodInfo suffix in Suffixes)
{
instructions.AddRange(EmitMonkeyCall(suffix, specialVariables));
if (suffix.ReturnType != typeof(void))
throw new PatchException($"Suffixes must return void. {suffix.DeclaringType?.FullName}.{suffix.Name} returns {suffix.ReturnType}", suffix);
}
if (resultVariable != null)
instructions.Add(new MsilInstruction(OpCodes.Ldloc).InlineValue(resultVariable));
instructions.Add(new MsilInstruction(OpCodes.Ret));
var result = MethodTranspiler.Transpile(_method, instructions, (x) => declareLocal(x, false), PostTranspilers, null).ToList();
if (result.Last().OpCode != OpCodes.Ret)
result.Add(new MsilInstruction(OpCodes.Ret));
return result;
}
private IEnumerable<MsilInstruction> EmitMonkeyCall(MethodInfo patch,
IReadOnlyDictionary<string, MsilLocal> specialVariables)
{
foreach (var param in patch.GetParameters())
{
switch (param.Name)
{
case INSTANCE_PARAMETER:
{
if (_method.IsStatic)
throw new PatchException("Can't use an instance parameter for a static method", _method);
yield return new MsilInstruction(OpCodes.Ldarg_0);
break;
}
case ORIGINAL_PARAMETER:
{
if (!typeof(MethodBase).IsAssignableFrom(param.ParameterType))
throw new PatchException($"Original parameter should be assignable to {nameof(MethodBase)}",
_method);
yield return new MsilInstruction(OpCodes.Ldtoken).InlineValue(_method);
if (_method.DeclaringType!.ContainsGenericParameters)
{
yield return new MsilInstruction(OpCodes.Ldtoken).InlineValue(_method.DeclaringType);
yield return new MsilInstruction(OpCodes.Call).InlineValue(_getMethodFromHandleGeneric);
}
else
yield return new MsilInstruction(OpCodes.Call).InlineValue(_getMethodFromHandle);
if (param.ParameterType != typeof(MethodBase))
yield return new MsilInstruction(OpCodes.Castclass).InlineValue(param.ParameterType);
break;
}
case PREFIX_SKIPPED_PARAMETER:
{
if (param.ParameterType != typeof(bool))
throw new PatchException($"Prefix skipped parameter {param.ParameterType} must be of type bool", _method);
if (param.ParameterType.IsByRef || param.IsOut)
throw new PatchException($"Prefix skipped parameter {param.ParameterType} can't be a reference type", _method);
if (specialVariables.TryGetValue(PREFIX_SKIPPED_PARAMETER, out MsilLocal prefixSkip))
yield return new MsilInstruction(OpCodes.Ldloc).InlineValue(prefixSkip);
else
yield return new MsilInstruction(OpCodes.Ldc_I4_0);
break;
}
case RESULT_PARAMETER:
{
var retType = param.ParameterType.IsByRef
? param.ParameterType.GetElementType()
: param.ParameterType;
if (retType == null || !retType.IsAssignableFrom(specialVariables[RESULT_PARAMETER].Type))
throw new PatchException(
$"Return type {specialVariables[RESULT_PARAMETER].Type} can't be assigned to result parameter type {retType}", _method);
yield return new MsilInstruction(param.ParameterType.IsByRef ? OpCodes.Ldloca : OpCodes.Ldloc)
.InlineValue(specialVariables[RESULT_PARAMETER]);
break;
}
default:
{
if (specialVariables.TryGetValue(param.Name, out var specialVar))
{
yield return new MsilInstruction(param.ParameterType.IsByRef ? OpCodes.Ldloca : OpCodes.Ldloc)
.InlineValue(specialVar);
break;
}
if (param.Name.StartsWith("__field_"))
{
var fieldName = param.Name.Substring(8);
var fieldDef = _method.DeclaringType.GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static).FirstOrDefault(x => x.Name == fieldName);
if (fieldDef == null) throw new PatchException($"Could not find field {fieldName}", _method);
if (fieldDef.IsStatic)
yield return new MsilInstruction(param.ParameterType.IsByRef ? OpCodes.Ldsflda : OpCodes.Ldsfld)
.InlineValue(fieldDef);
else
{
yield return new MsilInstruction(OpCodes.Ldarg_0);
yield return new MsilInstruction(param.ParameterType.IsByRef ? OpCodes.Ldflda : OpCodes.Ldfld)
.InlineValue(fieldDef);
}
break;
}
ParameterInfo declParam = _method.GetParameters().FirstOrDefault(x => x.Name == param.Name);
if (declParam == null)
throw new PatchException($"Parameter name {param.Name} not found", _method);
int paramIdx = (_method.IsStatic ? 0 : 1) + declParam.Position;
bool patchByRef = param.IsOut || param.ParameterType.IsByRef;
bool declByRef = declParam.IsOut || declParam.ParameterType.IsByRef;
if (patchByRef == declByRef)
yield return new MsilInstruction(OpCodes.Ldarg).InlineValue(new MsilArgument(paramIdx));
else if (patchByRef)
yield return new MsilInstruction(OpCodes.Ldarga).InlineValue(new MsilArgument(paramIdx));
else
{
yield return new MsilInstruction(OpCodes.Ldarg).InlineValue(new MsilArgument(paramIdx));
yield return EmitExtensions.EmitDereference(declParam.ParameterType);
}
break;
}
}
}
yield return new MsilInstruction(OpCodes.Call).InlineValue(patch);
}
#endregion
}
}

View File

@@ -7,6 +7,7 @@ using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using System.Windows.Documents;
using HarmonyLib;
using Mono.Cecil;
using Mono.Cecil.Cil;
using MonoMod.Utils;
@@ -89,6 +90,94 @@ namespace Torch.Managers.PatchManager.MSIL
}
}
public MsilInstruction(CodeInstruction instruction) : this(instruction.opcode)
{
switch (instruction.operand)
{
case LocalBuilder builder when Operand is MsilOperandInline.MsilOperandLocal operandLocal:
operandLocal.Value = new(builder);
break;
case MethodBase methodBase when Operand is MsilOperandInline.MsilOperandReflected<MethodBase> operandMethod:
operandMethod.Value = methodBase;
break;
case Type type when Operand is MsilOperandInline.MsilOperandReflected<Type> operandType:
operandType.Value = type;
break;
case MemberInfo info when Operand is MsilOperandInline.MsilOperandReflected<MemberInfo> operandMember:
operandMember.Value = info;
break;
case IEnumerable<Label> labels when Operand is MsilOperandSwitch operandSwitch:
operandSwitch.Labels = labels.Select(b => new MsilLabel(b)).ToArray();
break;
case float single when Operand is MsilOperandInline.MsilOperandSingle operandSingle:
operandSingle.Value = single;
break;
case FieldInfo fieldInfo when Operand is MsilOperandInline.MsilOperandReflected<FieldInfo> operandField:
operandField.Value = fieldInfo;
break;
case string str when Operand is MsilOperandInline.MsilOperandString operandString:
operandString.Value = str;
break;
case SignatureHelper signatureHelper when Operand is MsilOperandInline.MsilOperandSignature operandSignature:
operandSignature.Value = signatureHelper;
break;
case int int32 when Operand is MsilOperandInline.MsilOperandInt32 operandInt32:
operandInt32.Value = int32;
break;
case long int64 when Operand is MsilOperandInline.MsilOperandInt64 operandInt64:
operandInt64.Value = int64;
break;
case Label label when Operand is MsilOperandBrTarget operandBrTarget:
operandBrTarget.Target = new(label);
break;
case double @double when Operand is MsilOperandInline.MsilOperandDouble operandDouble:
operandDouble.Value = @double;
break;
case byte @byte when Operand is MsilOperandInline.MsilOperandArgument operandArgument:
operandArgument.Value = new(@byte);
break;
case byte @byte when Operand is MsilOperandInline.MsilOperandLocal operandArgument:
operandArgument.Value = new(@byte);
break;
}
Labels = instruction.labels.Select(b => new MsilLabel(b)).ToHashSet();
TryCatchOperations =
instruction.blocks.Select(
b => new MsilTryCatchOperation((MsilTryCatchOperationType)b.blockType, b.catchType == typeof(object) ? null : b.catchType)).ToList();
}
internal CodeInstruction ToCodeIns(LoggingIlGenerator generator)
{
var ins = new CodeInstruction(OpCode, Operand switch
{
MsilOperandBrTarget msilOperandBrTarget => msilOperandBrTarget.Target.LabelFor(generator),
MsilOperandInline.MsilOperandReflected<MethodBase> msilOperandReflected => msilOperandReflected.Value,
MsilOperandInline.MsilOperandReflected<MemberInfo> msilOperandReflected => msilOperandReflected.Value,
MsilOperandInline.MsilOperandReflected<FieldInfo> msilOperandReflected => msilOperandReflected.Value,
MsilOperandInline.MsilOperandReflected<Type> msilOperandReflected => msilOperandReflected.Value,
MsilOperandInline.MsilOperandDouble msilOperandDouble => msilOperandDouble.Value,
MsilOperandInline.MsilOperandInt32 msilOperandInt32 => msilOperandInt32.Value,
MsilOperandInline.MsilOperandInt64 msilOperandInt64 => msilOperandInt64.Value,
MsilOperandInline.MsilOperandLocal msilOperandLocal when OpCode.OperandType == OperandType.InlineVar => msilOperandLocal.Value.Local,
MsilOperandInline.MsilOperandLocal msilOperandLocal when OpCode.OperandType == OperandType.ShortInlineVar => (byte)msilOperandLocal.Value.Index,
MsilOperandInline.MsilOperandArgument msilOperandArgument when OpCode.OperandType == OperandType.InlineVar => msilOperandArgument.Value,
MsilOperandInline.MsilOperandArgument msilOperandArgument when OpCode.OperandType == OperandType.ShortInlineVar => (byte)msilOperandArgument.Value.Position,
MsilOperandInline.MsilOperandSignature msilOperandSignature => msilOperandSignature.Value,
MsilOperandInline.MsilOperandSingle msilOperandSingle => msilOperandSingle.Value,
MsilOperandInline.MsilOperandString msilOperandString => msilOperandString.Value,
MsilOperandSwitch msilOperandSwitch => msilOperandSwitch.Labels.Select(b => b.LabelFor(generator)).ToArray(),
_ => null
})
{
labels = Labels.Select(b => b.LabelFor(generator)).ToList(),
blocks = TryCatchOperations.Select(b => new ExceptionBlock((ExceptionBlockType)b.Type, b.CatchType))
.ToList()
};
return ins;
}
/// <summary>
/// Opcode of this instruction
/// </summary>

View File

@@ -13,14 +13,14 @@ namespace Torch.Managers.PatchManager.MSIL
private readonly List<KeyValuePair<WeakReference<LoggingIlGenerator>, Label>> _labelInstances =
new List<KeyValuePair<WeakReference<LoggingIlGenerator>, Label>>();
private readonly Label? _overrideLabel;
internal readonly Label? OverrideLabel;
/// <summary>
/// Creates an empty label the allocates a new <see cref="Label" /> when requested.
/// </summary>
public MsilLabel()
{
_overrideLabel = null;
OverrideLabel = null;
}
/// <summary>
@@ -28,7 +28,7 @@ namespace Torch.Managers.PatchManager.MSIL
/// </summary>
public MsilLabel(Label overrideLabel)
{
_overrideLabel = overrideLabel;
OverrideLabel = overrideLabel;
}
/// <summary>
@@ -46,8 +46,8 @@ namespace Torch.Managers.PatchManager.MSIL
internal Label LabelFor(LoggingIlGenerator gen)
{
if (_overrideLabel.HasValue)
return _overrideLabel.Value;
if (OverrideLabel.HasValue)
return OverrideLabel.Value;
foreach (KeyValuePair<WeakReference<LoggingIlGenerator>, Label> kv in _labelInstances)
if (kv.Key.TryGetTarget(out LoggingIlGenerator gen2) && gen2 == gen)
return kv.Value;

View File

@@ -14,6 +14,8 @@ namespace Torch.Managers.PatchManager.MSIL
/// </summary>
public class MsilLocal
{
internal LocalBuilder Local { get; }
/// <summary>
/// The index of this local.
/// </summary>
@@ -31,6 +33,7 @@ namespace Torch.Managers.PatchManager.MSIL
internal MsilLocal(LocalBuilder local)
{
Local = local;
Index = local.LocalIndex;
Type = local.LocalType;
Name = null;

View File

@@ -4,6 +4,7 @@ using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Threading;
using HarmonyLib;
using NLog;
using Torch.API;
using Torch.Managers.PatchManager.Transpile;
@@ -65,6 +66,7 @@ namespace Torch.Managers.PatchManager
private static readonly Dictionary<Assembly, List<PatchContext>> _contexts = new Dictionary<Assembly, List<PatchContext>>();
// ReSharper disable once CollectionNeverQueried.Local because we may want this in the future.
private static readonly List<PatchContext> _coreContexts = new List<PatchContext>();
private static readonly Harmony HarmonyInstance = new("PatchManager");
/// <inheritdoc cref="GetPattern"/>
internal static MethodRewritePattern GetPatternInternal(MethodBase method)
@@ -73,7 +75,7 @@ namespace Torch.Managers.PatchManager
{
if (_rewritePatterns.TryGetValue(method, out DecoratedMethod pattern))
return pattern;
var res = new DecoratedMethod(method);
var res = new DecoratedMethod(method, HarmonyInstance);
_rewritePatterns.Add(method, res);
return res;
}

View File

@@ -25,7 +25,7 @@ namespace Torch.Managers.PatchManager.Transpile
/// <summary>
/// Backing generator
/// </summary>
public ILGeneratorShim Backing { get; }
public ILGenerator Backing { get; }
private readonly LogLevel _level;
@@ -33,7 +33,7 @@ namespace Torch.Managers.PatchManager.Transpile
/// Creates a new logging IL generator backed by the given generator.
/// </summary>
/// <param name="backing">Backing generator</param>
public LoggingIlGenerator(ILGeneratorShim backing, LogLevel level)
public LoggingIlGenerator(ILGenerator backing, LogLevel level)
{
Backing = backing;
_level = level;

View File

@@ -0,0 +1,232 @@
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Loader;
using System.Text;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Emit;
using Sandbox.Game.Entities.Blocks;
using Sandbox.Game.EntityComponents;
using Sandbox.ModAPI;
using Sandbox.ModAPI.Ingame;
using Torch.API;
using Torch.Utils;
using VRage;
using VRage.ModAPI;
using VRage.Scripting;
namespace Torch.Managers;
public class ScriptCompilationManager : Manager
{
[ReflectedSetter(Name = "m_terminationReason")]
private static Action<MyProgrammableBlock, MyProgrammableBlock.ScriptTerminationReason> TerminationReasonSetter = null!;
[ReflectedGetter(Name = "ScriptComponent")]
private static Func<MyProgrammableBlock, MyIngameScriptComponent> ScriptComponentGetter = null!;
[ReflectedMethod]
private static Action<MyProgrammableBlock, string> SetDetailedInfo = null!;
[ReflectedSetter(Name = "m_instance")]
private static Action<MyProgrammableBlock, IMyGridProgram> InstanceSetter = null!;
[ReflectedSetter(Name = "m_assembly")]
private static Action<MyProgrammableBlock, Assembly> AssemblySetter = null!;
[ReflectedMethod]
private static Func<MyProgrammableBlock, Assembly, IEnumerable<string>, string, bool> CreateInstance = null!;
[ReflectedGetter(Name = "m_compilerErrors")]
private static Func<MyProgrammableBlock, List<string>> CompilerErrorsGetter = null!;
[ReflectedGetter(Name = "m_modApiWhitelistDiagnosticAnalyzer")]
private static Func<MyScriptCompiler, DiagnosticAnalyzer> ModWhitelistAnalyzer = null!;
[ReflectedGetter(Name = "m_ingameWhitelistDiagnosticAnalyzer")]
private static Func<MyScriptCompiler, DiagnosticAnalyzer> ScriptWhitelistAnalyzer = null!;
[ReflectedMethod]
private static Func<MyScriptCompiler, CSharpCompilation, SyntaxTree, int, SyntaxTree> InjectMod = null!;
[ReflectedMethod]
private static Func<MyScriptCompiler, CSharpCompilation, SyntaxTree, SyntaxTree> InjectInstructionCounter = null!;
[ReflectedMethod]
private static Func<MyScriptCompiler, CompilationWithAnalyzers, EmitResult, List<Message>, bool, Task<bool>> EmitDiagnostics = null!;
[ReflectedMethod]
private static Func<MyScriptCompiler, MyApiTarget, string, IList<SyntaxTree>, string, Task> WriteDiagnostics = null!;
[ReflectedMethod(Name = "WriteDiagnostics")]
private static Func<MyScriptCompiler, MyApiTarget, string, IEnumerable<Message>, bool, Task> WriteDiagnostics2 = null!;
[ReflectedGetter(Name = "m_metadataReferences")]
private static Func<MyScriptCompiler, List<MetadataReference>> MetadataReferencesGetter = null!;
private readonly ConditionalWeakTable<MyProgrammableBlock, AssemblyLoadContext> _contexts = new();
public ScriptCompilationManager(ITorchBase torchInstance) : base(torchInstance)
{
}
public async void CompileAsync(MyProgrammableBlock block, string program, string storage, bool instantiate)
{
TerminationReasonSetter(block, MyProgrammableBlock.ScriptTerminationReason.None);
var component = ScriptComponentGetter(block);
component.UpdateFrequency = UpdateFrequency.None;
component.NeedsUpdate = MyEntityUpdateEnum.NONE;
try
{
if (_contexts.TryGetValue(block, out var context))
{
InstanceSetter(block, null);
AssemblySetter(block, null);
context!.Unload();
}
_contexts.AddOrUpdate(block, context = new AssemblyLoadContext(null, true));
var messages = new List<Message>();
var assembly = await CompileAsync(context, MyApiTarget.Ingame,
$"pb_{block.EntityId}_{Random.Shared.NextInt64()}",
new[]
{
MyVRage.Platform.Scripting.GetIngameScript(
program, "Program", nameof(MyGridProgram))
}, messages, $"PB: {block.DisplayName} ({block.EntityId})");
AssemblySetter(block, assembly);
var errors = CompilerErrorsGetter(block);
errors.Clear();
errors.AddRange(messages.Select(b => b.Text));
if (instantiate)
await Torch.InvokeAsync(() => CreateInstance(block, assembly, errors, storage));
}
catch (Exception e)
{
await Torch.InvokeAsync(() => SetDetailedInfo(block, e.ToString()));
throw;
}
}
public async Task<Assembly> CompileAsync(AssemblyLoadContext context, MyApiTarget target, string assemblyName, IEnumerable<Script> scripts, List<Message> messages, string friendlyName, bool enableDebugInformation = false)
{
friendlyName ??= "<No Name>";
Func<CSharpCompilation, SyntaxTree, SyntaxTree> syntaxTreeInjector;
DiagnosticAnalyzer whitelistAnalyzer;
switch (target)
{
case MyApiTarget.None:
whitelistAnalyzer = null;
syntaxTreeInjector = null;
break;
case MyApiTarget.Mod:
{
var modId = MyModWatchdog.AllocateModId(friendlyName);
whitelistAnalyzer = ModWhitelistAnalyzer(MyScriptCompiler.Static);
syntaxTreeInjector = (c, st) => InjectMod(MyScriptCompiler.Static, c, st, modId);
break;
}
case MyApiTarget.Ingame:
syntaxTreeInjector = (c, t) => InjectInstructionCounter(MyScriptCompiler.Static, c, t);
whitelistAnalyzer = ScriptWhitelistAnalyzer(MyScriptCompiler.Static);
break;
default:
throw new ArgumentOutOfRangeException(nameof(target), target, "Invalid compilation target");
}
var compilation = CreateCompilation(assemblyName, scripts);
await WriteDiagnostics(MyScriptCompiler.Static, target, assemblyName, compilation.SyntaxTrees, null).ConfigureAwait(false);
var injectionFailed = false;
var compilationWithoutInjection = compilation;
if (syntaxTreeInjector != null)
{
SyntaxTree[] newSyntaxTrees = null;
try
{
var syntaxTrees = compilation.SyntaxTrees;
if (syntaxTrees.Length == 1)
{
newSyntaxTrees = new[] { syntaxTreeInjector(compilation, syntaxTrees[0]) };
}
else
{
newSyntaxTrees = await Task
.WhenAll(syntaxTrees.Select(
x => Task.Run(() => syntaxTreeInjector(compilation, x))))
.ConfigureAwait(false);
}
}
catch
{
injectionFailed = true;
}
if (!injectionFailed)
{
await WriteDiagnostics(MyScriptCompiler.Static, target, assemblyName, newSyntaxTrees, ".injected").ConfigureAwait(false);
compilation = compilation.RemoveAllSyntaxTrees().AddSyntaxTrees(newSyntaxTrees);
}
}
CompilationWithAnalyzers analyticCompilation = null;
if (whitelistAnalyzer != null)
{
analyticCompilation = compilation.WithAnalyzers(ImmutableArray.Create(whitelistAnalyzer));
compilation = (CSharpCompilation)analyticCompilation.Compilation;
}
using var assemblyStream = new MemoryStream();
var emitResult = compilation.Emit(assemblyStream);
var success = emitResult.Success;
var myBlacklistSyntaxVisitor = new MyBlacklistSyntaxVisitor();
foreach (var syntaxTree in compilation.SyntaxTrees)
{
myBlacklistSyntaxVisitor.SetSemanticModel(compilation.GetSemanticModel(syntaxTree, false));
myBlacklistSyntaxVisitor.Visit(await syntaxTree.GetRootAsync());
}
if (myBlacklistSyntaxVisitor.HasAnyResult())
{
myBlacklistSyntaxVisitor.GetResultMessages(messages);
}
else
{
success = await EmitDiagnostics(MyScriptCompiler.Static, analyticCompilation, emitResult, messages, success).ConfigureAwait(false);
await WriteDiagnostics2(MyScriptCompiler.Static, target, assemblyName, messages, success).ConfigureAwait(false);
assemblyStream.Seek(0, SeekOrigin.Begin);
if (injectionFailed) return null;
if (success)
return context.LoadFromStream(assemblyStream);
await EmitDiagnostics(MyScriptCompiler.Static, analyticCompilation, compilationWithoutInjection.Emit(assemblyStream), messages, false).ConfigureAwait(false);
}
return null;
}
private readonly CSharpCompilationOptions _compilationOptions = new(OutputKind.DynamicallyLinkedLibrary,
optimizationLevel: OptimizationLevel.Release, platform: Platform.X64);
private readonly CSharpParseOptions _parseOptions = new(LanguageVersion.CSharp11, DocumentationMode.None);
private CSharpCompilation CreateCompilation(string assemblyFileName, IEnumerable<Script> scripts)
{
if (scripts == null)
return CSharpCompilation.Create(assemblyFileName, null, MetadataReferencesGetter(MyScriptCompiler.Static),
_compilationOptions);
var parseOptions = _parseOptions.WithPreprocessorSymbols(MyScriptCompiler.Static.ConditionalCompilationSymbols);
var enumerable = scripts.Select(s => CSharpSyntaxTree.ParseText(s.Code, parseOptions, s.Name, Encoding.UTF8));
return CSharpCompilation.Create(assemblyFileName, enumerable, MetadataReferencesGetter(MyScriptCompiler.Static), _compilationOptions);
}
}

View File

@@ -5,6 +5,7 @@ using System.IO.Compression;
using System.IO.Packaging;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
@@ -12,6 +13,7 @@ using System.Threading.Tasks;
using NLog;
using Torch.API;
using Torch.API.WebAPI;
using Torch.API.WebAPI.Update;
namespace Torch.Managers
{
@@ -21,8 +23,9 @@ namespace Torch.Managers
public class UpdateManager : Manager
{
private readonly Timer _updatePollTimer;
private string _torchDir = new FileInfo(typeof(UpdateManager).Assembly.Location).DirectoryName;
private Logger _log = LogManager.GetCurrentClassLogger();
private readonly string _torchDir = ApplicationContext.Current.TorchDirectory.FullName;
private readonly Logger _log = LogManager.GetCurrentClassLogger();
[Dependency]
private FilesystemManager _fsManager = null!;
@@ -50,26 +53,22 @@ namespace Torch.Managers
try
{
var job = await JenkinsQuery.Instance.GetLatestVersion(Torch.TorchVersion.Build);
if (job == null)
{
_log.Info("Failed to fetch latest version.");
return;
}
var updateSource = Torch.Config.UpdateSource;
if (job.Version > Torch.TorchVersion)
IUpdateQuery source = updateSource.SourceType switch
{
_log.Warn($"Updating Torch from version {Torch.TorchVersion} to version {job.Version}");
var updateName = Path.Combine(_fsManager.TempDirectory, "torchupdate.zip");
//new WebClient().DownloadFile(new Uri(releaseInfo.Item2), updateName);
if (!await JenkinsQuery.Instance.DownloadRelease(job, updateName))
UpdateSourceType.Github => new GithubQuery(updateSource.Url),
UpdateSourceType.Jenkins => new JenkinsQuery(updateSource.Url),
_ => throw new ArgumentOutOfRangeException()
};
var release = await source.GetLatestReleaseAsync(updateSource.Repository, updateSource.Branch);
if (release.Version > Torch.TorchVersion)
{
_log.Warn("Failed to download new release!");
return;
}
UpdateFromZip(updateName, _torchDir);
File.Delete(updateName);
_log.Warn($"Torch version {job.Version} has been installed, please restart Torch to finish the process.");
_log.Warn($"Updating Torch from version {Torch.TorchVersion} to version {release.Version}");
await UpdateAsync(release, _torchDir);
_log.Warn($"Torch version {release.Version} has been installed, please restart Torch to finish the process.");
}
else
{
@@ -83,10 +82,17 @@ namespace Torch.Managers
}
}
private void UpdateFromZip(string zipFile, string extractPath)
private async Task UpdateAsync(UpdateRelease release, string extractPath)
{
using (var zip = ZipFile.OpenRead(zipFile))
using var client = new HttpClient();
await using var stream = await client.GetStreamAsync(release.ArtifactUrl);
UpdateFromZip(stream, extractPath);
}
private void UpdateFromZip(Stream zipStream, string extractPath)
{
using var zip = new ZipArchive(zipStream, ZipArchiveMode.Read, true);
foreach (var file in zip.Entries)
{
if(file.Name == "NLog-user.config" && File.Exists(Path.Combine(extractPath, file.FullName)))
@@ -94,13 +100,28 @@ namespace Torch.Managers
_log.Debug($"Unzipping {file.FullName}");
var targetFile = Path.Combine(extractPath, file.FullName);
// if its a directory
if (Path.GetFileName(targetFile).Length == 0)
{
Directory.CreateDirectory(targetFile);
}
else
{
_fsManager.SoftDelete(extractPath, file.FullName);
try
{
file.ExtractToFile(targetFile, true);
}
catch (Exception e)
{
_log.Warn(e, "unable to extract {0}", targetFile);
}
}
}
//zip.ExtractToDirectory(extractPath); //throws exceptions sometimes?
}
}
/// <inheritdoc />
public override void Detach()

View File

@@ -0,0 +1,162 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.Loader;
using System.Security.Cryptography;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using NLog;
using Torch.API;
using Torch.API.Managers;
using Torch.API.WebAPI.Plugins;
using Torch.Managers;
using Torch.Utils;
namespace Torch.Packages;
public class PackageManager : Manager, IPackageManager
{
private readonly PluginManager _pluginManager;
private static readonly ILogger Log = LogManager.GetCurrentClassLogger();
private IPackageResolver? _packageResolver;
public PackageManager(ITorchBase torchInstance, PluginManager pluginManager) : base(torchInstance)
{
_pluginManager = pluginManager;
}
private AssemblyLoadContext? _loadContext;
private ImmutableHashSet<Package> _packages = ImmutableHashSet<Package>.Empty;
private ImmutableDictionary<Package,Assembly[]> _packageAssemblies = ImmutableDictionary<Package, Assembly[]>.Empty;
private DirectoryInfo? _packagesDirectory;
public IReadOnlySet<Package> Packages => _packages;
public bool TryGetPackageAssemblies(Package package, out Assembly[]? assemblies)
{
if (!Packages.Contains(package))
throw new InvalidOperationException($"Package {package.Name} does not exist");
return _packageAssemblies.TryGetValue(package, out assemblies);
}
internal async void LoadAsync(SemaphoreSlim semaphore)
{
_packagesDirectory = Directory.CreateDirectory(Path.Combine(Torch.InstancePath, "Packages"));
_packageResolver = new PackageResolver(new[]
{ // TODO make this configurable
new PackageSource("nuget", "https://api.nuget.org/v3/index.json", new[] { "*" }, PackageSourceType.NuGet)
}, _packagesDirectory);
try
{
var packages =
Torch.Config.Packages.ToImmutableDictionary(b => b[..b.IndexOf(':')], b => b[(b.IndexOf(':') + 1)..]);
await ResolvePackagesAsync(packages);
var resolvedPackages = await _packages.ToAsyncEnumerable()
.SelectAwait(async b =>
{
var reader = await _packageResolver!.GetPackageAsync(b);
var items = await reader.GetItemsAsync();
return (b, items);
}).ToDictionaryAsync(b => b.b.Name, b => b,
StringComparer.OrdinalIgnoreCase);
var dependencies = new Dictionary<PackageDependency, IEnumerable<IPackageItem>>(
resolvedPackages.Values.SelectMany(b => b.items.Dependencies)
.Where(b => !resolvedPackages.ContainsKey(b.Key.Name))
.GroupBy(b => b.Key.Name)
.Select(b => b.MaxBy(c => c.Key.Version)));
_loadContext = new("PackageManager Context");
var dependencyAssemblies = await dependencies.ToAsyncEnumerable().SelectAwait(async pair =>
{
var (dep, items) = pair;
var assemblies = await LoadAssembliesFromItems(items);
return (dep, assemblies);
}).ToDictionaryAsync(b => b.dep, b => b.assemblies);
var packageAssemblies = await resolvedPackages.Values.ToAsyncEnumerable().SelectAwait(async b =>
{
var assemblies = await LoadAssembliesFromItems(b.items.Root);
return (b.b, assemblies);
}).ToDictionaryAsync(b => b.b, b => b.assemblies);
foreach (var assembly in dependencyAssemblies.Values.Concat(packageAssemblies.Values).SelectMany(b => b))
{
TorchLauncher.RegisterAssembly(assembly);
}
foreach (var (package, assemblies) in packageAssemblies)
{
using var hash = MD5.Create();
hash.Initialize();
var guid = new Guid(hash.ComputeHash(Encoding.UTF8.GetBytes(package.Name)));
_pluginManager.InstantiatePlugin(new()
{
Name = package.Name,
Version = package.Version.ToString(),
Guid = guid
}, assemblies);
}
_packageAssemblies = packageAssemblies.ToImmutableDictionary();
}
finally
{
semaphore.Release();
}
}
private async Task<Assembly[]> LoadAssembliesFromItems(IEnumerable<IPackageItem> items)
{
var dictionary = items.ToImmutableDictionary(b => b.FileName, StringComparer.OrdinalIgnoreCase);
var assemblies = await dictionary
.Where(b => Path.GetExtension(b.Key)
.Equals("dll", StringComparison.OrdinalIgnoreCase))
.ToAsyncEnumerable()
.SelectAwait(async b =>
{
dictionary.TryGetValue(
Path.ChangeExtension(b.Key, "pdb"), out var pdbItem);
return await LoadFromStream(b.Key, b.Value, pdbItem);
}).ToArrayAsync();
return assemblies;
}
private async ValueTask<Assembly> LoadFromStream(string key, IPackageItem dllItem, IPackageItem? pdbItem)
{
if (_loadContext is null)
throw new InvalidOperationException("Load Context should be initialized before calling the method");
Log.Trace("Loading {0}", key);
await using var dll = await dllItem.OpenFileAsync();
if (pdbItem is null)
return _loadContext.LoadFromStream(dll);
await using var pdb = await pdbItem.OpenFileAsync();
return _loadContext.LoadFromStream(dll, pdb);
}
private async Task ResolvePackagesAsync(IReadOnlyDictionary<string, string> requestedPackages)
{
Log.Info("Resolving packages");
var packages = await _packageResolver!.ResolvePackagesAsync(requestedPackages);
_packages = packages.ToImmutableHashSet();
Log.Info("Got {0} packages", _packages.Count);
}
}

View File

@@ -1,4 +1,5 @@
using System;
#if false
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Reflection.Emit;
@@ -51,3 +52,4 @@ internal static class GcCollectPatch
}
}
}
#endif

View File

@@ -44,7 +44,7 @@ namespace Torch.Patches
[ReflectedMethodInfo(typeof(MyLog), nameof(MyLog.WriteLineAndConsole), Parameters = new[] { typeof(string) })]
private static MethodInfo _logWriteLineAndConsole;
[ReflectedMethodInfo(typeof(MyLog), nameof(MyLog.Init))]
[ReflectedMethodInfo(typeof(MyLog), nameof(MyLog.Init), Parameters = new[] { typeof(string), typeof(StringBuilder), typeof(bool) })]
private static MethodInfo _logInit;
[ReflectedMethodInfo(typeof(MyLog), nameof(MyLog.Close))]
@@ -79,6 +79,9 @@ namespace Torch.Patches
[ReflectedSetter(Name = "m_enabled")]
private static Action<MyLog, bool> _enabledSetter = null!;
[ReflectedMethod(Type = typeof(MyLog), Name = "LogFlag")]
private static Func<MyLog, LoggingOptions, bool> _logFlag = null!;
private static int GetIndentByCurrentThread()
{
using var l = _lockGetter(MyLog.Default).AcquireExclusiveUsing();
@@ -122,7 +125,7 @@ namespace Torch.Patches
}
private static bool PrefixWriteLineOptions(MyLog __instance, string message, LoggingOptions option)
{
if (__instance.LogEnabled && __instance.LogFlag(option) && _log.IsDebugEnabled)
if (__instance.LogEnabled && _logFlag(__instance, option) && _log.IsDebugEnabled)
_log.Info($"{string.Empty.PadRight(3 * GetIndentByCurrentThread(), ' ')}{message}");
return false;
}

View File

@@ -10,6 +10,7 @@ using Torch.Managers.PatchManager;
using Torch.Managers.PatchManager.MSIL;
using Torch.Utils;
using VRage.Game;
using VRage.GameServices;
namespace Torch.Patches
{
@@ -31,7 +32,7 @@ namespace Torch.Patches
}
public static void Postfix(MyWorkshop.ResultData __result, List<MyObjectBuilder_Checkpoint.ModItem> mods)
{
if (__result.Success) return;
if (__result.Result is MyGameServiceCallResult.OK) return;
_log.Warn("Missing Mods:");
var mismatchMods = mods.Where(b => __result.Mods.All(c => b.PublishedFileId != c.Id));
foreach (var mod in mismatchMods)

View File

@@ -1,140 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using Sandbox;
using Sandbox.Game.Entities;
using Torch.Utils;
using VRage.Game.Common;
using VRage.Game.Components;
using VRage.Game.Entity;
using VRage.ObjectBuilders;
using VRage.Plugins;
using VRage.Utils;
namespace Torch.Patches
{
/// <summary>
/// There are places in static ctors where the registered assembly depends on the <see cref="Assembly.GetCallingAssembly"/>
/// or <see cref="MyPlugins"/>. Here we force those registrations with the proper assemblies to ensure they work correctly.
/// </summary>
internal static class ObjectFactoryInitPatch
{
#pragma warning disable 649
[ReflectedGetter(Name = "m_objectFactory", TypeName = "Sandbox.Game.Entities.MyEntityFactory, Sandbox.Game")]
private static Func<MyObjectFactory<MyEntityTypeAttribute, MyEntity>> EntityFactoryObjectFactory;
#pragma warning restore 649
internal static void ForceRegisterAssemblies()
{
var userAssemblies = MyPlugins.UserAssemblies;
// static MyEntities() called by MySandboxGame.ForceStaticCtor
RuntimeHelpers.RunClassConstructor(typeof(MyEntities).TypeHandle);
{
MyObjectFactory<MyEntityTypeAttribute, MyEntity> factory = EntityFactoryObjectFactory();
ObjectFactory_RegisterFromAssemblySafe(factory, typeof(MySandboxGame).Assembly); // calling assembly
ObjectFactory_RegisterFromAssemblySafe(factory, MyPlugins.GameAssembly);
ObjectFactory_RegisterFromAssemblySafe(factory, MyPlugins.SandboxAssembly);
//ObjectFactory_RegisterFromAssemblySafe(factory, MyPlugins.UserAssembly);
if (userAssemblies != null)
{
foreach (var assembly in userAssemblies)
{
ObjectFactory_RegisterFromAssemblySafe(factory, assembly);
}
}
}
// static MyGuiManager():
// MyGuiControlsFactory.RegisterDescriptorsFromAssembly();
// static MyComponentTypeFactory() called by MyComponentContainer.Add
RuntimeHelpers.RunClassConstructor(typeof(MyComponentTypeFactory).TypeHandle);
{
ComponentTypeFactory_RegisterFromAssemblySafe(typeof(MyComponentContainer).Assembly); // calling assembly
ComponentTypeFactory_RegisterFromAssemblySafe(MyPlugins.SandboxAssembly);
ComponentTypeFactory_RegisterFromAssemblySafe(MyPlugins.GameAssembly);
ComponentTypeFactory_RegisterFromAssemblySafe(MyPlugins.SandboxGameAssembly);
//ComponentTypeFactory_RegisterFromAssemblySafe(MyPlugins.UserAssembly);
if (userAssemblies != null)
{
foreach (var assembly in userAssemblies)
{
ComponentTypeFactory_RegisterFromAssemblySafe(assembly);
}
}
}
// static MyObjectPoolManager()
// Render, so should be fine.
}
#region MyObjectFactory Adders
private static void ObjectFactory_RegisterDescriptorSafe<TAttribute, TCreatedObjectBase>(
MyObjectFactory<TAttribute, TCreatedObjectBase> factory, TAttribute descriptor, Type type) where TAttribute : MyFactoryTagAttribute where TCreatedObjectBase : class
{
if (factory.Attributes.TryGetValue(type, out _))
return;
if (descriptor.ObjectBuilderType != null && factory.TryGetProducedType(descriptor.ObjectBuilderType) != null)
return;
if (typeof(MyObjectBuilder_Base).IsAssignableFrom(descriptor.ProducedType) &&
factory.TryGetProducedType(descriptor.ProducedType) != null)
return;
factory.RegisterDescriptor(descriptor, type);
}
private static void ObjectFactory_RegisterFromAssemblySafe<TAttribute, TCreatedObjectBase>(MyObjectFactory<TAttribute, TCreatedObjectBase> factory, Assembly assembly) where TAttribute : MyFactoryTagAttribute where TCreatedObjectBase : class
{
if (assembly == null)
{
return;
}
foreach (Type type in assembly.GetTypes())
{
foreach (TAttribute descriptor in type.GetCustomAttributes<TAttribute>())
{
ObjectFactory_RegisterDescriptorSafe(factory, descriptor, type);
}
}
}
#endregion
#region MyComponentTypeFactory Adders
[ReflectedGetter(Name = "m_idToType", Type = typeof(MyComponentTypeFactory))]
private static Func<Dictionary<MyStringId, Type>> ComponentTypeFactoryIdToType = null!;
[ReflectedGetter(Name = "m_typeToId", Type = typeof(MyComponentTypeFactory))]
private static Func<Dictionary<Type, MyStringId>> ComponentTypeFactoryTypeToId = null!;
[ReflectedGetter(Name = "m_typeToContainerComponentType", Type = typeof(MyComponentTypeFactory))]
private static Func<Dictionary<Type, Type>> ComponentTypeFactoryContainerComponentType = null!;
private static void ComponentTypeFactory_RegisterFromAssemblySafe(Assembly assembly)
{
if (assembly == null)
return;
foreach (Type type in assembly.GetTypes())
if (typeof(MyComponentBase).IsAssignableFrom(type))
{
ComponentTypeFactory_AddIdSafe(type, MyStringId.GetOrCompute(type.Name));
ComponentTypeFactory_RegisterComponentTypeAttributeSafe(type);
}
}
private static void ComponentTypeFactory_RegisterComponentTypeAttributeSafe(Type type)
{
Type componentType = type.GetCustomAttribute<MyComponentTypeAttribute>(true)?.ComponentType;
if (componentType != null)
ComponentTypeFactoryContainerComponentType()[type] = componentType;
}
private static void ComponentTypeFactory_AddIdSafe(Type type, MyStringId id)
{
ComponentTypeFactoryIdToType()[id] = type;
ComponentTypeFactoryTypeToId()[type] = id;
}
#endregion
}
}

View File

@@ -0,0 +1,33 @@
using System;
using System.Reflection;
using Sandbox.Game.Entities.Blocks;
using Sandbox.Game.World;
using Torch.API.Managers;
using Torch.Managers;
using Torch.Managers.PatchManager;
using Torch.Utils;
namespace Torch.Patches;
[PatchShim]
public static class ProgramableBlockPatch
{
[ReflectedMethodInfo(typeof(MyProgrammableBlock), "Compile")]
private static MethodInfo CompileMethod = null!;
public static void Patch(PatchContext context)
{
context.GetPattern(CompileMethod).AddPrefix();
}
private static bool Prefix(MyProgrammableBlock __instance, string program, string storage, bool instantiate)
{
if (!MySession.Static.EnableIngameScripts || __instance.CubeGrid is {IsPreview: true} or {CreatePhysics: false})
return false;
#pragma warning disable CS0618
TorchBase.Instance.CurrentSession.Managers.GetManager<ScriptCompilationManager>().CompileAsync(__instance, program, storage, instantiate);
#pragma warning restore CS0618
return false;
}
}

View File

@@ -12,6 +12,7 @@ using System.Reflection.Emit;
using System.Text.RegularExpressions;
using System.Threading;
using Microsoft.CodeAnalysis;
using ParallelTasks;
using ProtoBuf;
using Torch.Managers.PatchManager;
using Torch.Managers.PatchManager.MSIL;
@@ -57,10 +58,10 @@ namespace Torch.Patches
typeof(TypeConverter).Assembly.Location,
typeof(System.Diagnostics.TraceSource).Assembly.Location,
typeof(System.Security.Policy.Evidence).Assembly.Location,
typeof(ProtoBuf.Meta.RuntimeTypeModel).Assembly.Location,
typeof(ProtoContractAttribute).Assembly.Location,
Path.Combine(baseDir, "System.Xml.ReaderWriter.dll"),
Path.Combine(baseDir, "netstandard.dll"),
Path.Combine(baseDir, "System.Runtime.dll"),
Path.Combine(MyFileSystem.ExePath, "ProtoBuf.Net.Core.dll"),
Path.Combine(MyFileSystem.ExePath, "Sandbox.Game.dll"),
Path.Combine(MyFileSystem.ExePath, "Sandbox.Common.dll"),
Path.Combine(MyFileSystem.ExePath, "Sandbox.Graphics.dll"),
@@ -103,7 +104,7 @@ namespace Torch.Patches
do
{
ins[i] = new(OpCodes.Nop);
} while (ins[--i].OpCode.OperandType != OperandType.ShortInlineBrTarget);
} while (ins[--i].OpCode.FlowControl != FlowControl.Cond_Branch);
ins[index] = new(OpCodes.Ret);
}

View File

@@ -62,7 +62,7 @@ internal static class AssemblyRewriter
{
using var module = ModuleDefinition.ReadModule(inputStream, new()
{
AssemblyResolver = _zipResolver
AssemblyResolver = resolver
});
foreach (var fieldDefinition in FindAllToRewrite(module))
{

View File

@@ -16,6 +16,7 @@ using Torch.API.Managers;
using Torch.API.Plugins;
using Torch.API.Session;
using Torch.API.WebAPI;
using Torch.API.WebAPI.Plugin;
using Torch.Collections;
using Torch.Commands;
using Torch.Plugins;
@@ -51,7 +52,39 @@ namespace Torch.Managers
/// <inheritdoc />
public IReadOnlyDictionary<Guid, ITorchPlugin> Plugins => _plugins.AsReadOnlyObservable();
public event Action<IReadOnlyCollection<ITorchPlugin>> PluginsLoaded;
private Action<IReadOnlyCollection<ITorchPlugin>> _pluginsLoaded;
private bool _loaded;
public event Action<IReadOnlyCollection<ITorchPlugin>> PluginsLoaded
{
add
{
var action = _pluginsLoaded;
Action<IReadOnlyCollection<ITorchPlugin>> action2;
do
{
action2 = action;
var action3 = (Action<IReadOnlyCollection<ITorchPlugin>>)Delegate.Combine(action2, value);
action = Interlocked.CompareExchange(ref _pluginsLoaded, action3, action2);
}
while (action != action2);
if (_loaded)
value(_plugins.Values.AsReadOnly());
}
remove
{
var action = _pluginsLoaded;
Action<IReadOnlyCollection<ITorchPlugin>> action2;
do
{
action2 = action;
var action3 = (Action<IReadOnlyCollection<ITorchPlugin>>)Delegate.Remove(action2, value);
action = Interlocked.CompareExchange(ref _pluginsLoaded, action3, action2);
}
while (action != action2);
}
}
public PluginManager(ITorchBase torchInstance) : base(torchInstance)
{
@@ -144,7 +177,8 @@ namespace Torch.Managers
plugin.Init(Torch);
}
_log.Info($"Loaded {_plugins.Count} plugins.");
PluginsLoaded?.Invoke(_plugins.Values.AsReadOnly());
_loaded = true;
_pluginsLoaded?.Invoke(_plugins.Values.AsReadOnly());
return;
}
@@ -219,7 +253,8 @@ namespace Torch.Managers
plugin.Init(Torch);
}
_log.Info($"Loaded {_plugins.Count} plugins.");
PluginsLoaded?.Invoke(_plugins.Values.AsReadOnly());
_loaded = true;
_pluginsLoaded?.Invoke(_plugins.Values.AsReadOnly());
}
//debug flag is set when the user asks us to run with a specific plugin for plugin development debug
@@ -306,7 +341,7 @@ namespace Torch.Managers
return;
}
item.Manifest.Version.TryExtractVersion(out Version currentVersion);
var latest = await PluginQuery.Instance.QueryOne(item.Manifest.Guid);
var latest = await LegacyPluginQuery.Instance.QueryOne(item.Manifest.Guid);
if (latest?.LatestVersion == null)
{
@@ -329,7 +364,7 @@ namespace Torch.Managers
}
_log.Info($"Updating plugin '{item.Manifest.Name}' from {currentVersion} to {newVersion}.");
await PluginQuery.Instance.DownloadPlugin(latest, item.Path);
await LegacyPluginQuery.Instance.DownloadPlugin(latest, item.Path);
Interlocked.Increment(ref count);
}
catch (Exception e)
@@ -385,11 +420,7 @@ namespace Torch.Managers
}
var harmonyAssembly = assemblies.FirstOrDefault(b => b.FullName?.StartsWith("0Harmony") == true);
if (harmonyAssembly is { })
{
_log.Warn($"Plugin {item.Manifest.Name} is using harmony library, logic collision between plugins could be encountered!");
assemblies.Remove(harmonyAssembly);
}
if (harmonyAssembly is { }) assemblies.Remove(harmonyAssembly);
RegisterAllAssemblies(assemblies);
InstantiatePlugin(item.Manifest, assemblies);
@@ -428,10 +459,10 @@ namespace Torch.Managers
if (a.Version is null || b.Version is null)
return a.Name == b.Name;
return a.Name == b.Name && a.Version.Major == b.Version.Major && a.Version.Minor == b.Version.Minor;
return a.Name == b.Name && b.Version >= a.Version;
}
private void InstantiatePlugin(PluginManifest manifest, IEnumerable<Assembly> assemblies)
internal void InstantiatePlugin(PluginManifest manifest, IEnumerable<Assembly> assemblies)
{
Type pluginType = null;
bool mult = false;

View File

@@ -49,8 +49,6 @@ namespace Torch.Session
public TorchSessionManager(ITorchBase torchInstance) : base(torchInstance)
{
_overrideMods = new Dictionary<ulong, MyObjectBuilder_Checkpoint.ModItem>();
if (Torch.Config.UgcServiceType == UGCServiceType.Steam)
_overrideMods.Add(TorchModCore.MOD_ID, ModItemUtils.Create(TorchModCore.MOD_ID));
}
/// <inheritdoc/>
@@ -74,7 +72,9 @@ namespace Torch.Session
{
if (_overrideMods.ContainsKey(modId))
return false;
var item = ModItemUtils.Create(modId);
#pragma warning disable CS0618
var item = ModItemUtils.Create(modId, TorchBase.Instance.Config.UgcServiceType.ToString());
#pragma warning restore CS0618
_overrideMods.Add(modId, item);
OverrideModsChanged?.Invoke(new CollectionChangeEventArgs(CollectionChangeAction.Add, item));
@@ -193,6 +193,8 @@ namespace Torch.Session
MySession.AfterLoading += SessionLoaded;
MySession.OnUnloading += SessionUnloading;
MySession.OnUnloaded += SessionUnloaded;
if (Torch.Config.UgcServiceType == UGCServiceType.Steam)
_overrideMods.Add(ModCommunication.MOD_ID, ModItemUtils.Create(ModCommunication.MOD_ID));
}

View File

@@ -1,17 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6-windows</TargetFramework>
<LangVersion>10</LangVersion>
<AssemblyTitle>Torch</AssemblyTitle>
<Product>Torch</Product>
<Copyright>Copyright © Torch API 2017</Copyright>
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<OutputPath>..\bin\$(Platform)\$(Configuration)\</OutputPath>
<UseWpf>True</UseWpf>
<PlatformTarget>x64</PlatformTarget>
<Configurations>Debug;Release</Configurations>
<Platforms>AnyCPU</Platforms>
<DefineConstants>TRACE;TORCH</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="$(Configuration) == 'Release'">
@@ -21,19 +14,20 @@
<Import Project="..\Torch.Mod\Torch.Mod.projitems" Label="Shared" />
<ItemGroup>
<PackageReference Include="ControlzEx" Version="5.0.1" />
<PackageReference Include="HarmonyX" Version="2.10.0" />
<PackageReference Include="MonoMod.RuntimeDetour" Version="25.1.0-prerelease.1" />
<PackageReference Include="HarmonyX" Version="2.10.2-prerelease.6" />
<PackageReference Include="ControlzEx" Version="5.0.2" />
<PackageReference Include="InfoOf.Fody" Version="2.1.1" PrivateAssets="all" />
<PackageReference Include="MahApps.Metro" Version="2.4.9" />
<PackageReference Include="Microsoft.CodeAnalysis.Common" Version="4.3.1" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.3.1" />
<PackageReference Include="MonoMod.RuntimeDetour" Version="22.5.1.1" />
<PackageReference Include="NLog" Version="5.0.4" />
<PackageReference Include="PropertyChanged.Fody" Version="4.0.3" PrivateAssets="all" />
<PackageReference Include="protobuf-net" Version="2.4.7" />
<PackageReference Include="MahApps.Metro" Version="2.4.10" />
<PackageReference Include="Microsoft.CodeAnalysis.Common" Version="4.8.0" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.8.0" />
<PackageReference Include="NLog" Version="5.2.7" />
<PackageReference Include="PropertyChanged.Fody" Version="4.1.0" PrivateAssets="all" />
<PackageReference Include="protobuf-net" Version="3.2.30" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="Torch.SixLabors.ImageSharp" Version="1.0.0-beta6" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.201.13">
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.203.505.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets>
</PackageReference>

View File

@@ -1,17 +1,16 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.Configuration;
using NLog;
using Sandbox;
using Sandbox.Game;
using Sandbox.Game.Multiplayer;
using Sandbox.Game.Screens.Helpers;
using SpaceEngineers.Game;
using Torch.API;
using Torch.API.Managers;
using Torch.API.ModAPI;
@@ -21,10 +20,10 @@ using Torch.Event;
using Torch.Managers;
using Torch.Managers.ChatManager;
using Torch.Managers.PatchManager;
using Torch.Packages;
using Torch.Patches;
using Torch.Utils;
using Torch.Session;
using VRage.Platform.Windows;
using VRage.Plugins;
using VRage.Utils;
@@ -61,6 +60,8 @@ namespace Torch
/// <inheritdoc />
public ITorchConfig Config { get; protected set; }
public abstract IConfiguration Configuration { get; }
/// <inheritdoc />
public SemanticVersioning.Version TorchVersion { get; }
public string InstancePath { get; protected init;}
@@ -92,6 +93,7 @@ namespace Torch
/// <summary>
///
/// </summary>
/// <exception cref="ArgumentOutOfRangeException"></exception>
/// <exception cref="InvalidOperationException">Thrown if a TorchBase instance already exists.</exception>
protected TorchBase(ITorchConfig config)
{
@@ -103,14 +105,8 @@ namespace Torch
#pragma warning restore CS0618
Config = config;
var versionString = GetType().Assembly
.GetCustomAttribute<AssemblyInformationalVersionAttribute>()!
.InformationalVersion;
if (!SemanticVersioning.Version.TryParse(versionString, out var version))
throw new TypeLoadException("Unable to parse the Torch version from the assembly.");
TorchVersion = version;
var assemblyVersion = GetType().Assembly.GetName().Version ?? new Version();
TorchVersion = new(assemblyVersion.Major, assemblyVersion.Minor, assemblyVersion.Build);
RunArgs = Array.Empty<string>();
@@ -121,31 +117,43 @@ namespace Torch
#pragma warning restore CS0618
var sessionManager = new TorchSessionManager(this);
sessionManager.AddFactory((x) => Sync.IsServer ? new ChatManagerServer(this) : new ChatManagerClient(this));
sessionManager.AddFactory((x) => Sync.IsServer ? new CommandManager(this) : null);
sessionManager.AddFactory((x) => new EntityManager(this));
sessionManager.AddFactory(_ => Sync.IsServer ? new ChatManagerServer(this) : new ChatManagerClient(this));
sessionManager.AddFactory(_ => Sync.IsServer ? new CommandManager(this) : null);
sessionManager.AddFactory(_ => new EntityManager(this));
Managers.AddManager(sessionManager);
Managers.AddManager(new PatchManager(this));
Managers.AddManager(new FilesystemManager(this));
// Managers.AddManager(new UpdateManager(this));
#if !DEBUG
Managers.AddManager(new UpdateManager(this));
#endif
Managers.AddManager(new EventManager(this));
#pragma warning disable CS0618
Managers.AddManager(Plugins);
Managers.AddManager(new PackageManager(this, (PluginManager)Plugins));
#pragma warning restore CS0618
Managers.AddManager(new ScriptCompilationManager(this));
TorchAPI.Instance = this;
GameStateChanged += (game, state) =>
{
if (state == TorchGameState.Created)
{
// If the attached assemblies change (MySandboxGame.ctor => MySandboxGame.ParseArgs => MyPlugins.RegisterFromArgs)
// attach assemblies to object factories again.
ObjectFactoryInitPatch.ForceRegisterAssemblies();
// safe to commit here; all important static ctors have run
PatchManager.CommitInternal();
}
};
var harmonyLog = LogManager.GetLogger("HarmonyX");
HarmonyLib.Tools.Logger.ChannelFilter = HarmonyLib.Tools.Logger.LogChannel.Debug;
HarmonyLib.Tools.Logger.MessageReceived += (_, args) => harmonyLog.Log(args.LogChannel switch
{
HarmonyLib.Tools.Logger.LogChannel.None => LogLevel.Off,
HarmonyLib.Tools.Logger.LogChannel.Info => LogLevel.Info,
HarmonyLib.Tools.Logger.LogChannel.IL => LogLevel.Trace,
HarmonyLib.Tools.Logger.LogChannel.Warn => LogLevel.Warn,
HarmonyLib.Tools.Logger.LogChannel.Error => LogLevel.Error,
HarmonyLib.Tools.Logger.LogChannel.Debug => LogLevel.Debug,
HarmonyLib.Tools.Logger.LogChannel.All => LogLevel.Debug,
_ => throw new ArgumentOutOfRangeException()
}, args.Message);
}
[Obsolete("Prefer using Managers.GetManager for global managers")]
@@ -250,7 +258,6 @@ namespace Torch
public virtual void Init()
{
Debug.Assert(!_init, "Torch instance is already initialized.");
ObjectFactoryInitPatch.ForceRegisterAssemblies();
VRageGame.SetupVersionInfo();
Debug.Assert(MyPerGameSettings.BasicGameInfo.GameVersion != null, "MyPerGameSettings.BasicGameInfo.GameVersion != null");
@@ -276,6 +283,11 @@ namespace Torch
Log.Info($"Executing directory: {AppDomain.CurrentDomain.BaseDirectory}");
Managers.GetManager<PluginManager>().LoadPlugins();
var semaphore = new SemaphoreSlim(0, 1);
Managers.GetManager<PackageManager>().LoadAsync(semaphore);
semaphore.Wait();
Game = new VRageGame(this, TweakGameSettings, SteamAppName, SteamAppId, InstancePath, RunArgs);
if (!Game.WaitFor(VRageGame.GameState.Stopped))
Log.Warn("Failed to wait for game to be initialized");
@@ -360,10 +372,10 @@ namespace Torch
/// <inheritdoc />
public virtual void Stop()
{
LogManager.Flush();
Game.SignalStop();
if (!Game.WaitFor(VRageGame.GameState.Stopped))
if (!Game.WaitFor(VRageGame.GameState.Stopped, TimeSpan.FromSeconds(Config.TickTimeout)))
Log.Warn("Failed to wait for the game to be stopped");
LogManager.Flush();
}
/// <inheritdoc />

View File

@@ -47,7 +47,7 @@ namespace Torch.Utils
private static void CopyNative()
{
if (ApplicationContext.Current.GameFilesDirectory.Attributes.HasFlag(FileAttributes.ReadOnly))
if (ApplicationContext.Current.IsService || ApplicationContext.Current.GameFilesDirectory.Attributes.HasFlag(FileAttributes.ReadOnly))
{
Log.Warn("Torch directory is readonly. You should copy steam_api64.dll, Havok.dll from bin manually");
return;

View File

@@ -8,6 +8,7 @@ using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Havok;
using Microsoft.Extensions.Configuration;
using NLog;
using NLog.Fluent;
using Sandbox;
@@ -30,6 +31,7 @@ using VRage.Dedicated;
using VRage.EOS;
using VRage.FileSystem;
using VRage.Game;
using VRage.Game.ModAPI;
using VRage.Game.ObjectBuilder;
using VRage.Game.SessionComponents;
using VRage.GameServices;
@@ -165,11 +167,14 @@ namespace Torch
_tweakGameSettings();
MyFileSystem.Reset();
MyInitializer.InvokeBeforeRun(_appSteamId, _appName, _userDataPath);
MyInitializer.InvokeBeforeRun(_appSteamId, _appName, MyVRage.Platform.System.GetRootPath(), _userDataPath);
_log.Info("Loading Dedicated Config");
// object created in SpaceEngineersGame.SetupPerGameSettings()
MySandboxGame.ConfigDedicated.Load();
ApplyConfiguration(MySandboxGame.ConfigDedicated);
MyPlatformGameSettings.CONSOLE_COMPATIBLE = MySandboxGame.ConfigDedicated.ConsoleCompatibility;
//Type.GetType("VRage.Steam.MySteamService, VRage.Steam").GetProperty("IsActive").GetSetMethod(true).Invoke(service, new object[] {SteamAPI.Init()});
@@ -193,7 +198,7 @@ namespace Torch
{
service = MyEOSService.Create();
MyEOSService.InitNetworking(dedicated,
MyEOSService.InitNetworking(dedicated, true, //true because using Eos
"Space Engineers",
service,
"xyza7891A4WeGrpP85BTlBa3BSfUEABN",
@@ -225,7 +230,8 @@ namespace Torch
MyGameService.WorkshopService.AddAggregate(MyModIoService.Create(service, "spaceengineers", "264",
"1fb4489996a5e8ffc6ec1135f9985b5b", "331", "f2b64abe55452252b030c48adc0c1f0e",
MyPlatformGameSettings.UGC_TEST_ENVIRONMENT, true));
MyPlatformGameSettings.UGC_TEST_ENVIRONMENT, true, MyPlatformGameSettings.MODIO_PLATFORM,
MyPlatformGameSettings.MODIO_PORTAL));
if (!isEos && !MyGameService.HasGameServer)
{
@@ -240,6 +246,7 @@ namespace Torch
_log.Info("Services initialized");
MySandboxGame.InitMultithreading();
MyVRage.Platform.System.OnThreadpoolInitialized();
// MyInitializer.InitCheckSum();
@@ -299,6 +306,18 @@ namespace Torch
MyGlobalTypeMetadata.Static.Init(false);
}
private void ApplyConfiguration(IMyConfigDedicated dedicated)
{
var config = _torch.Configuration.GetSection("DedicatedServer");
dedicated.ServerPort = config.GetValue("Port", dedicated.ServerPort);
dedicated.ConsoleCompatibility = config.GetValue("ConsoleCompatibility", dedicated.ConsoleCompatibility);
dedicated.IP = config.GetValue("Ip", dedicated.IP);
dedicated.WorldName = config.GetValue("WorldName", dedicated.WorldName);
dedicated.ServerName = config.GetValue("ServerName", dedicated.ServerName);
dedicated.ServerDescription = config.GetValue("ServerDescription", dedicated.ServerDescription);
}
private void Destroy()
{
_game.Dispose();
@@ -309,6 +328,7 @@ namespace Torch
_getVRagePluginList().Remove(_torch);
MyInitializer.InvokeAfterRun();
MyVRage.Done();
}
private void DoStart()

View File

@@ -151,7 +151,7 @@ namespace Torch.Views
valueControl = (FrameworkElement)Activator.CreateInstance(descriptor.EditorType);
valueControl.SetBinding(FrameworkElement.DataContextProperty, property.Name);
}
else if (property.GetSetMethod() == null && !(propertyType.IsGenericType && typeof(ICollection).IsAssignableFrom(propertyType.GetGenericTypeDefinition()))|| descriptor?.ReadOnly == true)
else if (property.GetSetMethod() == null && !(propertyType.IsGenericType && typeof(ICollection).IsAssignableFrom(propertyType.GetGenericTypeDefinition())))
{
valueControl = new TextBlock();
var binding = new Binding(property.Name)
@@ -234,7 +234,10 @@ namespace Torch.Views
}
else if (propertyType.IsPrimitive)
{
valueControl = new TextBox();
valueControl = new TextBox
{
IsReadOnly = descriptor?.ReadOnly == true
};
valueControl.SetBinding(TextBox.TextProperty, property.Name);
}
else if (propertyType == typeof(string))
@@ -244,6 +247,7 @@ namespace Torch.Views
tb.AcceptsReturn = true;
tb.AcceptsTab = true;
tb.SpellCheck.IsEnabled = true;
tb.IsReadOnly = descriptor?.ReadOnly == true;
tb.SetBinding(TextBox.TextProperty, property.Name);
valueControl = tb;
}

427
Torch/packages.lock.json Normal file
View File

@@ -0,0 +1,427 @@
{
"version": 1,
"dependencies": {
"net7.0-windows7.0": {
"ControlzEx": {
"type": "Direct",
"requested": "[5.0.2, )",
"resolved": "5.0.2",
"contentHash": "f724LoDJ36LxaLR62G4ek9ZAJI8BiiYRJJ04furC/qjXSeIwU0qmHFIe19xB1/FwxyZjevdFguEr9ZUjf3dZgw==",
"dependencies": {
"Microsoft.Xaml.Behaviors.Wpf": "1.1.31",
"System.Text.Json": "5.0.1"
}
},
"HarmonyX": {
"type": "Direct",
"requested": "[2.10.2-prerelease.6, )",
"resolved": "2.10.2-prerelease.6",
"contentHash": "CPCUR/t5AQ5DDs40bTJ5OwUVTCoZONaJGbWKKjAOwg7c7Ct4KEbfybH6T+KvRGVjf5eN1oyGY5BN7EfWxUh9Xg==",
"dependencies": {
"MonoMod.RuntimeDetour": "25.0.0"
}
},
"InfoOf.Fody": {
"type": "Direct",
"requested": "[2.1.1, )",
"resolved": "2.1.1",
"contentHash": "o87i6Aab7fVKbiEbRySH/IY14BytH/I63Yv0G3KK4xcAsQa759RrFyLB9JhpJMilN99ioJHvYqybZNvpN6FGDQ==",
"dependencies": {
"Fody": "6.6.0"
}
},
"MahApps.Metro": {
"type": "Direct",
"requested": "[2.4.10, )",
"resolved": "2.4.10",
"contentHash": "45exHKJCVYaD1/rNr3ekZPECEBM4uHOt6aYp6yNaJbliFMUo+d3z8Gi1xG+qEkbiHKITX+dlz+BW1FOsjAbl/w==",
"dependencies": {
"ControlzEx": "[4.4.0, 6.0.0)"
}
},
"Microsoft.CodeAnalysis.Common": {
"type": "Direct",
"requested": "[4.8.0, )",
"resolved": "4.8.0",
"contentHash": "/jR+e/9aT+BApoQJABlVCKnnggGQbvGh7BKq2/wI1LamxC+LbzhcLj4Vj7gXCofl1n4E521YfF9w0WcASGg/KA==",
"dependencies": {
"Microsoft.CodeAnalysis.Analyzers": "3.3.4",
"System.Collections.Immutable": "7.0.0",
"System.Reflection.Metadata": "7.0.0",
"System.Runtime.CompilerServices.Unsafe": "6.0.0"
}
},
"Microsoft.CodeAnalysis.CSharp": {
"type": "Direct",
"requested": "[4.8.0, )",
"resolved": "4.8.0",
"contentHash": "+3+qfdb/aaGD8PZRCrsdobbzGs1m9u119SkkJt8e/mk3xLJz/udLtS2T6nY27OTXxBBw10HzAbC8Z9w08VyP/g==",
"dependencies": {
"Microsoft.CodeAnalysis.Common": "[4.8.0]"
}
},
"MonoMod.RuntimeDetour": {
"type": "Direct",
"requested": "[25.1.0-prerelease.1, )",
"resolved": "25.1.0-prerelease.1",
"contentHash": "2crDvrWWf+90IMVjmMWISaD+ysMHwVtGB1dsWiIo5v1vRWveNIRlZgHkQ3+BsmPPy9aiXm4h0J4rzqAvrFXkzA==",
"dependencies": {
"Mono.Cecil": "0.11.5",
"MonoMod.Backports": "1.1.0-prerelease.1",
"MonoMod.Core": "1.1.0-prerelease.1",
"MonoMod.ILHelpers": "1.0.1-prerelease.1",
"MonoMod.Utils": "25.0.3-prerelease.1"
}
},
"NLog": {
"type": "Direct",
"requested": "[5.2.7, )",
"resolved": "5.2.7",
"contentHash": "Ww/0b6V1NL8iqpFKtRKVQFFX03LoowNzYeNG6FpVzmhgCfLAkW0h/4lT3+V8mHfyvtHptNoV8Cz0YePLFRUaPA=="
},
"PropertyChanged.Fody": {
"type": "Direct",
"requested": "[4.1.0, )",
"resolved": "4.1.0",
"contentHash": "6v+f9cI8YjnZH2WBHuOqWEAo8DFFNGFIdU8xD3AsL6fhV6Y8oAmVWd7XKk49t8DpeUBwhR/X+97+6Epvek0Y3A==",
"dependencies": {
"Fody": "6.6.4"
}
},
"protobuf-net": {
"type": "Direct",
"requested": "[3.2.30, )",
"resolved": "3.2.30",
"contentHash": "C/UTlmxEJHAHpqm8xQK1UyJKaIynVCSNG4mVrbLgnZ7ccH28nN49O8iMJvKEodTgVbnimvy+3mIiAdW6mATwnw==",
"dependencies": {
"protobuf-net.Core": "3.2.30"
}
},
"SpaceEngineersDedicated.ReferenceAssemblies": {
"type": "Direct",
"requested": "[1.203.505.1, )",
"resolved": "1.203.505.1",
"contentHash": "YokcOxKdIvtJ2fYdkF48/wvbdaDlNl+bbUd11vkdPRdHaprRj5b2F1wUk7faL0J0UIX87lyhgC/HsNn9rHVbJw==",
"dependencies": {
"protobuf-net": "1.0.0"
}
},
"System.ComponentModel.Annotations": {
"type": "Direct",
"requested": "[5.0.0, )",
"resolved": "5.0.0",
"contentHash": "dMkqfy2el8A8/I76n2Hi1oBFEbG1SfxD2l5nhwXV3XjlnOmwxJlQbYpJH4W51odnU9sARCSAgv7S3CyAFMkpYg=="
},
"Torch.SixLabors.ImageSharp": {
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"requested": "[1.0.0-beta6, )",
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"contentHash": "WJ7ocT79HgmuKi0+ltpvXTiMI80UcI3DeS8XSfYwJtTB1tcQws6zLPGuUwra6qe6qRrFfpABeDP3xvHV1rJgfg==",
"dependencies": {
"SixLabors.Core": "1.0.0-beta0007",
"System.Runtime.CompilerServices.Unsafe": "4.5.1"
}
},
"Fody": {
"type": "Transitive",
"resolved": "6.6.4",
"contentHash": "vLZS+oa+ndUHYPlx/8n9bBTT3dHkCF0riml4paKq4D663+cZd47x1uagQo32D/gKFZ/sfmV1oqKaLmH0elxq4A=="
},
"Microsoft.Bcl.AsyncInterfaces": {
"type": "Transitive",
"resolved": "6.0.0",
"contentHash": "UcSjPsst+DfAdJGVDsu346FX0ci0ah+lw3WRtn18NUwEqRt70HaOQ7lI72vy3+1LxtqI3T5GWwV39rQSrCzAeg=="
},
"Microsoft.CodeAnalysis.Analyzers": {
"type": "Transitive",
"resolved": "3.3.4",
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},
"Microsoft.Extensions.Configuration.Abstractions": {
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"dependencies": {
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}
},
"Microsoft.Extensions.Configuration.Binder": {
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"contentHash": "mBMoXLsr5s1y2zOHWmKsE9veDcx8h1x/c3rz4baEdQKTeDcmQAPNbB54Pi/lhFO3K431eEq6PFbMgLaa6PHFfA==",
"dependencies": {
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},
"Microsoft.Extensions.FileProviders.Abstractions": {
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},
"Microsoft.Extensions.FileSystemGlobbing": {
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},
"Microsoft.Extensions.Primitives": {
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},
"Microsoft.Xaml.Behaviors.Wpf": {
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},
"Mono.Cecil": {
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},
"MonoMod.Backports": {
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"dependencies": {
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}
},
"MonoMod.Core": {
"type": "Transitive",
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"dependencies": {
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"MonoMod.Backports": "1.1.0-prerelease.1",
"MonoMod.ILHelpers": "1.0.1-prerelease.1",
"MonoMod.Utils": "25.0.3-prerelease.1"
}
},
"MonoMod.ILHelpers": {
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7
nuget.config Normal file
View File

@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<packageSources>
<add key="MonodModDevBuilds" value="https://pkgs.dev.azure.com/MonoMod/MonoMod/_packaging/DevBuilds/nuget/v3/index.json" />
<add key="yandex-cloud" value="https://nuget.storage.yandexcloud.net/index.json" />
</packageSources>
</configuration>