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16 changed files with 79 additions and 56 deletions

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@@ -75,6 +75,6 @@ jobs:
- run: dotnet pack -c Release ./Torch.API/Torch.API.csproj -o pack --include-symbols -p:SymbolPackageFormat=snupkg -p:Version="${{ steps.version.outputs.version }}" -p:AssemblyVersion="${{ steps.version.outputs.version }}" --no-build - run: dotnet pack -c Release ./Torch.API/Torch.API.csproj -o pack --include-symbols -p:SymbolPackageFormat=snupkg -p:Version="${{ steps.version.outputs.version }}" -p:AssemblyVersion="${{ steps.version.outputs.version }}" --no-build
- run: dotnet pack -c Release ./Torch/Torch.csproj -o pack --include-symbols -p:SymbolPackageFormat=snupkg -p:Version="${{ steps.version.outputs.version }}" -p:AssemblyVersion="${{ steps.version.outputs.version }}" --no-build - run: dotnet pack -c Release ./Torch/Torch.csproj -o pack --include-symbols -p:SymbolPackageFormat=snupkg -p:Version="${{ steps.version.outputs.version }}" -p:AssemblyVersion="${{ steps.version.outputs.version }}" --no-build
- run: dotnet pack -c Release ./Torch.Server/Torch.Server.csproj -o pack --include-symbols -p:SymbolPackageFormat=snupkg -p:Version="${{ steps.version.outputs.version }}" -p:AssemblyVersion="${{ steps.version.outputs.version }}" --no-build - run: dotnet pack -c Release ./Torch.Server/Torch.Server.csproj -o pack --include-symbols -p:SymbolPackageFormat=snupkg -p:Version="${{ steps.version.outputs.version }}" -p:AssemblyVersion="${{ steps.version.outputs.version }}" --no-build
- run: mkdir blank && sed -i 's/torchVersion/${{ steps.version.outputs.version }}/g' Torch.Server.ReferenceAssemblies.net7.nuspec && nuget pack Torch.Server.ReferenceAssemblies.net7.nuspec -BasePath ./blank -p:Version="${{ steps.version.outputs.version }}" -p:AssemblyVersion="${{ steps.version.outputs.version }}" -OutputDirectory pack -NonInteractive -NoPackageAnalysis - run: mkdir blank && sed -i 's/torchVersion/${{ steps.version.outputs.version }}/g' Torch.Server.ReferenceAssemblies.net7.nuspec && nuget pack Torch.Server.ReferenceAssemblies.net7.nuspec -BasePath ./blank -OutputDirectory pack -NonInteractive -NoPackageAnalysis
- run: dotnet nuget push ./pack/*.nupkg -s github - run: dotnet nuget push ./pack/*.nupkg -s github

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@@ -21,7 +21,7 @@
<PackageReference Include="NuGet.Commands" Version="6.4.0" /> <PackageReference Include="NuGet.Commands" Version="6.4.0" />
<PackageReference Include="NuGet.DependencyResolver.Core" Version="6.4.0" /> <PackageReference Include="NuGet.DependencyResolver.Core" Version="6.4.0" />
<PackageReference Include="SemanticVersioning" Version="2.0.2" /> <PackageReference Include="SemanticVersioning" Version="2.0.2" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.66"> <PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.120">
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets> <IncludeAssets>compile</IncludeAssets>
</PackageReference> </PackageReference>

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@@ -43,9 +43,9 @@
}, },
"SpaceEngineersDedicated.ReferenceAssemblies": { "SpaceEngineersDedicated.ReferenceAssemblies": {
"type": "Direct", "type": "Direct",
"requested": "[1.202.66, )", "requested": "[1.202.120, )",
"resolved": "1.202.66", "resolved": "1.202.120",
"contentHash": "VTOwwfTPnov6WWJNrsmB9lWs5s+6XVUXtV8SgLvgJTswK11MTA0e+TZFfZJoSZ1WUsE2dvxlMrNOYJ6aL6j0wA==", "contentHash": "HTP48NOSZY3eQPX3GJN+gjxdW83SM7DX6NcKCFqNIIvjz/J+l8uimHAQp9dnLySb0wb1K1Z1xBPIXyxMQRREIw==",
"dependencies": { "dependencies": {
"protobuf-net": "1.0.0" "protobuf-net": "1.0.0"
} }

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@@ -11,7 +11,7 @@
<repository type="git" url="https://github.com/PveTeam/Torch" /> <repository type="git" url="https://github.com/PveTeam/Torch" />
<dependencies> <dependencies>
<group targetFramework="net7.0-windows7.0"> <group targetFramework="net7.0-windows7.0">
<dependency id="SpaceEngineersDedicated.ReferenceAssemblies" version="1.202.66" /> <dependency id="SpaceEngineersDedicated.ReferenceAssemblies" version="1.202.120" />
<dependency id="Torch.Server" version="torchVersion" /> <dependency id="Torch.Server" version="torchVersion" />
</group> </group>
</dependencies> </dependencies>

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@@ -16,6 +16,7 @@ using Microsoft.Extensions.Configuration;
using NLog; using NLog;
using NLog.Targets; using NLog.Targets;
using Sandbox.Engine.Utils; using Sandbox.Engine.Utils;
using SpaceEngineers.Game;
using Torch.Utils; using Torch.Utils;
using VRage.FileSystem; using VRage.FileSystem;
@@ -30,7 +31,8 @@ namespace Torch.Server
private const string TOOL_DIR = "tool"; private const string TOOL_DIR = "tool";
private const string TOOL_ZIP = "temp.zip"; private const string TOOL_ZIP = "temp.zip";
private static readonly string TOOL_EXE = "DepotDownloader.exe"; private static readonly string TOOL_EXE = "DepotDownloader.exe";
private const string TOOL_ARGS = "-app 298740 -depot 298741 -dir \"{0}\""; private const string TOOL_ARGS = "-app 298740 -depot {1} -dir \"{0}\" -manifest {2}";
private static readonly int[] Depots = { 298741, 1004 };
private TorchServer _server; private TorchServer _server;
internal Persistent<TorchConfig> ConfigPersistent { get; } internal Persistent<TorchConfig> ConfigPersistent { get; }
@@ -102,25 +104,30 @@ namespace Torch.Server
} }
#endif #endif
var gameThread = new Thread(() => SpaceEngineersGame.SetupBasicGameInfo();
SpaceEngineersGame.SetupPerGameSettings();
var uiThread = new Thread(() =>
{ {
_server.Init(); var ui = new TorchUI(_server);
if (Config.Autostart || Config.TempAutostart) SynchronizationContext.SetSynchronizationContext(
{ new DispatcherSynchronizationContext(Dispatcher.CurrentDispatcher));
Config.TempAutostart = false;
_server.Start(); ui.ShowDialog();
}
}); });
gameThread.Start(); uiThread.SetApartmentState(ApartmentState.STA);
uiThread.Start();
_server.Init();
var ui = new TorchUI(_server);
if (Config.Autostart || Config.TempAutostart)
SynchronizationContext.SetSynchronizationContext( {
new DispatcherSynchronizationContext(Dispatcher.CurrentDispatcher)); Config.TempAutostart = false;
_server.Start();
ui.ShowDialog(); }
uiThread.Join();
} }
} }
@@ -159,18 +166,26 @@ namespace Torch.Server
} }
log.Info("Checking for DS updates."); log.Info("Checking for DS updates.");
var steamCmdProc = new ProcessStartInfo(steamCmdExePath) foreach (var depot in Depots)
{ {
Arguments = string.Format(TOOL_ARGS, configuration.GetValue("gamePath", "../")), await DownloadDepot(depot);
WorkingDirectory = path, }
RedirectStandardOutput = true
}; async Task DownloadDepot(int depotId)
var cmd = Process.Start(steamCmdProc)!; {
var steamCmdProc = new ProcessStartInfo(steamCmdExePath)
{
Arguments = string.Format(TOOL_ARGS, configuration.GetValue("gamePath", "../"), depotId, "3111493184861426002"),
WorkingDirectory = path,
RedirectStandardOutput = true
};
var cmd = Process.Start(steamCmdProc)!;
while (!cmd.HasExited) while (!cmd.HasExited)
{ {
if (await cmd.StandardOutput.ReadLineAsync() is { } line) if (await cmd.StandardOutput.ReadLineAsync() is { } line)
log.Info(line); log.Info(line);
}
} }
} }
} }

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@@ -32,7 +32,7 @@ namespace Torch.Server.Managers
{ {
if (newstate == TorchGameState.Loading && MySandboxGame.ConfigDedicated.RemoteApiEnabled && !string.IsNullOrEmpty(MySandboxGame.ConfigDedicated.RemoteSecurityKey)) if (newstate == TorchGameState.Loading && MySandboxGame.ConfigDedicated.RemoteApiEnabled && !string.IsNullOrEmpty(MySandboxGame.ConfigDedicated.RemoteSecurityKey))
{ {
var myRemoteServer = new MyRemoteServer(MySandboxGame.ConfigDedicated.RemoteApiPort, MySandboxGame.ConfigDedicated.RemoteSecurityKey); var myRemoteServer = new MyRemoteServer(MySandboxGame.ConfigDedicated.RemoteApiIP, MySandboxGame.ConfigDedicated.RemoteApiPort, MySandboxGame.ConfigDedicated.RemoteSecurityKey);
LogManager.GetCurrentClassLogger().Info($"Remote API started on port {myRemoteServer.Port}"); LogManager.GetCurrentClassLogger().Info($"Remote API started on port {myRemoteServer.Port}");
} }
} }

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@@ -12,7 +12,7 @@ namespace Torch.Server
{ {
internal static class Program internal static class Program
{ {
[STAThread] [MTAThread]
public static void Main(string[] args) public static void Main(string[] args)
{ {
var configurationBuilder = new ConfigurationBuilder() var configurationBuilder = new ConfigurationBuilder()

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@@ -51,7 +51,7 @@
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" /> <PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="System.Management" Version="7.0.0" /> <PackageReference Include="System.Management" Version="7.0.0" />
<PackageReference Include="nulastudio.NetCoreBeauty" Version="1.2.9.3" /> <PackageReference Include="nulastudio.NetCoreBeauty" Version="1.2.9.3" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.66"> <PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.120">
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets> <IncludeAssets>compile</IncludeAssets>
</PackageReference> </PackageReference>

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@@ -56,9 +56,7 @@ namespace Torch.Server
AddManager(new EntityControlManager(this)); AddManager(new EntityControlManager(this));
AddManager(new RemoteAPIManager(this)); AddManager(new RemoteAPIManager(this));
var sessionManager = Managers.GetManager<ITorchSessionManager>();
sessionManager.AddFactory(x => new MultiplayerManagerDedicated(this));
sessionManager.SessionStateChanged += OnSessionStateChanged;
// Needs to be done at some point after MyVRageWindows.Init // Needs to be done at some point after MyVRageWindows.Init
// where the debug listeners are registered // where the debug listeners are registered
@@ -128,6 +126,10 @@ namespace Torch.Server
{ {
Log.Info("Initializing server"); Log.Info("Initializing server");
base.Init(); base.Init();
var sessionManager = Managers.GetManager<ITorchSessionManager>();
sessionManager.AddFactory(x => new MultiplayerManagerDedicated(this));
sessionManager.SessionStateChanged += OnSessionStateChanged;
GetManager<InstanceManager>().LoadInstance(InstancePath); GetManager<InstanceManager>().LoadInstance(InstancePath);
CanRun = true; CanRun = true;
Initialized?.Invoke(this); Initialized?.Invoke(this);

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@@ -122,9 +122,9 @@
}, },
"SpaceEngineersDedicated.ReferenceAssemblies": { "SpaceEngineersDedicated.ReferenceAssemblies": {
"type": "Direct", "type": "Direct",
"requested": "[1.202.66, )", "requested": "[1.202.120, )",
"resolved": "1.202.66", "resolved": "1.202.120",
"contentHash": "VTOwwfTPnov6WWJNrsmB9lWs5s+6XVUXtV8SgLvgJTswK11MTA0e+TZFfZJoSZ1WUsE2dvxlMrNOYJ6aL6j0wA==", "contentHash": "HTP48NOSZY3eQPX3GJN+gjxdW83SM7DX6NcKCFqNIIvjz/J+l8uimHAQp9dnLySb0wb1K1Z1xBPIXyxMQRREIw==",
"dependencies": { "dependencies": {
"protobuf-net": "1.0.0" "protobuf-net": "1.0.0"
} }

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@@ -10,6 +10,7 @@ using Torch.Managers.PatchManager;
using Torch.Managers.PatchManager.MSIL; using Torch.Managers.PatchManager.MSIL;
using Torch.Utils; using Torch.Utils;
using VRage.Game; using VRage.Game;
using VRage.GameServices;
namespace Torch.Patches namespace Torch.Patches
{ {
@@ -31,7 +32,7 @@ namespace Torch.Patches
} }
public static void Postfix(MyWorkshop.ResultData __result, List<MyObjectBuilder_Checkpoint.ModItem> mods) public static void Postfix(MyWorkshop.ResultData __result, List<MyObjectBuilder_Checkpoint.ModItem> mods)
{ {
if (__result.Success) return; if (__result.Result is MyGameServiceCallResult.OK) return;
_log.Warn("Missing Mods:"); _log.Warn("Missing Mods:");
var mismatchMods = mods.Where(b => __result.Mods.All(c => b.PublishedFileId != c.Id)); var mismatchMods = mods.Where(b => __result.Mods.All(c => b.PublishedFileId != c.Id));
foreach (var mod in mismatchMods) foreach (var mod in mismatchMods)

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@@ -35,7 +35,7 @@
<PackageReference Include="protobuf-net" Version="3.1.26" /> <PackageReference Include="protobuf-net" Version="3.1.26" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" /> <PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="Torch.SixLabors.ImageSharp" Version="1.0.0-beta6" /> <PackageReference Include="Torch.SixLabors.ImageSharp" Version="1.0.0-beta6" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.66"> <PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.120">
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets> <IncludeAssets>compile</IncludeAssets>
</PackageReference> </PackageReference>

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@@ -113,12 +113,6 @@ namespace Torch
Plugins = new PluginManager(this); Plugins = new PluginManager(this);
#pragma warning restore CS0618 #pragma warning restore CS0618
var sessionManager = new TorchSessionManager(this);
sessionManager.AddFactory((x) => Sync.IsServer ? new ChatManagerServer(this) : new ChatManagerClient(this));
sessionManager.AddFactory((x) => Sync.IsServer ? new CommandManager(this) : null);
sessionManager.AddFactory((x) => new EntityManager(this));
Managers.AddManager(sessionManager);
Managers.AddManager(new PatchManager(this)); Managers.AddManager(new PatchManager(this));
Managers.AddManager(new FilesystemManager(this)); Managers.AddManager(new FilesystemManager(this));
Managers.AddManager(new UpdateManager(this)); Managers.AddManager(new UpdateManager(this));
@@ -286,6 +280,15 @@ namespace Torch
Game = new VRageGame(this, TweakGameSettings, SteamAppName, SteamAppId, InstancePath, RunArgs); Game = new VRageGame(this, TweakGameSettings, SteamAppName, SteamAppId, InstancePath, RunArgs);
if (!Game.WaitFor(VRageGame.GameState.Stopped)) if (!Game.WaitFor(VRageGame.GameState.Stopped))
Log.Warn("Failed to wait for game to be initialized"); Log.Warn("Failed to wait for game to be initialized");
var sessionManager = new TorchSessionManager(this);
sessionManager.AddFactory((x) => Sync.IsServer ? new ChatManagerServer(this) : new ChatManagerClient(this));
sessionManager.AddFactory((x) => Sync.IsServer ? new CommandManager(this) : null);
sessionManager.AddFactory((x) => new EntityManager(this));
Managers.AddManager(sessionManager);
Managers.Attach(); Managers.Attach();
_init = true; _init = true;

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@@ -47,7 +47,7 @@ namespace Torch.Utils
private static void CopyNative() private static void CopyNative()
{ {
if (ApplicationContext.Current.GameFilesDirectory.Attributes.HasFlag(FileAttributes.ReadOnly)) if (ApplicationContext.Current.IsService || ApplicationContext.Current.GameFilesDirectory.Attributes.HasFlag(FileAttributes.ReadOnly))
{ {
Log.Warn("Torch directory is readonly. You should copy steam_api64.dll, Havok.dll from bin manually"); Log.Warn("Torch directory is readonly. You should copy steam_api64.dll, Havok.dll from bin manually");
return; return;

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@@ -152,6 +152,7 @@ namespace Torch
Environment.SetEnvironmentVariable("SteamAppId", _appSteamId.ToString()); Environment.SetEnvironmentVariable("SteamAppId", _appSteamId.ToString());
MyVRageWindows.Init("SpaceEngineersDedicated", MySandboxGame.Log, null, false); MyVRageWindows.Init("SpaceEngineersDedicated", MySandboxGame.Log, null, false);
SpaceEngineersGame.SetupPerGameSettings(); SpaceEngineersGame.SetupPerGameSettings();
SpaceEngineersGame.SetupBasicGameInfo();
MySessionComponentExtDebug.ForceDisable = true; MySessionComponentExtDebug.ForceDisable = true;
MyPerGameSettings.SendLogToKeen = false; MyPerGameSettings.SendLogToKeen = false;
// SpaceEngineersGame.SetupAnalytics(); // SpaceEngineersGame.SetupAnalytics();
@@ -165,7 +166,7 @@ namespace Torch
_tweakGameSettings(); _tweakGameSettings();
MyFileSystem.Reset(); MyFileSystem.Reset();
MyInitializer.InvokeBeforeRun(_appSteamId, _appName, _userDataPath); MyInitializer.InvokeBeforeRun(_appSteamId, _appName, MyVRage.Platform.System.GetRootPath(), _userDataPath);
_log.Info("Loading Dedicated Config"); _log.Info("Loading Dedicated Config");
// object created in SpaceEngineersGame.SetupPerGameSettings() // object created in SpaceEngineersGame.SetupPerGameSettings()
@@ -193,7 +194,7 @@ namespace Torch
{ {
service = MyEOSService.Create(); service = MyEOSService.Create();
MyEOSService.InitNetworking(dedicated, MyEOSService.InitNetworking(dedicated, true, //true because using Eos
"Space Engineers", "Space Engineers",
service, service,
"xyza7891A4WeGrpP85BTlBa3BSfUEABN", "xyza7891A4WeGrpP85BTlBa3BSfUEABN",
@@ -225,7 +226,8 @@ namespace Torch
MyGameService.WorkshopService.AddAggregate(MyModIoService.Create(service, "spaceengineers", "264", MyGameService.WorkshopService.AddAggregate(MyModIoService.Create(service, "spaceengineers", "264",
"1fb4489996a5e8ffc6ec1135f9985b5b", "331", "f2b64abe55452252b030c48adc0c1f0e", "1fb4489996a5e8ffc6ec1135f9985b5b", "331", "f2b64abe55452252b030c48adc0c1f0e",
MyPlatformGameSettings.UGC_TEST_ENVIRONMENT, true)); MyPlatformGameSettings.UGC_TEST_ENVIRONMENT, true, MyPlatformGameSettings.MODIO_PLATFORM,
MyPlatformGameSettings.MODIO_PORTAL));
if (!isEos && !MyGameService.HasGameServer) if (!isEos && !MyGameService.HasGameServer)
{ {

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@@ -102,9 +102,9 @@
}, },
"SpaceEngineersDedicated.ReferenceAssemblies": { "SpaceEngineersDedicated.ReferenceAssemblies": {
"type": "Direct", "type": "Direct",
"requested": "[1.202.66, )", "requested": "[1.202.120, )",
"resolved": "1.202.66", "resolved": "1.202.120",
"contentHash": "VTOwwfTPnov6WWJNrsmB9lWs5s+6XVUXtV8SgLvgJTswK11MTA0e+TZFfZJoSZ1WUsE2dvxlMrNOYJ6aL6j0wA==", "contentHash": "HTP48NOSZY3eQPX3GJN+gjxdW83SM7DX6NcKCFqNIIvjz/J+l8uimHAQp9dnLySb0wb1K1Z1xBPIXyxMQRREIw==",
"dependencies": { "dependencies": {
"protobuf-net": "1.0.0" "protobuf-net": "1.0.0"
} }