Compare commits
12 Commits
Author | SHA1 | Date | |
---|---|---|---|
e9a9e180a8 | |||
a8dfaf6239 | |||
bbdd1c7e01 | |||
e70e1ca4e6 | |||
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d65c20a05d | ||
f21976cf2d | |||
0c918106bc | |||
6c9ec57d87 | |||
![]() |
b0f491ac88 | ||
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a426ad9e02 | ||
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ba75b1583a | ||
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45068ea932 |
@@ -21,7 +21,7 @@
|
|||||||
<PackageReference Include="NuGet.Commands" Version="6.4.0" />
|
<PackageReference Include="NuGet.Commands" Version="6.4.0" />
|
||||||
<PackageReference Include="NuGet.DependencyResolver.Core" Version="6.4.0" />
|
<PackageReference Include="NuGet.DependencyResolver.Core" Version="6.4.0" />
|
||||||
<PackageReference Include="SemanticVersioning" Version="2.0.2" />
|
<PackageReference Include="SemanticVersioning" Version="2.0.2" />
|
||||||
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.66">
|
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.120">
|
||||||
<PrivateAssets>all</PrivateAssets>
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<PrivateAssets>all</PrivateAssets>
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||||||
<IncludeAssets>compile</IncludeAssets>
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<IncludeAssets>compile</IncludeAssets>
|
||||||
</PackageReference>
|
</PackageReference>
|
||||||
|
@@ -43,9 +43,9 @@
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|||||||
},
|
},
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||||||
"SpaceEngineersDedicated.ReferenceAssemblies": {
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"SpaceEngineersDedicated.ReferenceAssemblies": {
|
||||||
"type": "Direct",
|
"type": "Direct",
|
||||||
"requested": "[1.202.66, )",
|
"requested": "[1.202.120, )",
|
||||||
"resolved": "1.202.66",
|
"resolved": "1.202.120",
|
||||||
"contentHash": "VTOwwfTPnov6WWJNrsmB9lWs5s+6XVUXtV8SgLvgJTswK11MTA0e+TZFfZJoSZ1WUsE2dvxlMrNOYJ6aL6j0wA==",
|
"contentHash": "HTP48NOSZY3eQPX3GJN+gjxdW83SM7DX6NcKCFqNIIvjz/J+l8uimHAQp9dnLySb0wb1K1Z1xBPIXyxMQRREIw==",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"protobuf-net": "1.0.0"
|
"protobuf-net": "1.0.0"
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||||||
}
|
}
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||||||
|
@@ -11,7 +11,7 @@
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|||||||
<repository type="git" url="https://github.com/PveTeam/Torch" />
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<repository type="git" url="https://github.com/PveTeam/Torch" />
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<dependencies>
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<dependencies>
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<group targetFramework="net7.0-windows7.0">
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<group targetFramework="net7.0-windows7.0">
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||||||
<dependency id="SpaceEngineersDedicated.ReferenceAssemblies" version="1.202.66" />
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<dependency id="SpaceEngineersDedicated.ReferenceAssemblies" version="1.202.120" />
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<dependency id="Torch.Server" version="torchVersion" />
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<dependency id="Torch.Server" version="torchVersion" />
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</group>
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</group>
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</dependencies>
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</dependencies>
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|
@@ -30,7 +30,8 @@ namespace Torch.Server
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private const string TOOL_DIR = "tool";
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private const string TOOL_DIR = "tool";
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private const string TOOL_ZIP = "temp.zip";
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private const string TOOL_ZIP = "temp.zip";
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private static readonly string TOOL_EXE = "DepotDownloader.exe";
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private static readonly string TOOL_EXE = "DepotDownloader.exe";
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private const string TOOL_ARGS = "-app 298740 -depot 298741 -dir \"{0}\"";
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private const string TOOL_ARGS = "-app 298740 -depot {1} -dir \"{0}\" -manifest {2}";
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private static readonly int[] Depots = { 298741, 1004 };
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private TorchServer _server;
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private TorchServer _server;
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||||||
|
|
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internal Persistent<TorchConfig> ConfigPersistent { get; }
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internal Persistent<TorchConfig> ConfigPersistent { get; }
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@@ -102,25 +103,29 @@ namespace Torch.Server
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}
|
}
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||||||
#endif
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#endif
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||||||
|
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var gameThread = new Thread(() =>
|
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var uiThread = new Thread(() =>
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{
|
{
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_server.Init();
|
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|
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if (Config.Autostart || Config.TempAutostart)
|
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{
|
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Config.TempAutostart = false;
|
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_server.Start();
|
|
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}
|
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||||||
});
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|
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gameThread.Start();
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|
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var ui = new TorchUI(_server);
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var ui = new TorchUI(_server);
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|
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SynchronizationContext.SetSynchronizationContext(
|
SynchronizationContext.SetSynchronizationContext(
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new DispatcherSynchronizationContext(Dispatcher.CurrentDispatcher));
|
new DispatcherSynchronizationContext(Dispatcher.CurrentDispatcher));
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|
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ui.ShowDialog();
|
ui.ShowDialog();
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||||||
|
});
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||||||
|
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uiThread.SetApartmentState(ApartmentState.STA);
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|
uiThread.Start();
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||||||
|
_server.Init();
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||||||
|
|
||||||
|
|
||||||
|
if (Config.Autostart || Config.TempAutostart)
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||||||
|
{
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||||||
|
Config.TempAutostart = false;
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||||||
|
_server.Start();
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||||||
|
}
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||||||
|
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||||||
|
uiThread.Join();
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||||||
}
|
}
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||||||
}
|
}
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||||||
|
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@@ -159,9 +164,16 @@ namespace Torch.Server
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}
|
}
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|
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log.Info("Checking for DS updates.");
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log.Info("Checking for DS updates.");
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foreach (var depot in Depots)
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{
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await DownloadDepot(depot);
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|
}
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|
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async Task DownloadDepot(int depotId)
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|
{
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var steamCmdProc = new ProcessStartInfo(steamCmdExePath)
|
var steamCmdProc = new ProcessStartInfo(steamCmdExePath)
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{
|
{
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Arguments = string.Format(TOOL_ARGS, configuration.GetValue("gamePath", "../")),
|
Arguments = string.Format(TOOL_ARGS, configuration.GetValue("gamePath", "../"), depotId, "3111493184861426002"),
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WorkingDirectory = path,
|
WorkingDirectory = path,
|
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RedirectStandardOutput = true
|
RedirectStandardOutput = true
|
||||||
};
|
};
|
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@@ -175,3 +187,4 @@ namespace Torch.Server
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|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
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|
@@ -32,7 +32,7 @@ namespace Torch.Server.Managers
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{
|
{
|
||||||
if (newstate == TorchGameState.Loading && MySandboxGame.ConfigDedicated.RemoteApiEnabled && !string.IsNullOrEmpty(MySandboxGame.ConfigDedicated.RemoteSecurityKey))
|
if (newstate == TorchGameState.Loading && MySandboxGame.ConfigDedicated.RemoteApiEnabled && !string.IsNullOrEmpty(MySandboxGame.ConfigDedicated.RemoteSecurityKey))
|
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{
|
{
|
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var myRemoteServer = new MyRemoteServer(MySandboxGame.ConfigDedicated.RemoteApiPort, MySandboxGame.ConfigDedicated.RemoteSecurityKey);
|
var myRemoteServer = new MyRemoteServer(MySandboxGame.ConfigDedicated.RemoteApiIP, MySandboxGame.ConfigDedicated.RemoteApiPort, MySandboxGame.ConfigDedicated.RemoteSecurityKey);
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LogManager.GetCurrentClassLogger().Info($"Remote API started on port {myRemoteServer.Port}");
|
LogManager.GetCurrentClassLogger().Info($"Remote API started on port {myRemoteServer.Port}");
|
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}
|
}
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||||||
}
|
}
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||||||
|
@@ -12,7 +12,7 @@ namespace Torch.Server
|
|||||||
{
|
{
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||||||
internal static class Program
|
internal static class Program
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||||||
{
|
{
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[STAThread]
|
[MTAThread]
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public static void Main(string[] args)
|
public static void Main(string[] args)
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||||||
{
|
{
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||||||
var configurationBuilder = new ConfigurationBuilder()
|
var configurationBuilder = new ConfigurationBuilder()
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||||||
|
@@ -51,7 +51,7 @@
|
|||||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||||
<PackageReference Include="System.Management" Version="7.0.0" />
|
<PackageReference Include="System.Management" Version="7.0.0" />
|
||||||
<PackageReference Include="nulastudio.NetCoreBeauty" Version="1.2.9.3" />
|
<PackageReference Include="nulastudio.NetCoreBeauty" Version="1.2.9.3" />
|
||||||
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.66">
|
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.120">
|
||||||
<PrivateAssets>all</PrivateAssets>
|
<PrivateAssets>all</PrivateAssets>
|
||||||
<IncludeAssets>compile</IncludeAssets>
|
<IncludeAssets>compile</IncludeAssets>
|
||||||
</PackageReference>
|
</PackageReference>
|
||||||
|
@@ -56,9 +56,7 @@ namespace Torch.Server
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|||||||
AddManager(new EntityControlManager(this));
|
AddManager(new EntityControlManager(this));
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||||||
AddManager(new RemoteAPIManager(this));
|
AddManager(new RemoteAPIManager(this));
|
||||||
|
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var sessionManager = Managers.GetManager<ITorchSessionManager>();
|
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sessionManager.AddFactory(x => new MultiplayerManagerDedicated(this));
|
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||||||
sessionManager.SessionStateChanged += OnSessionStateChanged;
|
|
||||||
|
|
||||||
// Needs to be done at some point after MyVRageWindows.Init
|
// Needs to be done at some point after MyVRageWindows.Init
|
||||||
// where the debug listeners are registered
|
// where the debug listeners are registered
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||||||
@@ -128,6 +126,10 @@ namespace Torch.Server
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|||||||
{
|
{
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||||||
Log.Info("Initializing server");
|
Log.Info("Initializing server");
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||||||
base.Init();
|
base.Init();
|
||||||
|
var sessionManager = Managers.GetManager<ITorchSessionManager>();
|
||||||
|
sessionManager.AddFactory(x => new MultiplayerManagerDedicated(this));
|
||||||
|
sessionManager.SessionStateChanged += OnSessionStateChanged;
|
||||||
|
|
||||||
GetManager<InstanceManager>().LoadInstance(InstancePath);
|
GetManager<InstanceManager>().LoadInstance(InstancePath);
|
||||||
CanRun = true;
|
CanRun = true;
|
||||||
Initialized?.Invoke(this);
|
Initialized?.Invoke(this);
|
||||||
|
@@ -122,9 +122,9 @@
|
|||||||
},
|
},
|
||||||
"SpaceEngineersDedicated.ReferenceAssemblies": {
|
"SpaceEngineersDedicated.ReferenceAssemblies": {
|
||||||
"type": "Direct",
|
"type": "Direct",
|
||||||
"requested": "[1.202.66, )",
|
"requested": "[1.202.120, )",
|
||||||
"resolved": "1.202.66",
|
"resolved": "1.202.120",
|
||||||
"contentHash": "VTOwwfTPnov6WWJNrsmB9lWs5s+6XVUXtV8SgLvgJTswK11MTA0e+TZFfZJoSZ1WUsE2dvxlMrNOYJ6aL6j0wA==",
|
"contentHash": "HTP48NOSZY3eQPX3GJN+gjxdW83SM7DX6NcKCFqNIIvjz/J+l8uimHAQp9dnLySb0wb1K1Z1xBPIXyxMQRREIw==",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"protobuf-net": "1.0.0"
|
"protobuf-net": "1.0.0"
|
||||||
}
|
}
|
||||||
|
@@ -10,6 +10,7 @@ using Torch.Managers.PatchManager;
|
|||||||
using Torch.Managers.PatchManager.MSIL;
|
using Torch.Managers.PatchManager.MSIL;
|
||||||
using Torch.Utils;
|
using Torch.Utils;
|
||||||
using VRage.Game;
|
using VRage.Game;
|
||||||
|
using VRage.GameServices;
|
||||||
|
|
||||||
namespace Torch.Patches
|
namespace Torch.Patches
|
||||||
{
|
{
|
||||||
@@ -31,7 +32,7 @@ namespace Torch.Patches
|
|||||||
}
|
}
|
||||||
public static void Postfix(MyWorkshop.ResultData __result, List<MyObjectBuilder_Checkpoint.ModItem> mods)
|
public static void Postfix(MyWorkshop.ResultData __result, List<MyObjectBuilder_Checkpoint.ModItem> mods)
|
||||||
{
|
{
|
||||||
if (__result.Success) return;
|
if (__result.Result is MyGameServiceCallResult.OK) return;
|
||||||
_log.Warn("Missing Mods:");
|
_log.Warn("Missing Mods:");
|
||||||
var mismatchMods = mods.Where(b => __result.Mods.All(c => b.PublishedFileId != c.Id));
|
var mismatchMods = mods.Where(b => __result.Mods.All(c => b.PublishedFileId != c.Id));
|
||||||
foreach (var mod in mismatchMods)
|
foreach (var mod in mismatchMods)
|
||||||
|
@@ -35,7 +35,7 @@
|
|||||||
<PackageReference Include="protobuf-net" Version="3.1.26" />
|
<PackageReference Include="protobuf-net" Version="3.1.26" />
|
||||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||||
<PackageReference Include="Torch.SixLabors.ImageSharp" Version="1.0.0-beta6" />
|
<PackageReference Include="Torch.SixLabors.ImageSharp" Version="1.0.0-beta6" />
|
||||||
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.66">
|
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.120">
|
||||||
<PrivateAssets>all</PrivateAssets>
|
<PrivateAssets>all</PrivateAssets>
|
||||||
<IncludeAssets>compile</IncludeAssets>
|
<IncludeAssets>compile</IncludeAssets>
|
||||||
</PackageReference>
|
</PackageReference>
|
||||||
|
@@ -10,6 +10,7 @@ using Sandbox;
|
|||||||
using Sandbox.Game;
|
using Sandbox.Game;
|
||||||
using Sandbox.Game.Multiplayer;
|
using Sandbox.Game.Multiplayer;
|
||||||
using Sandbox.Game.Screens.Helpers;
|
using Sandbox.Game.Screens.Helpers;
|
||||||
|
using SpaceEngineers.Game;
|
||||||
using Torch.API;
|
using Torch.API;
|
||||||
using Torch.API.Managers;
|
using Torch.API.Managers;
|
||||||
using Torch.API.ModAPI;
|
using Torch.API.ModAPI;
|
||||||
@@ -113,12 +114,6 @@ namespace Torch
|
|||||||
Plugins = new PluginManager(this);
|
Plugins = new PluginManager(this);
|
||||||
#pragma warning restore CS0618
|
#pragma warning restore CS0618
|
||||||
|
|
||||||
var sessionManager = new TorchSessionManager(this);
|
|
||||||
sessionManager.AddFactory((x) => Sync.IsServer ? new ChatManagerServer(this) : new ChatManagerClient(this));
|
|
||||||
sessionManager.AddFactory((x) => Sync.IsServer ? new CommandManager(this) : null);
|
|
||||||
sessionManager.AddFactory((x) => new EntityManager(this));
|
|
||||||
|
|
||||||
Managers.AddManager(sessionManager);
|
|
||||||
Managers.AddManager(new PatchManager(this));
|
Managers.AddManager(new PatchManager(this));
|
||||||
Managers.AddManager(new FilesystemManager(this));
|
Managers.AddManager(new FilesystemManager(this));
|
||||||
Managers.AddManager(new UpdateManager(this));
|
Managers.AddManager(new UpdateManager(this));
|
||||||
@@ -253,6 +248,8 @@ namespace Torch
|
|||||||
public virtual void Init()
|
public virtual void Init()
|
||||||
{
|
{
|
||||||
Debug.Assert(!_init, "Torch instance is already initialized.");
|
Debug.Assert(!_init, "Torch instance is already initialized.");
|
||||||
|
SpaceEngineersGame.SetupBasicGameInfo();
|
||||||
|
SpaceEngineersGame.SetupPerGameSettings();
|
||||||
VRageGame.SetupVersionInfo();
|
VRageGame.SetupVersionInfo();
|
||||||
|
|
||||||
Debug.Assert(MyPerGameSettings.BasicGameInfo.GameVersion != null, "MyPerGameSettings.BasicGameInfo.GameVersion != null");
|
Debug.Assert(MyPerGameSettings.BasicGameInfo.GameVersion != null, "MyPerGameSettings.BasicGameInfo.GameVersion != null");
|
||||||
@@ -286,6 +283,15 @@ namespace Torch
|
|||||||
Game = new VRageGame(this, TweakGameSettings, SteamAppName, SteamAppId, InstancePath, RunArgs);
|
Game = new VRageGame(this, TweakGameSettings, SteamAppName, SteamAppId, InstancePath, RunArgs);
|
||||||
if (!Game.WaitFor(VRageGame.GameState.Stopped))
|
if (!Game.WaitFor(VRageGame.GameState.Stopped))
|
||||||
Log.Warn("Failed to wait for game to be initialized");
|
Log.Warn("Failed to wait for game to be initialized");
|
||||||
|
|
||||||
|
var sessionManager = new TorchSessionManager(this);
|
||||||
|
sessionManager.AddFactory((x) => Sync.IsServer ? new ChatManagerServer(this) : new ChatManagerClient(this));
|
||||||
|
sessionManager.AddFactory((x) => Sync.IsServer ? new CommandManager(this) : null);
|
||||||
|
sessionManager.AddFactory((x) => new EntityManager(this));
|
||||||
|
|
||||||
|
Managers.AddManager(sessionManager);
|
||||||
|
|
||||||
|
|
||||||
Managers.Attach();
|
Managers.Attach();
|
||||||
_init = true;
|
_init = true;
|
||||||
|
|
||||||
|
@@ -47,7 +47,7 @@ namespace Torch.Utils
|
|||||||
|
|
||||||
private static void CopyNative()
|
private static void CopyNative()
|
||||||
{
|
{
|
||||||
if (ApplicationContext.Current.GameFilesDirectory.Attributes.HasFlag(FileAttributes.ReadOnly))
|
if (ApplicationContext.Current.IsService || ApplicationContext.Current.GameFilesDirectory.Attributes.HasFlag(FileAttributes.ReadOnly))
|
||||||
{
|
{
|
||||||
Log.Warn("Torch directory is readonly. You should copy steam_api64.dll, Havok.dll from bin manually");
|
Log.Warn("Torch directory is readonly. You should copy steam_api64.dll, Havok.dll from bin manually");
|
||||||
return;
|
return;
|
||||||
|
@@ -152,6 +152,7 @@ namespace Torch
|
|||||||
Environment.SetEnvironmentVariable("SteamAppId", _appSteamId.ToString());
|
Environment.SetEnvironmentVariable("SteamAppId", _appSteamId.ToString());
|
||||||
MyVRageWindows.Init("SpaceEngineersDedicated", MySandboxGame.Log, null, false);
|
MyVRageWindows.Init("SpaceEngineersDedicated", MySandboxGame.Log, null, false);
|
||||||
SpaceEngineersGame.SetupPerGameSettings();
|
SpaceEngineersGame.SetupPerGameSettings();
|
||||||
|
SpaceEngineersGame.SetupBasicGameInfo();
|
||||||
MySessionComponentExtDebug.ForceDisable = true;
|
MySessionComponentExtDebug.ForceDisable = true;
|
||||||
MyPerGameSettings.SendLogToKeen = false;
|
MyPerGameSettings.SendLogToKeen = false;
|
||||||
// SpaceEngineersGame.SetupAnalytics();
|
// SpaceEngineersGame.SetupAnalytics();
|
||||||
@@ -165,7 +166,7 @@ namespace Torch
|
|||||||
_tweakGameSettings();
|
_tweakGameSettings();
|
||||||
|
|
||||||
MyFileSystem.Reset();
|
MyFileSystem.Reset();
|
||||||
MyInitializer.InvokeBeforeRun(_appSteamId, _appName, _userDataPath);
|
MyInitializer.InvokeBeforeRun(_appSteamId, _appName, MyVRage.Platform.System.GetRootPath(), _userDataPath);
|
||||||
|
|
||||||
_log.Info("Loading Dedicated Config");
|
_log.Info("Loading Dedicated Config");
|
||||||
// object created in SpaceEngineersGame.SetupPerGameSettings()
|
// object created in SpaceEngineersGame.SetupPerGameSettings()
|
||||||
@@ -193,7 +194,7 @@ namespace Torch
|
|||||||
{
|
{
|
||||||
service = MyEOSService.Create();
|
service = MyEOSService.Create();
|
||||||
|
|
||||||
MyEOSService.InitNetworking(dedicated,
|
MyEOSService.InitNetworking(dedicated, true, //true because using Eos
|
||||||
"Space Engineers",
|
"Space Engineers",
|
||||||
service,
|
service,
|
||||||
"xyza7891A4WeGrpP85BTlBa3BSfUEABN",
|
"xyza7891A4WeGrpP85BTlBa3BSfUEABN",
|
||||||
@@ -225,7 +226,8 @@ namespace Torch
|
|||||||
|
|
||||||
MyGameService.WorkshopService.AddAggregate(MyModIoService.Create(service, "spaceengineers", "264",
|
MyGameService.WorkshopService.AddAggregate(MyModIoService.Create(service, "spaceengineers", "264",
|
||||||
"1fb4489996a5e8ffc6ec1135f9985b5b", "331", "f2b64abe55452252b030c48adc0c1f0e",
|
"1fb4489996a5e8ffc6ec1135f9985b5b", "331", "f2b64abe55452252b030c48adc0c1f0e",
|
||||||
MyPlatformGameSettings.UGC_TEST_ENVIRONMENT, true));
|
MyPlatformGameSettings.UGC_TEST_ENVIRONMENT, true, MyPlatformGameSettings.MODIO_PLATFORM,
|
||||||
|
MyPlatformGameSettings.MODIO_PORTAL));
|
||||||
|
|
||||||
if (!isEos && !MyGameService.HasGameServer)
|
if (!isEos && !MyGameService.HasGameServer)
|
||||||
{
|
{
|
||||||
|
@@ -102,9 +102,9 @@
|
|||||||
},
|
},
|
||||||
"SpaceEngineersDedicated.ReferenceAssemblies": {
|
"SpaceEngineersDedicated.ReferenceAssemblies": {
|
||||||
"type": "Direct",
|
"type": "Direct",
|
||||||
"requested": "[1.202.66, )",
|
"requested": "[1.202.120, )",
|
||||||
"resolved": "1.202.66",
|
"resolved": "1.202.120",
|
||||||
"contentHash": "VTOwwfTPnov6WWJNrsmB9lWs5s+6XVUXtV8SgLvgJTswK11MTA0e+TZFfZJoSZ1WUsE2dvxlMrNOYJ6aL6j0wA==",
|
"contentHash": "HTP48NOSZY3eQPX3GJN+gjxdW83SM7DX6NcKCFqNIIvjz/J+l8uimHAQp9dnLySb0wb1K1Z1xBPIXyxMQRREIw==",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"protobuf-net": "1.0.0"
|
"protobuf-net": "1.0.0"
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user