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5 Commits

Author SHA1 Message Date
5f0ffb6f9a Merge remote-tracking branch 'origin/master' 2023-08-31 23:54:00 -04:00
1b2a989441 Update for 1.203.22 2023-08-31 23:53:46 -04:00
zznty
83dfc7152f properly handle sigterm and dont freeze forever on unload 2023-07-13 13:18:20 +07:00
d7e5f53e4f Fix SteamCMD args order + add quit arg 2023-07-10 01:46:28 -04:00
9b08b39a1f Switch from depot tool to SteamCMD 2023-07-10 01:25:31 -04:00
15 changed files with 63 additions and 54 deletions

View File

@@ -22,7 +22,7 @@
<PackageReference Include="NuGet.Commands" Version="6.6.1" />
<PackageReference Include="NuGet.DependencyResolver.Core" Version="6.6.1" />
<PackageReference Include="SemanticVersioning" Version="2.0.2" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.124">
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.203.22">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets>
</PackageReference>

View File

@@ -54,9 +54,9 @@
},
"SpaceEngineersDedicated.ReferenceAssemblies": {
"type": "Direct",
"requested": "[1.202.124, )",
"resolved": "1.202.124",
"contentHash": "xw8mbJI2WwZcfWvgMf6c6E3agcQ/IQVVdnKZljszQBKq0cjhJG06AoonM+MI74CrYMJxf+wnA+4bzCt4mxy/Qg==",
"requested": "[1.203.22, )",
"resolved": "1.203.22",
"contentHash": "ruf6DT1sAh2DnpsJUsGG4ZSdPKrVr5ReKfHSDcYggeacge/nsdqpcij53HSNwnMxve6cfnTRG9SXE2iGSGEtEQ==",
"dependencies": {
"protobuf-net": "1.0.0"
}

View File

@@ -11,7 +11,7 @@
<repository type="git" url="https://github.com/PveTeam/Torch" />
<dependencies>
<group targetFramework="net7.0-windows7.0">
<dependency id="SpaceEngineersDedicated.ReferenceAssemblies" version="1.202.120" />
<dependency id="SpaceEngineersDedicated.ReferenceAssemblies" version="1.203.22" />
<dependency id="Torch.Server" version="torchVersion" />
</group>
</dependencies>

View File

@@ -30,9 +30,8 @@ namespace Torch.Server
private bool _init;
private const string TOOL_DIR = "tool";
private const string TOOL_ZIP = "temp.zip";
private static readonly string TOOL_EXE = "DepotDownloader.exe";
private const string TOOL_ARGS = "-app 298740 -depot {1} -dir \"{0}\" -manifest {2}";
private static readonly int[] Depots = { 298741, 1004 };
private static readonly string TOOL_EXE = "steamcmd.exe";
private const string TOOL_ARGS = "+force_install_dir \"{0}\" +login anonymous +app_update 298740 +quit";
private TorchServer _server;
internal Persistent<TorchConfig> ConfigPersistent { get; }
@@ -131,7 +130,7 @@ namespace Torch.Server
public static async Task RunSteamCmdAsync(IConfiguration configuration)
{
var log = LogManager.GetLogger("SteamTool");
var log = LogManager.GetLogger("SteamCMD");
var path = configuration.GetValue<string>("steamToolPath") ?? ApplicationContext.Current.TorchDirectory
.CreateSubdirectory(TOOL_DIR).FullName;
@@ -141,39 +140,32 @@ namespace Torch.Server
Directory.CreateDirectory(path);
}
var steamCmdExePath = Path.Combine(path, TOOL_EXE);
if (!File.Exists(steamCmdExePath))
var toolExe = Path.Combine(path, TOOL_EXE);
if (!File.Exists(toolExe))
{
try
{
log.Info("Downloading Steam Tool.");
log.Info("Downloading SteamCMD.");
using (var client = new HttpClient())
await using (var file = File.Create(TOOL_ZIP))
await using (var stream = await client.GetStreamAsync("https://github.com/SteamRE/DepotDownloader/releases/download/DepotDownloader_2.4.7/depotdownloader-2.4.7.zip"))
await using (var stream = await client.GetStreamAsync("https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip"))
await stream.CopyToAsync(file);
ZipFile.ExtractToDirectory(TOOL_ZIP, path);
File.Delete(TOOL_ZIP);
log.Info("Steam Tool downloaded successfully!");
log.Info("SteamCMD downloaded successfully!");
}
catch (Exception e)
{
log.Error(e, "Failed to download Steam Tool, unable to update the DS.");
log.Error(e, "Failed to download SteamCMD, unable to update the DS.");
return;
}
}
log.Info("Checking for DS updates.");
foreach (var depot in Depots)
var steamCmdProc = new ProcessStartInfo(toolExe)
{
await DownloadDepot(depot);
}
async Task DownloadDepot(int depotId)
{
var steamCmdProc = new ProcessStartInfo(steamCmdExePath)
{
Arguments = string.Format(TOOL_ARGS, configuration.GetValue("gamePath", "../"), depotId, "14195799952783859"),
Arguments = string.Format(TOOL_ARGS, configuration.GetValue("gamePath", "../")),
WorkingDirectory = path,
RedirectStandardOutput = true
};
@@ -186,5 +178,4 @@ namespace Torch.Server
}
}
}
}
}

View File

@@ -28,6 +28,7 @@ using VRage.FileSystem;
using VRage.Game;
using VRage.Game.ObjectBuilder;
using VRage.ObjectBuilders;
using VRage.ObjectBuilders.Private;
using VRage.Plugins;
namespace Torch.Server.Managers
@@ -363,10 +364,10 @@ namespace Torch.Server.Managers
public void SaveSandbox()
{
using (var f = File.Open(_checkpointPath, FileMode.Create))
MyObjectBuilderSerializer.SerializeXML(f, Checkpoint);
MyObjectBuilderSerializerKeen.SerializeXML(f, Checkpoint);
using (var f = File.Open(_worldConfigPath, FileMode.Create))
MyObjectBuilderSerializer.SerializeXML(f, WorldConfiguration);
MyObjectBuilderSerializerKeen.SerializeXML(f, WorldConfiguration);
}
public void LoadSandbox()

View File

@@ -50,7 +50,7 @@
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="System.Management" Version="7.0.2" />
<PackageReference Include="nulastudio.NetCoreBeauty" Version="1.2.9.5" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.124">
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.203.22">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets>
</PackageReference>

View File

@@ -69,6 +69,14 @@ namespace Torch.Server
_simUpdateTimer.Elapsed += SimUpdateElapsed;
_simUpdateTimer.Start();
Console.CancelKeyPress += (_, _) =>
{
if (State == ServerState.Running)
Stop();
Environment.Exit(0);
};
}
private void SimUpdateElapsed(object sender, System.Timers.ElapsedEventArgs e)
@@ -239,9 +247,14 @@ namespace Torch.Server
StopInternal();
LogManager.Flush();
if (
#if DEBUG
Environment.Exit(0);
// ReSharper disable once ConditionIsAlwaysTrueOrFalse
true ||
#endif
ApplicationContext.Current.IsService
)
Environment.Exit(0);
var exe = Path.Combine(AppContext.BaseDirectory, "Torch.Server.exe");

View File

@@ -116,7 +116,7 @@ namespace Torch.Server
if (_server?.State == ServerState.Running)
_server.Stop();
Process.GetCurrentProcess().Kill();
Environment.Exit(0);
}
}
}

View File

@@ -113,9 +113,9 @@
},
"SpaceEngineersDedicated.ReferenceAssemblies": {
"type": "Direct",
"requested": "[1.202.124, )",
"resolved": "1.202.124",
"contentHash": "xw8mbJI2WwZcfWvgMf6c6E3agcQ/IQVVdnKZljszQBKq0cjhJG06AoonM+MI74CrYMJxf+wnA+4bzCt4mxy/Qg==",
"requested": "[1.203.22, )",
"resolved": "1.203.22",
"contentHash": "ruf6DT1sAh2DnpsJUsGG4ZSdPKrVr5ReKfHSDcYggeacge/nsdqpcij53HSNwnMxve6cfnTRG9SXE2iGSGEtEQ==",
"dependencies": {
"protobuf-net": "1.0.0"
}

View File

@@ -27,6 +27,7 @@ using VRage.Game.ModAPI;
using VRage.Groups;
using VRage.ModAPI;
using VRage.ObjectBuilders;
using VRage.ObjectBuilders.Private;
using VRage.Sync;
using VRageMath;
@@ -45,14 +46,14 @@ namespace Torch.Managers
{
var ob = grid.GetObjectBuilder(true);
using (var f = File.Open(path, FileMode.CreateNew))
MyObjectBuilderSerializer.SerializeXML(f, ob);
MyObjectBuilderSerializerKeen.SerializeXML(f, ob);
}
public void ImportGrid(string path, Vector3D position)
{
MyObjectBuilder_EntityBase gridOb;
using (var f = File.OpenRead(path))
MyObjectBuilderSerializer.DeserializeXML(f, out gridOb);
MyObjectBuilderSerializerKeen.DeserializeXML(f, out gridOb);
var grid = MyEntities.CreateFromObjectBuilderParallel(gridOb);
grid.PositionComp.SetPosition(position);

View File

@@ -82,7 +82,7 @@ public class ScriptCompilationManager : Manager
TerminationReasonSetter(block, MyProgrammableBlock.ScriptTerminationReason.None);
var component = ScriptComponentGetter(block);
component.NextUpdate = UpdateType.None;
component.UpdateFrequency = UpdateFrequency.None;
component.NeedsUpdate = MyEntityUpdateEnum.NONE;
try

View File

@@ -79,6 +79,9 @@ namespace Torch.Patches
[ReflectedSetter(Name = "m_enabled")]
private static Action<MyLog, bool> _enabledSetter = null!;
[ReflectedMethod(Type = typeof(MyLog), Name = "LogFlag")]
private static Func<MyLog, LoggingOptions, bool> _logFlag = null!;
private static int GetIndentByCurrentThread()
{
using var l = _lockGetter(MyLog.Default).AcquireExclusiveUsing();
@@ -122,7 +125,7 @@ namespace Torch.Patches
}
private static bool PrefixWriteLineOptions(MyLog __instance, string message, LoggingOptions option)
{
if (__instance.LogEnabled && __instance.LogFlag(option) && _log.IsDebugEnabled)
if (__instance.LogEnabled && _logFlag(__instance, option) && _log.IsDebugEnabled)
_log.Info($"{string.Empty.PadRight(3 * GetIndentByCurrentThread(), ' ')}{message}");
return false;
}

View File

@@ -35,7 +35,7 @@
<PackageReference Include="protobuf-net" Version="3.2.26" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="Torch.SixLabors.ImageSharp" Version="1.0.0-beta6" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.124">
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.203.22">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets>
</PackageReference>

View File

@@ -372,10 +372,10 @@ namespace Torch
/// <inheritdoc />
public virtual void Stop()
{
LogManager.Flush();
Game.SignalStop();
if (!Game.WaitFor(VRageGame.GameState.Stopped))
if (!Game.WaitFor(VRageGame.GameState.Stopped, TimeSpan.FromSeconds(Config.TickTimeout)))
Log.Warn("Failed to wait for the game to be stopped");
LogManager.Flush();
}
/// <inheritdoc />

View File

@@ -100,9 +100,9 @@
},
"SpaceEngineersDedicated.ReferenceAssemblies": {
"type": "Direct",
"requested": "[1.202.124, )",
"resolved": "1.202.124",
"contentHash": "xw8mbJI2WwZcfWvgMf6c6E3agcQ/IQVVdnKZljszQBKq0cjhJG06AoonM+MI74CrYMJxf+wnA+4bzCt4mxy/Qg==",
"requested": "[1.203.22, )",
"resolved": "1.203.22",
"contentHash": "ruf6DT1sAh2DnpsJUsGG4ZSdPKrVr5ReKfHSDcYggeacge/nsdqpcij53HSNwnMxve6cfnTRG9SXE2iGSGEtEQ==",
"dependencies": {
"protobuf-net": "1.0.0"
}