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9 Commits

Author SHA1 Message Date
e9a9e180a8 Move Init back to where it was to prevent UI init issues 2023-06-27 15:02:13 -04:00
a8dfaf6239 Fix MyEntities init 2023-06-27 13:04:52 -04:00
bbdd1c7e01 Update package dependency version 2023-06-21 22:41:31 -04:00
e70e1ca4e6 Fix NRE in MyGameService static constructor 2023-06-18 01:06:22 -04:00
zznty
d65c20a05d update se to 1.202.120 2023-06-13 22:42:35 +07:00
f21976cf2d Depot tool is still broken 2023-06-12 22:50:44 -04:00
0c918106bc Update package dependency 2023-05-29 12:46:40 -04:00
6c9ec57d87 Update for latest SE version 2023-05-29 12:32:49 -04:00
zznty
b0f491ac88 do not exit without autostart 2023-04-25 16:32:52 +07:00
13 changed files with 44 additions and 30 deletions

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@@ -21,7 +21,7 @@
<PackageReference Include="NuGet.Commands" Version="6.4.0" /> <PackageReference Include="NuGet.Commands" Version="6.4.0" />
<PackageReference Include="NuGet.DependencyResolver.Core" Version="6.4.0" /> <PackageReference Include="NuGet.DependencyResolver.Core" Version="6.4.0" />
<PackageReference Include="SemanticVersioning" Version="2.0.2" /> <PackageReference Include="SemanticVersioning" Version="2.0.2" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.66"> <PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.120">
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets> <IncludeAssets>compile</IncludeAssets>
</PackageReference> </PackageReference>

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@@ -43,9 +43,9 @@
}, },
"SpaceEngineersDedicated.ReferenceAssemblies": { "SpaceEngineersDedicated.ReferenceAssemblies": {
"type": "Direct", "type": "Direct",
"requested": "[1.202.66, )", "requested": "[1.202.120, )",
"resolved": "1.202.66", "resolved": "1.202.120",
"contentHash": "VTOwwfTPnov6WWJNrsmB9lWs5s+6XVUXtV8SgLvgJTswK11MTA0e+TZFfZJoSZ1WUsE2dvxlMrNOYJ6aL6j0wA==", "contentHash": "HTP48NOSZY3eQPX3GJN+gjxdW83SM7DX6NcKCFqNIIvjz/J+l8uimHAQp9dnLySb0wb1K1Z1xBPIXyxMQRREIw==",
"dependencies": { "dependencies": {
"protobuf-net": "1.0.0" "protobuf-net": "1.0.0"
} }

View File

@@ -11,7 +11,7 @@
<repository type="git" url="https://github.com/PveTeam/Torch" /> <repository type="git" url="https://github.com/PveTeam/Torch" />
<dependencies> <dependencies>
<group targetFramework="net7.0-windows7.0"> <group targetFramework="net7.0-windows7.0">
<dependency id="SpaceEngineersDedicated.ReferenceAssemblies" version="1.202.66" /> <dependency id="SpaceEngineersDedicated.ReferenceAssemblies" version="1.202.120" />
<dependency id="Torch.Server" version="torchVersion" /> <dependency id="Torch.Server" version="torchVersion" />
</group> </group>
</dependencies> </dependencies>

View File

@@ -30,7 +30,7 @@ namespace Torch.Server
private const string TOOL_DIR = "tool"; private const string TOOL_DIR = "tool";
private const string TOOL_ZIP = "temp.zip"; private const string TOOL_ZIP = "temp.zip";
private static readonly string TOOL_EXE = "DepotDownloader.exe"; private static readonly string TOOL_EXE = "DepotDownloader.exe";
private const string TOOL_ARGS = "-app 298740 -depot {1} -dir \"{0}\""; private const string TOOL_ARGS = "-app 298740 -depot {1} -dir \"{0}\" -manifest {2}";
private static readonly int[] Depots = { 298741, 1004 }; private static readonly int[] Depots = { 298741, 1004 };
private TorchServer _server; private TorchServer _server;
@@ -103,6 +103,7 @@ namespace Torch.Server
} }
#endif #endif
var uiThread = new Thread(() => var uiThread = new Thread(() =>
{ {
var ui = new TorchUI(_server); var ui = new TorchUI(_server);
@@ -115,14 +116,16 @@ namespace Torch.Server
uiThread.SetApartmentState(ApartmentState.STA); uiThread.SetApartmentState(ApartmentState.STA);
uiThread.Start(); uiThread.Start();
_server.Init(); _server.Init();
if (Config.Autostart || Config.TempAutostart) if (Config.Autostart || Config.TempAutostart)
{ {
Config.TempAutostart = false; Config.TempAutostart = false;
_server.Start(); _server.Start();
} }
uiThread.Join();
} }
} }
@@ -170,7 +173,7 @@ namespace Torch.Server
{ {
var steamCmdProc = new ProcessStartInfo(steamCmdExePath) var steamCmdProc = new ProcessStartInfo(steamCmdExePath)
{ {
Arguments = string.Format(TOOL_ARGS, configuration.GetValue("gamePath", "../"), depotId), Arguments = string.Format(TOOL_ARGS, configuration.GetValue("gamePath", "../"), depotId, "3111493184861426002"),
WorkingDirectory = path, WorkingDirectory = path,
RedirectStandardOutput = true RedirectStandardOutput = true
}; };

View File

@@ -32,7 +32,7 @@ namespace Torch.Server.Managers
{ {
if (newstate == TorchGameState.Loading && MySandboxGame.ConfigDedicated.RemoteApiEnabled && !string.IsNullOrEmpty(MySandboxGame.ConfigDedicated.RemoteSecurityKey)) if (newstate == TorchGameState.Loading && MySandboxGame.ConfigDedicated.RemoteApiEnabled && !string.IsNullOrEmpty(MySandboxGame.ConfigDedicated.RemoteSecurityKey))
{ {
var myRemoteServer = new MyRemoteServer(MySandboxGame.ConfigDedicated.RemoteApiPort, MySandboxGame.ConfigDedicated.RemoteSecurityKey); var myRemoteServer = new MyRemoteServer(MySandboxGame.ConfigDedicated.RemoteApiIP, MySandboxGame.ConfigDedicated.RemoteApiPort, MySandboxGame.ConfigDedicated.RemoteSecurityKey);
LogManager.GetCurrentClassLogger().Info($"Remote API started on port {myRemoteServer.Port}"); LogManager.GetCurrentClassLogger().Info($"Remote API started on port {myRemoteServer.Port}");
} }
} }

View File

@@ -51,7 +51,7 @@
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" /> <PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="System.Management" Version="7.0.0" /> <PackageReference Include="System.Management" Version="7.0.0" />
<PackageReference Include="nulastudio.NetCoreBeauty" Version="1.2.9.3" /> <PackageReference Include="nulastudio.NetCoreBeauty" Version="1.2.9.3" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.66"> <PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.120">
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets> <IncludeAssets>compile</IncludeAssets>
</PackageReference> </PackageReference>

View File

@@ -56,9 +56,7 @@ namespace Torch.Server
AddManager(new EntityControlManager(this)); AddManager(new EntityControlManager(this));
AddManager(new RemoteAPIManager(this)); AddManager(new RemoteAPIManager(this));
var sessionManager = Managers.GetManager<ITorchSessionManager>();
sessionManager.AddFactory(x => new MultiplayerManagerDedicated(this));
sessionManager.SessionStateChanged += OnSessionStateChanged;
// Needs to be done at some point after MyVRageWindows.Init // Needs to be done at some point after MyVRageWindows.Init
// where the debug listeners are registered // where the debug listeners are registered
@@ -128,6 +126,10 @@ namespace Torch.Server
{ {
Log.Info("Initializing server"); Log.Info("Initializing server");
base.Init(); base.Init();
var sessionManager = Managers.GetManager<ITorchSessionManager>();
sessionManager.AddFactory(x => new MultiplayerManagerDedicated(this));
sessionManager.SessionStateChanged += OnSessionStateChanged;
GetManager<InstanceManager>().LoadInstance(InstancePath); GetManager<InstanceManager>().LoadInstance(InstancePath);
CanRun = true; CanRun = true;
Initialized?.Invoke(this); Initialized?.Invoke(this);

View File

@@ -122,9 +122,9 @@
}, },
"SpaceEngineersDedicated.ReferenceAssemblies": { "SpaceEngineersDedicated.ReferenceAssemblies": {
"type": "Direct", "type": "Direct",
"requested": "[1.202.66, )", "requested": "[1.202.120, )",
"resolved": "1.202.66", "resolved": "1.202.120",
"contentHash": "VTOwwfTPnov6WWJNrsmB9lWs5s+6XVUXtV8SgLvgJTswK11MTA0e+TZFfZJoSZ1WUsE2dvxlMrNOYJ6aL6j0wA==", "contentHash": "HTP48NOSZY3eQPX3GJN+gjxdW83SM7DX6NcKCFqNIIvjz/J+l8uimHAQp9dnLySb0wb1K1Z1xBPIXyxMQRREIw==",
"dependencies": { "dependencies": {
"protobuf-net": "1.0.0" "protobuf-net": "1.0.0"
} }

View File

@@ -10,6 +10,7 @@ using Torch.Managers.PatchManager;
using Torch.Managers.PatchManager.MSIL; using Torch.Managers.PatchManager.MSIL;
using Torch.Utils; using Torch.Utils;
using VRage.Game; using VRage.Game;
using VRage.GameServices;
namespace Torch.Patches namespace Torch.Patches
{ {
@@ -31,7 +32,7 @@ namespace Torch.Patches
} }
public static void Postfix(MyWorkshop.ResultData __result, List<MyObjectBuilder_Checkpoint.ModItem> mods) public static void Postfix(MyWorkshop.ResultData __result, List<MyObjectBuilder_Checkpoint.ModItem> mods)
{ {
if (__result.Success) return; if (__result.Result is MyGameServiceCallResult.OK) return;
_log.Warn("Missing Mods:"); _log.Warn("Missing Mods:");
var mismatchMods = mods.Where(b => __result.Mods.All(c => b.PublishedFileId != c.Id)); var mismatchMods = mods.Where(b => __result.Mods.All(c => b.PublishedFileId != c.Id));
foreach (var mod in mismatchMods) foreach (var mod in mismatchMods)

View File

@@ -35,7 +35,7 @@
<PackageReference Include="protobuf-net" Version="3.1.26" /> <PackageReference Include="protobuf-net" Version="3.1.26" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" /> <PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="Torch.SixLabors.ImageSharp" Version="1.0.0-beta6" /> <PackageReference Include="Torch.SixLabors.ImageSharp" Version="1.0.0-beta6" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.66"> <PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.120">
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets> <IncludeAssets>compile</IncludeAssets>
</PackageReference> </PackageReference>

View File

@@ -10,6 +10,7 @@ using Sandbox;
using Sandbox.Game; using Sandbox.Game;
using Sandbox.Game.Multiplayer; using Sandbox.Game.Multiplayer;
using Sandbox.Game.Screens.Helpers; using Sandbox.Game.Screens.Helpers;
using SpaceEngineers.Game;
using Torch.API; using Torch.API;
using Torch.API.Managers; using Torch.API.Managers;
using Torch.API.ModAPI; using Torch.API.ModAPI;
@@ -113,12 +114,6 @@ namespace Torch
Plugins = new PluginManager(this); Plugins = new PluginManager(this);
#pragma warning restore CS0618 #pragma warning restore CS0618
var sessionManager = new TorchSessionManager(this);
sessionManager.AddFactory((x) => Sync.IsServer ? new ChatManagerServer(this) : new ChatManagerClient(this));
sessionManager.AddFactory((x) => Sync.IsServer ? new CommandManager(this) : null);
sessionManager.AddFactory((x) => new EntityManager(this));
Managers.AddManager(sessionManager);
Managers.AddManager(new PatchManager(this)); Managers.AddManager(new PatchManager(this));
Managers.AddManager(new FilesystemManager(this)); Managers.AddManager(new FilesystemManager(this));
Managers.AddManager(new UpdateManager(this)); Managers.AddManager(new UpdateManager(this));
@@ -253,6 +248,8 @@ namespace Torch
public virtual void Init() public virtual void Init()
{ {
Debug.Assert(!_init, "Torch instance is already initialized."); Debug.Assert(!_init, "Torch instance is already initialized.");
SpaceEngineersGame.SetupBasicGameInfo();
SpaceEngineersGame.SetupPerGameSettings();
VRageGame.SetupVersionInfo(); VRageGame.SetupVersionInfo();
Debug.Assert(MyPerGameSettings.BasicGameInfo.GameVersion != null, "MyPerGameSettings.BasicGameInfo.GameVersion != null"); Debug.Assert(MyPerGameSettings.BasicGameInfo.GameVersion != null, "MyPerGameSettings.BasicGameInfo.GameVersion != null");
@@ -286,6 +283,15 @@ namespace Torch
Game = new VRageGame(this, TweakGameSettings, SteamAppName, SteamAppId, InstancePath, RunArgs); Game = new VRageGame(this, TweakGameSettings, SteamAppName, SteamAppId, InstancePath, RunArgs);
if (!Game.WaitFor(VRageGame.GameState.Stopped)) if (!Game.WaitFor(VRageGame.GameState.Stopped))
Log.Warn("Failed to wait for game to be initialized"); Log.Warn("Failed to wait for game to be initialized");
var sessionManager = new TorchSessionManager(this);
sessionManager.AddFactory((x) => Sync.IsServer ? new ChatManagerServer(this) : new ChatManagerClient(this));
sessionManager.AddFactory((x) => Sync.IsServer ? new CommandManager(this) : null);
sessionManager.AddFactory((x) => new EntityManager(this));
Managers.AddManager(sessionManager);
Managers.Attach(); Managers.Attach();
_init = true; _init = true;

View File

@@ -152,6 +152,7 @@ namespace Torch
Environment.SetEnvironmentVariable("SteamAppId", _appSteamId.ToString()); Environment.SetEnvironmentVariable("SteamAppId", _appSteamId.ToString());
MyVRageWindows.Init("SpaceEngineersDedicated", MySandboxGame.Log, null, false); MyVRageWindows.Init("SpaceEngineersDedicated", MySandboxGame.Log, null, false);
SpaceEngineersGame.SetupPerGameSettings(); SpaceEngineersGame.SetupPerGameSettings();
SpaceEngineersGame.SetupBasicGameInfo();
MySessionComponentExtDebug.ForceDisable = true; MySessionComponentExtDebug.ForceDisable = true;
MyPerGameSettings.SendLogToKeen = false; MyPerGameSettings.SendLogToKeen = false;
// SpaceEngineersGame.SetupAnalytics(); // SpaceEngineersGame.SetupAnalytics();
@@ -165,7 +166,7 @@ namespace Torch
_tweakGameSettings(); _tweakGameSettings();
MyFileSystem.Reset(); MyFileSystem.Reset();
MyInitializer.InvokeBeforeRun(_appSteamId, _appName, _userDataPath); MyInitializer.InvokeBeforeRun(_appSteamId, _appName, MyVRage.Platform.System.GetRootPath(), _userDataPath);
_log.Info("Loading Dedicated Config"); _log.Info("Loading Dedicated Config");
// object created in SpaceEngineersGame.SetupPerGameSettings() // object created in SpaceEngineersGame.SetupPerGameSettings()
@@ -193,7 +194,7 @@ namespace Torch
{ {
service = MyEOSService.Create(); service = MyEOSService.Create();
MyEOSService.InitNetworking(dedicated, MyEOSService.InitNetworking(dedicated, true, //true because using Eos
"Space Engineers", "Space Engineers",
service, service,
"xyza7891A4WeGrpP85BTlBa3BSfUEABN", "xyza7891A4WeGrpP85BTlBa3BSfUEABN",
@@ -225,7 +226,8 @@ namespace Torch
MyGameService.WorkshopService.AddAggregate(MyModIoService.Create(service, "spaceengineers", "264", MyGameService.WorkshopService.AddAggregate(MyModIoService.Create(service, "spaceengineers", "264",
"1fb4489996a5e8ffc6ec1135f9985b5b", "331", "f2b64abe55452252b030c48adc0c1f0e", "1fb4489996a5e8ffc6ec1135f9985b5b", "331", "f2b64abe55452252b030c48adc0c1f0e",
MyPlatformGameSettings.UGC_TEST_ENVIRONMENT, true)); MyPlatformGameSettings.UGC_TEST_ENVIRONMENT, true, MyPlatformGameSettings.MODIO_PLATFORM,
MyPlatformGameSettings.MODIO_PORTAL));
if (!isEos && !MyGameService.HasGameServer) if (!isEos && !MyGameService.HasGameServer)
{ {

View File

@@ -102,9 +102,9 @@
}, },
"SpaceEngineersDedicated.ReferenceAssemblies": { "SpaceEngineersDedicated.ReferenceAssemblies": {
"type": "Direct", "type": "Direct",
"requested": "[1.202.66, )", "requested": "[1.202.120, )",
"resolved": "1.202.66", "resolved": "1.202.120",
"contentHash": "VTOwwfTPnov6WWJNrsmB9lWs5s+6XVUXtV8SgLvgJTswK11MTA0e+TZFfZJoSZ1WUsE2dvxlMrNOYJ6aL6j0wA==", "contentHash": "HTP48NOSZY3eQPX3GJN+gjxdW83SM7DX6NcKCFqNIIvjz/J+l8uimHAQp9dnLySb0wb1K1Z1xBPIXyxMQRREIw==",
"dependencies": { "dependencies": {
"protobuf-net": "1.0.0" "protobuf-net": "1.0.0"
} }