Compare commits

...

82 Commits

Author SHA1 Message Date
zznty
cae3d9ad8c net 9
All checks were successful
Release / Get Version (push) Successful in 8s
Release / Build and Publish Nuget (Torch.API) (push) Successful in 59s
Release / Build and Publish Nuget (Torch) (push) Successful in 1m13s
Release / Build and Publish Nuget (Torch.Server) (push) Successful in 1m22s
Release / Build and Publish Package (push) Successful in 1m54s
2025-01-13 01:47:52 +07:00
zznty
aa7426dfa2 push to new nuget
All checks were successful
Release / Get Version (push) Successful in 5s
Release / Build and Publish Nuget (Torch.API) (push) Successful in 2m0s
Release / Build and Publish Nuget (Torch) (push) Successful in 3m6s
Release / Build and Publish Nuget (Torch.Server) (push) Successful in 3m29s
Release / Build and Publish Package (push) Successful in 4m59s
2024-11-09 19:33:43 +07:00
zznty
7ea0a4f8b9 add optional restart save timeout 2024-11-09 19:28:27 +07:00
zznty
d15985e918 ensure restart save is exclusive to prevent save corruption 2024-11-09 19:06:10 +07:00
zznty
58340e0f5d fix reoccurring entry dll path in args when application restarts 2024-11-09 19:05:40 +07:00
zznty
67bb3fd00c update autoupdate default config
All checks were successful
Release / Get Version (push) Successful in 6s
Release / Build and Publish Package (push) Successful in 8m10s
Release / Build and Publish Nuget (push) Successful in 2m1s
2024-11-01 07:15:49 +07:00
90546a78c2 Update README.md
Some checks failed
Release / Build and Publish Nuget (push) Has been cancelled
Release / Build and Publish Package (push) Has been cancelled
Release / Get Version (push) Has been cancelled
2024-10-27 13:54:31 +00:00
zznty
d301955609 move ui lifetime to a manager for better lifetime control
All checks were successful
Release / Get Version (push) Successful in 4s
Release / Build and Publish Nuget (push) Successful in 2m21s
Release / Build and Publish Package (push) Successful in 2m58s
2024-10-23 16:52:10 +07:00
zznty
264daf7515 fix torch not restarting when start occurs second time 2024-10-23 16:51:41 +07:00
zznty
f75ef55405 add dynamic world config
All checks were successful
Release / Get Version (push) Successful in 3m36s
Release / Build and Publish Nuget (push) Successful in 8m20s
Release / Build and Publish Package (push) Successful in 8m21s
2024-10-20 07:40:34 +07:00
Bishbash777
5804165d2b 205 fixes. (#590)
All checks were successful
Release / Get Version (push) Successful in 7s
Release / Build and Publish Nuget (push) Successful in 2m33s
Release / Build and Publish Package (push) Successful in 3m9s
(cherry picked from commit e41a26dbd2fb966b21757fa0248f6b4a4e716aad)
2024-10-15 01:18:02 +07:00
zznty
1960d2a0de fix world path being truncated if missing trailing slash
Some checks failed
Release / Get Version (push) Failing after 1s
Release / Build and Publish Nuget (push) Has been skipped
Release / Build and Publish Package (push) Has been skipped
2024-10-14 23:20:49 +07:00
zznty
0c53b2f1d3 add RegisterAuxAssembly for compat with loader wrapper
All checks were successful
Release / Get Version (push) Successful in 8s
Release / Build and Publish Nuget (push) Successful in 1m51s
Release / Build and Publish Package (push) Successful in 13m54s
2024-10-14 18:18:21 +07:00
zznty
b6e88b359f fix assembly rewriter stripping assembly resources
All checks were successful
Release / Get Version (push) Successful in 11s
Release / Build and Publish Nuget (push) Successful in 2m14s
Release / Build and Publish Package (push) Successful in 19m29s
2024-10-14 00:15:05 +07:00
zznty
b60100171d fix assembly rewriter paths on publish
All checks were successful
Release / Get Version (push) Successful in 10s
Release / Build and Publish Nuget (push) Successful in 8m54s
Release / Build and Publish Package (push) Successful in 17m25s
2024-10-13 22:46:22 +07:00
zznty
65e2f342a3 fix exception when destruction occurs before game has been initialized
All checks were successful
Release / Get Version (push) Successful in 15s
Release / Build and Publish Nuget (push) Successful in 2m21s
Release / Build and Publish Package (push) Successful in 2m51s
2024-10-13 22:29:05 +07:00
zznty
6a695f2abf fix backwards compat with some plugins 2024-10-13 22:26:09 +07:00
zznty
9289ab8003 fix compiler paths on publish 2024-10-13 22:17:07 +07:00
zznty
f1ea1930f7 move torch to official harmony for better compatibility
All checks were successful
Release / Get Version (push) Successful in 9s
Release / Build and Publish Nuget (push) Successful in 1m36s
Release / Build and Publish Package (push) Successful in 2m1s
2024-08-26 15:38:40 +07:00
zznty
fa88faffa2 add torch dockerfile 2024-08-26 15:38:19 +07:00
zznty
a7ba540fb1 remove protobuf dependency
All checks were successful
Release / Get Version (push) Successful in 9s
Release / Build and Publish Nuget (push) Successful in 1m29s
Release / Build and Publish Package (push) Successful in 2m6s
2024-08-25 22:21:11 +07:00
zznty
365fcfd2ef fix multiplayer manager patch
All checks were successful
Release / Get Version (push) Successful in 9s
Release / Build and Publish Nuget (push) Successful in 1m40s
Release / Build and Publish Package (push) Successful in 2m1s
2024-08-25 17:13:06 +07:00
zznty
9b9d8b7241 fix world checkpoint loading
All checks were successful
Release / Get Version (push) Successful in 10s
Release / Build and Publish Nuget (push) Successful in 1m46s
Release / Build and Publish Package (push) Successful in 1m58s
2024-08-25 16:53:19 +07:00
zznty
ba7ed276e6 also increase steam connect timeout 2024-08-25 16:53:04 +07:00
zznty
08063c4ce8 update harmonyx 2024-08-25 16:52:27 +07:00
zznty
0d74a5c1a8 update deps
All checks were successful
Release / Get Version (push) Successful in 11s
Release / Build and Publish Package (push) Successful in 2m11s
Release / Build and Publish Nuget (push) Successful in 4m0s
2024-08-22 14:05:36 +07:00
zznty
1d852d4bd9 update NetBeauty
Some checks failed
Release / Get Version (push) Successful in 8s
Release / Build and Publish Package (push) Successful in 5m16s
Release / Build and Publish Nuget (push) Failing after 1m24s
2024-05-15 21:34:54 +07:00
zznty
b76af4a8b0 feature: Add console command listener for nogui scenarios
Some checks failed
Release / Get Version (push) Successful in 8s
Release / Build and Publish Nuget (push) Successful in 3m35s
Release / Build and Publish Package (push) Failing after 4m22s
2024-05-15 21:16:22 +07:00
zznty
28e26dbf5e port over script compiler patch changes 2024-05-15 21:13:35 +07:00
zznty
46ee2b61a5 refactoring and proper game state destruction 2024-05-15 21:12:54 +07:00
zznty
bfa3604524 update deps and se version 2024-05-15 20:07:32 +07:00
ab092125b0 fix sleet version
All checks were successful
Release / Get Version (push) Successful in 2m58s
Release / Build and Publish Package (push) Successful in 4m36s
Release / Build and Publish Nuget (push) Successful in 5m1s
2024-05-11 18:31:38 +00:00
e320d8fbd5 fucking m*crosoft
Some checks failed
Release / Get Version (push) Successful in 14s
Release / Build and Publish Package (push) Successful in 5m45s
Release / Build and Publish Nuget (push) Failing after 8m5s
2024-01-28 12:54:48 +00:00
2d28ce7415 Update .github/workflows/release.yaml
Some checks failed
Release / Get Version (push) Successful in 18s
Release / Build and Publish Package (push) Successful in 6m35s
Release / Build and Publish Nuget (push) Failing after 11m48s
2024-01-28 12:38:34 +00:00
fd64c77aed Update .github/workflows/release.yaml
Some checks failed
Release / Get Version (push) Successful in 12s
Release / Build and Publish Nuget (push) Failing after 2m40s
Release / Build and Publish Package (push) Successful in 3m41s
2024-01-17 10:16:24 +00:00
aeaf755d08 Update .github/workflows/release.yaml
Some checks failed
Release / Get Version (push) Successful in 12s
Release / Build and Publish Nuget (push) Failing after 5m20s
Release / Build and Publish Package (push) Successful in 6m2s
2024-01-17 09:53:00 +00:00
667f52f33b Update .github/workflows/release.yaml
Some checks failed
Release / Get Version (push) Successful in 27s
Release / Build and Publish Nuget (push) Failing after 2m1s
Release / Build and Publish Package (push) Failing after 2m56s
2024-01-16 17:49:07 +00:00
zznty
4c5751fccf . 2024-01-08 20:00:41 +07:00
zznty
bd11bc223d fucking dotnet breaking cringe 2024-01-08 19:51:06 +07:00
zznty
ccd04585c4 maybe 2024-01-08 19:48:16 +07:00
zznty
88ad741f3b dotnettt 2024-01-08 19:43:53 +07:00
zznty
29bfcced62 fix this cringe with rids 2024-01-08 19:40:44 +07:00
zznty
5fac281f37 update deps 2024-01-08 19:35:46 +07:00
zznty
6698359c08 Update Directory.Build.props 2023-12-18 18:40:47 +03:00
zznty
7bbdb79257 actually hardcode runtime version 2023-12-17 22:01:28 +07:00
zznty
afa40d3532 build selfcontained on windows because microsoft broke windows targeting in net8 2023-12-17 21:46:35 +07:00
zznty
4afae0fe56 net 8 target 2023-12-17 21:35:51 +07:00
zznty
f43e61c7bb fix dotnet version 2023-12-15 18:00:30 +07:00
zznty
646916dc7b force update dependencies 2023-12-14 00:56:46 +07:00
zznty
563c611e3e revert to net7 2023-12-06 17:23:15 +07:00
zznty
579b090c85 resolve rid ci issues 2023-12-06 16:21:42 +07:00
zznty
f49748da9f fix package warnings 2023-12-06 15:47:36 +07:00
zznty
534fdd0e49 fix build 2023-12-05 18:04:10 +07:00
zznty
6070bddd7d change nuget feed 2023-12-05 13:58:41 +03:00
zznty
d8e2d9fcec net8 update 2023-12-04 21:22:43 +07:00
zznty
615defabb6 update dependencies 2023-09-07 14:49:27 +07:00
zznty
0d719ee01f fix startup crash after update 2023-09-07 14:46:12 +07:00
22c4cfb039 Update for latest version 2023-09-04 13:47:48 -04:00
5f0ffb6f9a Merge remote-tracking branch 'origin/master' 2023-08-31 23:54:00 -04:00
1b2a989441 Update for 1.203.22 2023-08-31 23:53:46 -04:00
zznty
83dfc7152f properly handle sigterm and dont freeze forever on unload 2023-07-13 13:18:20 +07:00
d7e5f53e4f Fix SteamCMD args order + add quit arg 2023-07-10 01:46:28 -04:00
9b08b39a1f Switch from depot tool to SteamCMD 2023-07-10 01:25:31 -04:00
zznty
8011f9eed7 update harmony 2023-07-09 03:46:23 +07:00
1df791e7a8 Update for latest version, and have script compiler use Release x64 compilation 2023-07-07 22:37:52 -04:00
zznty
bbc2f9046f update packages 2023-07-06 03:00:08 +07:00
117ea7df91 Use config stuff for mod service to avoid calling MyGameService static constructor 2023-07-03 22:45:08 -04:00
6ec355f931 Call new action if action is being added to initialized event when already initialized 2023-07-02 13:37:51 -04:00
zznty
343420f1d8 fix initialization issues 2023-07-01 19:57:18 +07:00
zznty
1396c8b1da upgrade packages 2023-06-29 14:35:37 +07:00
zznty
9900f92133 init server before starting ui due to static ctors 2023-06-29 14:20:23 +07:00
zznty
3be524d169 expose custom config to plugins
add support for some basic game parameters to be set via custom config
2023-06-29 14:08:45 +07:00
ed694ae95b Move SetupBasicGameInfo to initializer so it can be called before ui thread init 2023-06-27 15:51:12 -04:00
e9a9e180a8 Move Init back to where it was to prevent UI init issues 2023-06-27 15:02:13 -04:00
a8dfaf6239 Fix MyEntities init 2023-06-27 13:04:52 -04:00
bbdd1c7e01 Update package dependency version 2023-06-21 22:41:31 -04:00
e70e1ca4e6 Fix NRE in MyGameService static constructor 2023-06-18 01:06:22 -04:00
zznty
d65c20a05d update se to 1.202.120 2023-06-13 22:42:35 +07:00
f21976cf2d Depot tool is still broken 2023-06-12 22:50:44 -04:00
0c918106bc Update package dependency 2023-05-29 12:46:40 -04:00
6c9ec57d87 Update for latest SE version 2023-05-29 12:32:49 -04:00
zznty
b0f491ac88 do not exit without autostart 2023-04-25 16:32:52 +07:00
220 changed files with 2852 additions and 3432 deletions

25
.dockerignore Normal file
View File

@@ -0,0 +1,25 @@
**/.dockerignore
**/.env
**/.git
**/.gitignore
**/.project
**/.settings
**/.toolstarget
**/.vs
**/.vscode
**/.idea
**/*.*proj.user
**/*.dbmdl
**/*.jfm
**/azds.yaml
**/bin
**/charts
**/docker-compose*
**/Dockerfile*
**/node_modules
**/npm-debug.log
**/obj
**/secrets.dev.yaml
**/values.dev.yaml
LICENSE
README.md

View File

@@ -4,77 +4,83 @@ on:
push:
branches: [master]
jobs:
build:
name: Build
runs-on: ubuntu-latest
env:
BUILD_CONFIGURATION: Release
DOTNET_NOLOGO: true
DOTNET_CLI_TELEMETRY_OPTOUT: true
jobs:
get-version:
name: Get Version
runs-on: ubuntu-latest
outputs:
version: ${{ steps.version.outputs.version }}
steps:
- uses: actions/checkout@master
name: Checkout
with:
ref: ${{ github.head_ref }}
fetch-depth: 0
- uses: actions/setup-dotnet@v3
name: Setup dotnet
with:
dotnet-version: '7.0.x'
- name: Add Gh Packages Nuget Source
run: dotnet nuget add source "https://nuget.pkg.github.com/${{ github.repository_owner }}/index.json" --username ${{ github.actor }} --password ${{ secrets.GITHUB_TOKEN }} --store-password-in-clear-text --name github
- name: Restore dependencies
run: dotnet restore Torch.Server/Torch.Server.csproj --locked-mode
- name: Git Version
id: version
uses: codacy/git-version@2.7.1
uses: paulhatch/semantic-version@v5.3.0
with:
tag_prefix: ''
major_pattern: 'breaking:'
minor_pattern: 'feature:'
build-nuget:
name: Build and Publish Nuget
runs-on: ubuntu-latest
needs: [get-version]
strategy:
matrix:
project: [ Torch.API, Torch, Torch.Server ]
steps:
- uses: actions/checkout@master
name: Checkout
- uses: actions/setup-dotnet@v4
name: Setup dotnet
- name: Restore dependencies
run: dotnet restore ${{ matrix.project }}/${{ matrix.project }}.csproj --locked-mode
- name: Pack
run: dotnet pack ${{ matrix.project }}/${{ matrix.project }}.csproj -o pack --no-restore -p:Version="${{ needs.get-version.outputs.version }}" -p:AssemblyVersion="${{ needs.get-version.outputs.version }}"
- name: Push
run: dotnet nuget push -s https://ng.zznty.ru/v3/index.json -k ${{ secrets.NUGET_API_KEY }} ./pack/${{ matrix.project }}.${{ needs.get-version.outputs.version }}.nupkg
build:
name: Build and Publish Package
runs-on: ubuntu-latest
needs: [get-version]
steps:
- uses: actions/checkout@master
name: Checkout
- uses: actions/setup-dotnet@v4
name: Setup dotnet
- name: Restore dependencies
run: dotnet restore Torch.Server/Torch.Server.csproj --locked-mode -r win-x64
- name: Build
run: dotnet build Torch.Server/Torch.Server.csproj --no-restore -c ${{ env.BUILD_CONFIGURATION }} -p:Version="${{ steps.version.outputs.version }}" -p:AssemblyVersion="${{ steps.version.outputs.version }}"
- name: Publish
run: dotnet publish Torch.Server/Torch.Server.csproj --no-build -r win-x64 --sc -c ${{ env.BUILD_CONFIGURATION }} -o ./publish
run: dotnet publish Torch.Server/Torch.Server.csproj --no-restore --sc -r win-x64 -o ./publish -p:Version="${{ needs.get-version.outputs.version }}" -p:AssemblyVersion="${{ needs.get-version.outputs.version }}"
- uses: vimtor/action-zip@v1
name: Zip Release
with:
files: publish/
dest: release.zip
dest: torch-server.zip
- name: Create release
id: create_release
uses: actions/create-release@v1
- name: Create Release
uses: akkuman/gitea-release-action@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
NODE_OPTIONS: '--experimental-fetch' # if nodejs < 18
with:
tag_name: ${{ steps.version.outputs.version }}
release_name: Release v${{ steps.version.outputs.version }}
tag_name: ${{ needs.get-version.outputs.version }}
name: Release v${{ needs.get-version.outputs.version }}
body: ${{ steps.github_release.outputs.changelog }}
draft: true
prerelease: false
- name: Upload release asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: release.zip
asset_name: torch-server.zip
asset_content_type: application/zip
- uses: eregon/publish-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
release_id: ${{ steps.create_release.outputs.id }}
- run: dotnet pack -c Release ./Torch.API/Torch.API.csproj -o pack --include-symbols -p:SymbolPackageFormat=snupkg -p:Version="${{ steps.version.outputs.version }}" -p:AssemblyVersion="${{ steps.version.outputs.version }}" --no-build
- run: dotnet pack -c Release ./Torch/Torch.csproj -o pack --include-symbols -p:SymbolPackageFormat=snupkg -p:Version="${{ steps.version.outputs.version }}" -p:AssemblyVersion="${{ steps.version.outputs.version }}" --no-build
- run: dotnet pack -c Release ./Torch.Server/Torch.Server.csproj -o pack --include-symbols -p:SymbolPackageFormat=snupkg -p:Version="${{ steps.version.outputs.version }}" -p:AssemblyVersion="${{ steps.version.outputs.version }}" --no-build
- run: mkdir blank && sed -i 's/torchVersion/${{ steps.version.outputs.version }}/g' Torch.Server.ReferenceAssemblies.net7.nuspec && nuget pack Torch.Server.ReferenceAssemblies.net7.nuspec -BasePath ./blank -OutputDirectory pack -NonInteractive -NoPackageAnalysis
- run: dotnet nuget push ./pack/*.nupkg -s github
files: |-
./torch-server.zip

8
Directory.Build.props Normal file
View File

@@ -0,0 +1,8 @@
<Project>
<PropertyGroup>
<TargetFramework>net9.0-windows</TargetFramework>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<EnableWindowsTargeting>true</EnableWindowsTargeting>
</PropertyGroup>
</Project>

38
Dockerfile Normal file
View File

@@ -0,0 +1,38 @@
FROM mcr.microsoft.com/dotnet/runtime:8.0-windowsservercore-ltsc2022 AS base
USER $APP_UID
WORKDIR /app
FROM mcr.microsoft.com/dotnet/sdk:8.0-windowsservercore-ltsc2022 AS build
ARG BUILD_CONFIGURATION=Release
WORKDIR /src
COPY ["NuGet.config", "."]
COPY ["Directory.Build.props", "."]
COPY ["Torch.API/Torch.API.csproj", "Torch.API/"]
COPY ["Torch/Torch.csproj", "Torch/"]
COPY ["Torch.Server/Torch.Server.csproj", "Torch.Server/"]
RUN dotnet restore "Torch.Server/Torch.Server.csproj" --locked-mode
COPY . .
WORKDIR "/src/Torch.Server"
RUN dotnet build "Torch.Server.csproj" -c %BUILD_CONFIGURATION% -o /app/build
FROM build AS publish
ARG BUILD_CONFIGURATION=Release
RUN dotnet publish "Torch.Server.csproj" -c %BUILD_CONFIGURATION% -o /app/publish --no-self-contained /p:UseAppHost=false
FROM mcr.microsoft.com/windows/servercore:ltsc2022
ADD ["https://aka.ms/dotnet/8.0/windowsdesktop-runtime-win-x64.exe", "installer.exe"]
RUN installer.exe /install /quiet /norestart && del installer.exe
ADD ["https://github.com/abbodi1406/vcredist/releases/latest/download/VisualCppRedist_AIO_x86_x64.exe", "vc.exe"]
USER ContainerAdministrator
RUN vc.exe /ai39 && del vc.exe
USER ContainerUser
WORKDIR /app
COPY --from=publish /app/publish .
ENTRYPOINT ["dotnet", "Torch.Server.dll"]

View File

@@ -11,7 +11,7 @@ Torch is the successor to SE Server Extender and gives server admins the tools t
* Extensible using the Torch plugin system
### Fork Difference
* .NET 6.0 runtime
* .NET 8.0 runtime
* Optimized in-game scripts (also newer compiler & language versions)
* Better configuration via cli arguments, environment variables or xml config
* Designed to run multiple instance from same install directory without having you to waste disk space
@@ -19,7 +19,9 @@ Torch is the successor to SE Server Extender and gives server admins the tools t
### Discord
If you have any questions or issues please join our [discord](https://discord.gg/UyYFSe3TyQ)
If you have any questions or issues please join our discord
[![](https://dcbadge.vercel.app/api/server/VAb2zgXHAN)](https://discord.gg/VAb2zgXHAN)
### Installation
@@ -30,7 +32,7 @@ If you have any questions or issues please join our [discord](https://discord.gg
# Building
As a regular dotnet project with cli by running `dotnet build Torch.Server/Torch.Server.csproj`, with VS 2022 or higher, with JB Rider or Fleet.
As a regular dotnet project with cli by running `dotnet build Torch.Server/Torch.Server.csproj`, with VS 2022 or higher or JB Rider.
If you have a more enjoyable server experience because of Torch, please consider supporting us on Patreon. (https://www.patreon.com/TorchSE)

View File

@@ -1,11 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using VRage.Game.ModAPI;
namespace Torch.API
namespace Torch.API
{
/// <summary>
/// Represents a player on the server.

View File

@@ -1,12 +1,10 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Extensions.Configuration;
using Torch.API.Managers;
using Torch.API.Session;
using VRage.Game.ModAPI;
using Version = SemanticVersioning.Version;
namespace Torch.API
@@ -26,6 +24,11 @@ namespace Torch.API
/// </summary>
ITorchConfig Config { get; }
/// <summary>
/// Extended Configuration for the current instance.
/// </summary>
IConfiguration Configuration { get; }
/// <inheritdoc cref="IPluginManager"/>
[Obsolete]
IPluginManager Plugins { get; }
@@ -138,6 +141,22 @@ namespace Torch.API
event Action<ITorchServer> Initialized;
TimeSpan ElapsedPlayTime { get; set; }
#region Backwards compat
/// <summary>
/// Path of the dedicated instance folder.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Never)]
new string InstancePath => ((ITorchBase)this).InstancePath;
/// <summary>
/// Name of the dedicated instance.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Never)]
new string InstanceName => ((ITorchBase)this).InstanceName;
#endregion
}
/// <summary>

View File

@@ -34,6 +34,7 @@ namespace Torch
string LoginToken { get; set; }
UpdateSource UpdateSource { get; set; }
List<string> Packages { get; set; }
int RestartSaveTimeout { get; set; }
void Save(string path = null);
}

View File

@@ -1,17 +1,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sandbox.Engine.Multiplayer;
using Sandbox.Game.Gui;
using Sandbox.Game.Multiplayer;
using Torch.Utils;
using VRage.Game;
using VRage.Network;
using VRage.Replication;
using VRageMath;
using VRageRender;
namespace Torch.API.Managers
{

View File

@@ -1,11 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using VRage.Collections;
using VRage.Game;
using VRage.Network;
using VRageMath;
namespace Torch.API.Managers

View File

@@ -1,8 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Torch.API.Managers
{

View File

@@ -1,8 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Torch.API.Managers
{

View File

@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Torch.API.Managers
namespace Torch.API.Managers
{
/// <summary>
/// Base interface for Torch managers.

View File

@@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using VRage.Game;
using VRage.Game.ModAPI;
namespace Torch.API.Managers

View File

@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Torch.API.Managers
namespace Torch.API.Managers
{
public interface IMultiplayerManagerClient : IMultiplayerManagerBase
{

View File

@@ -1,8 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using VRage.Game.ModAPI;
namespace Torch.API.Managers

View File

@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using VRage;
using VRage;
using VRage.Library.Collections;
using VRage.Network;

View File

@@ -1,7 +1,6 @@
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
using System.Runtime.Loader;
using Torch.API.WebAPI.Plugins;
namespace Torch.API.Managers;

View File

@@ -1,8 +1,6 @@
using System;
using System.Collections.Generic;
using Torch.API.Plugins;
using VRage.Collections;
using VRage.Plugins;
namespace Torch.API.Managers
{
@@ -14,6 +12,9 @@ namespace Torch.API.Managers
/// <summary>
/// Fired when plugins are loaded.
/// </summary>
/// <remarks>
/// Fired when plugins are loaded and immediately if subscribed after the plugins are loaded.
/// </remarks>
event Action<IReadOnlyCollection<ITorchPlugin>> PluginsLoaded;
/// <summary>

View File

@@ -1,14 +1,4 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sandbox.Game.Entities.Blocks;
using Sandbox.ModAPI.Ingame;
using VRage.Game.ModAPI.Ingame;
namespace Torch.API.ModAPI.Ingame
namespace Torch.API.ModAPI.Ingame
{
public static class GridExtensions
{

View File

@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.CompilerServices;
//Needed so Torch can set the instance here without exposing anything bad to mods or creating a circular dependency.
[assembly: InternalsVisibleTo("Torch")]

View File

@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading.Tasks;
namespace Torch.API.Plugins
{

View File

@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Controls;
using System.Windows.Controls;
namespace Torch.API.Plugins
{

View File

@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace Torch.API.Plugins
{

View File

@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Torch.API
namespace Torch.API
{
/// <summary>
/// Used to indicate the state of the dedicated server.

View File

@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Torch.API.Session
namespace Torch.API.Session
{
/// <summary>
/// The result of a save operation
@@ -39,6 +33,11 @@ namespace Torch.API.Session
/// <summary>
/// The save operation timed out
/// </summary>
TimedOut = -5
TimedOut = -5,
/// <summary>
/// Another save operation is in progress
/// </summary>
ConcurrentSaveInProgress = -6
}
}

View File

@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sandbox.Game.World;
using Sandbox.Game.World;
using Torch.API.Managers;
namespace Torch.API.Session

View File

@@ -1,9 +1,6 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Torch.API.Managers;
using VRage.Game;

View File

@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Torch.API.Session
namespace Torch.API.Session
{
/// <summary>
/// Represents the state of a <see cref="ITorchSession"/>

View File

@@ -1,14 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7-windows</TargetFramework>
<AssemblyTitle>Torch API</AssemblyTitle>
<Product>Torch</Product>
<Copyright>Copyright © Torch API 2017</Copyright>
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
<OutputPath>..\bin\$(Platform)\$(Configuration)\</OutputPath>
<UseWpf>True</UseWpf>
<EnableWindowsTargeting>true</EnableWindowsTargeting>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
</PropertyGroup>
<PropertyGroup Condition="$(Configuration) == 'Release'">
@@ -16,14 +12,14 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="JorgeSerrano.Json.JsonSnakeCaseNamingPolicy" Version="0.9.0" />
<PackageReference Include="NLog" Version="5.1.0" />
<PackageReference Include="NuGet.Commands" Version="6.4.0" />
<PackageReference Include="NuGet.DependencyResolver.Core" Version="6.4.0" />
<PackageReference Include="SemanticVersioning" Version="2.0.2" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.66">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets>
<PackageReference Include="JetBrains.Annotations" Version="2024.3.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="9.0.0" />
<PackageReference Include="NLog" Version="5.3.4" />
<PackageReference Include="NuGet.Commands" Version="6.12.1" />
<PackageReference Include="NuGet.DependencyResolver.Core" Version="6.12.1" />
<PackageReference Include="SemanticVersioning" Version="3.0.0" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.*">
<ExcludeAssets>runtime</ExcludeAssets>
</PackageReference>
<PackageReference Include="System.Linq.Async" Version="6.0.1" />
</ItemGroup>

View File

@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sandbox;
using Sandbox;
namespace Torch.API
{

View File

@@ -3,7 +3,6 @@ using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace Torch.Utils
{

View File

@@ -1,7 +1,5 @@
#nullable enable
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Torch.API.WebAPI.Plugins;

View File

@@ -5,7 +5,6 @@ using System.Net.Http;
using System.Net.Http.Json;
using System.Text.Json;
using System.Threading.Tasks;
using JorgeSerrano.Json;
using Version = SemanticVersioning.Version;
namespace Torch.API.WebAPI.Update;
@@ -38,7 +37,7 @@ public class GithubQuery : IUpdateQuery
{
var response = await _client.GetFromJsonAsync<Release>($"/repos/{repository}/releases/latest", new JsonSerializerOptions(JsonSerializerDefaults.Web)
{
PropertyNamingPolicy = new JsonSnakeCaseNamingPolicy()
PropertyNamingPolicy = JsonNamingPolicy.SnakeCaseLower
});
if (response is null)

View File

@@ -1,52 +1,64 @@
{
"version": 1,
"dependencies": {
"net7.0-windows7.0": {
"JorgeSerrano.Json.JsonSnakeCaseNamingPolicy": {
"net9.0-windows7.0": {
"JetBrains.Annotations": {
"type": "Direct",
"requested": "[0.9.0, )",
"resolved": "0.9.0",
"contentHash": "xCqODS+wzpUXNtg4bMMvXG5PLbP0iTwRzRn2R+zWHKm83E6tbV2bCagawXp1EnZeNpd5OXpMxehulZWns8efzQ=="
"requested": "[2024.3.0, )",
"resolved": "2024.3.0",
"contentHash": "ox5pkeLQXjvJdyAB4b2sBYAlqZGLh3PjSnP1bQNVx72ONuTJ9+34/+Rq91Fc0dG29XG9RgZur9+NcP4riihTug=="
},
"Microsoft.Extensions.Configuration.Binder": {
"type": "Direct",
"requested": "[9.0.0, )",
"resolved": "9.0.0",
"contentHash": "RiScL99DcyngY9zJA2ROrri7Br8tn5N4hP4YNvGdTN/bvg1A3dwvDOxHnNZ3Im7x2SJ5i4LkX1uPiR/MfSFBLQ==",
"dependencies": {
"Microsoft.Extensions.Configuration.Abstractions": "9.0.0"
}
},
"NLog": {
"type": "Direct",
"requested": "[5.1.0, )",
"resolved": "5.1.0",
"contentHash": "oW7ekrkRG9okpDMUcEglunWj8Qf2RY8qkgl+/chJoavzg3dbT13y32t19R54FKkmq80fKzw4ZekZkCrRGanKgQ=="
"requested": "[5.3.4, )",
"resolved": "5.3.4",
"contentHash": "gLy7+O1hEYJXIlcTr1/VWjGXrZTQFZzYNO18IWasD64pNwz0BreV+nHLxWKXWZzERRzoKnsk2XYtwLkTVk7J1A=="
},
"NuGet.Commands": {
"type": "Direct",
"requested": "[6.4.0, )",
"resolved": "6.4.0",
"contentHash": "j3ma45boGZADsHpJcu3Y2yq+n2luicC6ezd61TXTTzbOzA452oAPaSsFGUB1stIsuP/DVoqkTzjHXjaCHuJKPQ==",
"requested": "[6.12.1, )",
"resolved": "6.12.1",
"contentHash": "wP1gRYoW+yeY0mmPRBGhI7DFZ8JoGKzWfbiSsceHzVTp00WfnqiEAqSQtB6QJkc5jukoajtP3U1+lx0mErfFsA==",
"dependencies": {
"NuGet.Credentials": "6.4.0",
"NuGet.ProjectModel": "6.4.0"
"Microsoft.Extensions.FileProviders.Abstractions": "6.0.0",
"Microsoft.Extensions.FileSystemGlobbing": "6.0.0",
"NuGet.Credentials": "6.12.1",
"NuGet.ProjectModel": "6.12.1"
}
},
"NuGet.DependencyResolver.Core": {
"type": "Direct",
"requested": "[6.4.0, )",
"resolved": "6.4.0",
"contentHash": "AKomZEKuhQlshujuiHbKvwl2cZNGq3SHsXFbpjCfCjMFMLwwA8saJGQQZp1lzsqQWcQWa6hLOcPtm7T3rd0SVg==",
"requested": "[6.12.1, )",
"resolved": "6.12.1",
"contentHash": "Nn4+pXW1qxGcq0OEQBJBh/FjKvWhzD49+kRzuOC9SkRZOrHsTaA12EsQ1mEE4rMUfqviaosmPEtvodJ4eKCmIw==",
"dependencies": {
"NuGet.Configuration": "6.4.0",
"NuGet.LibraryModel": "6.4.0",
"NuGet.Protocol": "6.4.0"
"NuGet.Configuration": "6.12.1",
"NuGet.LibraryModel": "6.12.1",
"NuGet.Protocol": "6.12.1"
}
},
"SemanticVersioning": {
"type": "Direct",
"requested": "[2.0.2, )",
"resolved": "2.0.2",
"contentHash": "4EQgYdNZ92SyaO7YFk6olVnebF5V+jrHyMUjvPq89tLeMo8NSfgDF+6Zwq/lgh9j/0yfQp9Lkm0ZA0rUATCZFA=="
"requested": "[3.0.0, )",
"resolved": "3.0.0",
"contentHash": "RR+8GbPQ/gjDqov/1QN1OPoUlbUruNwcL3WjWCeLw+MY7+od/ENhnkYxCfAC6rQLIu3QifaJt3kPYyP3RumqMQ=="
},
"SpaceEngineersDedicated.ReferenceAssemblies": {
"type": "Direct",
"requested": "[1.202.66, )",
"resolved": "1.202.66",
"contentHash": "VTOwwfTPnov6WWJNrsmB9lWs5s+6XVUXtV8SgLvgJTswK11MTA0e+TZFfZJoSZ1WUsE2dvxlMrNOYJ6aL6j0wA==",
"requested": "[1.*, )",
"resolved": "1.205.26",
"contentHash": "kQSFCLgi0nFUhLvXlp9D2w4cTnXtEIctWtNlK+Vw4FAofws60rwR6Kil9YBNlaDyoo19dcyNt3bs4G9VculcIA==",
"dependencies": {
"SharpDX": "4.2.0-keen-cringe",
"protobuf-net": "1.0.0"
}
},
@@ -64,108 +76,145 @@
"resolved": "6.0.0",
"contentHash": "UcSjPsst+DfAdJGVDsu346FX0ci0ah+lw3WRtn18NUwEqRt70HaOQ7lI72vy3+1LxtqI3T5GWwV39rQSrCzAeg=="
},
"Microsoft.Extensions.Configuration.Abstractions": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "lqvd7W3FGKUO1+ZoUEMaZ5XDJeWvjpy2/M/ptCGz3tXLD4HWVaSzjufsAsjemasBEg+2SxXVtYVvGt5r2nKDlg==",
"dependencies": {
"Microsoft.Extensions.Primitives": "9.0.0"
}
},
"Microsoft.Extensions.FileProviders.Abstractions": {
"type": "Transitive",
"resolved": "6.0.0",
"contentHash": "0pd4/fho0gC12rQswaGQxbU34jOS1TPS8lZPpkFCH68ppQjHNHYle9iRuHeev1LhrJ94YPvzcRd8UmIuFk23Qw==",
"dependencies": {
"Microsoft.Extensions.Primitives": "6.0.0"
}
},
"Microsoft.Extensions.FileSystemGlobbing": {
"type": "Transitive",
"resolved": "6.0.0",
"contentHash": "ip8jnL1aPiaPeKINCqaTEbvBFDmVx9dXQEBZ2HOBRXPD1eabGNqP/bKlsIcp7U2lGxiXd5xIhoFcmY8nM4Hdiw=="
},
"Microsoft.Extensions.Primitives": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "N3qEBzmLMYiASUlKxxFIISP4AiwuPTHF5uCh+2CWSwwzAJiIYx0kBJsS30cp1nvhSySFAVi30jecD307jV+8Kg=="
},
"Newtonsoft.Json": {
"type": "Transitive",
"resolved": "13.0.1",
"contentHash": "ppPFpBcvxdsfUonNcvITKqLl3bqxWbDCZIzDWHzjpdAHRFfZe0Dw9HmA0+za13IdyrgJwpkDTDA9fHaxOrt20A=="
"resolved": "13.0.3",
"contentHash": "HrC5BXdl00IP9zeV+0Z848QWPAoCr9P3bDEZguI+gkLcBKAOxix/tLEAAHC+UvDNPv4a2d18lOReHMOagPa+zQ=="
},
"NuGet.Common": {
"type": "Transitive",
"resolved": "6.4.0",
"contentHash": "srECugLk+LB1bXelDCDhHoi6do/EYTXzuntKhjHraS4roVB3NfWohEdCSiAPdpSV9M40Q6jo6MV2Srml9e+jHQ==",
"resolved": "6.12.1",
"contentHash": "nk8nTdhQl4x2VaAQUvefI7DDYAuBDlE+OZZRffm50Qx5dUAEq8wkc5JIqrN2lTEohObHPI/SXyG2UFdMQkrdyg==",
"dependencies": {
"NuGet.Frameworks": "6.4.0"
"NuGet.Frameworks": "6.12.1"
}
},
"NuGet.Configuration": {
"type": "Transitive",
"resolved": "6.4.0",
"contentHash": "vPjauG9AoacEjiZWGIs+d11FCRVmseqAw78FIApfLvZrYMEbbwc9vc0LdC3PpoW5FxYkktyZSiiXVKXGLu+gXw==",
"resolved": "6.12.1",
"contentHash": "IRwlY1379ZgJ0oEJvjD+lDuOhJ5S1fsU5n/bEC5/i0+N9bo2WIMDAdaQ/qIdyK/gMJ/YWS+++GSX6rN7luqEvg==",
"dependencies": {
"NuGet.Common": "6.4.0",
"NuGet.Common": "6.12.1",
"System.Security.Cryptography.ProtectedData": "4.4.0"
}
},
"NuGet.Credentials": {
"type": "Transitive",
"resolved": "6.4.0",
"contentHash": "tebsxclknVz3D4FrvE2MzVcsOyf6PffjGNQ77X9Yvbj9x5YpVWfumVPetqETcdsNEgiN0bBzfMre33lhrY7Itw==",
"resolved": "6.12.1",
"contentHash": "VdqUIupqm16kiedkv/iyBX5yaVwCI9piV7IvHf0FLgFciCnx22jI8luHXTqeJgWsHOLJl+nTjeV3RY/AcccK7Q==",
"dependencies": {
"NuGet.Protocol": "6.4.0"
"NuGet.Protocol": "6.12.1"
}
},
"NuGet.Frameworks": {
"type": "Transitive",
"resolved": "6.4.0",
"contentHash": "qcufbjJIDtyY/Hah7JJfcRVpRYM3scgPqYBnukjO9kfADCFGr2azvVBozuwzljA6w/cR3w8bXLq6vW5xGrsmHw=="
"resolved": "6.12.1",
"contentHash": "kPaRD5RJC0ByUg+yGX6bDz5XHMI7OYmQwP8kbtef+vZ+csj/VDb5Bwas4ChxwhoAbI8lEvwP5/3aViQPpgNBow=="
},
"NuGet.LibraryModel": {
"type": "Transitive",
"resolved": "6.4.0",
"contentHash": "K6ROQpWr34Aje81G0HfipiznLTB8vD4BO8sF6FEwx1KjJVdFkSmGZPmAhc6L1vZPs8TKY5BqoH72zG13zVzW2w==",
"resolved": "6.12.1",
"contentHash": "IqX7Ze7qSbhx22lsdnMbLJpcqrmwGyQbyNk9JSsZ/u5p6PIaZyeWsvHHy+oXU8fuRmmKfHBnZEsceaCAw6Xy5A==",
"dependencies": {
"NuGet.Common": "6.4.0",
"NuGet.Versioning": "6.4.0"
"NuGet.Common": "6.12.1",
"NuGet.Versioning": "6.12.1"
}
},
"NuGet.Packaging": {
"type": "Transitive",
"resolved": "6.4.0",
"contentHash": "aR10aYqcUMGC2mwMGH5rls/MGaz3EVH8DKTTHQ/EC91hXNtrCTTAQonaRR+v1EItcoxtQeZ/WQOorv4z270Tgg==",
"resolved": "6.12.1",
"contentHash": "6s5NO3VNX6fIx6GwuWZtIsal9W1xkelYd3Vg2KUAg1zGqnKC3wB5IZlombvVGVGcwyl/A+iDvpUwSvgeDoB3wA==",
"dependencies": {
"Newtonsoft.Json": "13.0.1",
"NuGet.Configuration": "6.4.0",
"NuGet.Versioning": "6.4.0",
"System.Security.Cryptography.Cng": "5.0.0",
"System.Security.Cryptography.Pkcs": "5.0.0"
"Newtonsoft.Json": "13.0.3",
"NuGet.Configuration": "6.12.1",
"NuGet.Versioning": "6.12.1",
"System.Formats.Asn1": "8.0.1",
"System.Security.Cryptography.Pkcs": "6.0.4"
}
},
"NuGet.ProjectModel": {
"type": "Transitive",
"resolved": "6.4.0",
"contentHash": "eW9Q7vPk8cpXDd5b+vtIPkl8dSDCPkPJPrjXPTfZGxhstldnhJrj1XPaonsDZLQ24YY7LrYCzC0BiHh3iO5zUA==",
"resolved": "6.12.1",
"contentHash": "nzpVqooG0qumADw5t8YMg9e+ezVqUhhoGvoihVmu5O9gJDqzkRYswQzyIVsE24dirBQabW0X0Sv53f6ZLJCv+g==",
"dependencies": {
"NuGet.DependencyResolver.Core": "6.4.0"
"NuGet.DependencyResolver.Core": "6.12.1"
}
},
"NuGet.Protocol": {
"type": "Transitive",
"resolved": "6.4.0",
"contentHash": "KIPjsWP0P3EMsDsXaa6YBCTvYKur/zI0luS1kO5G37ci8mHs2kJFsuG5qaMhGvgyHASu54sxlic1n1oza2Pcbw==",
"resolved": "6.12.1",
"contentHash": "VBN7OtG/Y9Rnj1WT3G8X88ZHu5Pq+yzca5Z6OI/FWXcENVAQkUl0ml6Cv8ghOqYyiuvnObGDV9oWLD/bIuVtDw==",
"dependencies": {
"NuGet.Packaging": "6.4.0"
"NuGet.Packaging": "6.12.1"
}
},
"NuGet.Versioning": {
"type": "Transitive",
"resolved": "6.4.0",
"contentHash": "YE8p3TpX4jIw+Gb24maE8YRDoqWA4imLmCbdOj5IvslLrZJXQ8akeFOGOplxICNVevON1g1SFYT2+cq4yy0nQQ=="
"resolved": "6.12.1",
"contentHash": "fJ6rFYANDnohFsdpaY79FvrJxI6murmoOxXz6nZlf819F48+IBKMnAIg3oIBRtZq5y498ObMtKnro5IitvizUg=="
},
"protobuf-net": {
"type": "Transitive",
"resolved": "1.0.0",
"contentHash": "kTGOK0E87473sOImOjgZOnz3kTC2aMLffoRWQLYNuBLJnwNNmjanF9IkevZ9Q7yYLeABQfcF3BpeepuMntMVNw=="
},
"SharpDX": {
"type": "Transitive",
"resolved": "4.2.0-keen-cringe",
"contentHash": "LaJN3h1Gi1FWVdef2I5WtOH9gwzKCBniH0CragarbkN2QheYY6Lqm+91PcOfp1w/4wdVb+k8Kjv3sO393Tphtw=="
},
"System.Formats.Asn1": {
"type": "Transitive",
"resolved": "5.0.0",
"contentHash": "MTvUIktmemNB+El0Fgw9egyqT9AYSIk6DTJeoDSpc3GIHxHCMo8COqkWT1mptX5tZ1SlQ6HJZ0OsSvMth1c12w=="
},
"System.Security.Cryptography.Cng": {
"type": "Transitive",
"resolved": "5.0.0",
"contentHash": "jIMXsKn94T9JY7PvPq/tMfqa6GAaHpElRDpmG+SuL+D3+sTw2M8VhnibKnN8Tq+4JqbPJ/f+BwtLeDMEnzAvRg==",
"dependencies": {
"System.Formats.Asn1": "5.0.0"
}
"resolved": "8.0.1",
"contentHash": "XqKba7Mm/koKSjKMfW82olQdmfbI5yqeoLV/tidRp7fbh5rmHAQ5raDI/7SU0swTzv+jgqtUGkzmFxuUg0it1A=="
},
"System.Security.Cryptography.Pkcs": {
"type": "Transitive",
"resolved": "5.0.0",
"contentHash": "9TPLGjBCGKmNvG8pjwPeuYy0SMVmGZRwlTZvyPHDbYv/DRkoeumJdfumaaDNQzVGMEmbWtg07zUpSW9q70IlDQ==",
"resolved": "6.0.4",
"contentHash": "LGbXi1oUJ9QgCNGXRO9ndzBL/GZgANcsURpMhNR8uO+rca47SZmciS3RSQUvlQRwK3QHZSHNOXzoMUASKA+Anw==",
"dependencies": {
"System.Formats.Asn1": "5.0.0",
"System.Security.Cryptography.Cng": "5.0.0"
"System.Formats.Asn1": "6.0.0"
}
},
"System.Security.Cryptography.ProtectedData": {
"type": "Transitive",
"resolved": "4.4.0",
"contentHash": "cJV7ScGW7EhatRsjehfvvYVBvtiSMKgN8bOVI0bQhnF5bU7vnHVIsH49Kva7i7GWaWYvmEzkYVk1TC+gZYBEog=="
}
},
"net9.0-windows7.0/win-x64": {
"System.Security.Cryptography.Pkcs": {
"type": "Transitive",
"resolved": "6.0.4",
"contentHash": "LGbXi1oUJ9QgCNGXRO9ndzBL/GZgANcsURpMhNR8uO+rca47SZmciS3RSQUvlQRwK3QHZSHNOXzoMUASKA+Anw==",
"dependencies": {
"System.Formats.Asn1": "6.0.0"
}
},
"System.Security.Cryptography.ProtectedData": {

View File

@@ -1,8 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProtoBuf;
using Sandbox.ModAPI;

View File

@@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using System.Text;
using ProtoBuf;
using ProtoBuf;
using Sandbox.ModAPI;
namespace Torch.Mod.Messages

View File

@@ -1,6 +1,4 @@
using System;
using System.Collections.Generic;
using System.Text;
using ProtoBuf;
using Sandbox.ModAPI;

View File

@@ -1,6 +1,4 @@
using System;
using System.Collections.Generic;
using System.Text;
using ProtoBuf;
using Sandbox.ModAPI;
using VRage.ModAPI;

View File

@@ -1,24 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2012/06/nuspec.xsd">
<metadata>
<id>Torch.Server.ReferenceAssemblies.net7</id>
<version>torchVersion</version>
<title>Torch Server Reference Assemblies</title>
<authors>zznty</authors>
<owners>zznty</owners>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>Torch Server Reference Assemblies (.NET 7 edition)</description>
<repository type="git" url="https://github.com/PveTeam/Torch" />
<dependencies>
<group targetFramework="net7.0-windows7.0">
<dependency id="SpaceEngineersDedicated.ReferenceAssemblies" version="1.202.66" />
<dependency id="Torch.Server" version="torchVersion" />
</group>
</dependencies>
<frameworkReferences>
<group targetFramework="net7.0-windows7.0">
<frameworkReference name="Microsoft.WindowsDesktop.App.WPF" />
</group>
</frameworkReferences>
</metadata>
</package>

View File

@@ -1,6 +1,5 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7-windows</TargetFramework>
<NoWarn>1591,0649</NoWarn>
<AssemblyTitle>Torch Server Tests</AssemblyTitle>
<Product>Torch</Product>
@@ -8,24 +7,15 @@
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<OutputPath>$(SolutionDir)\bin-test\$(Platform)\$(Configuration)\</OutputPath>
<PlatformTarget>x64</PlatformTarget>
<Configurations>Debug;Release</Configurations>
<Platforms>AnyCPU</Platforms>
</PropertyGroup>
<PropertyGroup Condition="$(Configuration) == 'Release'">
<DocumentationFile>$(SolutionDir)\bin-test\$(Platform)\$(Configuration)\Torch.Server.Tests.xml</DocumentationFile>
</PropertyGroup>
<!-- <Import Project="$(SolutionDir)\TransformOnBuild.targets" /> -->
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.4.0" />
<PackageReference Include="NLog" Version="5.1.0" />
<PackageReference Include="xunit" Version="2.4.2" />
</ItemGroup>
<ItemGroup>
<Reference Include="VRage.Game, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\GameBinaries\VRage.Game.dll</HintPath>
<SpecificVersion>False</SpecificVersion>
</Reference>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
<PackageReference Include="NLog" Version="5.3.4" />
<PackageReference Include="xunit" Version="2.9.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Torch.API\Torch.API.csproj" />

View File

@@ -2,8 +2,6 @@
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using Torch.Server.ViewModels;
using VRage.Game;
using Xunit;

View File

@@ -0,0 +1,681 @@
{
"version": 1,
"dependencies": {
"net9.0-windows7.0": {
"Microsoft.NET.Test.Sdk": {
"type": "Direct",
"requested": "[17.12.0, )",
"resolved": "17.12.0",
"contentHash": "kt/PKBZ91rFCWxVIJZSgVLk+YR+4KxTuHf799ho8WNiK5ZQpJNAEZCAWX86vcKrs+DiYjiibpYKdGZP6+/N17w==",
"dependencies": {
"Microsoft.CodeCoverage": "17.12.0",
"Microsoft.TestPlatform.TestHost": "17.12.0"
}
},
"NLog": {
"type": "Direct",
"requested": "[5.3.4, )",
"resolved": "5.3.4",
"contentHash": "gLy7+O1hEYJXIlcTr1/VWjGXrZTQFZzYNO18IWasD64pNwz0BreV+nHLxWKXWZzERRzoKnsk2XYtwLkTVk7J1A=="
},
"xunit": {
"type": "Direct",
"requested": "[2.9.3, )",
"resolved": "2.9.3",
"contentHash": "TlXQBinK35LpOPKHAqbLY4xlEen9TBafjs0V5KnA4wZsoQLQJiirCR4CbIXvOH8NzkW4YeJKP5P/Bnrodm0h9Q==",
"dependencies": {
"xunit.analyzers": "1.18.0",
"xunit.assert": "2.9.3",
"xunit.core": "[2.9.3]"
}
},
"AutoCompleteTextBox": {
"type": "Transitive",
"resolved": "1.7.2",
"contentHash": "rslnIhQRK++Ty7epprYj861F8bo2N11TCUOgRs1r9mJ6w9HrhnQnE4zvUVm7xUsq8u5DCxR7cQtbAZ1txS2/Aw=="
},
"AvalonEdit": {
"type": "Transitive",
"resolved": "6.3.0.90",
"contentHash": "WVTb5MxwGqKdeasd3nG5udlV4t6OpvkFanziwI133K0/QJ5FvZmfzRQgpAjGTJhQfIA8GP7AzKQ3sTY9JOFk8Q=="
},
"Ben.Demystifier": {
"type": "Transitive",
"resolved": "0.4.1",
"contentHash": "axFeEMfmEORy3ipAzOXG/lE+KcNptRbei3F0C4kQCdeiQtW+qJW90K5iIovITGrdLt8AjhNCwk5qLSX9/rFpoA==",
"dependencies": {
"System.Reflection.Metadata": "5.0.0"
}
},
"ControlzEx": {
"type": "Transitive",
"resolved": "5.0.2",
"contentHash": "f724LoDJ36LxaLR62G4ek9ZAJI8BiiYRJJ04furC/qjXSeIwU0qmHFIe19xB1/FwxyZjevdFguEr9ZUjf3dZgw==",
"dependencies": {
"Microsoft.Xaml.Behaviors.Wpf": "1.1.31",
"System.Text.Json": "5.0.1"
}
},
"JetBrains.Annotations": {
"type": "Transitive",
"resolved": "2024.3.0",
"contentHash": "ox5pkeLQXjvJdyAB4b2sBYAlqZGLh3PjSnP1bQNVx72ONuTJ9+34/+Rq91Fc0dG29XG9RgZur9+NcP4riihTug=="
},
"Lib.Harmony.Thin": {
"type": "Transitive",
"resolved": "2.3.4-torch",
"contentHash": "UnLUnLLiXfHZdKa1zhi6w8cl8tJTrpVixLtvjFEVtlDA6Rkf06OcZ2gSidcbcgKjTcR+fk5Qsdos3mU5oohzfg==",
"dependencies": {
"MonoMod.Core": "1.2.2",
"System.Text.Json": "9.0.0"
}
},
"MahApps.Metro": {
"type": "Transitive",
"resolved": "2.4.10",
"contentHash": "45exHKJCVYaD1/rNr3ekZPECEBM4uHOt6aYp6yNaJbliFMUo+d3z8Gi1xG+qEkbiHKITX+dlz+BW1FOsjAbl/w==",
"dependencies": {
"ControlzEx": "[4.4.0, 6.0.0)"
}
},
"MdXaml": {
"type": "Transitive",
"resolved": "1.27.0",
"contentHash": "VWhqhCeKVkJe8vkPmXuGZlRX01WDrTugOLeUvJn18jH/8DrGGVBvtgIlJoELHD2f1DiEWqF3lxxjV55vnzE7Tg==",
"dependencies": {
"AvalonEdit": "6.3.0.90",
"MdXaml.Plugins": "1.27.0"
}
},
"MdXaml.Plugins": {
"type": "Transitive",
"resolved": "1.27.0",
"contentHash": "We7LtBdoukRg9mqTfa1f5n8z/GQPMKBRj3URk9DiMuqzIHkW1lTgK5njVPSScxsRt4YzW22423tSnLWNm2MJKg=="
},
"Microsoft.Bcl.AsyncInterfaces": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "owmu2Cr3IQ8yQiBleBHlGk8dSQ12oaF2e7TpzwJKEl4m84kkZJjEY1n33L67Y3zM5jPOjmmbdHjbfiL0RqcMRQ=="
},
"Microsoft.CodeAnalysis.Analyzers": {
"type": "Transitive",
"resolved": "3.3.4",
"contentHash": "AxkxcPR+rheX0SmvpLVIGLhOUXAKG56a64kV9VQZ4y9gR9ZmPXnqZvHJnmwLSwzrEP6junUF11vuc+aqo5r68g=="
},
"Microsoft.CodeAnalysis.Common": {
"type": "Transitive",
"resolved": "4.12.0",
"contentHash": "c1kNYihL2gdcuU1dqm8R8YeA4YkB43TpU3pa2r66Uooh6AAhRtENzj9A4Kj0a+H8JDDyuTjNZql9XlVUzV+UjA==",
"dependencies": {
"Microsoft.CodeAnalysis.Analyzers": "3.3.4",
"System.Collections.Immutable": "8.0.0",
"System.Reflection.Metadata": "8.0.0"
}
},
"Microsoft.CodeAnalysis.CSharp": {
"type": "Transitive",
"resolved": "4.12.0",
"contentHash": "30vVQ1MizeC22iEdEvI2w0eTIYG43/L20yBzuQH01xKzJgHAoWehzI2F8u07o4mXh4DGMOjQF7aEm0zzvsG3Mg==",
"dependencies": {
"Microsoft.CodeAnalysis.Analyzers": "3.3.4",
"Microsoft.CodeAnalysis.Common": "[4.12.0]",
"System.Collections.Immutable": "8.0.0",
"System.Reflection.Metadata": "8.0.0"
}
},
"Microsoft.CodeCoverage": {
"type": "Transitive",
"resolved": "17.12.0",
"contentHash": "4svMznBd5JM21JIG2xZKGNanAHNXplxf/kQDFfLHXQ3OnpJkayRK/TjacFjA+EYmoyuNXHo/sOETEfcYtAzIrA=="
},
"Microsoft.Diagnostics.NETCore.Client": {
"type": "Transitive",
"resolved": "0.2.410101",
"contentHash": "I4hMjlbPcM5R+M4ThD2Zt1z58M8uZnWkDbFLXHntOOAajajEucrw4XYNSaoi5rgoqksgxQ3g388Vof4QzUNwdQ==",
"dependencies": {
"Microsoft.Bcl.AsyncInterfaces": "1.1.0",
"Microsoft.Extensions.Logging": "2.1.1"
}
},
"Microsoft.Diagnostics.Runtime": {
"type": "Transitive",
"resolved": "3.1.512801",
"contentHash": "0lMUDr2oxNZa28D6NH5BuSQEe5T9tZziIkvkD44YkkCGQXPJqvFjLq5ZQq1hYLl3RjQJrY+hR0jFgap+EWPDTw==",
"dependencies": {
"Microsoft.Diagnostics.NETCore.Client": "0.2.410101"
}
},
"Microsoft.Extensions.Configuration": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "YIMO9T3JL8MeEXgVozKt2v79hquo/EFtnY0vgxmLnUvk1Rei/halI7kOWZL2RBeV9FMGzgM9LZA8CVaNwFMaNA==",
"dependencies": {
"Microsoft.Extensions.Configuration.Abstractions": "9.0.0",
"Microsoft.Extensions.Primitives": "9.0.0"
}
},
"Microsoft.Extensions.Configuration.Abstractions": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "lqvd7W3FGKUO1+ZoUEMaZ5XDJeWvjpy2/M/ptCGz3tXLD4HWVaSzjufsAsjemasBEg+2SxXVtYVvGt5r2nKDlg==",
"dependencies": {
"Microsoft.Extensions.Primitives": "9.0.0"
}
},
"Microsoft.Extensions.Configuration.Binder": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "RiScL99DcyngY9zJA2ROrri7Br8tn5N4hP4YNvGdTN/bvg1A3dwvDOxHnNZ3Im7x2SJ5i4LkX1uPiR/MfSFBLQ==",
"dependencies": {
"Microsoft.Extensions.Configuration.Abstractions": "9.0.0"
}
},
"Microsoft.Extensions.Configuration.CommandLine": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "qD+hdkBtR9Ps7AxfhTJCnoVakkadHgHlD1WRN0QHGHod+SDuca1ao1kF4G2rmpAz2AEKrE2N2vE8CCCZ+ILnNw==",
"dependencies": {
"Microsoft.Extensions.Configuration": "9.0.0",
"Microsoft.Extensions.Configuration.Abstractions": "9.0.0"
}
},
"Microsoft.Extensions.Configuration.EnvironmentVariables": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "v5R638eNMxksfXb7MFnkPwLPp+Ym4W/SIGNuoe8qFVVyvygQD5DdLusybmYSJEr9zc1UzWzim/ATKeIOVvOFDg==",
"dependencies": {
"Microsoft.Extensions.Configuration": "9.0.0",
"Microsoft.Extensions.Configuration.Abstractions": "9.0.0"
}
},
"Microsoft.Extensions.Configuration.FileExtensions": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "4EK93Jcd2lQG4GY6PAw8jGss0ZzFP0vPc1J85mES5fKNuDTqgFXHba9onBw2s18fs3I4vdo2AWyfD1mPAxWSQQ==",
"dependencies": {
"Microsoft.Extensions.Configuration": "9.0.0",
"Microsoft.Extensions.Configuration.Abstractions": "9.0.0",
"Microsoft.Extensions.FileProviders.Abstractions": "9.0.0",
"Microsoft.Extensions.FileProviders.Physical": "9.0.0",
"Microsoft.Extensions.Primitives": "9.0.0"
}
},
"Microsoft.Extensions.Configuration.Xml": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "emIBXgb6KyFpog3mKXdRq6Wt1JpWLQJi2SoNDI6Q93O1DX9YtsH/Hy03OrryQEEwJrwta6r5iqBP1lY9PMXGUQ==",
"dependencies": {
"Microsoft.Extensions.Configuration": "9.0.0",
"Microsoft.Extensions.Configuration.Abstractions": "9.0.0",
"Microsoft.Extensions.Configuration.FileExtensions": "9.0.0",
"Microsoft.Extensions.FileProviders.Abstractions": "9.0.0",
"System.Security.Cryptography.Xml": "9.0.0"
}
},
"Microsoft.Extensions.DependencyInjection": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "MCPrg7v3QgNMr0vX4vzRXvkNGgLg8vKWX0nKCWUxu2uPyMsaRgiRc1tHBnbTcfJMhMKj2slE/j2M9oGkd25DNw==",
"dependencies": {
"Microsoft.Extensions.DependencyInjection.Abstractions": "9.0.0"
}
},
"Microsoft.Extensions.DependencyInjection.Abstractions": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "+6f2qv2a3dLwd5w6JanPIPs47CxRbnk+ZocMJUhv9NxP88VlOcJYZs9jY+MYSjxvady08bUZn6qgiNh7DadGgg=="
},
"Microsoft.Extensions.FileProviders.Abstractions": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "uK439QzYR0q2emLVtYzwyK3x+T5bTY4yWsd/k/ZUS9LR6Sflp8MIdhGXW8kQCd86dQD4tLqvcbLkku8qHY263Q==",
"dependencies": {
"Microsoft.Extensions.Primitives": "9.0.0"
}
},
"Microsoft.Extensions.FileProviders.Physical": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "3+ZUSpOSmie+o8NnLIRqCxSh65XL/ExU7JYnFOg58awDRlY3lVpZ9A369jkoZL1rpsq7LDhEfkn2ghhGaY1y5Q==",
"dependencies": {
"Microsoft.Extensions.FileProviders.Abstractions": "9.0.0",
"Microsoft.Extensions.FileSystemGlobbing": "9.0.0",
"Microsoft.Extensions.Primitives": "9.0.0"
}
},
"Microsoft.Extensions.FileSystemGlobbing": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "jGFKZiXs2HNseK3NK/rfwHNNovER71jSj4BD1a/649ml9+h6oEtYd0GSALZDNW8jZ2Rh+oAeadOa6sagYW1F2A=="
},
"Microsoft.Extensions.Logging": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "crjWyORoug0kK7RSNJBTeSE6VX8IQgLf3nUpTB9m62bPXp/tzbnOsnbe8TXEG0AASNaKZddnpHKw7fET8E++Pg==",
"dependencies": {
"Microsoft.Extensions.DependencyInjection": "9.0.0",
"Microsoft.Extensions.Logging.Abstractions": "9.0.0",
"Microsoft.Extensions.Options": "9.0.0"
}
},
"Microsoft.Extensions.Logging.Abstractions": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "g0UfujELzlLbHoVG8kPKVBaW470Ewi+jnptGS9KUi6jcb+k2StujtK3m26DFSGGwQ/+bVgZfsWqNzlP6YOejvw==",
"dependencies": {
"Microsoft.Extensions.DependencyInjection.Abstractions": "9.0.0"
}
},
"Microsoft.Extensions.Options": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "y2146b3jrPI3Q0lokKXdKLpmXqakYbDIPDV6r3M8SqvSf45WwOTzkyfDpxnZXJsJQEpAsAqjUq5Pu8RCJMjubg==",
"dependencies": {
"Microsoft.Extensions.DependencyInjection.Abstractions": "9.0.0",
"Microsoft.Extensions.Primitives": "9.0.0"
}
},
"Microsoft.Extensions.Primitives": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "N3qEBzmLMYiASUlKxxFIISP4AiwuPTHF5uCh+2CWSwwzAJiIYx0kBJsS30cp1nvhSySFAVi30jecD307jV+8Kg=="
},
"Microsoft.TestPlatform.ObjectModel": {
"type": "Transitive",
"resolved": "17.12.0",
"contentHash": "TDqkTKLfQuAaPcEb3pDDWnh7b3SyZF+/W9OZvWFp6eJCIiiYFdSB6taE2I6tWrFw5ywhzOb6sreoGJTI6m3rSQ==",
"dependencies": {
"System.Reflection.Metadata": "1.6.0"
}
},
"Microsoft.TestPlatform.TestHost": {
"type": "Transitive",
"resolved": "17.12.0",
"contentHash": "MiPEJQNyADfwZ4pJNpQex+t9/jOClBGMiCiVVFuELCMSX2nmNfvUor3uFVxNNCg30uxDP8JDYfPnMXQzsfzYyg==",
"dependencies": {
"Microsoft.TestPlatform.ObjectModel": "17.12.0",
"Newtonsoft.Json": "13.0.1"
}
},
"Microsoft.Xaml.Behaviors.Wpf": {
"type": "Transitive",
"resolved": "1.1.31",
"contentHash": "LZpuf82ACZWldmfMuv3CTUMDh3o0xo0uHUaybR5HgqVLDBJJ9RZLykplQ/bTJd0/VDt3EhD4iDgUgbdIUAM+Kg=="
},
"Mono.Cecil": {
"type": "Transitive",
"resolved": "0.11.5",
"contentHash": "fxfX+0JGTZ8YQeu1MYjbBiK2CYTSzDyEeIixt+yqKKTn7FW8rv7JMY70qevup4ZJfD7Kk/VG/jDzQQTpfch87g=="
},
"MonoMod.Backports": {
"type": "Transitive",
"resolved": "1.1.2",
"contentHash": "baYlNy8n8kmaNhNvqmZ/dIPOeO1r9//dG1i2WbunMWtWZ2EKtIgmXaS+ZzphzTsikkGnoD4Jwr5g0TVdpDjgpw==",
"dependencies": {
"MonoMod.ILHelpers": "1.1.0"
}
},
"MonoMod.Core": {
"type": "Transitive",
"resolved": "1.2.2",
"contentHash": "3R9mQ7TxeQQBFLtGTR2VIDSBGx/I7d8RYpxvW1Mot0/PB6+UOnHr+lkw7dj8cus8YSnLdCFT+CG4JW89daEvjg==",
"dependencies": {
"Mono.Cecil": "0.11.5",
"MonoMod.Backports": "1.1.2",
"MonoMod.ILHelpers": "1.1.0",
"MonoMod.Utils": "25.0.8"
}
},
"MonoMod.ILHelpers": {
"type": "Transitive",
"resolved": "1.1.0",
"contentHash": "L2FWjhTrv7tcIxshfZ+M3OcaNr4cNw0IwiVZEgwqRnZ5QAN3+RrNJ8ZwCzwXUWyPDqooJxMcjjg8PsSYUiNBjQ=="
},
"MonoMod.Utils": {
"type": "Transitive",
"resolved": "25.0.8",
"contentHash": "8wfyawgvGqUvfchAj7/gPazAjXO8CWNyXH+C0az+hgJH/80zVL5LxDhQMz0NQTyoCEJWU6gNBGc7CL+G7vCbaQ==",
"dependencies": {
"Mono.Cecil": "0.11.5",
"MonoMod.Backports": "1.1.2",
"MonoMod.ILHelpers": "1.1.0"
}
},
"Newtonsoft.Json": {
"type": "Transitive",
"resolved": "13.0.3",
"contentHash": "HrC5BXdl00IP9zeV+0Z848QWPAoCr9P3bDEZguI+gkLcBKAOxix/tLEAAHC+UvDNPv4a2d18lOReHMOagPa+zQ=="
},
"NuGet.Commands": {
"type": "Transitive",
"resolved": "6.12.1",
"contentHash": "wP1gRYoW+yeY0mmPRBGhI7DFZ8JoGKzWfbiSsceHzVTp00WfnqiEAqSQtB6QJkc5jukoajtP3U1+lx0mErfFsA==",
"dependencies": {
"Microsoft.Extensions.FileProviders.Abstractions": "6.0.0",
"Microsoft.Extensions.FileSystemGlobbing": "6.0.0",
"NuGet.Credentials": "6.12.1",
"NuGet.ProjectModel": "6.12.1"
}
},
"NuGet.Common": {
"type": "Transitive",
"resolved": "6.12.1",
"contentHash": "nk8nTdhQl4x2VaAQUvefI7DDYAuBDlE+OZZRffm50Qx5dUAEq8wkc5JIqrN2lTEohObHPI/SXyG2UFdMQkrdyg==",
"dependencies": {
"NuGet.Frameworks": "6.12.1"
}
},
"NuGet.Configuration": {
"type": "Transitive",
"resolved": "6.12.1",
"contentHash": "IRwlY1379ZgJ0oEJvjD+lDuOhJ5S1fsU5n/bEC5/i0+N9bo2WIMDAdaQ/qIdyK/gMJ/YWS+++GSX6rN7luqEvg==",
"dependencies": {
"NuGet.Common": "6.12.1",
"System.Security.Cryptography.ProtectedData": "4.4.0"
}
},
"NuGet.Credentials": {
"type": "Transitive",
"resolved": "6.12.1",
"contentHash": "VdqUIupqm16kiedkv/iyBX5yaVwCI9piV7IvHf0FLgFciCnx22jI8luHXTqeJgWsHOLJl+nTjeV3RY/AcccK7Q==",
"dependencies": {
"NuGet.Protocol": "6.12.1"
}
},
"NuGet.DependencyResolver.Core": {
"type": "Transitive",
"resolved": "6.12.1",
"contentHash": "Nn4+pXW1qxGcq0OEQBJBh/FjKvWhzD49+kRzuOC9SkRZOrHsTaA12EsQ1mEE4rMUfqviaosmPEtvodJ4eKCmIw==",
"dependencies": {
"NuGet.Configuration": "6.12.1",
"NuGet.LibraryModel": "6.12.1",
"NuGet.Protocol": "6.12.1"
}
},
"NuGet.Frameworks": {
"type": "Transitive",
"resolved": "6.12.1",
"contentHash": "kPaRD5RJC0ByUg+yGX6bDz5XHMI7OYmQwP8kbtef+vZ+csj/VDb5Bwas4ChxwhoAbI8lEvwP5/3aViQPpgNBow=="
},
"NuGet.LibraryModel": {
"type": "Transitive",
"resolved": "6.12.1",
"contentHash": "IqX7Ze7qSbhx22lsdnMbLJpcqrmwGyQbyNk9JSsZ/u5p6PIaZyeWsvHHy+oXU8fuRmmKfHBnZEsceaCAw6Xy5A==",
"dependencies": {
"NuGet.Common": "6.12.1",
"NuGet.Versioning": "6.12.1"
}
},
"NuGet.Packaging": {
"type": "Transitive",
"resolved": "6.12.1",
"contentHash": "6s5NO3VNX6fIx6GwuWZtIsal9W1xkelYd3Vg2KUAg1zGqnKC3wB5IZlombvVGVGcwyl/A+iDvpUwSvgeDoB3wA==",
"dependencies": {
"Newtonsoft.Json": "13.0.3",
"NuGet.Configuration": "6.12.1",
"NuGet.Versioning": "6.12.1",
"System.Formats.Asn1": "8.0.1",
"System.Security.Cryptography.Pkcs": "6.0.4"
}
},
"NuGet.ProjectModel": {
"type": "Transitive",
"resolved": "6.12.1",
"contentHash": "nzpVqooG0qumADw5t8YMg9e+ezVqUhhoGvoihVmu5O9gJDqzkRYswQzyIVsE24dirBQabW0X0Sv53f6ZLJCv+g==",
"dependencies": {
"NuGet.DependencyResolver.Core": "6.12.1"
}
},
"NuGet.Protocol": {
"type": "Transitive",
"resolved": "6.12.1",
"contentHash": "VBN7OtG/Y9Rnj1WT3G8X88ZHu5Pq+yzca5Z6OI/FWXcENVAQkUl0ml6Cv8ghOqYyiuvnObGDV9oWLD/bIuVtDw==",
"dependencies": {
"NuGet.Packaging": "6.12.1"
}
},
"NuGet.Versioning": {
"type": "Transitive",
"resolved": "6.12.1",
"contentHash": "fJ6rFYANDnohFsdpaY79FvrJxI6murmoOxXz6nZlf819F48+IBKMnAIg3oIBRtZq5y498ObMtKnro5IitvizUg=="
},
"nulastudio.NetBeauty": {
"type": "Transitive",
"resolved": "2.1.4.6",
"contentHash": "jB9L3V4raas4cIczo3zU+Kb6LwsZ215iVDsxo+jm/QXYQxy+HSizpV3StN3BC35nv3YMaSdthXoxD3aBSPJscw=="
},
"protobuf-net": {
"type": "Transitive",
"resolved": "1.0.0",
"contentHash": "kTGOK0E87473sOImOjgZOnz3kTC2aMLffoRWQLYNuBLJnwNNmjanF9IkevZ9Q7yYLeABQfcF3BpeepuMntMVNw=="
},
"SemanticVersioning": {
"type": "Transitive",
"resolved": "3.0.0",
"contentHash": "RR+8GbPQ/gjDqov/1QN1OPoUlbUruNwcL3WjWCeLw+MY7+od/ENhnkYxCfAC6rQLIu3QifaJt3kPYyP3RumqMQ=="
},
"SharpDX": {
"type": "Transitive",
"resolved": "4.2.0-keen-cringe",
"contentHash": "LaJN3h1Gi1FWVdef2I5WtOH9gwzKCBniH0CragarbkN2QheYY6Lqm+91PcOfp1w/4wdVb+k8Kjv3sO393Tphtw=="
},
"SixLabors.Core": {
"type": "Transitive",
"resolved": "1.0.0-beta0007",
"contentHash": "s9aPl6yxwcvoKRD0u0zjkCISZCCifbUi9/XVFjdvlx5Pt7vRYmGV0anq1EEftUjIEHbEu5aNBipbUSBIV2CE7w==",
"dependencies": {
"System.Runtime.CompilerServices.Unsafe": "4.5.1"
}
},
"SpaceEngineersDedicated.ReferenceAssemblies": {
"type": "Transitive",
"resolved": "1.205.26",
"contentHash": "kQSFCLgi0nFUhLvXlp9D2w4cTnXtEIctWtNlK+Vw4FAofws60rwR6Kil9YBNlaDyoo19dcyNt3bs4G9VculcIA==",
"dependencies": {
"SharpDX": "4.2.0-keen-cringe",
"protobuf-net": "1.0.0"
}
},
"System.CodeDom": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "oTE5IfuMoET8yaZP/vdvy9xO47guAv/rOhe4DODuFBN3ySprcQOlXqO3j+e/H/YpKKR5sglrxRaZ2HYOhNJrqA=="
},
"System.Collections.Immutable": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "AurL6Y5BA1WotzlEvVaIDpqzpIPvYnnldxru8oXJU2yFxFUy3+pNXjXd1ymO+RA0rq0+590Q8gaz2l3Sr7fmqg=="
},
"System.ComponentModel.Annotations": {
"type": "Transitive",
"resolved": "5.0.0",
"contentHash": "dMkqfy2el8A8/I76n2Hi1oBFEbG1SfxD2l5nhwXV3XjlnOmwxJlQbYpJH4W51odnU9sARCSAgv7S3CyAFMkpYg=="
},
"System.Formats.Asn1": {
"type": "Transitive",
"resolved": "8.0.1",
"contentHash": "XqKba7Mm/koKSjKMfW82olQdmfbI5yqeoLV/tidRp7fbh5rmHAQ5raDI/7SU0swTzv+jgqtUGkzmFxuUg0it1A=="
},
"System.Linq.Async": {
"type": "Transitive",
"resolved": "6.0.1",
"contentHash": "0YhHcaroWpQ9UCot3Pizah7ryAzQhNvobLMSxeDIGmnXfkQn8u5owvpOH0K6EVB+z9L7u6Cc4W17Br/+jyttEQ==",
"dependencies": {
"Microsoft.Bcl.AsyncInterfaces": "6.0.0"
}
},
"System.Management": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "bVh4xAMI5grY5GZoklKcMBLirhC8Lqzp63Ft3zXJacwGAlLyFdF4k0qz4pnKIlO6HyL2Z4zqmHm9UkzEo6FFsA==",
"dependencies": {
"System.CodeDom": "9.0.0"
}
},
"System.Reflection.Metadata": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "ptvgrFh7PvWI8bcVqG5rsA/weWM09EnthFHR5SCnS6IN+P4mj6rE1lBDC4U8HL9/57htKAqy4KQ3bBj84cfYyQ==",
"dependencies": {
"System.Collections.Immutable": "8.0.0"
}
},
"System.Runtime.CompilerServices.Unsafe": {
"type": "Transitive",
"resolved": "4.5.1",
"contentHash": "Zh8t8oqolRaFa9vmOZfdQm/qKejdqz0J9kr7o2Fu0vPeoH3BL1EOXipKWwkWtLT1JPzjByrF19fGuFlNbmPpiw=="
},
"System.Security.Cryptography.Pkcs": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "8tluJF8w9si+2yoHeL8rgVJS6lKvWomTDC8px65Z8MCzzdME5eaPtEQf4OfVGrAxB5fW93ncucy1+221O9EQaw=="
},
"System.Security.Cryptography.ProtectedData": {
"type": "Transitive",
"resolved": "4.4.0",
"contentHash": "cJV7ScGW7EhatRsjehfvvYVBvtiSMKgN8bOVI0bQhnF5bU7vnHVIsH49Kva7i7GWaWYvmEzkYVk1TC+gZYBEog=="
},
"System.Security.Cryptography.Xml": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "GQZn5wFd+pyOfwWaCbqxG7trQ5ox01oR8kYgWflgtux4HiUNihGEgG2TktRWyH+9bw7NoEju1D41H/upwQeFQw==",
"dependencies": {
"System.Security.Cryptography.Pkcs": "9.0.0"
}
},
"System.Text.Json": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "js7+qAu/9mQvnhA4EfGMZNEzXtJCDxgkgj8ohuxq/Qxv+R56G+ljefhiJHOxTNiw54q8vmABCWUwkMulNdlZ4A=="
},
"Torch.SixLabors.ImageSharp": {
"type": "Transitive",
"resolved": "1.0.0-beta6",
"contentHash": "WJ7ocT79HgmuKi0+ltpvXTiMI80UcI3DeS8XSfYwJtTB1tcQws6zLPGuUwra6qe6qRrFfpABeDP3xvHV1rJgfg==",
"dependencies": {
"SixLabors.Core": "1.0.0-beta0007",
"System.Runtime.CompilerServices.Unsafe": "4.5.1"
}
},
"xunit.abstractions": {
"type": "Transitive",
"resolved": "2.0.3",
"contentHash": "pot1I4YOxlWjIb5jmwvvQNbTrZ3lJQ+jUGkGjWE3hEFM0l5gOnBWS+H3qsex68s5cO52g+44vpGzhAt+42vwKg=="
},
"xunit.analyzers": {
"type": "Transitive",
"resolved": "1.18.0",
"contentHash": "OtFMHN8yqIcYP9wcVIgJrq01AfTxijjAqVDy/WeQVSyrDC1RzBWeQPztL49DN2syXRah8TYnfvk035s7L95EZQ=="
},
"xunit.assert": {
"type": "Transitive",
"resolved": "2.9.3",
"contentHash": "/Kq28fCE7MjOV42YLVRAJzRF0WmEqsmflm0cfpMjGtzQ2lR5mYVj1/i0Y8uDAOLczkL3/jArrwehfMD0YogMAA=="
},
"xunit.core": {
"type": "Transitive",
"resolved": "2.9.3",
"contentHash": "BiAEvqGvyme19wE0wTKdADH+NloYqikiU0mcnmiNyXaF9HyHmE6sr/3DC5vnBkgsWaE6yPyWszKSPSApWdRVeQ==",
"dependencies": {
"xunit.extensibility.core": "[2.9.3]",
"xunit.extensibility.execution": "[2.9.3]"
}
},
"xunit.extensibility.core": {
"type": "Transitive",
"resolved": "2.9.3",
"contentHash": "kf3si0YTn2a8J8eZNb+zFpwfoyvIrQ7ivNk5ZYA5yuYk1bEtMe4DxJ2CF/qsRgmEnDr7MnW1mxylBaHTZ4qErA==",
"dependencies": {
"xunit.abstractions": "2.0.3"
}
},
"xunit.extensibility.execution": {
"type": "Transitive",
"resolved": "2.9.3",
"contentHash": "yMb6vMESlSrE3Wfj7V6cjQ3S4TXdXpRqYeNEI3zsX31uTsGMJjEw6oD5F5u1cHnMptjhEECnmZSsPxB6ChZHDQ==",
"dependencies": {
"xunit.extensibility.core": "[2.9.3]"
}
},
"torch": {
"type": "Project",
"dependencies": {
"ControlzEx": "[5.0.2, )",
"Lib.Harmony.Thin": "[2.3.4-torch, )",
"MahApps.Metro": "[2.4.10, )",
"Microsoft.CodeAnalysis.CSharp": "[4.12.0, )",
"Microsoft.CodeAnalysis.Common": "[4.12.0, )",
"NLog": "[5.3.4, )",
"System.ComponentModel.Annotations": "[5.0.0, )",
"Torch.API": "[1.0.0, )",
"Torch.SixLabors.ImageSharp": "[1.0.0-beta6, )"
}
},
"torch.api": {
"type": "Project",
"dependencies": {
"JetBrains.Annotations": "[2024.3.0, )",
"Microsoft.Extensions.Configuration.Binder": "[9.0.0, )",
"NLog": "[5.3.4, )",
"NuGet.Commands": "[6.12.1, )",
"NuGet.DependencyResolver.Core": "[6.12.1, )",
"SemanticVersioning": "[3.0.0, )",
"SpaceEngineersDedicated.ReferenceAssemblies": "[1.*, )",
"System.Linq.Async": "[6.0.1, )"
}
},
"torch.server": {
"type": "Project",
"dependencies": {
"AutoCompleteTextBox": "[1.7.2, )",
"Ben.Demystifier": "[0.4.1, )",
"ControlzEx": "[5.0.2, )",
"MahApps.Metro": "[2.4.10, )",
"MdXaml": "[1.27.0, )",
"Microsoft.Bcl.AsyncInterfaces": "[9.0.0, )",
"Microsoft.Diagnostics.Runtime": "[3.1.512801, )",
"Microsoft.Extensions.Configuration.CommandLine": "[9.0.0, )",
"Microsoft.Extensions.Configuration.EnvironmentVariables": "[9.0.0, )",
"Microsoft.Extensions.Configuration.Xml": "[9.0.0, )",
"Microsoft.Extensions.Logging": "[9.0.0, )",
"NLog": "[5.3.4, )",
"System.ComponentModel.Annotations": "[5.0.0, )",
"System.Management": "[9.0.0, )",
"Torch": "[1.0.0, )",
"Torch.API": "[1.0.0, )",
"nulastudio.NetBeauty": "[2.1.4.6, )"
}
},
"torch.tests": {
"type": "Project",
"dependencies": {
"Microsoft.NET.Test.Sdk": "[17.12.0, )",
"NLog": "[5.3.4, )",
"Torch": "[1.0.0, )",
"Torch.API": "[1.0.0, )",
"xunit": "[2.9.3, )"
}
}
},
"net9.0-windows7.0/win-x64": {
"System.Management": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "bVh4xAMI5grY5GZoklKcMBLirhC8Lqzp63Ft3zXJacwGAlLyFdF4k0qz4pnKIlO6HyL2Z4zqmHm9UkzEo6FFsA==",
"dependencies": {
"System.CodeDom": "9.0.0"
}
},
"System.Security.Cryptography.Pkcs": {
"type": "Transitive",
"resolved": "9.0.0",
"contentHash": "8tluJF8w9si+2yoHeL8rgVJS6lKvWomTDC8px65Z8MCzzdME5eaPtEQf4OfVGrAxB5fW93ncucy1+221O9EQaw=="
},
"System.Security.Cryptography.ProtectedData": {
"type": "Transitive",
"resolved": "4.4.0",
"contentHash": "cJV7ScGW7EhatRsjehfvvYVBvtiSMKgN8bOVI0bQhnF5bU7vnHVIsH49Kva7i7GWaWYvmEzkYVk1TC+gZYBEog=="
}
}
}
}

View File

@@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
namespace Torch.Server;
internal static class ApplicationRestartHelper
{
public static void RestartApplication()
{
var exe = Path.Combine(AppContext.BaseDirectory, "Torch.Server.exe");
var args = Environment.GetCommandLineArgs().ToList();
args.RemoveAt(0); // dll entry path
args.RemoveConfigItem("--tempAutostart");
args.RemoveConfigItem("--waitForPid");
args.AddRange([
"--waitForPid", Environment.ProcessId.ToString(),
"--tempAutostart", "true"
]);
Process.Start(new ProcessStartInfo(exe, args));
}
private static void RemoveConfigItem(this List<string> list, string item)
{
var index = list.BinarySearch(item, StringComparer.OrdinalIgnoreCase);
if (index < 0) return;
list.RemoveAt(index);
list.RemoveAt(index);
}
}

View File

@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Torch.Commands;
using Torch.Commands;
namespace Torch.Server.Commands
{

View File

@@ -1,23 +1,13 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Threading;
using Microsoft.Extensions.Configuration;
using NLog;
using NLog.Targets;
using Sandbox.Engine.Utils;
using Torch.Utils;
using VRage.FileSystem;
namespace Torch.Server
{
@@ -29,9 +19,8 @@ namespace Torch.Server
private bool _init;
private const string TOOL_DIR = "tool";
private const string TOOL_ZIP = "temp.zip";
private static readonly string TOOL_EXE = "DepotDownloader.exe";
private const string TOOL_ARGS = "-app 298740 -depot {1} -dir \"{0}\"";
private static readonly int[] Depots = { 298741, 1004 };
private static readonly string TOOL_EXE = "steamcmd.exe";
private const string TOOL_ARGS = "+force_install_dir \"{0}\" +login anonymous +app_update 298740 +quit";
private TorchServer _server;
internal Persistent<TorchConfig> ConfigPersistent { get; }
@@ -84,9 +73,9 @@ namespace Torch.Server
return true;
}
public void Run()
public void Run(IConfiguration configuration)
{
_server = new TorchServer(Config, ApplicationContext.Current.InstanceDirectory.FullName, ApplicationContext.Current.InstanceName);
_server = new TorchServer(Config, ApplicationContext.Current.InstanceDirectory.FullName, ApplicationContext.Current.InstanceName, configuration);
if (ApplicationContext.Current.IsService || Config.NoGui)
{
@@ -103,32 +92,18 @@ namespace Torch.Server
}
#endif
var uiThread = new Thread(() =>
{
var ui = new TorchUI(_server);
SynchronizationContext.SetSynchronizationContext(
new DispatcherSynchronizationContext(Dispatcher.CurrentDispatcher));
ui.ShowDialog();
});
uiThread.SetApartmentState(ApartmentState.STA);
uiThread.Start();
_server.Init();
if (Config.Autostart || Config.TempAutostart)
{
if (!Config.Autostart && !Config.TempAutostart) return;
Config.TempAutostart = false;
_server.Start();
}
}
}
public static async Task RunSteamCmdAsync(IConfiguration configuration)
{
var log = LogManager.GetLogger("SteamTool");
var log = LogManager.GetLogger("SteamCMD");
var path = configuration.GetValue<string>("steamToolPath") ?? ApplicationContext.Current.TorchDirectory
.CreateSubdirectory(TOOL_DIR).FullName;
@@ -138,39 +113,32 @@ namespace Torch.Server
Directory.CreateDirectory(path);
}
var steamCmdExePath = Path.Combine(path, TOOL_EXE);
if (!File.Exists(steamCmdExePath))
var toolExe = Path.Combine(path, TOOL_EXE);
if (!File.Exists(toolExe))
{
try
{
log.Info("Downloading Steam Tool.");
log.Info("Downloading SteamCMD.");
using (var client = new HttpClient())
await using (var file = File.Create(TOOL_ZIP))
await using (var stream = await client.GetStreamAsync("https://github.com/SteamRE/DepotDownloader/releases/download/DepotDownloader_2.4.7/depotdownloader-2.4.7.zip"))
await using (var stream = await client.GetStreamAsync("https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip"))
await stream.CopyToAsync(file);
ZipFile.ExtractToDirectory(TOOL_ZIP, path);
File.Delete(TOOL_ZIP);
log.Info("Steam Tool downloaded successfully!");
log.Info("SteamCMD downloaded successfully!");
}
catch (Exception e)
{
log.Error(e, "Failed to download Steam Tool, unable to update the DS.");
log.Error(e, "Failed to download SteamCMD, unable to update the DS.");
return;
}
}
log.Info("Checking for DS updates.");
foreach (var depot in Depots)
var steamCmdProc = new ProcessStartInfo(toolExe)
{
await DownloadDepot(depot);
}
async Task DownloadDepot(int depotId)
{
var steamCmdProc = new ProcessStartInfo(steamCmdExePath)
{
Arguments = string.Format(TOOL_ARGS, configuration.GetValue("gamePath", "../"), depotId),
Arguments = string.Format(TOOL_ARGS, configuration.GetValue("gamePath", "../")),
WorkingDirectory = path,
RedirectStandardOutput = true
};
@@ -184,4 +152,3 @@ namespace Torch.Server
}
}
}
}

View File

@@ -1,7 +1,6 @@
using System.Collections.Generic;
using System.Threading;
using System.Windows.Media;
using System.Windows.Threading;
using NLog;
using NLog.Targets;
using Torch.Server.ViewModels;

View File

@@ -0,0 +1,54 @@
using NLog;
using System;
using System.Threading;
using Torch.API;
using Torch.API.Managers;
using Torch.Commands;
using Torch.Managers;
namespace Torch.Server.Managers
{
internal class ConsoleCommandManager(ITorchBase torchInstance) : Manager(torchInstance)
{
private static readonly Logger Log = LogManager.GetCurrentClassLogger();
[Dependency]
private CommandManager _commandManager;
public override void Attach()
{
if (!Torch.Config.NoGui)
return;
Log.Info("Starting console command listener");
new Thread(CommandListener)
{
Name = "Console Command Listener",
IsBackground = true,
}.Start();
}
private void CommandListener()
{
while (Torch.GameState < TorchGameState.Unloading)
{
var line = Console.ReadLine();
if (line == null)
break;
Torch.Invoke(() =>
{
if (!_commandManager.HandleCommandFromServer(line, LogResponse))
Log.Error("Invalid input '{0}'", line);
});
}
}
private void LogResponse(TorchChatMessage message)
{
Log.Info(message.Message);
}
}
}

View File

@@ -1,19 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Controls;
using NLog;
using NLog.Fluent;
using Torch.API;
using Torch.Collections;
using Torch.Managers;
using Torch.Server.ViewModels.Entities;
using Torch.Utils;
namespace Torch.Server.Managers
{

View File

@@ -1,20 +1,12 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.Serialization;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Havok;
using NLog;
using Sandbox;
using Sandbox.Engine.Networking;
using Sandbox.Engine.Utils;
using Sandbox.Game;
using Sandbox.Game.Gui;
using Torch.API;
using Torch.API.Managers;
using Torch.Collections;
@@ -22,12 +14,10 @@ using Torch.Managers;
using Torch.Mod;
using Torch.Server.ViewModels;
using Torch.Utils;
using VRage;
using VRage.FileSystem;
using VRage.Game;
using VRage.Game.ObjectBuilder;
using VRage.ObjectBuilders;
using VRage.Plugins;
using VRage.ObjectBuilders.Private;
namespace Torch.Server.Managers
{
@@ -35,7 +25,45 @@ namespace Torch.Server.Managers
{
private const string CONFIG_NAME = "SpaceEngineers-Dedicated.cfg";
public event Action<ConfigDedicatedViewModel> InstanceLoaded;
private Action<ConfigDedicatedViewModel> _instanceLoaded;
/// <summary>
/// Gets or sets the instance loaded event.
/// </summary>
/// <remarks>
/// Called when the instance is loaded and immediately if subscribed after the instance is loaded.
/// </remarks>
public event Action<ConfigDedicatedViewModel> InstanceLoaded
{
add
{
var action = _instanceLoaded;
Action<ConfigDedicatedViewModel> action2;
do
{
action2 = action;
var action3 = (Action<ConfigDedicatedViewModel>)Delegate.Combine(action2, value);
action = Interlocked.CompareExchange(ref _instanceLoaded, action3, action2);
}
while (action != action2);
if (DedicatedConfig is not null)
value(DedicatedConfig);
}
remove
{
var action = _instanceLoaded;
Action<ConfigDedicatedViewModel> action2;
do
{
action2 = action;
var action3 = (Action<ConfigDedicatedViewModel>)Delegate.Remove(action2, value);
action = Interlocked.CompareExchange(ref _instanceLoaded, action3, action2);
}
while (action != action2);
}
}
public ConfigDedicatedViewModel DedicatedConfig { get; set; }
private static readonly Logger Log = LogManager.GetLogger(nameof(InstanceManager));
[Dependency]
@@ -100,9 +128,17 @@ namespace Torch.Server.Managers
return;
}
SelectWorld(DedicatedConfig.LoadWorld ?? DedicatedConfig.Worlds.First().WorldPath, false);
var worldPath = DedicatedConfig.LoadWorld;
InstanceLoaded?.Invoke(DedicatedConfig);
if (worldPath == null)
worldPath = DedicatedConfig.Worlds.First().WorldPath;
else
// make sure we won't end up with a file path when we expect it to be a directory
worldPath = worldPath.EndsWith(".sbc") ? Path.GetDirectoryName(worldPath) : worldPath;
SelectWorld(worldPath, false);
_instanceLoaded?.Invoke(DedicatedConfig);
}
public void SelectCreatedWorld(string worldPath)
@@ -199,7 +235,7 @@ namespace Torch.Server.Managers
try
{
MyObjectBuilderSerializer.DeserializeXML(sandboxPath, out MyObjectBuilder_Checkpoint checkpoint, out ulong sizeInBytes);
MyObjectBuilderSerializerKeen.DeserializeXML(sandboxPath, out MyObjectBuilder_Checkpoint checkpoint, out ulong sizeInBytes);
if (checkpoint == null)
{
Log.Error($"Failed to load {DedicatedConfig.LoadWorld}, checkpoint null ({sizeInBytes} bytes, instance {Torch.Config.InstancePath})");
@@ -214,7 +250,7 @@ namespace Torch.Server.Managers
Log.Debug("Loaded mod list from world");
if (!modsOnly)
DedicatedConfig.SessionSettings = new SessionSettingsViewModel(checkpoint.Settings);
DedicatedConfig.SessionSettings = new DynamicViewModel<MyObjectBuilder_SessionSettings>(checkpoint.Settings);
}
catch (Exception e)
{
@@ -324,22 +360,22 @@ namespace Torch.Server.Managers
public void SaveSandbox()
{
using (var f = File.Open(_checkpointPath, FileMode.Create))
MyObjectBuilderSerializer.SerializeXML(f, Checkpoint);
MyObjectBuilderSerializerKeen.SerializeXML(f, Checkpoint);
using (var f = File.Open(_worldConfigPath, FileMode.Create))
MyObjectBuilderSerializer.SerializeXML(f, WorldConfiguration);
MyObjectBuilderSerializerKeen.SerializeXML(f, WorldConfiguration);
}
public void LoadSandbox()
{
if (!MyObjectBuilderSerializer.DeserializeXML(_checkpointPath, out MyObjectBuilder_Checkpoint checkpoint))
if (!MyObjectBuilderSerializerKeen.DeserializeXML(_checkpointPath, out MyObjectBuilder_Checkpoint checkpoint))
throw new SerializationException("Error reading checkpoint, see keen log for details");
Checkpoint = new CheckpointViewModel(checkpoint);
// migrate old saves
if (File.Exists(_worldConfigPath))
{
if (!MyObjectBuilderSerializer.DeserializeXML(_worldConfigPath, out MyObjectBuilder_WorldConfiguration worldConfig))
if (!MyObjectBuilderSerializerKeen.DeserializeXML(_worldConfigPath, out MyObjectBuilder_WorldConfiguration worldConfig))
throw new SerializationException("Error reading settings, see keen log for details");
WorldConfiguration = new WorldConfigurationViewModel(worldConfig);
}

View File

@@ -2,11 +2,8 @@
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using NLog;
using NLog.Fluent;
using Sandbox;
using Sandbox.Engine.Multiplayer;
using Sandbox.Engine.Networking;
@@ -16,12 +13,10 @@ using Torch.API;
using Torch.API.Managers;
using Torch.Managers;
using Torch.Utils;
using Torch.ViewModels;
using VRage.Game;
using VRage.Game.ModAPI;
using VRage.GameServices;
using VRage.Network;
using VRage.Steam;
namespace Torch.Server.Managers
{

View File

@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NLog;
using Sandbox;
using System.Threading.Tasks;
using Torch.API.Event;
using Torch.Event;
using VRage.Network;

View File

@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NLog;
using Sandbox.Engine.Multiplayer;
using Sandbox.Engine.Multiplayer;
using Torch.Managers.PatchManager;
using Torch.API.Managers;
@@ -16,7 +10,7 @@ namespace Torch.Server.Managers
public static void Patch(PatchContext ctx)
{
ctx.GetPattern(typeof(MyDedicatedServerBase).GetMethod(nameof(MyDedicatedServerBase.BanClient))).Prefixes.Add(typeof(MultiplayerManagerDedicatedPatchShim).GetMethod(nameof(BanPrefix)));
ctx.GetPattern(typeof(MyDedicatedServerBase).GetMethod(nameof(MyDedicatedServerBase.KickClient))).Prefixes.Add(typeof(MultiplayerManagerDedicatedPatchShim).GetMethod(nameof(KickPrefix)));
ctx.GetPattern(typeof(MyMultiplayerServerBase).GetMethod(nameof(MyMultiplayerServerBase.KickClient))).Prefixes.Add(typeof(MultiplayerManagerDedicatedPatchShim).GetMethod(nameof(KickPrefix)));
}
public static void BanPrefix(ulong userId, bool banned)

View File

@@ -32,7 +32,7 @@ namespace Torch.Server.Managers
{
if (newstate == TorchGameState.Loading && MySandboxGame.ConfigDedicated.RemoteApiEnabled && !string.IsNullOrEmpty(MySandboxGame.ConfigDedicated.RemoteSecurityKey))
{
var myRemoteServer = new MyRemoteServer(MySandboxGame.ConfigDedicated.RemoteApiPort, MySandboxGame.ConfigDedicated.RemoteSecurityKey);
var myRemoteServer = new MyRemoteServer(MySandboxGame.ConfigDedicated.RemoteApiIP, MySandboxGame.ConfigDedicated.RemoteApiPort, MySandboxGame.ConfigDedicated.RemoteSecurityKey);
LogManager.GetCurrentClassLogger().Info($"Remote API started on port {myRemoteServer.Port}");
}
}

View File

@@ -0,0 +1,37 @@
using System.Threading;
using System.Windows.Threading;
using JetBrains.Annotations;
using Torch.Managers;
namespace Torch.Server.Managers;
public class UiManager(TorchServer torchInstance) : Manager(torchInstance)
{
[CanBeNull] private Thread _uiThread;
[CanBeNull] private Dispatcher _dispatcher;
public override void Attach()
{
_uiThread = new Thread(() =>
{
var ui = new TorchUI(torchInstance);
_dispatcher = Dispatcher.CurrentDispatcher;
SynchronizationContext.SetSynchronizationContext(
new DispatcherSynchronizationContext(_dispatcher));
ui.ShowDialog();
});
_uiThread.SetApartmentState(ApartmentState.STA);
_uiThread.Start();
}
public override void Detach()
{
_dispatcher?.InvokeShutdown();
if (Thread.CurrentThread != _uiThread)
_uiThread?.Join();
}
}

View File

@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.InteropServices;
namespace Torch.Server
{

View File

@@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using NLog;
using Sandbox.Game.World;
using Torch.Managers.PatchManager;

View File

@@ -1,15 +1,10 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Reflection.Emit;
using NLog;
using Sandbox.Engine.Multiplayer;
using Sandbox.Game.World;
using Torch.API.Managers;
using Torch.Managers.PatchManager;
using Torch.Managers.PatchManager.MSIL;
using Torch.Server.Managers;
using VRage.Game.ModAPI;
namespace Torch.Patches
{
@@ -31,10 +26,18 @@ namespace Torch.Patches
// Reduce response timeout from 100 seconds to 5 seconds.
foreach (var instruction in instructions)
{
if (instruction.OpCode == OpCodes.Ldc_I4 && instruction.Operand is MsilOperandInline.MsilOperandInt32 inlineI32 && inlineI32.Value == 1000)
if (instruction.OpCode == OpCodes.Ldc_I4 && instruction.Operand is
MsilOperandInline.MsilOperandInt32 { Value: 1000 } operandResponseTimeout)
{
_log.Info("Patching Steam response timeout to 5 seconds");
inlineI32.Value = 50;
operandResponseTimeout.Value = 50;
}
if (instruction.OpCode == OpCodes.Ldc_I4 && instruction.Operand is
MsilOperandInline.MsilOperandInt32 { Value: 10000 } inlineI32)
{
_log.Info("Patching Steam connect timeout to 60 seconds");
inlineI32.Value = 60000;
}
yield return instruction;

View File

@@ -1,5 +1,4 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;

View File

@@ -1,8 +1,6 @@
using System;
using System.IO;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Configuration.Xml;
using NLog;
using NLog.Config;
using NLog.Targets;
using Torch.API;
@@ -39,7 +37,7 @@ namespace Torch.Server
context.GameBinariesDirectory.FullName);
#endif
initializer.Run();
initializer.Run(configuration);
}
private static void SetupLogging(IApplicationContext context, IConfiguration configuration)

File diff suppressed because it is too large Load Diff

View File

@@ -1,11 +1,12 @@
{
"$schema": "https://json.schemastore.org/launchsettings.json",
"profiles": {
"Torch.Server": {
"commandName": "Project",
"commandLineArgs": "--noupdate true --gamepath \"C:\\Program Files (x86)\\Steam\\steamapps\\common\\SpaceEngineersDedicatedServer\"",
"use64Bit": true,
"hotReloadEnabled": false
}
"hotReloadEnabled": false,
"nativeDebugging": true
}
},
"$schema": "https://json.schemastore.org/launchsettings.json"
}

View File

@@ -1,26 +1,20 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7-windows</TargetFramework>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<PublishUrl>publish\</PublishUrl>
<UseApplicationTrust>false</UseApplicationTrust>
<AssemblyTitle>Torch Server</AssemblyTitle>
<Product>Torch</Product>
<Copyright>Copyright © Torch API 2017</Copyright>
<OutputPath>..\bin\$(Platform)\$(Configuration)\</OutputPath>
<UseWPF>true</UseWPF>
<UseWindowsForms>true</UseWindowsForms>
<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
<NeutralLanguage>en</NeutralLanguage>
<EnableWindowsTargeting>true</EnableWindowsTargeting>
<TieredPGO>true</TieredPGO>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
</PropertyGroup>
<PropertyGroup>
<BeautyLibsDir>torch64</BeautyLibsDir>
<NoBeautyFlag>True</NoBeautyFlag>
<ForceBeauty>True</ForceBeauty>
</PropertyGroup>
<PropertyGroup>
@@ -32,29 +26,26 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AutoCompleteTextBox" Version="1.6.0" />
<PackageReference Include="AutoCompleteTextBox" Version="1.7.2" />
<PackageReference Include="Ben.Demystifier" Version="0.4.1" />
<PackageReference Include="ControlzEx" Version="5.0.2" />
<PackageReference Include="MahApps.Metro" Version="2.4.9" />
<PackageReference Include="MdXaml" Version="1.16.2" />
<PackageReference Include="Microsoft.Diagnostics.Runtime" Version="2.2.343001" />
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="7.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.CommandLine" Version="7.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.EnvironmentVariables" Version="7.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Xml" Version="7.0.0" />
<PackageReference Include="NLog" Version="5.1.0" />
<PackageReference Include="PropertyChanged.Fody" Version="4.0.3" PrivateAssets="all" />
<PackageReference Include="Steamworks.NET" Version="20.1.0">
<PackageReference Include="MahApps.Metro" Version="2.4.10" />
<PackageReference Include="MdXaml" Version="1.27.0" />
<PackageReference Include="Microsoft.Bcl.AsyncInterfaces" Version="9.0.0" />
<PackageReference Include="Microsoft.Diagnostics.Runtime" Version="3.1.512801" />
<PackageReference Include="Microsoft.Extensions.Configuration.CommandLine" Version="9.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.EnvironmentVariables" Version="9.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Xml" Version="9.0.0" />
<PackageReference Include="Microsoft.Extensions.Logging" Version="9.0.0" />
<PackageReference Include="NLog" Version="5.3.4" />
<PackageReference Include="PropertyChanged.Fody" Version="4.1.0" PrivateAssets="all" />
<PackageReference Include="Steamworks.NET" Version="20.2.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets>
</PackageReference>
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="System.Management" Version="7.0.0" />
<PackageReference Include="nulastudio.NetCoreBeauty" Version="1.2.9.3" />
<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.202.66">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets>
</PackageReference>
<PackageReference Include="System.Management" Version="9.0.0" />
<PackageReference Include="nulastudio.NetBeauty" Version="2.1.4.6" />
</ItemGroup>
<ItemGroup>

View File

@@ -114,14 +114,17 @@ public class TorchConfig : ViewModel, ITorchConfig
public UpdateSource UpdateSource { get; set; } = new()
{
Repository = "PveTeam/Torch",
Url = "https://api.github.com",
Repository = "PvE/Torch",
Url = "https://git.zznty.ru/api/v1",
SourceType = UpdateSourceType.Github
};
[Display(Name = "Packages", Description = "Packages to install and use.", GroupName = "Server")]
public List<string> Packages { get; set; } = new();
[Display(Name = "Restart Save Timeout", Description = "Timeout for save operation on restart in seconds.", GroupName = "Server")]
public int RestartSaveTimeout { get; set; }
// for backward compatibility
public void Save(string path = null) => Initializer.Instance?.ConfigPersistent?.Save(path);
}

View File

@@ -8,6 +8,7 @@ using System.Linq;
using System.Text;
using System.Threading;
using Microsoft.Diagnostics.Runtime;
using Microsoft.Extensions.Configuration;
using NLog;
using PropertyChanged;
using Sandbox;
@@ -19,7 +20,6 @@ using Torch.API.Managers;
using Torch.API.Session;
using Torch.Commands;
using Torch.Managers.PatchManager;
using Torch.Mod;
using Torch.Server.Commands;
using Torch.Server.Managers;
using Torch.Utils;
@@ -46,8 +46,9 @@ namespace Torch.Server
//Here to trigger rebuild
/// <inheritdoc />
public TorchServer(ITorchConfig config, string instancePath, string instanceName) : base(config)
public TorchServer(ITorchConfig config, string instancePath, string instanceName, IConfiguration configuration) : base(config)
{
Configuration = configuration;
InstancePath = instancePath;
InstanceName = instanceName;
DedicatedInstance = new InstanceManager(this);
@@ -55,9 +56,12 @@ namespace Torch.Server
if (config.EntityManagerEnabled)
AddManager(new EntityControlManager(this));
AddManager(new RemoteAPIManager(this));
if (!ApplicationContext.Current.IsService && !config.NoGui)
AddManager(new UiManager(this));
var sessionManager = Managers.GetManager<ITorchSessionManager>();
sessionManager.AddFactory(x => new MultiplayerManagerDedicated(this));
sessionManager.AddFactory(_ => new MultiplayerManagerDedicated(this));
sessionManager.AddFactory(_ => new ConsoleCommandManager(this));
sessionManager.SessionStateChanged += OnSessionStateChanged;
// Needs to be done at some point after MyVRageWindows.Init
@@ -67,6 +71,14 @@ namespace Torch.Server
_simUpdateTimer.Elapsed += SimUpdateElapsed;
_simUpdateTimer.Start();
Console.CancelKeyPress += (_, _) =>
{
if (State == ServerState.Running)
Stop();
Destroy();
};
}
private void SimUpdateElapsed(object sender, System.Timers.ElapsedEventArgs e)
@@ -119,7 +131,38 @@ namespace Torch.Server
/// <inheritdoc />
public ServerState State { get; private set; }
public event Action<ITorchServer> Initialized;
private Action<ITorchServer> _initializedEvent;
public event Action<ITorchServer> Initialized
{
add
{
var action = _initializedEvent;
Action<ITorchServer> action2;
do
{
action2 = action;
var action3 = (Action<ITorchServer>)Delegate.Combine(action2, value);
action = Interlocked.CompareExchange(ref _initializedEvent, action3, action2);
}
while (action != action2);
if (GetManager<InstanceManager>().DedicatedConfig != null)
value(this); //if already initialized
}
remove
{
var action = _initializedEvent;
Action<ITorchServer> action2;
do
{
action2 = action;
var action3 = (Action<ITorchServer>)Delegate.Remove(action2, value);
action = Interlocked.CompareExchange(ref _initializedEvent, action3, action2);
}
while (action != action2);
}
}
public int OnlinePlayers { get; private set; }
@@ -130,10 +173,12 @@ namespace Torch.Server
base.Init();
GetManager<InstanceManager>().LoadInstance(InstancePath);
CanRun = true;
Initialized?.Invoke(this);
_initializedEvent?.Invoke(this);
Log.Info($"Initialized server '{InstanceName}' at '{InstancePath}'");
}
public override IConfiguration Configuration { get; }
/// <inheritdoc />
public override void Start()
{
@@ -142,7 +187,7 @@ namespace Torch.Server
if (IsRunning || HasRun)
{
Restart();
Restart(false);
return;
}
@@ -201,33 +246,31 @@ namespace Torch.Server
new Thread(() =>
{
StopInternal();
LogManager.Flush();
#if DEBUG
Environment.Exit(0);
#endif
var exe = Path.Combine(AppContext.BaseDirectory, "Torch.Server.exe");
var args = Environment.GetCommandLineArgs();
for (var i = 0; i < args.Length; i++)
if (save)
{
if (args[i].Contains(' '))
args[i] = $"\"{args[i]}\"";
if (!args[i].Contains("--tempAutostart", StringComparison.InvariantCultureIgnoreCase) &&
!args[i].Contains("--waitForPid", StringComparison.InvariantCultureIgnoreCase))
continue;
args[i] = string.Empty;
args[++i] = string.Empty;
var saveResult = Save(Config.RestartSaveTimeout == 0 ? -1 : Config.RestartSaveTimeout,
exclusive: true).Result;
if (saveResult is not (GameSaveResult.Success or GameSaveResult.TimedOut))
{
Log.Error("Save failed due to {Reason}. Restart aborted!", saveResult);
return;
}
}
Process.Start(exe, $"--waitForPid {Environment.ProcessId} --tempAutostart true {string.Join(" ", args)}");
StopInternal();
Destroy();
LogManager.Flush();
Environment.Exit(0);
if (
#if DEBUG
// ReSharper disable once ConditionIsAlwaysTrueOrFalse
true ||
#endif
ApplicationContext.Current.IsService
)
return;
ApplicationRestartHelper.RestartApplication();
})
{
Name = "Restart thread"

View File

@@ -33,24 +33,7 @@ internal class UnhandledExceptionHandler
Console.WriteLine("Restarting in 5 seconds.");
Thread.Sleep(5000);
var exe = Path.Combine(AppContext.BaseDirectory, "Torch.Server.exe");
var args = Environment.GetCommandLineArgs();
for (var i = 0; i < args.Length; i++)
{
if (args[i].Contains(' '))
args[i] = $"\"{args[i]}\"";
if (!args[i].Contains("--tempAutostart", StringComparison.InvariantCultureIgnoreCase) &&
!args[i].Contains("--waitForPid", StringComparison.InvariantCultureIgnoreCase))
continue;
args[i] = string.Empty;
args[++i] = string.Empty;
}
Process.Start(exe, $"--waitForPid {Environment.ProcessId} --tempAutostart true {string.Join(" ", args)}");
ApplicationRestartHelper.RestartApplication();
}
else
{

View File

@@ -1,23 +1,17 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;
using VRage.Game;
using VRage.Game;
namespace Torch.Server.ViewModels
{
public class BlockLimitViewModel : ViewModel
{
private SessionSettingsViewModel _sessionSettings;
private DynamicViewModel<MyObjectBuilder_SessionSettings> _sessionSettings;
public string BlockType { get; set; }
public short Limit { get; set; }
//public CommandBinding Delete { get; } = new CommandBinding(new DeleteCommand());
public BlockLimitViewModel(SessionSettingsViewModel sessionSettings, string blockType, short limit)
public BlockLimitViewModel(DynamicViewModel<MyObjectBuilder_SessionSettings> sessionSettings, string blockType, short limit)
{
_sessionSettings = sessionSettings;
BlockType = blockType;

View File

@@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Torch.Collections;
using VRage;
using VRage.Game;
using VRage.Game.ModAPI;

View File

@@ -1,14 +1,10 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Collections.Generic;
using System.Threading.Tasks;
using NLog;
using Sandbox.Engine.Utils;
using Torch.Collections;
using Torch.Server.Managers;
using Torch.Utils;
using VRage.Game;
using VRage.GameServices;
namespace Torch.Server.ViewModels
{
@@ -22,7 +18,7 @@ namespace Torch.Server.ViewModels
{
_config = configDedicated;
_config.IgnoreLastSession = true;
SessionSettings = new SessionSettingsViewModel(_config.SessionSettings);
SessionSettings = new DynamicViewModel<MyObjectBuilder_SessionSettings>(_config.SessionSettings);
Task.Run(() => UpdateAllModInfosAsync());
}
@@ -52,7 +48,7 @@ namespace Torch.Server.ViewModels
return true;
}
public SessionSettingsViewModel SessionSettings { get; set; }
public DynamicViewModel<MyObjectBuilder_SessionSettings> SessionSettings { get; set; }
public MtObservableList<WorldViewModel> Worlds { get; } = new MtObservableList<WorldViewModel>();
private WorldViewModel _selectedWorld;

View File

@@ -0,0 +1,115 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using HarmonyLib;
using JetBrains.Annotations;
namespace Torch.Server.ViewModels;
public class DynamicViewModel<T>(T obj) : ViewModel
{
private readonly T _obj = obj;
public ViewModel Wrapper { get; } = CreateProxy(obj);
public static implicit operator T(DynamicViewModel<T> obj) => obj._obj;
private static ViewModel CreateProxy(T obj)
{
if (DynamicViewModel.Proxies.TryGetValue(typeof(T), out var proxy))
return (ViewModel)Activator.CreateInstance(proxy, obj);
var viewModelSetMethod = AccessTools.GetDeclaredMethods(typeof(ViewModel))
.First(b => b.Name == "SetValue" && b.GetParameters()[0].ParameterType.IsByRef);
DynamicViewModel.ModuleBuilder ??=
AssemblyBuilder.DefineDynamicAssembly(new("Torch.Server.ViewModels.Generated"), AssemblyBuilderAccess.Run)
.DefineDynamicModule("Torch.Server.ViewModels.Generated");
var type = DynamicViewModel.ModuleBuilder.DefineType($"{typeof(T).FullName}ViewModel",
TypeAttributes.Public | TypeAttributes.Sealed | TypeAttributes.Class, typeof(ViewModel));
var instanceField = type.DefineField("_instance", typeof(T), FieldAttributes.Private | FieldAttributes.InitOnly);
var ctor = type.DefineConstructor(MethodAttributes.Public, CallingConventions.HasThis, [typeof(T)]);
{
var il = ctor.GetILGenerator();
il.Emit(OpCodes.Ldarg_0);
il.Emit(OpCodes.Ldarg_1);
il.Emit(OpCodes.Stfld, instanceField);
il.Emit(OpCodes.Ret);
}
foreach (var field in typeof(T).GetFields(BindingFlags.Instance | BindingFlags.Public))
{
var prop = type.DefineProperty(field.Name, PropertyAttributes.None, field.FieldType, null);
foreach (var customAttribute in field.GetCustomAttributesData())
{
var hasCustomArgs = customAttribute.NamedArguments?.Any() ?? false;
var customArgsField = hasCustomArgs && customAttribute.NamedArguments[0].IsField;
var constructorArgs = customAttribute.ConstructorArguments.Select(b => b.Value).ToArray();
CustomAttributeBuilder attributeBuilder;
if (!hasCustomArgs)
attributeBuilder = new CustomAttributeBuilder(customAttribute.Constructor, constructorArgs);
else if (customArgsField)
attributeBuilder = new CustomAttributeBuilder(customAttribute.Constructor, constructorArgs,
customAttribute.NamedArguments.Select(b => (FieldInfo)b.MemberInfo).ToArray(),
customAttribute.NamedArguments.Select(b => b.TypedValue.Value).ToArray());
else
attributeBuilder = new CustomAttributeBuilder(customAttribute.Constructor, constructorArgs,
customAttribute.NamedArguments.Select(b => (PropertyInfo)b.MemberInfo).ToArray(),
customAttribute.NamedArguments.Select(b => b.TypedValue.Value).ToArray());
prop.SetCustomAttribute(attributeBuilder);
}
var getMethod = type.DefineMethod($"get_{field.Name}", MethodAttributes.Public | MethodAttributes.HideBySig, field.FieldType, Type.EmptyTypes);
{
var il = getMethod.GetILGenerator();
il.Emit(OpCodes.Ldarg_0);
il.Emit(OpCodes.Ldfld, instanceField);
il.Emit(OpCodes.Ldfld, field);
il.Emit(OpCodes.Ret);
}
prop.SetGetMethod(getMethod);
if (field.IsInitOnly) continue;
var setMethod = type.DefineMethod($"set_{field.Name}", MethodAttributes.Public | MethodAttributes.HideBySig, typeof(void),
[field.FieldType]);
{
var il = setMethod.GetILGenerator();
il.Emit(OpCodes.Ldarg_0);
il.Emit(OpCodes.Dup);
il.Emit(OpCodes.Ldfld, instanceField);
il.Emit(OpCodes.Ldflda, field);
il.Emit(OpCodes.Ldarg_1);
il.Emit(OpCodes.Ldstr, field.Name);
il.Emit(OpCodes.Callvirt, viewModelSetMethod.MakeGenericMethod(field.FieldType));
il.Emit(OpCodes.Ret);
}
prop.SetSetMethod(setMethod);
}
proxy = type.CreateType();
DynamicViewModel.Proxies[typeof(T)] = proxy;
return (ViewModel)Activator.CreateInstance(proxy, obj);
}
}
file static class DynamicViewModel
{
public static readonly Dictionary<Type, Type> Proxies = [];
[CanBeNull] public static ModuleBuilder ModuleBuilder;
}

View File

@@ -1,10 +1,5 @@
using System;
using System.Collections.Generic;
using System.Drawing.Text;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using Sandbox.Game.Entities.Cube;
using Sandbox.ModAPI;
using Sandbox.ModAPI.Interfaces;

View File

@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sandbox.ModAPI;
using Sandbox.ModAPI.Interfaces;
namespace Torch.Server.ViewModels.Blocks

View File

@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows;
namespace Torch.Server.ViewModels.Entities
{

View File

@@ -1,16 +1,11 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Windows.Controls;
using NLog;
using Sandbox.Game.Entities;
using Sandbox.Game.World;
using Torch.API.Managers;
using Torch.Collections;
using Torch.Server.Managers;
using Torch.Utils;
using VRage.Game.Entity;
using VRage.Game.ModAPI;
using VRage.ModAPI;
using VRageMath;

View File

@@ -1,12 +1,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using Sandbox.Definitions;
using Sandbox.Game.Entities;
using Sandbox.Game.Entities.Cube;
using Sandbox.ModAPI;
using Torch.API.Managers;
using Torch.Collections;
using Torch.Server.ViewModels.Blocks;
using VRage.Game;

View File

@@ -1,8 +1,4 @@
using System.Collections.Generic;
using System.Linq;
using Sandbox.Game.Entities;
using VRage.Game.Entity;
using VRage.Game.ModAPI;
using Sandbox.Game.Entities;
using System.Threading.Tasks;
using Torch.Collections;

View File

@@ -1,18 +1,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Controls;
using Sandbox.Game.Entities;
using Sandbox.Game.Entities.Character;
using Torch.Server.ViewModels.Entities;
using VRage.Game.ModAPI;
using VRage.ModAPI;
using System.Windows.Threading;
using NLog;
using Torch.Collections;
using Torch.Server.Views.Entities;
namespace Torch.Server.ViewModels
{

View File

@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Torch.Server.ViewModels
namespace Torch.Server.ViewModels
{
public interface ILazyLoad
{

View File

@@ -1,9 +1,6 @@
using System;
using System.Threading.Tasks;
using System.Threading.Tasks;
using NLog;
using VRage.Game;
using Torch.Utils;
using VRage.GameServices;
namespace Torch.Server.ViewModels
{

View File

@@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Torch.API;
using Torch.API.Managers;
using Torch.API.Plugins;
using Torch.Collections;

View File

@@ -1,13 +1,8 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using NLog;
using Torch.API;
using Torch.API.Plugins;
using Torch.Server.Views;

View File

@@ -1,328 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using Torch;
using Torch.Collections;
using Torch.Views;
using VRage.Game;
using VRage.Library.Utils;
using VRage.Serialization;
namespace Torch.Server.ViewModels
{
public class SessionSettingsViewModel : ViewModel
{
private MyObjectBuilder_SessionSettings _settings;
[Torch.Views.Display(Description = "The type of the game mode.", Name = "Game Mode", GroupName = "Others")]
public MyGameModeEnum GameMode { get => _settings.GameMode; set => SetValue(ref _settings.GameMode, value); }
[Torch.Views.Display(Description = "The type of the game online mode.", Name = "Online Mode", GroupName = "Others")]
public MyOnlineModeEnum OnlineMode { get => _settings.OnlineMode; set => SetValue(ref _settings.OnlineMode, value); }
[Torch.Views.Display(Description = "The multiplier for character inventory size.", Name = "Character Inventory Size", GroupName = "Multipliers")]
public float CharacterInventorySizeMultiplier { get => _settings.InventorySizeMultiplier; set => SetValue(ref _settings.InventorySizeMultiplier, value); }
[Torch.Views.Display(Description = "The multiplier for block inventory size.", Name = "Block Inventory Size", GroupName = "Multipliers")]
public float BlockInventorySizeMultiplier { get => _settings.BlocksInventorySizeMultiplier; set => SetValue(ref _settings.BlocksInventorySizeMultiplier, value); }
[Torch.Views.Display(Description = "The multiplier for assembler speed.", Name = "Assembler Speed", GroupName = "Multipliers")]
public float AssemblerSpeedMultiplier { get => _settings.AssemblerSpeedMultiplier; set => SetValue(ref _settings.AssemblerSpeedMultiplier, value); }
[Torch.Views.Display(Description = "The multiplier for assembler efficiency.", Name = "Assembler Efficiency", GroupName = "Multipliers")]
public float AssemblerEfficiencyMultiplier { get => _settings.AssemblerEfficiencyMultiplier; set => SetValue(ref _settings.AssemblerEfficiencyMultiplier, value); }
[Torch.Views.Display(Description = "The multiplier for refinery speed.", Name = "Refinery Speed", GroupName = "Multipliers")]
public float RefinerySpeedMultiplier { get => _settings.RefinerySpeedMultiplier; set => SetValue(ref _settings.RefinerySpeedMultiplier, value); }
[Torch.Views.Display(Description = "The maximum number of connected players.", Name = "Max Players", GroupName = "Players")]
public short MaxPlayers { get => _settings.MaxPlayers; set => SetValue(ref _settings.MaxPlayers, value); }
[Torch.Views.Display(Description = "The maximum number of existing floating objects.", Name = "Max Floating Objects", GroupName = "Environment")]
public short MaxFloatingObjects { get => _settings.MaxFloatingObjects; set => SetValue(ref _settings.MaxFloatingObjects, value); }
[Torch.Views.Display(Description = "The maximum number of backup saves.", Name = "Max Backup Saves", GroupName = "Others")]
public short MaxBackupSaves { get => _settings.MaxBackupSaves; set => SetValue(ref _settings.MaxBackupSaves, value); }
[Torch.Views.Display(Description = "The maximum number of blocks in one grid.", Name = "Max Grid Blocks", GroupName = "Block Limits")]
public int MaxGridSize { get => _settings.MaxGridSize; set => SetValue(ref _settings.MaxGridSize, value); }
[Torch.Views.Display(Description = "The maximum number of blocks per player.", Name = "Max Blocks per Player", GroupName = "Block Limits")]
public int MaxBlocksPerPlayer { get => _settings.MaxBlocksPerPlayer; set => SetValue(ref _settings.MaxBlocksPerPlayer, value); }
[Torch.Views.Display(Description = "The total number of Performance Cost Units in the world.", Name = "World PCU", GroupName = "Block Limits")]
public int TotalPCU { get => _settings.TotalPCU; set => SetValue(ref _settings.TotalPCU, value); }
[Torch.Views.Display(Description = "The maximum number of existing factions in the world.", Name = "Max Factions Count", GroupName = "Block Limits")]
public int MaxFactionsCount { get => _settings.MaxFactionsCount; set => SetValue(ref _settings.MaxFactionsCount, value); }
[Torch.Views.Display(Description = "Defines block limits mode.", Name = "Block Limits Mode", GroupName = "Block Limits")]
public MyBlockLimitsEnabledEnum BlockLimitsEnabled { get => _settings.BlockLimitsEnabled; set => SetValue(ref _settings.BlockLimitsEnabled, value); }
[Torch.Views.Display(Description = "Enables possibility to remove grid remotely from the world by an author.", Name = "Enable Remote Grid Removal", GroupName = "Others")]
public bool EnableRemoteBlockRemoval { get => _settings.EnableRemoteBlockRemoval; set => SetValue(ref _settings.EnableRemoteBlockRemoval, value); }
[Torch.Views.Display(Description = "Defines hostility of the environment.", Name = "Environment Hostility", GroupName = "Environment")]
public MyEnvironmentHostilityEnum EnvironmentHostility { get => _settings.EnvironmentHostility; set => SetValue(ref _settings.EnvironmentHostility, value); }
[Torch.Views.Display(Description = "Enables auto healing of the character.", Name = "Auto Healing", GroupName = "Players")]
public bool AutoHealing { get => _settings.AutoHealing; set => SetValue(ref _settings.AutoHealing, value); }
[Torch.Views.Display(Description = "Enables copy and paste feature.", Name = "Enable Copy & Paste", GroupName = "Players")]
public bool EnableCopyPaste { get => _settings.EnableCopyPaste; set => SetValue(ref _settings.EnableCopyPaste, value); }
[Torch.Views.Display(Description = "Enables weapons.", Name = "Enable Weapons", GroupName = "Others")]
public bool WeaponsEnabled { get => _settings.WeaponsEnabled; set => SetValue(ref _settings.WeaponsEnabled, value); }
[Torch.Views.Display(Description = "", Name = "Show Player Names on HUD", GroupName = "Players")]
public bool ShowPlayerNamesOnHud { get => _settings.ShowPlayerNamesOnHud; set => SetValue(ref _settings.ShowPlayerNamesOnHud, value); }
[Torch.Views.Display(Description = "Enables thruster damage.", Name = "Enable Thruster Damage", GroupName = "Others")]
public bool ThrusterDamage { get => _settings.ThrusterDamage; set => SetValue(ref _settings.ThrusterDamage, value); }
[Torch.Views.Display(Description = "Enables spawning of cargo ships.", Name = "Enable Cargo Ships", GroupName = "NPCs")]
public bool CargoShipsEnabled { get => _settings.CargoShipsEnabled; set => SetValue(ref _settings.CargoShipsEnabled, value); }
[Torch.Views.Display(Description = "Enables spectator camera.", Name = "Enable Spectator Camera", GroupName = "Others")]
public bool EnableSpectator { get => _settings.EnableSpectator; set => SetValue(ref _settings.EnableSpectator, value); }
/// <summary>
/// Size of the edge of the world area cube.
/// Don't use directly, as it is error-prone (it's km instead of m and edge size instead of half-extent)
/// Rather use MyEntities.WorldHalfExtent()
/// </summary>
[Torch.Views.Display(Description = "Defines the size of the world.", Name = "World Size [km]", GroupName = "Environment")]
public int WorldSizeKm { get => _settings.WorldSizeKm; set => SetValue(ref _settings.WorldSizeKm, value); }
[Torch.Views.Display(Description = "When enabled respawn ship is removed after player logout.", Name = "Remove Respawn Ships on Logoff", GroupName = "Others")]
public bool RespawnShipDelete { get => _settings.RespawnShipDelete; set => SetValue(ref _settings.RespawnShipDelete, value); }
[Torch.Views.Display(Description = "", Name = "Reset Ownership", GroupName = "Players")]
public bool ResetOwnership { get => _settings.ResetOwnership; set => SetValue(ref _settings.ResetOwnership, value); }
[Torch.Views.Display(Description = "The multiplier for welder speed.", Name = "Welder Speed", GroupName = "Multipliers")]
public float WelderSpeedMultiplier { get => _settings.WelderSpeedMultiplier; set => SetValue(ref _settings.WelderSpeedMultiplier, value); }
[Torch.Views.Display(Description = "The multiplier for grinder speed.", Name = "Grinder Speed", GroupName = "Multipliers")]
public float GrinderSpeedMultiplier { get => _settings.GrinderSpeedMultiplier; set => SetValue(ref _settings.GrinderSpeedMultiplier, value); }
[Torch.Views.Display(Description = "Enables realistic sounds.", Name = "Enable Realistic Sound", GroupName = "Environment")]
public bool RealisticSound { get => _settings.RealisticSound; set => SetValue(ref _settings.RealisticSound, value); }
[Torch.Views.Display(Description = "The multiplier for hacking speed.", Name = "Hacking Speed", GroupName = "Multipliers")]
public float HackSpeedMultiplier { get => _settings.HackSpeedMultiplier; set => SetValue(ref _settings.HackSpeedMultiplier, value); }
[Torch.Views.Display(Description = "Enables permanent death.", Name = "Permanent Death", GroupName = "Players")]
public bool? PermanentDeath { get => _settings.PermanentDeath; set => SetValue(ref _settings.PermanentDeath, value); }
[Torch.Views.Display(Description = "Defines autosave interval.", Name = "Autosave Interval [mins]", GroupName = "Others")]
public uint AutoSaveInMinutes { get => _settings.AutoSaveInMinutes; set => SetValue(ref _settings.AutoSaveInMinutes, value); }
[Torch.Views.Display(Description = "Enables saving from the menu.", Name = "Enable Saving from Menu", GroupName = "Others")]
public bool EnableSaving { get => _settings.EnableSaving; set => SetValue(ref _settings.EnableSaving, value); }
[Torch.Views.Display(Description = "Enables respawn screen.", Name = "Enable Respawn Screen in the Game", GroupName = "Players")]
public bool StartInRespawnScreen { get => _settings.StartInRespawnScreen; set => SetValue(ref _settings.StartInRespawnScreen, value); }
[Torch.Views.Display(Description = "Enables research.", Name = "Enable Research", GroupName = "Players")]
public bool EnableResearch { get => _settings.EnableResearch; set => SetValue(ref _settings.EnableResearch, value); }
[Torch.Views.Display(Description = "Enables Good.bot hints.", Name = "Enable Good.bot hints", GroupName = "Players")]
public bool EnableGoodBotHints { get => _settings.EnableGoodBotHints; set => SetValue(ref _settings.EnableGoodBotHints, value); }
[Torch.Views.Display(Description = "Enables infinite ammunition in survival game mode.", Name = "Enable Infinite Ammunition in Survival", GroupName = "Others")]
public bool InfiniteAmmo { get => _settings.InfiniteAmmo; set => SetValue(ref _settings.InfiniteAmmo, value); }
[Torch.Views.Display(Description = "Enables drop containers (unknown signals).", Name = "Enable Drop Containers", GroupName = "Others")]
public bool EnableContainerDrops { get => _settings.EnableContainerDrops; set => SetValue(ref _settings.EnableContainerDrops, value); }
[Torch.Views.Display(Description = "The multiplier for respawn ship timer.", Name = "Respawn Ship Time Multiplier", GroupName = "Players")]
public float SpawnShipTimeMultiplier { get => _settings.SpawnShipTimeMultiplier; set => SetValue(ref _settings.SpawnShipTimeMultiplier, value); }
[Torch.Views.Display(Description = "Defines density of the procedurally generated content.", Name = "Procedural Density", GroupName = "Environment")]
public float ProceduralDensity { get => _settings.ProceduralDensity; set => SetValue(ref _settings.ProceduralDensity, value); }
[Torch.Views.Display(Description = "Defines unique starting seed for the procedurally generated content.", Name = "Procedural Seed", GroupName = "Environment")]
public int ProceduralSeed { get => _settings.ProceduralSeed; set => SetValue(ref _settings.ProceduralSeed, value); }
[Torch.Views.Display(Description = "Enables destruction feature for the blocks.", Name = "Enable Destructible Blocks", GroupName = "Environment")]
public bool DestructibleBlocks { get => _settings.DestructibleBlocks; set => SetValue(ref _settings.DestructibleBlocks, value); }
[Torch.Views.Display(Description = "Enables in game scripts.", Name = "Enable Ingame Scripts", GroupName = "Others")]
public bool EnableIngameScripts { get => _settings.EnableIngameScripts; set => SetValue(ref _settings.EnableIngameScripts, value); }
[Torch.Views.Display(Description = "", Name = "Flora Density Multiplier", GroupName = "Environment")]
public float FloraDensityMultiplier { get => _settings.FloraDensityMultiplier; set => SetValue(ref _settings.FloraDensityMultiplier, value); }
[Torch.Views.Display(Description = "Enables tool shake feature.", Name = "Enable Tool Shake", GroupName = "Players")]
[DefaultValue(false)]
public bool EnableToolShake { get => _settings.EnableToolShake; set => SetValue(ref _settings.EnableToolShake, value); }
[Torch.Views.Display(Description = "", Name = "Voxel Generator Version", GroupName = "Environment")]
public int VoxelGeneratorVersion { get => _settings.VoxelGeneratorVersion; set => SetValue(ref _settings.VoxelGeneratorVersion, value); }
[Torch.Views.Display(Description = "Enables oxygen in the world.", Name = "Enable Oxygen", GroupName = "Environment")]
public bool EnableOxygen { get => _settings.EnableOxygen; set => SetValue(ref _settings.EnableOxygen, value); }
[Torch.Views.Display(Description = "Enables airtightness in the world.", Name = "Enable Airtightness", GroupName = "Environment")]
public bool EnableOxygenPressurization { get => _settings.EnableOxygenPressurization; set => SetValue(ref _settings.EnableOxygenPressurization, value); }
[Torch.Views.Display(Description = "Enables 3rd person camera.", Name = "Enable 3rd Person Camera", GroupName = "Players")]
public bool Enable3rdPersonView { get => _settings.Enable3rdPersonView; set => SetValue(ref _settings.Enable3rdPersonView, value); }
[Torch.Views.Display(Description = "Enables random encounters in the world.", Name = "Enable Encounters", GroupName = "NPCs")]
public bool EnableEncounters { get => _settings.EnableEncounters; set => SetValue(ref _settings.EnableEncounters, value); }
[Torch.Views.Display(Description = "Enables possibility of converting grid to station.", Name = "Enable Convert to Station", GroupName = "Others")]
public bool EnableConvertToStation { get => _settings.EnableConvertToStation; set => SetValue(ref _settings.EnableConvertToStation, value); }
[Torch.Views.Display(Description = "Enables possibility of station grid inside voxel.", Name = "Enable Station Grid with Voxel", GroupName = "Environment")]
public bool StationVoxelSupport { get => _settings.StationVoxelSupport; set => SetValue(ref _settings.StationVoxelSupport, value); }
[Torch.Views.Display(Description = "Enables sun rotation.", Name = "Enable Sun Rotation", GroupName = "Environment")]
public bool EnableSunRotation { get => _settings.EnableSunRotation; set => SetValue(ref _settings.EnableSunRotation, value); }
[Torch.Views.Display(Description = "Enables respawn ships.", Name = "Enable Respawn Ships", GroupName = "Others")]
public bool EnableRespawnShips { get => _settings.EnableRespawnShips; set => SetValue(ref _settings.EnableRespawnShips, value); }
[Torch.Views.Display(Description = "", Name = "Physics Iterations", GroupName = "Environment")]
public int PhysicsIterations { get => _settings.PhysicsIterations; set => SetValue(ref _settings.PhysicsIterations, value); }
[Torch.Views.Display(Description = "Defines interval of one rotation of the sun.", Name = "Sun Rotation Interval", GroupName = "Environment")]
public float SunRotationIntervalMinutes { get => _settings.SunRotationIntervalMinutes; set => SetValue(ref _settings.SunRotationIntervalMinutes, value); }
[Torch.Views.Display(Description = "Enables jetpack.", Name = "Enable Jetpack", GroupName = "Players")]
public bool EnableJetpack { get => _settings.EnableJetpack; set => SetValue(ref _settings.EnableJetpack, value); }
[Torch.Views.Display(Description = "Enables spawning with tools in the inventory.", Name = "Spawn with Tools", GroupName = "Players")]
public bool SpawnWithTools { get => _settings.SpawnWithTools; set => SetValue(ref _settings.SpawnWithTools, value); }
[Torch.Views.Display(Description = "Enables voxel destructions.", Name = "Enable Voxel Destruction", GroupName = "Environment")]
public bool EnableVoxelDestruction { get => _settings.EnableVoxelDestruction; set => SetValue(ref _settings.EnableVoxelDestruction, value); }
[Torch.Views.Display(Description = "Enables spawning of drones in the world.", Name = "Enable Drones", GroupName = "NPCs")]
public bool EnableDrones { get => _settings.EnableDrones; set => SetValue(ref _settings.EnableDrones, value); }
[Torch.Views.Display(Description = "Enables spawning of wolves in the world.", Name = "Enable Wolves", GroupName = "NPCs")]
public bool EnableWolfs { get => _settings.EnableWolfs; set => SetValue(ref _settings.EnableWolfs, value); }
[Torch.Views.Display(Description = "Enables spawning of spiders in the world.", Name = "Enable Spiders", GroupName = "NPCs")]
public bool EnableSpiders { get => _settings.EnableSpiders; set => SetValue(ref _settings.EnableSpiders, value); }
[Torch.Views.Display(Name = "Block Type World Limits", GroupName = "Block Limits")]
public Dictionary<string, short> BlockTypeLimits { get => _settings.BlockTypeLimits.Dictionary; set => SetValue(x => _settings.BlockTypeLimits.Dictionary = x, value); }
[Torch.Views.Display(Description = "Enables scripter role for administration.", Name = "Enable Scripter Role", GroupName = "Others")]
public bool EnableScripterRole { get => _settings.EnableScripterRole; set => SetValue(ref _settings.EnableScripterRole, value); }
[Torch.Views.Display(Description = "Defines minimum respawn time for drop containers.", Name = "Min Drop Container Respawn Time", GroupName = "Others")]
public int MinDropContainerRespawnTime { get => _settings.MinDropContainerRespawnTime; set => SetValue(ref _settings.MinDropContainerRespawnTime, value); }
[Torch.Views.Display(Description = "Defines maximum respawn time for drop containers.", Name = "Max Drop Container Respawn Time", GroupName = "Others")]
public int MaxDropContainerRespawnTime { get => _settings.MaxDropContainerRespawnTime; set => SetValue(ref _settings.MaxDropContainerRespawnTime, value); }
[Torch.Views.Display(Description = "Enables friendly fire for turrets.", Name = "Enable Turrets Friendly Fire", GroupName = "Environment")]
public bool EnableTurretsFriendlyFire { get => _settings.EnableTurretsFriendlyFire; set => SetValue(ref _settings.EnableTurretsFriendlyFire, value); }
[Torch.Views.Display(Description = "Enables sub-grid damage.", Name = "Enable Sub-Grid Damage", GroupName = "Environment")]
public bool EnableSubgridDamage { get => _settings.EnableSubgridDamage; set => SetValue(ref _settings.EnableSubgridDamage, value); }
[Torch.Views.Display(Description = "Defines synchronization distance in multiplayer. High distance can slow down server drastically. Use with caution.", Name = "Sync Distance", GroupName = "Environment")]
public int SyncDistance { get => _settings.SyncDistance; set => SetValue(ref _settings.SyncDistance, value); }
[Torch.Views.Display(Description = "Defines render distance for clients in multiplayer. High distance can slow down client FPS. Values larger than SyncDistance may not work as expected.", Name = "View Distance", GroupName = "Environment")]
public int ViewDistance { get => _settings.ViewDistance; set => SetValue(ref _settings.ViewDistance, value);}
[Torch.Views.Display(Description = "Enables experimental mode.", Name = "Experimental Mode", GroupName = "Others")]
public bool ExperimentalMode { get => _settings.ExperimentalMode; set => SetValue(ref _settings.ExperimentalMode, value); }
[Torch.Views.Display(Description = "Enables adaptive simulation quality system. This system is useful if you have a lot of voxel deformations in the world and low simulation speed.", Name = "Adaptive Simulation Quality", GroupName = "Others")]
public bool AdaptiveSimulationQuality { get => _settings.AdaptiveSimulationQuality; set => SetValue(ref _settings.AdaptiveSimulationQuality, value); }
[Torch.Views.Display(Description = "Enables voxel hand.", Name = "Enable voxel hand", GroupName = "Others")]
public bool EnableVoxelHand { get => _settings.EnableVoxelHand; set => SetValue(ref _settings.EnableVoxelHand, value); }
[Torch.Views.Display(Description = "Enables trash removal system.", Name = "Trash Removal Enabled", GroupName = "Trash Removal")]
public bool TrashRemovalEnabled { get => _settings.TrashRemovalEnabled; set => SetValue(ref _settings.TrashRemovalEnabled, value); }
[Torch.Views.Display(Description = "Defines flags for trash removal system.", Name = "Trash Removal Flags", GroupName = "Trash Removal")]
public MyTrashRemovalFlags TrashFlagsValue { get => (MyTrashRemovalFlags)_settings.TrashFlagsValue; set => SetValue(ref _settings.TrashFlagsValue, (int)value); }
[Torch.Views.Display(Description = "Defines block count threshold for trash removal system.", Name = "Block Count Threshold", GroupName = "Trash Removal")]
public int BlockCountThreshold { get => _settings.BlockCountThreshold; set => SetValue(ref _settings.BlockCountThreshold, value); }
[Torch.Views.Display(Description = "Defines player distance threshold for trash removal system.", Name = "Player Distance Threshold [m]", GroupName = "Trash Removal")]
public float PlayerDistanceThreshold { get => _settings.PlayerDistanceThreshold; set => SetValue(ref _settings.PlayerDistanceThreshold, value); }
[Torch.Views.Display(Description = "By setting this, server will keep number of grids around this value. \n !WARNING! It ignores Powered and Fixed flags, Block Count and lowers Distance from player.\n Set to 0 to disable.", Name = "Optimal Grid Count", GroupName = "Trash Removal")]
public int OptimalGridCount { get => _settings.OptimalGridCount; set => SetValue(ref _settings.OptimalGridCount, value); }
[Torch.Views.Display(Description = "Defines player inactivity threshold for trash removal system. \n !WARNING! This will remove all grids of the player.\n Set to 0 to disable.", Name = "Player Inactivity Threshold [hours]", GroupName = "Trash Removal")]
public float PlayerInactivityThreshold { get => _settings.PlayerInactivityThreshold; set => SetValue(ref _settings.PlayerInactivityThreshold, value); }
[Torch.Views.Display(Description = "Defines character removal threshold for trash removal system. If player disconnects it will remove his character after this time.\n Set to 0 to disable.", Name = "Character Removal Threshold [mins]", GroupName = "Trash Removal")]
public int PlayerCharacterRemovalThreshold { get => _settings.PlayerCharacterRemovalThreshold; set => SetValue(ref _settings.PlayerCharacterRemovalThreshold, value); }
[Torch.Views.Display(Description = "Sets optimal distance in meters when spawning new players near others.", Name = "Optimal Spawn Distance", GroupName = "Players")]
public float OptimalSpawnDistance { get => _settings.OptimalSpawnDistance; set => SetValue(ref _settings.OptimalSpawnDistance, value); }
[Torch.Views.Display(Description = "Enables automatic respawn at nearest available respawn point.", Name = "Enable Auto Respawn", GroupName = "Players")]
public bool EnableAutoRespawn { get => _settings.EnableAutorespawn; set => SetValue(ref _settings.EnableAutorespawn, value); }
[Torch.Views.Display(Description = "The number of NPC factions generated on the start of the world.", Name = "NPC Factions Count", GroupName = "NPCs")]
public int TradeFactionsCount { get => _settings.TradeFactionsCount; set => SetValue(ref _settings.TradeFactionsCount, value); }
[Torch.Views.Display(Description = "The inner radius [m] (center is in 0,0,0), where stations can spawn. Does not affect planet-bound stations (surface Outposts and Orbital stations).", Name = "Stations Inner Radius", GroupName = "NPCs")]
public double StationsDistanceInnerRadius { get => _settings.StationsDistanceInnerRadius; set => SetValue(ref _settings.StationsDistanceInnerRadius, value); }
[Torch.Views.Display(Description = "The outer radius [m] (center is in 0,0,0), where stations can spawn. Does not affect planet-bound stations (surface Outposts and Orbital stations).", Name = "Stations Outer Radius Start", GroupName = "NPCs")]
public double StationsDistanceOuterRadiusStart { get => _settings.StationsDistanceOuterRadiusStart; set => SetValue(ref _settings.StationsDistanceOuterRadiusStart, value); }
[Torch.Views.Display(Description = "The outer radius [m] (center is in 0,0,0), where stations can spawn. Does not affect planet-bound stations (surface Outposts and Orbital stations).", Name = "Stations Outer Radius End", GroupName = "NPCs")]
public double StationsDistanceOuterRadiusEnd { get => _settings.StationsDistanceOuterRadiusEnd; set => SetValue(ref _settings.StationsDistanceOuterRadiusEnd, value); }
[Torch.Views.Display(Description = "Time period between two economy updates in seconds.", Name = "Economy tick time", GroupName = "NPCs")]
public int EconomyTickInSeconds { get => _settings.EconomyTickInSeconds; set => SetValue(ref _settings.EconomyTickInSeconds, value); }
[Torch.Views.Display(Description = "If enabled bounty contracts will be available on stations.", Name = "Enable Bounty Contracts", GroupName = "Players")]
public bool EnableBountyContracts { get => _settings.EnableBountyContracts; set => SetValue(ref _settings.EnableBountyContracts, value); }
[Torch.Views.Display(Description = "Resource deposits count coefficient for generated world content (voxel generator version > 2).", Name = "Deposits Count Coefficient", GroupName = "Environment")]
public float DepositsCountCoefficient { get => _settings.DepositsCountCoefficient; set => SetValue(ref _settings.DepositsCountCoefficient, value); }
[Torch.Views.Display(Description = "Resource deposit size denominator for generated world content (voxel generator version > 2).", Name = "Deposit Size Denominator", GroupName = "Environment")]
public float DepositSideDenominator { get => _settings.DepositSizeDenominator; set => SetValue(ref _settings.DepositSizeDenominator, value); }
[Torch.Views.Display(Description = "Enables economy features.", Name = "Enable Economy", GroupName = "NPCs")]
public bool EnableEconomy { get => _settings.EnableEconomy; set => SetValue(ref _settings.EnableEconomy, value); }
[Torch.Views.Display(Description = "Enables system for voxel reverting.", Name = "Enable Voxel Reverting", GroupName = "Trash Removal")]
public bool VoxelTrashRemovalEnabled { get => _settings.VoxelTrashRemovalEnabled; set => SetValue(ref _settings.VoxelTrashRemovalEnabled, value); }
[Torch.Views.Display(Description = "Allows super gridding exploit to be used.", Name = "Enable Supergridding", GroupName = "Others")]
public bool EnableSupergridding { get => _settings.EnableSupergridding; set => SetValue(ref _settings.EnableSupergridding, value); }
[Torch.Views.Display(Description = "Enables Selective Physics", Name = "Enable Selective Physics", GroupName = "Others")]
public bool EnableSelectivePhysics { get => _settings.EnableSelectivePhysicsUpdates; set => SetValue(ref _settings.EnableSelectivePhysicsUpdates, value); }
[Torch.Views.Display(Description = "Allows steam's family sharing", Name = "Enable Family Sharing", GroupName = "Players")]
public bool EnableFamilySharing { get => _settings.FamilySharing; set => SetValue(ref _settings.FamilySharing, value); }
[Torch.Views.Display(Description = "Enables PCU trading", Name = "Enable PCU Trading", GroupName = "Block Limits")]
public bool EnablePCUTrading { get => _settings.EnablePcuTrading; set => SetValue(ref _settings.EnablePcuTrading, value); }
[Torch.Views.Display(Description = "Enables system for weather", Name = "Enable Weather System", GroupName = "Others")]
public bool EnableWeatherSystem { get => _settings.WeatherSystem; set => SetValue(ref _settings.WeatherSystem, value); }
public SessionSettingsViewModel(MyObjectBuilder_SessionSettings settings)
{
_settings = settings;
}
public static implicit operator MyObjectBuilder_SessionSettings(SessionSettingsViewModel viewModel)
{
return viewModel._settings;
}
}
}

View File

@@ -6,12 +6,12 @@ namespace Torch.Server.ViewModels
public class WorldConfigurationViewModel : ViewModel
{
private readonly MyObjectBuilder_WorldConfiguration _worldConfiguration;
private SessionSettingsViewModel _sessionSettings;
private DynamicViewModel<MyObjectBuilder_SessionSettings> _sessionSettings;
public WorldConfigurationViewModel(MyObjectBuilder_WorldConfiguration worldConfiguration)
{
_worldConfiguration = worldConfiguration;
_sessionSettings = new SessionSettingsViewModel(worldConfiguration.Settings);
_sessionSettings = new DynamicViewModel<MyObjectBuilder_SessionSettings>(worldConfiguration.Settings);
}
public static implicit operator MyObjectBuilder_WorldConfiguration(WorldConfigurationViewModel model)
@@ -21,7 +21,7 @@ namespace Torch.Server.ViewModels
public List<MyObjectBuilder_Checkpoint.ModItem> Mods { get => _worldConfiguration.Mods; set => SetValue(ref _worldConfiguration.Mods, value); }
public SessionSettingsViewModel Settings
public DynamicViewModel<MyObjectBuilder_SessionSettings> Settings
{
get => _sessionSettings;
set

View File

@@ -1,17 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Text.RegularExpressions;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace Torch.Server
{

View File

@@ -1,35 +1,20 @@
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Threading;
using NLog;
using Torch;
using Sandbox;
using Sandbox.Engine.Multiplayer;
using Sandbox.Game.Gui;
using Sandbox.Game.Multiplayer;
using Sandbox.Game.World;
using Torch.API;
using Torch.API.Managers;
using Torch.API.Session;
using Torch.Managers;
using Torch.Server.Managers;
using Torch.Server.Views;
using VRage.Game;
using Color = VRageMath.Color;
namespace Torch.Server

View File

@@ -130,7 +130,7 @@
</Grid>
<TabControl Grid.Column="1" Margin="3">
<TabItem Header="World">
<views:PropertyGrid DataContext="{Binding SessionSettings}" />
<views:PropertyGrid DataContext="{Binding SessionSettings.Wrapper}" />
</TabItem>
<TabItem Header="Torch">
<views:PropertyGrid x:Name="TorchSettings" />

View File

@@ -6,17 +6,14 @@ using System.Runtime.CompilerServices;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Media;
using System.Windows.Threading;
using JetBrains.Annotations;
using Sandbox;
using Torch.API;
using Torch.API.Managers;
using Torch.Server.Annotations;
using Torch.Server.Managers;
using Torch.Server.ViewModels;
using Torch.Views;
using VRage.Game.ModAPI;
using VRage.Serialization;
namespace Torch.Server.Views
{

View File

@@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Data;
namespace Torch.Server.Views.Converters

View File

@@ -1,6 +1,5 @@
using System;
using System.Globalization;
using System.Windows;
using System.Windows.Data;
using Sandbox.Definitions;
using VRage.Game;

View File

@@ -3,11 +3,8 @@ using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Data;
using System.Windows.Navigation;
namespace Torch.Server.Views.Converters
{

View File

@@ -1,16 +1,12 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Data;
using Sandbox.Engine.Networking;
using Torch.Server.ViewModels;
using Torch.Utils;
using VRage.Game;
namespace Torch.Server.Views.Converters
{

View File

@@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Data;
using VRageMath;

View File

@@ -1,22 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Sandbox.ModAPI;
using Sandbox.ModAPI.Interfaces;
using Torch.Server.ViewModels.Blocks;
using VRage.Game.ModAPI;
namespace Torch.Server.Views.Blocks
{

View File

@@ -1,17 +1,7 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Torch.Server.ViewModels.Blocks;
using Torch.Server.Views.Converters;

View File

@@ -1,17 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Torch.Server.Views.Entities
{

View File

@@ -1,17 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Torch.Server.Views.Entities
{

View File

@@ -1,17 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Torch.Server.ViewModels.Entities;
namespace Torch.Server.Views.Entities

View File

@@ -1,20 +1,8 @@
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using NLog;
using Torch.Collections;
using Torch.Server.ViewModels;
using Torch.Server.ViewModels.Blocks;
using Torch.Server.ViewModels.Entities;

View File

@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows;
namespace Torch.Server.Views
{

View File

@@ -1,11 +1,7 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using Torch.Collections;
using Torch.Server.ViewModels;
namespace Torch.Server.Views;

Some files were not shown because too many files have changed in this diff Show More