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5 Commits
v1.0.22-ma
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v1.0.27-ma
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2bcf79efdd | ||
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d5c101bf19 | ||
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e9841b4de1 | ||
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aea0011683 | ||
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d10528f9fe |
@@ -161,6 +161,5 @@
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<ItemGroup>
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<ItemGroup>
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<Page Remove="Views\WorldSelectControl.xaml" />
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<Page Remove="Views\WorldSelectControl.xaml" />
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<None Include="..\NLog.config" Visible="false" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="Always" />
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<None Include="..\NLog.config" Visible="false" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="Always" />
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<None Include="..\Dockerfile" Visible="false" CopyToPublishDirectory="Always" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@@ -17,6 +17,7 @@ internal static class GcCollectPatch
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{
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{
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// FUCK YO KEEN
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// FUCK YO KEEN
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// every call results in freeze for seconds
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// every call results in freeze for seconds
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private static readonly MethodBase[] _targets =
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private static readonly MethodBase[] _targets =
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{
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{
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Info.OfMethod<MyPlanetTextureMapProvider>(nameof(MyPlanetTextureMapProvider.GetHeightmap)),
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Info.OfMethod<MyPlanetTextureMapProvider>(nameof(MyPlanetTextureMapProvider.GetHeightmap)),
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@@ -47,14 +47,11 @@ install:
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cache:
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cache:
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- c:\steam\dedi\
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- c:\steam\dedi\
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- c:\steam\cmd\
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- c:\steam\cmd\
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before_build:
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- pwsh: dotnet restore .\Torch.Server\Torch.Server.csproj
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build_script:
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build_script:
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- pwsh: >-
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- pwsh: >-
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dotnet publish .\Torch.Server\Torch.Server.csproj --self-contained -c Release -o .\publish\
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dotnet publish .\Torch.Server\Torch.Server.csproj --self-contained -f net6-windows -r win-x64 -c Release -o .\publish\
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cmd /c "rmdir GameBinaries"
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Compress-Archive -Path .\publish\* -DestinationPath .\torch-server.zip
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Compress-Archive -Path .\publish\* -DestinationPath torch-server.zip
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artifacts:
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artifacts:
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- path: torch-server.zip
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- path: torch-server.zip
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deploy:
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deploy:
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