Compare commits
35 Commits
v1.0.23-ma
...
v1.0.47-ma
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5
Jenkins/get-version.ps1
Normal file
5
Jenkins/get-version.ps1
Normal file
@@ -0,0 +1,5 @@
|
||||
$buildSalt = $Env:BUILD_NUMBER
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||||
$branchName = $Env:BRANCH_NAME
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||||
$gitSimpleVersion = git describe --tags --abbrev=0
|
||||
$simpleVersionStandard = echo $gitSimpleVersion | Select-String -Pattern "([0-9]+)\.([0-9]+)\.([0-9]+)" | % {$_.Matches} | %{$_.Groups[1].Value+"."+$_.Groups[2].Value+"."+$_.Groups[3].Value}
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||||
Write-Host "$simpleVersionStandard.$buildSalt"
|
26
Jenkins/jenkins-grab-se.ps1
Normal file
26
Jenkins/jenkins-grab-se.ps1
Normal file
@@ -0,0 +1,26 @@
|
||||
pushd
|
||||
|
||||
$steamData = "C:/Steam/Data/"
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||||
$steamCMDPath = "C:/Steam/steamcmd/"
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||||
$steamCMDZip = "C:/Steam/steamcmd.zip"
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||||
|
||||
if (!(Test-Path $steamData)) {
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mkdir "$steamData"
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}
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if (!(Test-Path $steamCMDPath)) {
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if (!(Test-Path $steamCMDZip)) {
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||||
Invoke-WebRequest -OutFile $steamCMDZip https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip
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}
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Expand-Archive $steamCMDZip -DestinationPath $steamCMDPath
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}
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& "$steamCMDPath/steamcmd.exe" "+login anonymous" "+force_install_dir $steamData" "+app_update 298740" "+quit"
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$dataPath = $steamData.Replace("/", "\");
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$contentPath = "$dataPath\Content";
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if (Test-Path $contentPath) {
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Remove-Item -LiteralPath $contentPath -Force -Recurse
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}
|
||||
|
||||
cmd /S /C mklink /J .\GameBinaries $dataPath\DedicatedServer64
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|
||||
popd
|
55
Jenkinsfile
vendored
Normal file
55
Jenkinsfile
vendored
Normal file
@@ -0,0 +1,55 @@
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def packageAndArchive(buildMode, packageName) {
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zipFile = "bin\\${packageName}.zip"
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packageDir = "publish"
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|
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bat 'powershell -Command { Compress-Archive -Path ${packageDir}\\* -DestinationPath ${zipFile} }'
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archiveArtifacts artifacts: zipFile, caseSensitive: false, onlyIfSuccessful: true
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}
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node('windows') {
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stage('Checkout') {
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checkout scm
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bat 'git pull https://github.com/TorchAPI/Torch/ ${env.BRANCH_NAME} --tags'
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}
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stage('Acquire SE') {
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bat 'powershell -File Jenkins/jenkins-grab-se.ps1'
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}
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stage('Build') {
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dotnetVersion = bat(returnStdout: true, script: '@powershell -NonInteractive -NoLogo -NoProfile -File Jenkins/get-version.ps1').trim()
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infoVersion = "${dotnetVersion}-${env.BRANCH_NAME}"
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currentBuild.description = infoVersion
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bat 'dotnet publish .\\Torch.Server\\Torch.Server.csproj -p:PackageVersion=${dotnetVersion} -p:InformationalVersion=${infoVersion} --self-contained -f net6-windows -r win-x64 -c Release -o .\\publish\\'
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}
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stage('Archive') {
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//archiveArtifacts artifacts: "bin/x64/${buildMode}/Torch*", caseSensitive: false, fingerprint: true, onlyIfSuccessful: true
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packageAndArchive(buildMode, "torch-server")
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/*packageAndArchive(buildMode, "torch-client", "Torch.Server*")*/
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}
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|
||||
/* Disabled because they fail builds more often than they detect actual problems
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stage('Test') {
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bat 'IF NOT EXIST reports MKDIR reports'
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bat "\"packages/xunit.runner.console.2.2.0/tools/xunit.console.exe\" \"bin-test/x64/${buildMode}/Torch.Tests.dll\" \"bin-test/x64/${buildMode}/Torch.Server.Tests.dll\" \"bin-test/x64/${buildMode}/Torch.Client.Tests.dll\" -parallel none -xml \"reports/Torch.Tests.xml\""
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||||
|
||||
step([
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||||
$class: 'XUnitBuilder',
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||||
thresholdMode: 1,
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||||
thresholds: [[$class: 'FailedThreshold', failureThreshold: '1']],
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||||
tools: [[
|
||||
$class: 'XUnitDotNetTestType',
|
||||
deleteOutputFiles: true,
|
||||
failIfNotNew: true,
|
||||
pattern: 'reports/*.xml',
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||||
skipNoTestFiles: false,
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||||
stopProcessingIfError: true
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||||
]]
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||||
])
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||||
}
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||||
*/
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||||
}
|
@@ -1,4 +1,3 @@
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||||
[](https://discord.gg/trK6sYdcNE)
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||||
[](https://ci.appveyor.com/project/zznty/torch/branch/master)
|
||||
|
||||
# What is Torch?
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@@ -17,6 +16,10 @@ Torch is the successor to SE Server Extender and gives server admins the tools t
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||||
* .NET 6.0 runtime
|
||||
* Additional options & features
|
||||
|
||||
### Discord
|
||||
|
||||
If you have any questions or issues please join our [discord](https://discord.gg/UyYFSe3TyQ)
|
||||
|
||||
### Installation
|
||||
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||||
* Unzip the Torch release into its own directory and run the executable. It will automatically download the SE DS and generate the other necessary files.
|
||||
|
30
Torch.API/IApplicationContext.cs
Normal file
30
Torch.API/IApplicationContext.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using System.IO;
|
||||
namespace Torch.API;
|
||||
|
||||
public interface IApplicationContext
|
||||
{
|
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/// <summary>
|
||||
/// Directory contains torch binaries.
|
||||
/// </summary>
|
||||
public DirectoryInfo TorchDirectory { get; }
|
||||
/// <summary>
|
||||
/// Root directory for all game files.
|
||||
/// </summary>
|
||||
public DirectoryInfo GameFilesDirectory { get; }
|
||||
/// <summary>
|
||||
/// Directory contains game binaries.
|
||||
/// </summary>
|
||||
public DirectoryInfo GameBinariesDirectory { get; }
|
||||
/// <summary>
|
||||
/// Current instance directory.
|
||||
/// </summary>
|
||||
public DirectoryInfo InstanceDirectory { get; }
|
||||
/// <summary>
|
||||
/// Current instance name.
|
||||
/// </summary>
|
||||
public string InstanceName { get; }
|
||||
/// <summary>
|
||||
/// Application running in service mode.
|
||||
/// </summary>
|
||||
public bool IsService { get; }
|
||||
}
|
@@ -1,17 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
[assembly: AssemblyTitle("Torch API")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Torch")]
|
||||
[assembly: AssemblyCopyright("Copyright © Torch API 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
#if DEBUG
|
||||
[assembly: AssemblyConfiguration("Debug")]
|
||||
#else
|
||||
[assembly: AssemblyConfiguration("Release")]
|
||||
#endif
|
@@ -1,13 +1,13 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6-windows</TargetFramework>
|
||||
<LangVersion>10</LangVersion>
|
||||
<AssemblyTitle>Torch API</AssemblyTitle>
|
||||
<Product>Torch</Product>
|
||||
<Copyright>Copyright © Torch API 2017</Copyright>
|
||||
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
|
||||
<OutputPath>..\bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<UseWpf>True</UseWpf>
|
||||
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Configurations>Debug;Release</Configurations>
|
||||
<Platforms>AnyCPU</Platforms>
|
||||
@@ -19,6 +19,9 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="NLog" Version="5.0.0-rc2" />
|
||||
<PackageReference Include="SemanticVersioning" Version="2.0.0" />
|
||||
<PackageReference Include="System.Text.Json" Version="6.0.2" Condition="$(TargetFramework) == 'net48'" />
|
||||
<PackageReference Include="System.Net.Http" Version="4.3.4" Condition="$(TargetFramework) == 'net48'" />
|
||||
<PackageReference Include="System.Net.Http.Json" Version="6.0.0" Condition="$(TargetFramework) == 'net48'" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="HavokWrapper, Version=1.0.6278.22649, Culture=neutral, processorArchitecture=AMD64">
|
||||
@@ -99,7 +102,4 @@
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\Versioning\AssemblyVersion.cs" Link="Properties/AssemblyVersion.cs" />
|
||||
</ItemGroup>
|
||||
</Project>
|
8
Torch.API/Utils/IsExternalInit.cs
Normal file
8
Torch.API/Utils/IsExternalInit.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
#if NETFRAMEWORK
|
||||
// ReSharper disable once CheckNamespace
|
||||
namespace System.Runtime.CompilerServices;
|
||||
|
||||
public class IsExternalInit
|
||||
{
|
||||
}
|
||||
#endif
|
@@ -68,7 +68,11 @@ namespace Torch.API.WebAPI
|
||||
return false;
|
||||
}
|
||||
var s = await h.Content.ReadAsStreamAsync();
|
||||
#if !NETFRAMEWORK
|
||||
await using var fs = new FileStream(path, FileMode.Create);
|
||||
#else
|
||||
using var fs = new FileStream(path, FileMode.Create);
|
||||
#endif
|
||||
await s.CopyToAsync(fs);
|
||||
return true;
|
||||
}
|
||||
|
@@ -78,7 +78,11 @@ namespace Torch.API.WebAPI
|
||||
if(File.Exists(path))
|
||||
File.Delete(path);
|
||||
|
||||
#if NETFRAMEWORK
|
||||
using var f = File.Create(path);
|
||||
#else
|
||||
await using var f = File.Create(path);
|
||||
#endif
|
||||
await s.CopyToAsync(f);
|
||||
}
|
||||
catch (Exception ex)
|
||||
|
@@ -1,17 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
[assembly: AssemblyTitle("Torch Server Tests")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Torch")]
|
||||
[assembly: AssemblyCopyright("Copyright © Torch API 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
#if DEBUG
|
||||
[assembly: AssemblyConfiguration("Debug")]
|
||||
#else
|
||||
[assembly: AssemblyConfiguration("Release")]
|
||||
#endif
|
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6-windows</TargetFramework>
|
||||
<LangVersion>10</LangVersion>
|
||||
<NoWarn>1591,0649</NoWarn>
|
||||
<AssemblyTitle>Torch Server Tests</AssemblyTitle>
|
||||
<Product>Torch</Product>
|
||||
@@ -27,9 +28,6 @@
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\Versioning\AssemblyVersion.cs" Link="Properties\AssemblyVersion.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Torch.API\Torch.API.csproj" />
|
||||
<ProjectReference Include="..\Torch.Server\Torch.Server.csproj" />
|
||||
|
@@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="protobuf-net" publicKeyToken="257b51d87d2e4d67" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-2.4.0.0" newVersion="2.4.0.0"/>
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration>
|
@@ -29,19 +29,14 @@ namespace Torch.Server
|
||||
private const string STEAMCMD_DIR = "steamcmd";
|
||||
private const string STEAMCMD_ZIP = "temp.zip";
|
||||
private static readonly string STEAMCMD_EXE = "steamcmd.exe";
|
||||
private static readonly string RUNSCRIPT_FILE = "runscript.txt";
|
||||
|
||||
private const string RUNSCRIPT = @"force_install_dir ../
|
||||
login anonymous
|
||||
app_update 298740
|
||||
quit";
|
||||
private const string STEAMCMD_ARGS = "+force_install_dir \"{0}\" +login anonymous +app_update 298740 +quit";
|
||||
private TorchServer _server;
|
||||
|
||||
internal Persistent<TorchConfig> ConfigPersistent { get; }
|
||||
public TorchConfig Config => ConfigPersistent?.Data;
|
||||
public TorchServer Server => _server;
|
||||
|
||||
public Initializer(string basePath, Persistent<TorchConfig> torchConfig)
|
||||
public Initializer(Persistent<TorchConfig> torchConfig)
|
||||
{
|
||||
Instance = this;
|
||||
ConfigPersistent = torchConfig;
|
||||
@@ -88,11 +83,11 @@ quit";
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Run(bool isService, string instanceName, string instancePath)
|
||||
public void Run()
|
||||
{
|
||||
_server = new TorchServer(Config, instancePath, instanceName);
|
||||
_server = new TorchServer(Config, ApplicationContext.Current.InstanceDirectory.FullName, ApplicationContext.Current.InstanceName);
|
||||
|
||||
if (isService || Config.NoGui)
|
||||
if (ApplicationContext.Current.IsService || Config.NoGui)
|
||||
{
|
||||
_server.Init();
|
||||
_server.Start();
|
||||
@@ -140,10 +135,6 @@ quit";
|
||||
Directory.CreateDirectory(path);
|
||||
}
|
||||
|
||||
var runScriptPath = Path.Combine(path, RUNSCRIPT_FILE);
|
||||
if (!File.Exists(runScriptPath))
|
||||
File.WriteAllText(runScriptPath, RUNSCRIPT);
|
||||
|
||||
var steamCmdExePath = Path.Combine(path, STEAMCMD_EXE);
|
||||
if (!File.Exists(steamCmdExePath))
|
||||
{
|
||||
@@ -166,8 +157,9 @@ quit";
|
||||
}
|
||||
|
||||
log.Info("Checking for DS updates.");
|
||||
var steamCmdProc = new ProcessStartInfo(steamCmdExePath, "+runscript runscript.txt")
|
||||
var steamCmdProc = new ProcessStartInfo(steamCmdExePath)
|
||||
{
|
||||
Arguments = string.Format(STEAMCMD_ARGS, Environment.GetEnvironmentVariable("TORCH_GAME_PATH") ?? "../"),
|
||||
WorkingDirectory = path,
|
||||
UseShellExecute = false,
|
||||
RedirectStandardOutput = true,
|
||||
|
@@ -17,7 +17,7 @@ namespace Torch.Server
|
||||
{
|
||||
public IList<LogEntry> LogEntries { get; set; }
|
||||
public SynchronizationContext TargetContext { get; set; }
|
||||
private readonly int _maxLines = 1000;
|
||||
private const int MAX_LINES = 1000;
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void Write(LogEventInfo logEvent)
|
||||
@@ -29,6 +29,11 @@ namespace Torch.Server
|
||||
{
|
||||
var logEvent = (LogEventInfo) state;
|
||||
LogEntries?.Add(new(logEvent.TimeStamp, Layout.Render(logEvent), LogLevelColors[logEvent.Level]));
|
||||
if (LogEntries is not {Count: > MAX_LINES}) return;
|
||||
for (var i = 0; LogEntries.Count > MAX_LINES; i++)
|
||||
{
|
||||
LogEntries.RemoveAt(i);
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly Dictionary<LogLevel, SolidColorBrush> LogLevelColors = new()
|
||||
|
@@ -40,7 +40,13 @@ namespace Torch.Server.Managers
|
||||
|
||||
protected abstract EntityControlViewModel Create(EntityViewModel evm);
|
||||
|
||||
#if NETFRAMEWORK
|
||||
[ReflectedGetter(Name = "Keys")]
|
||||
private static readonly Func<ConditionalWeakTable<EntityViewModel, EntityControlViewModel>, ICollection<EntityViewModel>> WeakTableKeys = null!;
|
||||
internal IEnumerable<EntityViewModel> Keys => WeakTableKeys(_models);
|
||||
#else
|
||||
internal IEnumerable<EntityViewModel> Keys => _models.Select(b => b.Key);
|
||||
#endif
|
||||
|
||||
internal EntityControlViewModel GetOrCreate(EntityViewModel evm)
|
||||
{
|
||||
|
@@ -234,9 +234,11 @@ namespace Torch.Server.Managers
|
||||
|
||||
try
|
||||
{
|
||||
var world = DedicatedConfig.Worlds.FirstOrDefault(x => x.WorldPath == DedicatedConfig.LoadWorld) ?? new WorldViewModel(DedicatedConfig.LoadWorld);
|
||||
var world = DedicatedConfig.SelectedWorld;
|
||||
|
||||
world.Checkpoint.SessionName = DedicatedConfig.WorldName;
|
||||
world.Checkpoint.SessionName = string.IsNullOrEmpty(DedicatedConfig.WorldName)
|
||||
? Path.GetDirectoryName(DedicatedConfig.LoadWorld)
|
||||
: DedicatedConfig.WorldName;
|
||||
world.WorldConfiguration.Settings = DedicatedConfig.SessionSettings;
|
||||
world.WorldConfiguration.Mods.Clear();
|
||||
|
||||
@@ -268,7 +270,7 @@ namespace Torch.Server.Managers
|
||||
private void ValidateInstance(string path)
|
||||
{
|
||||
Directory.CreateDirectory(Path.Combine(path, "Saves"));
|
||||
Directory.CreateDirectory(Path.Combine(path, "Mods"));
|
||||
// Directory.CreateDirectory(Path.Combine(path, "Mods"));
|
||||
var configPath = Path.Combine(path, CONFIG_NAME);
|
||||
if (File.Exists(configPath))
|
||||
return;
|
||||
|
@@ -33,6 +33,9 @@ public static class CheckpointLoadPatch
|
||||
return false;
|
||||
}
|
||||
|
||||
world.KeenCheckpoint.Settings = world.WorldConfiguration.Settings;
|
||||
world.KeenCheckpoint.Mods = world.WorldConfiguration.Mods;
|
||||
|
||||
__result = world.Checkpoint;
|
||||
return false;
|
||||
}
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
@@ -8,6 +9,7 @@ using NLog;
|
||||
using Sandbox;
|
||||
using Torch.Managers.PatchManager;
|
||||
using Torch.Managers.PatchManager.MSIL;
|
||||
using Torch.Utils;
|
||||
|
||||
namespace Torch.Patches
|
||||
{
|
||||
@@ -17,12 +19,14 @@ namespace Torch.Patches
|
||||
[PatchShim]
|
||||
public static class WorldLoadExceptionPatch
|
||||
{
|
||||
private static readonly ILogger _log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
private static readonly ILogger Log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
[ReflectedMethodInfo(typeof(MySandboxGame), "InitQuickLaunch")]
|
||||
private static MethodInfo _quickLaunchMethod = null!;
|
||||
|
||||
public static void Patch(PatchContext ctx)
|
||||
{
|
||||
ctx.GetPattern(typeof(MySandboxGame).GetMethod("InitQuickLaunch", BindingFlags.Instance | BindingFlags.NonPublic))
|
||||
.Transpilers.Add(typeof(WorldLoadExceptionPatch).GetMethod(nameof(Transpile), BindingFlags.Static | BindingFlags.NonPublic));
|
||||
ctx.GetPattern(_quickLaunchMethod).AddTranspiler(nameof(Transpile));
|
||||
}
|
||||
|
||||
private static IEnumerable<MsilInstruction> Transpile(IEnumerable<MsilInstruction> method)
|
||||
@@ -30,19 +34,19 @@ namespace Torch.Patches
|
||||
var msil = method.ToList();
|
||||
for (var i = 0; i < msil.Count; i++)
|
||||
{
|
||||
if (msil[i].TryCatchOperations.All(x => x.Type != MsilTryCatchOperationType.BeginClauseBlock))
|
||||
continue;
|
||||
|
||||
for (; i < msil.Count; i++)
|
||||
var instruction = msil[i];
|
||||
if (instruction.IsLocalStore() && instruction.Operand is MsilOperandInline.MsilOperandLocal {Value.Index: 19} operand)
|
||||
{
|
||||
if (msil[i].OpCode != OpCodes.Leave)
|
||||
continue;
|
||||
|
||||
msil[i] = new MsilInstruction(OpCodes.Rethrow);
|
||||
break;
|
||||
msil.InsertRange(i + 1, new []
|
||||
{
|
||||
operand.Instruction.CopyWith(OpCodes.Ldloc_S),
|
||||
new MsilInstruction(OpCodes.Call).InlineValue(new Action<Exception>(LogFatal).Method)
|
||||
});
|
||||
}
|
||||
}
|
||||
return msil;
|
||||
}
|
||||
|
||||
private static void LogFatal(Exception e) => Log.Fatal(e.ToStringDemystified());
|
||||
}
|
||||
}
|
@@ -1,39 +1,130 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using NLog;
|
||||
using NLog.Config;
|
||||
using NLog.Targets;
|
||||
using Torch.API;
|
||||
using Torch.Utils;
|
||||
|
||||
namespace Torch.Server
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
[STAThread]
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
var context = CreateApplicationContext();
|
||||
|
||||
SetupLogging();
|
||||
|
||||
var oldTorchCfg = Path.Combine(context.TorchDirectory.FullName, "Torch.cfg");
|
||||
var torchCfg = Path.Combine(context.InstanceDirectory.FullName, "Torch.cfg");
|
||||
|
||||
if (File.Exists(oldTorchCfg))
|
||||
File.Move(oldTorchCfg, torchCfg);
|
||||
|
||||
var config = Persistent<TorchConfig>.Load(torchCfg);
|
||||
config.Data.InstanceName = context.InstanceName;
|
||||
config.Data.InstancePath = context.InstanceDirectory.FullName;
|
||||
|
||||
if (!config.Data.Parse(args))
|
||||
{
|
||||
Console.WriteLine("Invalid arguments");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
var handler = new UnhandledExceptionHandler(config.Data);
|
||||
AppDomain.CurrentDomain.UnhandledException += handler.OnUnhandledException;
|
||||
|
||||
var initializer = new Initializer(config);
|
||||
if (!initializer.Initialize(args))
|
||||
Environment.Exit(1);
|
||||
|
||||
#if DEBUG
|
||||
TorchLauncher.Launch(context.TorchDirectory.FullName, context.GameBinariesDirectory.FullName);
|
||||
#else
|
||||
TorchLauncher.Launch(context.TorchDirectory.FullName, Path.Combine(context.TorchDirectory.FullName, "torch64"),
|
||||
context.GameBinariesDirectory.FullName);
|
||||
#endif
|
||||
|
||||
CopyNative();
|
||||
|
||||
initializer.Run();
|
||||
}
|
||||
|
||||
private static void CopyNative()
|
||||
{
|
||||
var log = LogManager.GetLogger("TorchLauncher");
|
||||
|
||||
if (ApplicationContext.Current.GameFilesDirectory.Attributes.HasFlag(FileAttributes.ReadOnly))
|
||||
{
|
||||
log.Warn("Torch directory is readonly. You should copy steam_api64.dll, Havok.dll from bin manually");
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var apiSource = Path.Combine(ApplicationContext.Current.GameBinariesDirectory.FullName, "steam_api64.dll");
|
||||
var apiTarget = Path.Combine(ApplicationContext.Current.GameFilesDirectory.FullName, "steam_api64.dll");
|
||||
if (!File.Exists(apiTarget))
|
||||
{
|
||||
File.Copy(apiSource, apiTarget);
|
||||
}
|
||||
else if (File.GetLastWriteTime(apiTarget) < ApplicationContext.Current.GameBinariesDirectory.LastWriteTime)
|
||||
{
|
||||
File.Delete(apiTarget);
|
||||
File.Copy(apiSource, apiTarget);
|
||||
}
|
||||
|
||||
var havokSource = Path.Combine(ApplicationContext.Current.GameBinariesDirectory.FullName, "Havok.dll");
|
||||
var havokTarget = Path.Combine(ApplicationContext.Current.GameFilesDirectory.FullName, "Havok.dll");
|
||||
|
||||
if (!File.Exists(havokTarget))
|
||||
{
|
||||
File.Copy(havokSource, havokTarget);
|
||||
}
|
||||
else if (File.GetLastWriteTime(havokTarget) < File.GetLastWriteTime(havokSource))
|
||||
{
|
||||
File.Delete(havokTarget);
|
||||
File.Copy(havokSource, havokTarget);
|
||||
}
|
||||
}
|
||||
catch (UnauthorizedAccessException)
|
||||
{
|
||||
// file is being used by another process, probably previous torch has not been closed yet
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
log.Error(e);
|
||||
}
|
||||
}
|
||||
|
||||
private static void SetupLogging()
|
||||
{
|
||||
var oldNlog = Path.Combine(ApplicationContext.Current.TorchDirectory.FullName, "NLog.config");
|
||||
var newNlog = Path.Combine(ApplicationContext.Current.InstanceDirectory.FullName, "NLog.config");
|
||||
if (File.Exists(oldNlog) && !File.ReadAllText(oldNlog).Contains("FlowDocument"))
|
||||
File.Move(oldNlog, newNlog);
|
||||
else if (!File.Exists(newNlog))
|
||||
using (var f = File.Create(newNlog))
|
||||
typeof(Program).Assembly.GetManifestResourceStream("Torch.Server.NLog.config")!.CopyTo(f);
|
||||
|
||||
Target.Register<LogViewerTarget>(nameof(LogViewerTarget));
|
||||
TorchLogManager.RegisterTargets(Environment.GetEnvironmentVariable("TORCH_LOG_EXTENSIONS_PATH") ??
|
||||
Path.Combine(ApplicationContext.Current.InstanceDirectory.FullName, "LoggingExtensions"));
|
||||
|
||||
TorchLogManager.SetConfiguration(new XmlLoggingConfiguration(newNlog));
|
||||
}
|
||||
|
||||
private static IApplicationContext CreateApplicationContext()
|
||||
{
|
||||
var isService = Environment.GetEnvironmentVariable("TORCH_SERVICE")
|
||||
?.Equals(bool.TrueString, StringComparison.OrdinalIgnoreCase) ?? false;
|
||||
Target.Register<LogViewerTarget>(nameof(LogViewerTarget));
|
||||
//Ensures that all the files are downloaded in the Torch directory.
|
||||
|
||||
var workingDir = AppContext.BaseDirectory;
|
||||
var binDir = Path.Combine(Environment.GetEnvironmentVariable("TORCH_GAME_PATH") ?? workingDir, "DedicatedServer64");
|
||||
Directory.SetCurrentDirectory(Environment.GetEnvironmentVariable("TORCH_GAME_PATH") ?? workingDir);
|
||||
|
||||
if (!isService && Directory.Exists(binDir))
|
||||
foreach (var file in Directory.GetFiles(binDir, "System.*.dll"))
|
||||
{
|
||||
File.Delete(file);
|
||||
}
|
||||
|
||||
TorchLauncher.Launch(workingDir, binDir);
|
||||
|
||||
// Breaks on Windows Server 2019
|
||||
#if TORCH_SERVICE
|
||||
if (!new ComputerInfo().OSFullName.Contains("Server 2019") && !Environment.UserInteractive)
|
||||
{
|
||||
using (var service = new TorchService(args))
|
||||
ServiceBase.Run(service);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
var gamePath = Environment.GetEnvironmentVariable("TORCH_GAME_PATH") ?? workingDir;
|
||||
var binDir = Path.Combine(gamePath, "DedicatedServer64");
|
||||
Directory.SetCurrentDirectory(gamePath);
|
||||
|
||||
var instanceName = Environment.GetEnvironmentVariable("TORCH_INSTANCE") ?? "Instance";
|
||||
string instancePath;
|
||||
@@ -45,61 +136,11 @@ namespace Torch.Server
|
||||
}
|
||||
else
|
||||
{
|
||||
instancePath = Path.GetFullPath(instanceName);
|
||||
}
|
||||
|
||||
var oldTorchCfg = Path.Combine(workingDir, "Torch.cfg");
|
||||
var torchCfg = Path.Combine(instancePath, "Torch.cfg");
|
||||
|
||||
if (File.Exists(oldTorchCfg))
|
||||
File.Move(oldTorchCfg, torchCfg, true);
|
||||
|
||||
var config = Persistent<TorchConfig>.Load(torchCfg);
|
||||
config.Data.InstanceName = instanceName;
|
||||
config.Data.InstancePath = instancePath;
|
||||
if (!config.Data.Parse(args))
|
||||
{
|
||||
Console.WriteLine("Invalid arguments");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
var handler = new UnhandledExceptionHandler(config.Data, isService);
|
||||
AppDomain.CurrentDomain.UnhandledException += handler.OnUnhandledException;
|
||||
|
||||
var initializer = new Initializer(workingDir, config);
|
||||
if (!initializer.Initialize(args))
|
||||
Environment.Exit(1);
|
||||
|
||||
CopyNative(binDir);
|
||||
initializer.Run(isService, instanceName, instancePath);
|
||||
}
|
||||
|
||||
private static void CopyNative(string binPath)
|
||||
{
|
||||
var apiSource = Path.Combine(binPath, "steam_api64.dll");
|
||||
var apiTarget = Path.Combine(AppContext.BaseDirectory, "steam_api64.dll");
|
||||
if (!File.Exists(apiTarget))
|
||||
{
|
||||
File.Copy(apiSource, apiTarget);
|
||||
}
|
||||
else if (File.GetLastWriteTime(apiTarget) < File.GetLastWriteTime(binPath))
|
||||
{
|
||||
File.Delete(apiTarget);
|
||||
File.Copy(apiSource, apiTarget);
|
||||
instancePath = Directory.CreateDirectory(instanceName).FullName;
|
||||
}
|
||||
|
||||
var havokSource = Path.Combine(binPath, "Havok.dll");
|
||||
var havokTarget = Path.Combine(AppContext.BaseDirectory, "Havok.dll");
|
||||
|
||||
if (!File.Exists(havokTarget))
|
||||
{
|
||||
File.Copy(havokSource, havokTarget);
|
||||
}
|
||||
else if (File.GetLastWriteTime(havokTarget) < File.GetLastWriteTime(havokSource))
|
||||
{
|
||||
File.Delete(havokTarget);
|
||||
File.Copy(havokSource, havokTarget);
|
||||
}
|
||||
return new ApplicationContext(new(workingDir), new(gamePath), new(binDir),
|
||||
new(instancePath), instanceName, isService);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,17 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
[assembly: AssemblyTitle("Torch Server")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Torch")]
|
||||
[assembly: AssemblyCopyright("Copyright © Torch API 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
#if DEBUG
|
||||
[assembly: AssemblyConfiguration("Debug")]
|
||||
#else
|
||||
[assembly: AssemblyConfiguration("Release")]
|
||||
#endif
|
@@ -2,11 +2,10 @@
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6-windows</TargetFramework>
|
||||
<LangVersion>10</LangVersion>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<AssemblyTitle>Torch Server</AssemblyTitle>
|
||||
<Product>Torch</Product>
|
||||
@@ -14,13 +13,16 @@
|
||||
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
|
||||
<OutputPath>..\bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<UseWPF>true</UseWPF>
|
||||
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
|
||||
<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Configurations>Debug;Release</Configurations>
|
||||
<Platforms>AnyCPU</Platforms>
|
||||
<IsPackable>false</IsPackable>
|
||||
<NeutralLanguage>en</NeutralLanguage>
|
||||
|
||||
<BeautyLibsDir>torch64</BeautyLibsDir>
|
||||
<NoBeautyFlag>True</NoBeautyFlag>
|
||||
<ForceBeauty>True</ForceBeauty>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>Torch.Server.Program</StartupObject>
|
||||
@@ -40,6 +42,7 @@
|
||||
<PackageReference Include="PropertyChanged.Fody" Version="3.4.0" PrivateAssets="all" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||
<PackageReference Include="System.Management" Version="6.0.0" />
|
||||
<PackageReference Include="nulastudio.NetCoreBeauty" Version="1.2.9.3" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="HavokWrapper, Version=1.0.6051.28726, Culture=neutral, processorArchitecture=AMD64">
|
||||
@@ -140,16 +143,9 @@
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Update="TorchService.cs">
|
||||
<SubType>Component</SubType>
|
||||
</Compile>
|
||||
<Compile Update="TorchServiceInstaller.cs">
|
||||
<SubType>Component</SubType>
|
||||
</Compile>
|
||||
<Compile Remove="ServerManager.cs" />
|
||||
<Compile Remove="ViewModels\SessionSettingsViewModel1.cs" />
|
||||
<Compile Remove="Views\WorldSelectControl.xaml.cs" />
|
||||
<Compile Include="..\Versioning\AssemblyVersion.cs" Link="Properties/AssemblyVersion.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Torch.API\Torch.API.csproj" />
|
||||
@@ -160,7 +156,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Page Remove="Views\WorldSelectControl.xaml" />
|
||||
<None Include="..\NLog.config" Visible="false" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="Always" />
|
||||
<None Include="..\Dockerfile" Visible="false" CopyToPublishDirectory="Always" />
|
||||
<EmbeddedResource Include="..\NLog.config" Visible="false" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@@ -107,7 +107,7 @@ namespace Torch.Server
|
||||
public TimeSpan ElapsedPlayTime { get => _elapsedPlayTime; set => SetValue(ref _elapsedPlayTime, value); }
|
||||
|
||||
/// <inheritdoc />
|
||||
public Thread GameThread { get; private set; }
|
||||
public Thread GameThread => MySandboxGame.Static?.UpdateThread;
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool IsRunning { get => _isRunning; set => SetValue(ref _isRunning, value); }
|
||||
@@ -178,6 +178,17 @@ namespace Torch.Server
|
||||
{
|
||||
if (State == ServerState.Stopped)
|
||||
Log.Error("Server is already stopped");
|
||||
if (Thread.CurrentThread == GameThread)
|
||||
new Thread(StopInternal)
|
||||
{
|
||||
Name = "Stopping Thread"
|
||||
}.Start();
|
||||
else
|
||||
StopInternal();
|
||||
}
|
||||
|
||||
private void StopInternal()
|
||||
{
|
||||
Log.Info("Stopping server.");
|
||||
base.Stop();
|
||||
Log.Info("Server stopped.");
|
||||
@@ -185,6 +196,7 @@ namespace Torch.Server
|
||||
State = ServerState.Stopped;
|
||||
IsRunning = false;
|
||||
CanRun = true;
|
||||
SimulationRatio = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -202,17 +214,26 @@ namespace Torch.Server
|
||||
Log.Info("Ejected all players from server for restart.");
|
||||
}
|
||||
|
||||
Stop();
|
||||
// TODO clone this
|
||||
var config = (TorchConfig)Config;
|
||||
LogManager.Flush();
|
||||
new Thread(() =>
|
||||
{
|
||||
StopInternal();
|
||||
var config = (TorchConfig)Config;
|
||||
LogManager.Flush();
|
||||
|
||||
string exe = Assembly.GetExecutingAssembly().Location.Replace("dll", "exe");
|
||||
config.WaitForPID = Environment.ProcessId.ToString();
|
||||
config.TempAutostart = true;
|
||||
Process.Start(exe, config.ToString());
|
||||
string exe = Assembly.GetExecutingAssembly().Location.Replace("dll", "exe");
|
||||
#if NETFRAMEWORK
|
||||
config.WaitForPID = Process.GetCurrentProcess().Id.ToString();
|
||||
#else
|
||||
config.WaitForPID = Environment.ProcessId.ToString();
|
||||
#endif
|
||||
config.TempAutostart = true;
|
||||
Process.Start(exe, config.ToString());
|
||||
|
||||
Environment.Exit(0);
|
||||
Environment.Exit(0);
|
||||
})
|
||||
{
|
||||
Name = "Restart thread"
|
||||
}.Start();
|
||||
}
|
||||
|
||||
[SuppressPropertyChangedWarnings]
|
||||
@@ -228,11 +249,23 @@ namespace Torch.Server
|
||||
if (newState == TorchSessionState.Loaded)
|
||||
{
|
||||
_multiplayerManagerDedicated = CurrentSession.Managers.GetManager<MultiplayerManagerDedicated>();
|
||||
_multiplayerManagerDedicated.PlayerJoined += MultiplayerManagerDedicatedOnPlayerJoined;
|
||||
_multiplayerManagerDedicated.PlayerLeft += MultiplayerManagerDedicatedOnPlayerLeft;
|
||||
CurrentSession.Managers.GetManager<CommandManager>().RegisterCommandModule(typeof(WhitelistCommands));
|
||||
ModCommunication.Register();
|
||||
}
|
||||
}
|
||||
|
||||
private void MultiplayerManagerDedicatedOnPlayerLeft(IPlayer player)
|
||||
{
|
||||
OnlinePlayers--;
|
||||
}
|
||||
|
||||
private void MultiplayerManagerDedicatedOnPlayerJoined(IPlayer player)
|
||||
{
|
||||
OnlinePlayers++;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Init(object gameInstance)
|
||||
{
|
||||
@@ -251,7 +284,6 @@ namespace Torch.Server
|
||||
SimulationRatio = Math.Min(Sync.ServerSimulationRatio, 1);
|
||||
var elapsed = TimeSpan.FromSeconds(Math.Floor(_uptime.Elapsed.TotalSeconds));
|
||||
ElapsedPlayTime = elapsed;
|
||||
OnlinePlayers = _multiplayerManagerDedicated?.Players.Count ?? 0;
|
||||
|
||||
if (_watchdog == null && Config.TickTimeout > 0)
|
||||
{
|
||||
@@ -342,46 +374,37 @@ namespace Torch.Server
|
||||
// return stack.ToString();
|
||||
|
||||
// Modified from https://www.examplefiles.net/cs/579311
|
||||
using (var target = DataTarget.CreateSnapshotAndAttach(Environment.ProcessId))
|
||||
#if NETFRAMEWORK
|
||||
using var target = DataTarget.CreateSnapshotAndAttach(Process.GetCurrentProcess().Id);
|
||||
#else
|
||||
using var target = DataTarget.CreateSnapshotAndAttach(Environment.ProcessId);
|
||||
#endif
|
||||
var runtime = target.ClrVersions[0].CreateRuntime();
|
||||
|
||||
var clrThread = runtime.Threads.First(b => b.ManagedThreadId == thread.ManagedThreadId);
|
||||
|
||||
var sb = new StringBuilder();
|
||||
|
||||
foreach (var frame in clrThread.EnumerateStackTrace())
|
||||
{
|
||||
var runtime = target.ClrVersions[0].CreateRuntime();
|
||||
|
||||
var clrThread = runtime.Threads.First(b => b.ManagedThreadId == thread.ManagedThreadId);
|
||||
|
||||
var sb = new StringBuilder();
|
||||
|
||||
sb.AppendFormat(
|
||||
"ManagedThreadId: {0}, Name: {1}, OSThreadId: {2}, Thread: IsAlive: {3}, IsBackground: {4}, IsThreadPool: {5}",
|
||||
thread.ManagedThreadId,
|
||||
thread.Name,
|
||||
clrThread.OSThreadId,
|
||||
thread.IsAlive,
|
||||
thread.IsBackground,
|
||||
thread.IsThreadPoolThread)
|
||||
.AppendLine();
|
||||
|
||||
sb.AppendLine("Stack trace:");
|
||||
foreach (var frame in clrThread.EnumerateStackTrace())
|
||||
sb.Append('\t');
|
||||
switch (frame.Kind)
|
||||
{
|
||||
sb.Append('\t');
|
||||
switch (frame.Kind)
|
||||
{
|
||||
case ClrStackFrameKind.Unknown:
|
||||
sb.AppendLine("[Unknown]");
|
||||
break;
|
||||
case ClrStackFrameKind.ManagedMethod:
|
||||
sb.AppendLine(frame.Method?.Signature ?? "[Unable to get method signature]");
|
||||
break;
|
||||
case ClrStackFrameKind.Runtime:
|
||||
sb.AppendLine("[CLR Runtime]");
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(frame.Kind), frame.Kind, "Incorrect value in EnumerateStackTrace");
|
||||
}
|
||||
case ClrStackFrameKind.Unknown:
|
||||
sb.AppendLine("[Unknown]");
|
||||
break;
|
||||
case ClrStackFrameKind.ManagedMethod:
|
||||
sb.AppendLine(frame.Method?.Signature ?? "[Unable to get method signature]");
|
||||
break;
|
||||
case ClrStackFrameKind.Runtime:
|
||||
sb.AppendLine("[CLR Runtime]");
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(frame.Kind), frame.Kind, "Incorrect value in EnumerateStackTrace");
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@@ -9,13 +9,11 @@ namespace Torch.Server;
|
||||
internal class UnhandledExceptionHandler
|
||||
{
|
||||
private readonly TorchConfig _config;
|
||||
private readonly bool _isService;
|
||||
private static readonly ILogger Log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
public UnhandledExceptionHandler(TorchConfig config, bool isService)
|
||||
public UnhandledExceptionHandler(TorchConfig config)
|
||||
{
|
||||
_config = config;
|
||||
_isService = isService;
|
||||
}
|
||||
|
||||
internal void OnUnhandledException(object sender, UnhandledExceptionEventArgs e)
|
||||
@@ -26,7 +24,7 @@ internal class UnhandledExceptionHandler
|
||||
Log.Fatal(ex.ToStringDemystified());
|
||||
LogManager.Flush();
|
||||
|
||||
if (_isService)
|
||||
if (ApplicationContext.Current.IsService)
|
||||
Environment.Exit(1);
|
||||
|
||||
if (_config.RestartOnCrash)
|
||||
@@ -34,7 +32,11 @@ internal class UnhandledExceptionHandler
|
||||
Console.WriteLine("Restarting in 5 seconds.");
|
||||
Thread.Sleep(5000);
|
||||
var exe = typeof(Program).Assembly.Location;
|
||||
#if NETFRAMEWORK
|
||||
_config.WaitForPID = Process.GetCurrentProcess().Id.ToString();
|
||||
#else
|
||||
_config.WaitForPID = Environment.ProcessId.ToString();
|
||||
#endif
|
||||
Process.Start(exe, _config.ToString());
|
||||
}
|
||||
else
|
||||
|
@@ -32,7 +32,7 @@ public class CommandSuggestionsProvider : ISuggestionProvider
|
||||
{
|
||||
if (_commandManager is null || !_commandManager.IsCommand(filter))
|
||||
yield break;
|
||||
var args = filter[1..].Split(' ').ToList();
|
||||
var args = filter.Substring(1).Split(' ').ToList();
|
||||
var skip = _commandManager.Commands.GetNode(args, out var node);
|
||||
if (skip == -1)
|
||||
yield break;
|
||||
@@ -42,7 +42,7 @@ public class CommandSuggestionsProvider : ISuggestionProvider
|
||||
{
|
||||
if (lastArg != node.Name && !subcommandsKey.Contains(lastArg))
|
||||
continue;
|
||||
yield return $"!{string.Join(' ', node.GetPath())} {subcommandsKey}";
|
||||
yield return $"!{string.Join(" ", node.GetPath())} {subcommandsKey}";
|
||||
}
|
||||
}
|
||||
}
|
@@ -144,22 +144,17 @@ namespace Torch.Server.Views
|
||||
{
|
||||
//var w = new RoleEditor(_instanceManager.DedicatedConfig.SelectedWorld);
|
||||
//w.Show();
|
||||
var d = new RoleEditor();
|
||||
var w = _instanceManager.DedicatedConfig.SelectedWorld;
|
||||
|
||||
if(w.Checkpoint.PromotedUsers == null) {
|
||||
w.Checkpoint.PromotedUsers = new VRage.Serialization.SerializableDictionary<ulong, MyPromoteLevel>();
|
||||
}
|
||||
|
||||
if (w == null)
|
||||
if (w is null)
|
||||
{
|
||||
MessageBox.Show("A world is not selected.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (w.Checkpoint.PromotedUsers == null)
|
||||
w.Checkpoint.PromotedUsers = new SerializableDictionary<ulong, MyPromoteLevel>();
|
||||
d.Edit(w.Checkpoint.PromotedUsers.Dictionary);
|
||||
|
||||
w.Checkpoint.PromotedUsers ??= new();
|
||||
|
||||
new RoleEditor().Edit(w.Checkpoint.PromotedUsers.Dictionary);
|
||||
_instanceManager.DedicatedConfig.Administrators = w.Checkpoint.PromotedUsers.Dictionary.Where(k => k.Value >= MyPromoteLevel.Admin).Select(k => k.Key.ToString()).ToList();
|
||||
}
|
||||
}
|
||||
|
@@ -1,58 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Data;
|
||||
using System.Threading.Tasks;
|
||||
using Torch.Server.ViewModels;
|
||||
using NLog;
|
||||
using Torch.Collections;
|
||||
|
||||
namespace Torch.Server.Views.Converters
|
||||
{
|
||||
/// <summary>
|
||||
/// A converter to get the index of a ModItemInfo object within a collection of ModItemInfo objects
|
||||
/// </summary>
|
||||
public class ModToListIdConverter : IMultiValueConverter
|
||||
{
|
||||
/// <summary>
|
||||
/// Converts a ModItemInfo object into its index within a Collection of ModItemInfo objects
|
||||
/// </summary>
|
||||
/// <param name="values">
|
||||
/// Expected to contain a ModItemInfo object at index 0
|
||||
/// and a Collection of ModItemInfo objects at index 1
|
||||
/// </param>
|
||||
/// <param name="targetType">This parameter will be ignored</param>
|
||||
/// <param name="parameter">This parameter will be ignored</param>
|
||||
/// <param name="culture"> This parameter will be ignored</param>
|
||||
/// <returns>the index of the mod within the provided mod list.</returns>
|
||||
public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
//if (targetType != typeof(int))
|
||||
// throw new NotSupportedException("ModToIdConverter can only convert mods into int values or vise versa!");
|
||||
if (values[0] is ModItemInfo mod && values[1] is MtObservableList<ModItemInfo> modList)
|
||||
{
|
||||
return modList.IndexOf(mod);
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// It is not supported to reverse this converter
|
||||
/// </summary>
|
||||
/// <param name="values"></param>
|
||||
/// <param name="targetType"></param>
|
||||
/// <param name="parameter"></param>
|
||||
/// <param name="culture"></param>
|
||||
/// <returns>Raises a NotSupportedException</returns>
|
||||
public object[] ConvertBack(object values, Type[] targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
throw new NotSupportedException("ModToIdConverter can not convert back!");
|
||||
}
|
||||
}
|
||||
}
|
@@ -5,8 +5,7 @@
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:viewModels="clr-namespace:Torch.Server.ViewModels"
|
||||
mc:Ignorable="d"
|
||||
d:DesignHeight="450" d:DesignWidth="800"
|
||||
MouseMove="UserControl_MouseMove">
|
||||
d:DesignHeight="450" d:DesignWidth="800">
|
||||
<!--<UserControl.DataContext>
|
||||
<viewModels:ConfigDedicatedViewModel />
|
||||
</UserControl.DataContext>-->
|
||||
@@ -18,7 +17,7 @@
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
<Style TargetType="Grid" x:Key="RootGridStyle">
|
||||
<Style.Triggers>
|
||||
<DataTrigger Binding="{Binding Mode=OneWay, UpdateSourceTrigger=PropertyChanged, BindingGroupName=RootEnabledBinding}" Value="{x:Null}">
|
||||
<DataTrigger Binding="{Binding Mode=OneWay, BindingGroupName=RootEnabledBinding}" Value="{x:Null}">
|
||||
<Setter Property="IsEnabled" Value="False"/>
|
||||
</DataTrigger>
|
||||
</Style.Triggers>
|
||||
@@ -36,38 +35,25 @@
|
||||
<RowDefinition Height="80px"/>
|
||||
</Grid.RowDefinitions>
|
||||
|
||||
<DataGrid Name="ModList" Grid.Column="0" Grid.ColumnSpan="1" ItemsSource="{Binding UpdateSourceTrigger=PropertyChanged}"
|
||||
Sorting="ModList_Sorting"
|
||||
<DataGrid Name="ModList" Grid.Column="0" ItemsSource="{Binding Mods}"
|
||||
SelectionMode="Single"
|
||||
SelectionUnit="FullRow"
|
||||
AllowDrop="True"
|
||||
CanUserReorderColumns="False"
|
||||
CanUserSortColumns="True"
|
||||
PreviewMouseLeftButtonDown="ModList_MouseLeftButtonDown"
|
||||
MouseLeftButtonUp="ModList_MouseLeftButtonUp"
|
||||
SelectedCellsChanged="ModList_Selected"
|
||||
AutoGenerateColumns="False">
|
||||
<!--:DesignSource="{d:DesignInstance Type={x:Type MyObjectBuilder_Checkpoint:ModItem, CreateList=True}}">-->
|
||||
<DataGrid.Columns>
|
||||
<DataGridTextColumn Header="Load Order"
|
||||
Width="Auto"
|
||||
IsReadOnly="True">
|
||||
<DataGridTextColumn.Binding>
|
||||
<MultiBinding Converter="{StaticResource ModToListIdConverter}" StringFormat="{}{0}">
|
||||
<Binding />
|
||||
<Binding ElementName="ModList" Path="DataContext"></Binding>
|
||||
</MultiBinding>
|
||||
</DataGridTextColumn.Binding>
|
||||
</DataGridTextColumn>
|
||||
<DataGridTextColumn Header="Workshop Id"
|
||||
IsReadOnly="True"
|
||||
Binding="{Binding PublishedFileId, NotifyOnTargetUpdated=True, UpdateSourceTrigger=PropertyChanged}">
|
||||
Binding="{Binding PublishedFileId}">
|
||||
|
||||
</DataGridTextColumn>
|
||||
<DataGridTextColumn Header="Name"
|
||||
Width="*"
|
||||
IsReadOnly="True"
|
||||
Binding="{Binding FriendlyName, NotifyOnTargetUpdated=True, UpdateSourceTrigger=PropertyChanged}">
|
||||
Binding="{Binding FriendlyName}">
|
||||
</DataGridTextColumn>
|
||||
</DataGrid.Columns>
|
||||
<DataGrid.ItemContainerStyle>
|
||||
@@ -88,12 +74,12 @@
|
||||
</Style>
|
||||
</DataGrid.ItemContainerStyle>
|
||||
</DataGrid>
|
||||
<ScrollViewer Grid.Column="2" VerticalScrollBarVisibility="Auto" HorizontalScrollBarVisibility="Disabled" Background="#1b2838">
|
||||
<ScrollViewer Grid.Row="0" Grid.Column="2" VerticalScrollBarVisibility="Auto" HorizontalScrollBarVisibility="Disabled" Background="#1b2838">
|
||||
<TextBlock Name="ModDescription" TextWrapping="Wrap" Foreground="White" Padding="2px"
|
||||
Text="{Binding ElementName=ModList, Path=SelectedItem.Description}">
|
||||
</TextBlock>
|
||||
</ScrollViewer>
|
||||
<Grid Grid.Row="2" Margin="0 0 0 6px">
|
||||
<Grid Grid.Row="1" Grid.Column="0" Margin="0 0 0 6px">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
@@ -108,10 +94,10 @@
|
||||
</Grid.RowDefinitions>
|
||||
<CheckBox Name="ShowDependencyModsCheckBox" VerticalAlignment="Center"
|
||||
HorizontalAlignment="Left" Margin="6px 0" Grid.Column="0" Grid.Row="0"/>
|
||||
<Label Content="Show Dependency Mods" Padding="0" Margin="6px 0" Grid.Column="1" VerticalAlignment="Center"/>
|
||||
<Label Content="Show Dependency Mods" Padding="0" Margin="6px 0" Grid.Row="0" Grid.Column="1" VerticalAlignment="Center"/>
|
||||
<Label Content="ID/URL:" Padding="0" Margin="6px 0" HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center" Grid.Column="0" Grid.Row="1"/>
|
||||
<TextBox Name="AddModIDTextBox" Grid.Column="1" VerticalContentAlignment="Center"
|
||||
<TextBox Name="AddModIdTextBox" Grid.Column="1" VerticalContentAlignment="Center"
|
||||
HorizontalAlignment="Stretch" MinWidth="100px" Margin="6px 4px" Grid.Row="1"/>
|
||||
<ComboBox Grid.Column="2" Grid.Row="1" x:Name="UgcServiceTypeBox" SelectionChanged="UgcServiceTypeBox_OnSelectionChanged" SelectedValuePath="Value" DisplayMemberPath="Key"/>
|
||||
<Button Content="Add" Grid.Column="3" Margin="6px 0" Width="60px" Height="40px" Click="AddBtn_OnClick" Grid.Row="1"/>
|
||||
@@ -120,6 +106,6 @@
|
||||
<Button Content="Bulk Edit" Grid.Column="5" Margin="6px 0" Width="60px" Height="40px" Click="BulkButton_OnClick" Grid.Row="1"/>
|
||||
</Grid>
|
||||
|
||||
<Button Content="Save Config" Grid.Row="2" VerticalAlignment="Bottom" HorizontalAlignment="Right" Margin="6px" Grid.Column="3" Width="80px" Height="40px" Click="SaveBtn_OnClick"/>
|
||||
<Button Content="Save Config" Grid.Row="1" VerticalAlignment="Bottom" HorizontalAlignment="Right" Margin="6px" Grid.Column="3" Width="80px" Height="40px" Click="SaveBtn_OnClick"/>
|
||||
</Grid>
|
||||
</UserControl>
|
||||
|
@@ -1,32 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Collections.Specialized;
|
||||
using System.ComponentModel;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Windows.Threading;
|
||||
using VRage.Game;
|
||||
using NLog;
|
||||
using Sandbox.Engine.Networking;
|
||||
using Torch.API;
|
||||
using Torch.Server.Managers;
|
||||
using Torch.API.Managers;
|
||||
using Torch.Server.ViewModels;
|
||||
using Torch.Server.Annotations;
|
||||
using Torch.Collections;
|
||||
using Torch.Utils;
|
||||
using Torch.Views;
|
||||
|
||||
@@ -35,14 +18,12 @@ namespace Torch.Server.Views
|
||||
/// <summary>
|
||||
/// Interaction logic for ModListControl.xaml
|
||||
/// </summary>
|
||||
public partial class ModListControl : UserControl, INotifyPropertyChanged
|
||||
public partial class ModListControl : UserControl
|
||||
{
|
||||
private static Logger Log = LogManager.GetLogger(nameof(ModListControl));
|
||||
private InstanceManager _instanceManager;
|
||||
ModItemInfo _draggedMod;
|
||||
bool _hasOrderChanged = false;
|
||||
bool _isSortedByLoadOrder = true;
|
||||
private readonly ITorchConfig _config;
|
||||
private ConfigDedicatedViewModel _viewModel;
|
||||
|
||||
//private List<BindingExpression> _bindingExpressions = new List<BindingExpression>();
|
||||
/// <summary>
|
||||
@@ -51,9 +32,11 @@ namespace Torch.Server.Views
|
||||
public ModListControl()
|
||||
{
|
||||
InitializeComponent();
|
||||
#pragma warning disable CS0618
|
||||
_instanceManager = TorchBase.Instance.Managers.GetManager<InstanceManager>();
|
||||
_instanceManager.InstanceLoaded += _instanceManager_InstanceLoaded;
|
||||
_config = TorchBase.Instance.Config;
|
||||
#pragma warning restore CS0618
|
||||
_instanceManager.InstanceLoaded += _instanceManager_InstanceLoaded;
|
||||
//var mods = _instanceManager.DedicatedConfig?.Mods;
|
||||
//if( mods != null)
|
||||
// DataContext = new ObservableCollection<MyObjectBuilder_Checkpoint.ModItem>();
|
||||
@@ -67,39 +50,22 @@ namespace Torch.Server.Views
|
||||
//Dispatcher.BeginInvoke(DispatcherPriority.Loaded, new Action(ApplyStyles));
|
||||
}
|
||||
|
||||
private void ModListControl_SizeChanged(object sender, SizeChangedEventArgs e)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
private void ResetSorting()
|
||||
{
|
||||
CollectionViewSource.GetDefaultView(ModList.ItemsSource).SortDescriptions.Clear();
|
||||
}
|
||||
|
||||
|
||||
private void _instanceManager_InstanceLoaded(ConfigDedicatedViewModel obj)
|
||||
{
|
||||
Dispatcher.Invoke(() => {
|
||||
DataContext = obj?.Mods ?? new MtObservableList<ModItemInfo>();
|
||||
Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
_viewModel = obj;
|
||||
DataContext = obj;
|
||||
UpdateLayout();
|
||||
((MtObservableList<ModItemInfo>)DataContext).CollectionChanged += OnModlistUpdate;
|
||||
if (obj is { })
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await obj.UpdateAllModInfosAsync();
|
||||
Log.Info("Instance loaded.");
|
||||
});
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await obj.UpdateAllModInfosAsync();
|
||||
Log.Info("Instance loaded.");
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
private void OnModlistUpdate(object sender, NotifyCollectionChangedEventArgs e)
|
||||
{
|
||||
ModList.Items.Refresh();
|
||||
//if (e.Action == NotifyCollectionChangedAction.Remove)
|
||||
// _instanceManager.SaveConfig();
|
||||
}
|
||||
|
||||
private void SaveBtn_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
_instanceManager.SaveConfig();
|
||||
@@ -108,31 +74,28 @@ namespace Torch.Server.Views
|
||||
|
||||
private void AddBtn_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (TryExtractId(AddModIDTextBox.Text, out ulong id))
|
||||
if (TryExtractId(AddModIdTextBox.Text, out ulong id))
|
||||
{
|
||||
var mod = new ModItemInfo(ModItemUtils.Create(id, UgcServiceTypeBox.SelectedValue?.ToString()));
|
||||
|
||||
_instanceManager.DedicatedConfig.Mods.Add(mod);
|
||||
Task.Run(mod.UpdateModInfoAsync)
|
||||
.ContinueWith((t) =>
|
||||
.ContinueWith(_ =>
|
||||
{
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
_instanceManager.DedicatedConfig.Save();
|
||||
});
|
||||
_instanceManager.DedicatedConfig.Save();
|
||||
});
|
||||
AddModIDTextBox.Text = "";
|
||||
AddModIdTextBox.Text = "";
|
||||
}
|
||||
else
|
||||
{
|
||||
AddModIDTextBox.BorderBrush = Brushes.Red;
|
||||
AddModIdTextBox.BorderBrush = Brushes.Red;
|
||||
Log.Warn("Invalid mod id!");
|
||||
MessageBox.Show("Invalid mod id!");
|
||||
}
|
||||
}
|
||||
private void RemoveBtn_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
var modList = ((MtObservableList<ModItemInfo>)DataContext);
|
||||
var modList = _viewModel.Mods;
|
||||
if (ModList.SelectedItem is ModItemInfo mod && modList.Contains(mod))
|
||||
modList.Remove(mod);
|
||||
}
|
||||
@@ -150,113 +113,9 @@ namespace Torch.Server.Views
|
||||
return success;
|
||||
}
|
||||
|
||||
private void ModList_Sorting(object sender, DataGridSortingEventArgs e)
|
||||
{
|
||||
Log.Info($"Sorting by '{e.Column.Header}'");
|
||||
if (e.Column == ModList.Columns[0])
|
||||
{
|
||||
var dataView = CollectionViewSource.GetDefaultView(ModList.ItemsSource);
|
||||
dataView.SortDescriptions.Clear();
|
||||
dataView.Refresh();
|
||||
_isSortedByLoadOrder = true;
|
||||
}
|
||||
else
|
||||
_isSortedByLoadOrder = false;
|
||||
}
|
||||
|
||||
private void ModList_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
//return;
|
||||
|
||||
_draggedMod = (ModItemInfo) TryFindRowAtPoint((UIElement) sender, e.GetPosition(ModList))?.DataContext;
|
||||
|
||||
//DraggedMod = (ModItemInfo) ModList.SelectedItem;
|
||||
}
|
||||
|
||||
private static DataGridRow TryFindRowAtPoint(UIElement reference, Point point)
|
||||
{
|
||||
var element = reference.InputHitTest(point) as DependencyObject;
|
||||
if (element == null)
|
||||
return null;
|
||||
if (element is DataGridRow row)
|
||||
return row;
|
||||
else
|
||||
return TryFindParent<DataGridRow>(element);
|
||||
}
|
||||
|
||||
private static T TryFindParent<T>(DependencyObject child) where T : DependencyObject
|
||||
{
|
||||
DependencyObject parent;
|
||||
if (child == null)
|
||||
return null;
|
||||
if (child is ContentElement contentElement)
|
||||
{
|
||||
parent = ContentOperations.GetParent(contentElement);
|
||||
if (parent == null && child is FrameworkContentElement fce)
|
||||
parent = fce.Parent;
|
||||
}
|
||||
else
|
||||
{
|
||||
parent = VisualTreeHelper.GetParent(child);
|
||||
}
|
||||
|
||||
if (parent is T result)
|
||||
return result;
|
||||
else
|
||||
return TryFindParent<T>(parent);
|
||||
}
|
||||
|
||||
private void UserControl_MouseMove(object sender, MouseEventArgs e)
|
||||
{
|
||||
if (_draggedMod == null)
|
||||
return;
|
||||
|
||||
if (!_isSortedByLoadOrder)
|
||||
return;
|
||||
|
||||
var targetMod = (ModItemInfo)TryFindRowAtPoint((UIElement)sender, e.GetPosition(ModList))?.DataContext;
|
||||
if( targetMod != null && !ReferenceEquals(_draggedMod, targetMod))
|
||||
{
|
||||
_hasOrderChanged = true;
|
||||
var modList = (MtObservableList<ModItemInfo>)DataContext;
|
||||
modList.Move(modList.IndexOf(targetMod), _draggedMod);
|
||||
//modList.RemoveAt(modList.IndexOf(_draggedMod));
|
||||
//modList.Insert(modList.IndexOf(targetMod), _draggedMod);
|
||||
ModList.Items.Refresh();
|
||||
ModList.SelectedItem = _draggedMod;
|
||||
}
|
||||
}
|
||||
|
||||
private void ModList_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (!_isSortedByLoadOrder)
|
||||
{
|
||||
var targetMod = (ModItemInfo)TryFindRowAtPoint((UIElement)sender, e.GetPosition(ModList))?.DataContext;
|
||||
if (targetMod != null && !ReferenceEquals(_draggedMod, targetMod))
|
||||
{
|
||||
var msg = "Drag and drop is only available when sorted by load order!";
|
||||
Log.Warn(msg);
|
||||
MessageBox.Show(msg);
|
||||
}
|
||||
}
|
||||
//if (DraggedMod != null && HasOrderChanged)
|
||||
//Log.Info("Dragging over, saving...");
|
||||
//_instanceManager.SaveConfig();
|
||||
_draggedMod = null;
|
||||
}
|
||||
|
||||
public event PropertyChangedEventHandler PropertyChanged;
|
||||
[NotifyPropertyChangedInvocator]
|
||||
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
|
||||
{
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
|
||||
}
|
||||
|
||||
private void ModList_Selected(object sender, SelectedCellsChangedEventArgs e)
|
||||
{
|
||||
if (_draggedMod != null)
|
||||
ModList.SelectedItem = _draggedMod;
|
||||
else if( e.AddedCells.Count > 0)
|
||||
if( e.AddedCells.Count > 0)
|
||||
ModList.SelectedItem = e.AddedCells[0].Item;
|
||||
}
|
||||
|
||||
@@ -265,23 +124,23 @@ namespace Torch.Server.Views
|
||||
var editor = new CollectionEditor();
|
||||
|
||||
//let's see just how poorly we can do this
|
||||
var modList = ((MtObservableList<ModItemInfo>)DataContext).ToList();
|
||||
var modList = _viewModel.Mods.ToList();
|
||||
var idList = modList.Select(m => m.ToString()).ToList();
|
||||
var tasks = new List<Task>();
|
||||
//blocking
|
||||
editor.Edit<string>(idList, "Mods");
|
||||
|
||||
modList.RemoveAll(m =>
|
||||
{
|
||||
var mod = m.ToString();
|
||||
return idList.Any(mod.Equals);
|
||||
});
|
||||
modList.Clear();
|
||||
modList.AddRange(idList.Select(id =>
|
||||
{
|
||||
var info = new ModItemInfo(ModItemUtils.Create(id));
|
||||
if (!ModItemUtils.TryParse(id, out var item))
|
||||
return null;
|
||||
|
||||
var info = new ModItemInfo(item);
|
||||
tasks.Add(Task.Run(info.UpdateModInfoAsync));
|
||||
return info;
|
||||
}));
|
||||
}).Where(b => b is not null));
|
||||
|
||||
_instanceManager.DedicatedConfig.Mods.Clear();
|
||||
foreach (var mod in modList)
|
||||
_instanceManager.DedicatedConfig.Mods.Add(mod);
|
||||
|
@@ -18,7 +18,6 @@
|
||||
</Style>
|
||||
<converters:ListConverter x:Key="ListConverterString" Type="system:String"/>
|
||||
<converters:ListConverter x:Key="ListConverterUInt64" Type="system:UInt64"/>
|
||||
<converters:ModToListIdConverter x:Key="ModToListIdConverter"/>
|
||||
<converters:ListConverterWorkshopId x:Key="ListConverterWorkshopId"/>
|
||||
<converters:BooleanAndConverter x:Key="BooleanAndConverter"/>
|
||||
</ResourceDictionary>
|
@@ -1,17 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
[assembly: AssemblyTitle("Torch Tests")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Torch")]
|
||||
[assembly: AssemblyCopyright("Copyright © Torch API 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
#if DEBUG
|
||||
[assembly: AssemblyConfiguration("Debug")]
|
||||
#else
|
||||
[assembly: AssemblyConfiguration("Release")]
|
||||
#endif
|
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6-windows</TargetFramework>
|
||||
<LangVersion>10</LangVersion>
|
||||
<NoWarn>1591,0649</NoWarn>
|
||||
<AssemblyTitle>Torch Tests</AssemblyTitle>
|
||||
<Product>Torch</Product>
|
||||
@@ -8,7 +9,6 @@
|
||||
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
<OutputPath>$(SolutionDir)\bin-test\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Configurations>Debug;Release</Configurations>
|
||||
<Platforms>AnyCPU</Platforms>
|
||||
@@ -27,13 +27,6 @@
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="netstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\Versioning\AssemblyVersion.cs" Link="Properties/AssemblyVersion.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Torch.API\Torch.API.csproj" />
|
||||
<ProjectReference Include="..\Torch\Torch.csproj" />
|
||||
|
@@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="protobuf-net" publicKeyToken="257b51d87d2e4d67" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-2.4.0.0" newVersion="2.4.0.0"/>
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration>
|
@@ -12,18 +12,13 @@ EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{7AD02A71-1D4C-48F9-A8C1-789A5512424F}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
NLog.config = NLog.config
|
||||
Dockerfile = Dockerfile
|
||||
Jenkinsfile = Jenkinsfile
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Torch.Tests", "Torch.Tests\Torch.Tests.csproj", "{C3C8B671-6AD1-44AA-A8DA-E0C0DC0FEDF5}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Torch.Server.Tests", "Torch.Server.Tests\Torch.Server.Tests.csproj", "{9EFD1D91-2FA2-47ED-B537-D8BC3B0E543E}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Versioning", "Versioning", "{762F6A0D-55EF-4173-8CDE-309D183F40C4}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
Versioning\AssemblyVersion.cs = Versioning\AssemblyVersion.cs
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Torch.Mod", "Torch.Mod\Torch.Mod.shproj", "{3CE4D2E9-B461-4F19-8233-F87E0DFDDD74}"
|
||||
EndProject
|
||||
Global
|
||||
@@ -57,7 +52,6 @@ Global
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{762F6A0D-55EF-4173-8CDE-309D183F40C4} = {7AD02A71-1D4C-48F9-A8C1-789A5512424F}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {BB51D91F-958D-4B63-A897-3C40642ACD3E}
|
||||
|
32
Torch/ApplicationContext.cs
Normal file
32
Torch/ApplicationContext.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System.IO;
|
||||
using Torch.API;
|
||||
namespace Torch;
|
||||
|
||||
public class ApplicationContext : IApplicationContext
|
||||
{
|
||||
public static IApplicationContext Current { get; private set; }
|
||||
public ApplicationContext(DirectoryInfo torchDirectory, DirectoryInfo gameFilesDirectory, DirectoryInfo gameBinariesDirectory,
|
||||
DirectoryInfo instanceDirectory, string instanceName, bool isService)
|
||||
{
|
||||
TorchDirectory = torchDirectory;
|
||||
GameFilesDirectory = gameFilesDirectory;
|
||||
GameBinariesDirectory = gameBinariesDirectory;
|
||||
InstanceDirectory = instanceDirectory;
|
||||
InstanceName = instanceName;
|
||||
IsService = isService;
|
||||
Current = this;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public DirectoryInfo TorchDirectory { get; }
|
||||
/// <inheritdoc />
|
||||
public DirectoryInfo GameFilesDirectory { get; }
|
||||
/// <inheritdoc />
|
||||
public DirectoryInfo GameBinariesDirectory { get; }
|
||||
/// <inheritdoc />
|
||||
public DirectoryInfo InstanceDirectory { get; }
|
||||
/// <inheritdoc />
|
||||
public string InstanceName { get; }
|
||||
/// <inheritdoc />
|
||||
public bool IsService { get; }
|
||||
}
|
@@ -197,7 +197,7 @@ namespace Torch.Managers.PatchManager
|
||||
lock (_log)
|
||||
{
|
||||
var instructions = context.Body.Instructions
|
||||
.Select(b => new MsilInstruction(b)).ToList();
|
||||
.Select(b => b.ToMsilInstruction()).ToList();
|
||||
LogTarget(PrintModeEnum.Patched, false, "========== Patched method ==========");
|
||||
MethodTranspiler.IntegrityAnalysis((a, b) => LogTarget(PrintModeEnum.Patched, a, b), instructions, true);
|
||||
LogTarget(PrintModeEnum.Patched, false, gap);
|
||||
|
136
Torch/Managers/PatchManager/MSIL/InstructionExtensions.cs
Normal file
136
Torch/Managers/PatchManager/MSIL/InstructionExtensions.cs
Normal file
@@ -0,0 +1,136 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Mono.Cecil;
|
||||
using Mono.Cecil.Cil;
|
||||
using MonoMod.Utils;
|
||||
using Torch.Managers.PatchManager.Transpile;
|
||||
using OperandType = System.Reflection.Emit.OperandType;
|
||||
|
||||
namespace Torch.Managers.PatchManager.MSIL;
|
||||
|
||||
internal static class InstructionExtensions
|
||||
{
|
||||
public static MsilInstruction ToMsilInstruction(this Instruction instruction)
|
||||
{
|
||||
static System.Reflection.Emit.Label CreateLabel(int pos)
|
||||
{
|
||||
var instance = Activator.CreateInstance(typeof(System.Reflection.Emit.Label),
|
||||
BindingFlags.CreateInstance | BindingFlags.Instance | BindingFlags.NonPublic, null,
|
||||
new object[] {pos}, null);
|
||||
if (instance == null)
|
||||
return default;
|
||||
return (System.Reflection.Emit.Label) instance;
|
||||
}
|
||||
|
||||
var systemOpCode = MethodContext.OpCodeLookup[instruction.OpCode.Value];
|
||||
var msil = new MsilInstruction(systemOpCode);
|
||||
if (instruction.Operand is null || instruction.OpCode.OperandType == Mono.Cecil.Cil.OperandType.InlineNone)
|
||||
return msil;
|
||||
|
||||
var opType = systemOpCode.OperandType;
|
||||
|
||||
switch (instruction.Operand)
|
||||
{
|
||||
case Instruction targetInstruction when opType is OperandType.InlineBrTarget or OperandType.ShortInlineBrTarget:
|
||||
msil.Operand = new MsilOperandBrTarget(msil)
|
||||
{
|
||||
Target = new MsilLabel(CreateLabel(targetInstruction.Offset))
|
||||
};
|
||||
break;
|
||||
case FieldReference reference when opType == OperandType.InlineField:
|
||||
msil.Operand = new MsilOperandInline.MsilOperandReflected<FieldInfo>(msil)
|
||||
{
|
||||
Value = reference.ResolveReflection()
|
||||
};
|
||||
break;
|
||||
case int int32 when opType is OperandType.InlineI or OperandType.ShortInlineI:
|
||||
msil.Operand = new MsilOperandInline.MsilOperandInt32(msil)
|
||||
{
|
||||
Value = int32
|
||||
};
|
||||
break;
|
||||
case long int64 when opType is OperandType.InlineI8:
|
||||
msil.Operand = new MsilOperandInline.MsilOperandInt64(msil)
|
||||
{
|
||||
Value = int64
|
||||
};
|
||||
break;
|
||||
case MethodReference methodReference when opType is OperandType.InlineMethod:
|
||||
msil.Operand = new MsilOperandInline.MsilOperandReflected<MethodBase>(msil)
|
||||
{
|
||||
Value = methodReference.ResolveReflection()
|
||||
};
|
||||
break;
|
||||
case double @double when opType is OperandType.InlineR:
|
||||
msil.Operand = new MsilOperandInline.MsilOperandDouble(msil)
|
||||
{
|
||||
Value = @double
|
||||
};
|
||||
break;
|
||||
case null when opType is OperandType.InlineSig:
|
||||
throw new NotSupportedException("InlineSignature is not supported by instruction converter");
|
||||
case string @string when opType == OperandType.InlineString:
|
||||
msil.Operand = new MsilOperandInline.MsilOperandString(msil)
|
||||
{
|
||||
Value = @string
|
||||
};
|
||||
break;
|
||||
case Instruction[] targetInstructions when opType is OperandType.InlineSwitch:
|
||||
msil.Operand = new MsilOperandSwitch(msil)
|
||||
{
|
||||
Labels = targetInstructions.Select(b => new MsilLabel(CreateLabel(b.Offset))).ToArray()
|
||||
};
|
||||
break;
|
||||
case MemberReference memberReference when opType is OperandType.InlineTok:
|
||||
msil.Operand = new MsilOperandInline.MsilOperandReflected<MemberInfo>(msil)
|
||||
{
|
||||
Value = memberReference.ResolveReflection()
|
||||
};
|
||||
break;
|
||||
case TypeReference typeReference when opType is OperandType.InlineType:
|
||||
msil.Operand = new MsilOperandInline.MsilOperandReflected<Type>(msil)
|
||||
{
|
||||
Value = typeReference.ResolveReflection()
|
||||
};
|
||||
break;
|
||||
case VariableDefinition variableDefinition when opType is OperandType.InlineVar or OperandType.ShortInlineVar:
|
||||
if (systemOpCode.IsLocalStore() || systemOpCode.IsLocalLoad() || systemOpCode.IsLocalLoadByRef())
|
||||
msil.Operand = new MsilOperandInline.MsilOperandLocal(msil)
|
||||
{
|
||||
Value = new MsilLocal(variableDefinition.Index)
|
||||
};
|
||||
else
|
||||
msil.Operand = new MsilOperandInline.MsilOperandArgument(msil)
|
||||
{
|
||||
Value = new MsilArgument(variableDefinition.Index)
|
||||
};
|
||||
break;
|
||||
case ParameterDefinition parameterDefinition when opType is OperandType.InlineVar or OperandType.ShortInlineVar:
|
||||
if (systemOpCode.IsLocalStore() || systemOpCode.IsLocalLoad() || systemOpCode.IsLocalLoadByRef())
|
||||
msil.Operand = new MsilOperandInline.MsilOperandLocal(msil)
|
||||
{
|
||||
Value = new MsilLocal(parameterDefinition.Index)
|
||||
};
|
||||
else
|
||||
msil.Operand = new MsilOperandInline.MsilOperandArgument(msil)
|
||||
{
|
||||
Value = new MsilArgument(parameterDefinition.Index)
|
||||
};
|
||||
break;
|
||||
case float @float when opType == OperandType.ShortInlineR:
|
||||
msil.Operand = new MsilOperandInline.MsilOperandSingle(msil)
|
||||
{
|
||||
Value = @float
|
||||
};
|
||||
break;
|
||||
#pragma warning disable 618
|
||||
case null when opType == OperandType.InlinePhi:
|
||||
#pragma warning restore 618
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(instruction.Operand), instruction.Operand, "Invalid operand type");
|
||||
}
|
||||
|
||||
return msil;
|
||||
}
|
||||
}
|
@@ -12,6 +12,7 @@ using Mono.Cecil.Cil;
|
||||
using MonoMod.Utils;
|
||||
using Torch.Managers.PatchManager.Transpile;
|
||||
using Torch.Utils;
|
||||
using VRage.Game.VisualScripting;
|
||||
using OpCode = System.Reflection.Emit.OpCode;
|
||||
using OpCodes = System.Reflection.Emit.OpCodes;
|
||||
using OperandType = System.Reflection.Emit.OperandType;
|
||||
@@ -87,132 +88,6 @@ namespace Torch.Managers.PatchManager.MSIL
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
}
|
||||
|
||||
public MsilInstruction(Instruction instruction)
|
||||
{
|
||||
Label CreateLabel(int pos)
|
||||
{
|
||||
var instance = Activator.CreateInstance(typeof(Label),
|
||||
BindingFlags.CreateInstance | BindingFlags.Instance | BindingFlags.NonPublic, null,
|
||||
new object[] {pos}, null);
|
||||
if (instance == null)
|
||||
return default;
|
||||
return (Label) instance;
|
||||
}
|
||||
|
||||
if (!MethodContext.OpCodeLookup.TryGetValue(instruction.OpCode.Value, out var opCode))
|
||||
return;
|
||||
OpCode = opCode;
|
||||
|
||||
var opType = opCode.OperandType;
|
||||
if (opType == OperandType.InlineNone)
|
||||
{
|
||||
Operand = null;
|
||||
return;
|
||||
}
|
||||
switch (instruction.Operand)
|
||||
{
|
||||
case OperandType.InlineNone:
|
||||
break;
|
||||
case Instruction targetInstruction when opType == OperandType.InlineBrTarget || opType == OperandType.ShortInlineBrTarget:
|
||||
Operand = new MsilOperandBrTarget(this)
|
||||
{
|
||||
Target = new MsilLabel(CreateLabel(targetInstruction.Offset))
|
||||
};
|
||||
break;
|
||||
case FieldReference reference when opType == OperandType.InlineField:
|
||||
Operand = new MsilOperandInline.MsilOperandReflected<FieldInfo>(this)
|
||||
{
|
||||
Value = reference.ResolveReflection()
|
||||
};
|
||||
break;
|
||||
case int int32 when opType == OperandType.InlineI || opType == OperandType.ShortInlineI:
|
||||
Operand = new MsilOperandInline.MsilOperandInt32(this)
|
||||
{
|
||||
Value = int32
|
||||
};
|
||||
break;
|
||||
case long int64 when opType == OperandType.InlineI8:
|
||||
Operand = new MsilOperandInline.MsilOperandInt64(this)
|
||||
{
|
||||
Value = int64
|
||||
};
|
||||
break;
|
||||
case MethodReference methodReference when opType == OperandType.InlineMethod:
|
||||
Operand = new MsilOperandInline.MsilOperandReflected<MethodBase>(this)
|
||||
{
|
||||
Value = methodReference.ResolveReflection()
|
||||
};
|
||||
break;
|
||||
case double @double when opType == OperandType.InlineR:
|
||||
Operand = new MsilOperandInline.MsilOperandDouble(this)
|
||||
{
|
||||
Value = @double
|
||||
};
|
||||
break;
|
||||
case null when opType == OperandType.InlineSig:
|
||||
throw new NotSupportedException("InlineSignature is not supported by instruction converter");
|
||||
case string @string when opType == OperandType.InlineString:
|
||||
Operand = new MsilOperandInline.MsilOperandString(this)
|
||||
{
|
||||
Value = @string
|
||||
};
|
||||
break;
|
||||
case Instruction[] targetInstructions when opType == OperandType.InlineSwitch:
|
||||
Operand = new MsilOperandSwitch(this)
|
||||
{
|
||||
Labels = targetInstructions.Select(b => new MsilLabel(CreateLabel(b.Offset))).ToArray()
|
||||
};
|
||||
break;
|
||||
case MemberReference memberReference when opType == OperandType.InlineTok:
|
||||
Operand = new MsilOperandInline.MsilOperandReflected<MemberInfo>(this)
|
||||
{
|
||||
Value = memberReference.ResolveReflection()
|
||||
};
|
||||
break;
|
||||
case TypeReference typeReference when opType == OperandType.InlineType:
|
||||
Operand = new MsilOperandInline.MsilOperandReflected<Type>(this)
|
||||
{
|
||||
Value = typeReference.ResolveReflection()
|
||||
};
|
||||
break;
|
||||
case VariableDefinition variableDefinition when opType == OperandType.InlineVar || opType == OperandType.ShortInlineVar:
|
||||
if (OpCode.IsLocalStore() || OpCode.IsLocalLoad() || OpCode.IsLocalLoadByRef())
|
||||
Operand = new MsilOperandInline.MsilOperandLocal(this)
|
||||
{
|
||||
Value = new MsilLocal(variableDefinition.Index)
|
||||
};
|
||||
else
|
||||
Operand = new MsilOperandInline.MsilOperandArgument(this)
|
||||
{
|
||||
Value = new MsilArgument(variableDefinition.Index)
|
||||
};
|
||||
break;
|
||||
case ParameterDefinition parameterDefinition when opType == OperandType.InlineVar || opType == OperandType.ShortInlineVar:
|
||||
if (OpCode.IsLocalStore() || OpCode.IsLocalLoad() || OpCode.IsLocalLoadByRef())
|
||||
Operand = new MsilOperandInline.MsilOperandLocal(this)
|
||||
{
|
||||
Value = new MsilLocal(parameterDefinition.Index)
|
||||
};
|
||||
else
|
||||
Operand = new MsilOperandInline.MsilOperandArgument(this)
|
||||
{
|
||||
Value = new MsilArgument(parameterDefinition.Index)
|
||||
};
|
||||
break;
|
||||
case float @float when opType == OperandType.ShortInlineR:
|
||||
Operand = new MsilOperandInline.MsilOperandSingle(this)
|
||||
{
|
||||
Value = @float
|
||||
};
|
||||
break;
|
||||
#pragma warning disable 618
|
||||
case null when opType == OperandType.InlinePhi:
|
||||
#pragma warning restore 618
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(instruction.Operand), instruction.Operand, "Invalid operand type");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Opcode of this instruction
|
||||
@@ -227,7 +102,7 @@ namespace Torch.Managers.PatchManager.MSIL
|
||||
/// <summary>
|
||||
/// The operand for this instruction, or null.
|
||||
/// </summary>
|
||||
public MsilOperand Operand { get; }
|
||||
public MsilOperand Operand { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Labels pointing to this instruction.
|
||||
@@ -284,7 +159,11 @@ namespace Torch.Managers.PatchManager.MSIL
|
||||
type = type.BaseType;
|
||||
}
|
||||
|
||||
((MsilOperandInline<T>) Operand).Value = o;
|
||||
if (Operand is not MsilOperandInline<T> operandInline)
|
||||
throw new InvalidOperationException(
|
||||
$"Type {typeof(T).FullName} is not valid operand for {Operand?.GetType().Signature()}");
|
||||
|
||||
operandInline.Value = o;
|
||||
return this;
|
||||
}
|
||||
|
||||
|
@@ -5,6 +5,7 @@ using System.Runtime.CompilerServices;
|
||||
using NLog;
|
||||
using NLog.Config;
|
||||
using Torch.Managers.PatchManager;
|
||||
using Torch.Utils;
|
||||
|
||||
namespace Torch.Patches
|
||||
{
|
||||
@@ -36,16 +37,13 @@ namespace Torch.Patches
|
||||
_log.Warn("GALogger constructor is unknown. Logging may not function.");
|
||||
return;
|
||||
}
|
||||
ctx.GetPattern(ctor).Prefixes.Add(typeof(GameAnalyticsPatch).GetMethod(nameof(PatchLogger),
|
||||
BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public));
|
||||
ctx.GetPattern(ctor).AddPrefix(nameof(PatchLogger));
|
||||
}
|
||||
|
||||
private static void FixLogging()
|
||||
{
|
||||
TorchLogManager.RestoreGlobalConfiguration();
|
||||
_setLogger(null, LogManager.GetLogger("GameAnalytics"));
|
||||
if (!(LogManager.Configuration is XmlLoggingConfiguration))
|
||||
LogManager.Configuration = new XmlLoggingConfiguration(Path.Combine(
|
||||
Path.GetDirectoryName(Assembly.GetEntryAssembly().Location) ?? Environment.CurrentDirectory, "NLog.config"));
|
||||
}
|
||||
|
||||
private static bool PatchLogger()
|
||||
|
@@ -17,6 +17,7 @@ internal static class GcCollectPatch
|
||||
{
|
||||
// FUCK YO KEEN
|
||||
// every call results in freeze for seconds
|
||||
|
||||
private static readonly MethodBase[] _targets =
|
||||
{
|
||||
Info.OfMethod<MyPlanetTextureMapProvider>(nameof(MyPlanetTextureMapProvider.GetHeightmap)),
|
||||
|
@@ -103,27 +103,27 @@ namespace Torch.Patches
|
||||
private static bool PrefixWriteLine(MyLog __instance, string msg)
|
||||
{
|
||||
if (__instance.LogEnabled && _log.IsDebugEnabled)
|
||||
_log.Debug($"{" ".PadRight(3 * GetIndentByCurrentThread())}{msg}");
|
||||
_log.Debug($"{string.Empty.PadRight(3 * GetIndentByCurrentThread(), ' ')}{msg}");
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool PrefixWriteLineConsole(MyLog __instance, string msg)
|
||||
{
|
||||
if (__instance.LogEnabled && _log.IsInfoEnabled)
|
||||
_log.Info($"{" ".PadRight(3 * GetIndentByCurrentThread())}{msg}");
|
||||
_log.Info($"{string.Empty.PadRight(3 * GetIndentByCurrentThread(), ' ')}{msg}");
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool PrefixAppendToClosedLog(MyLog __instance, string text)
|
||||
{
|
||||
if (__instance.LogEnabled && _log.IsDebugEnabled)
|
||||
_log.Debug($"{" ".PadRight(3 * GetIndentByCurrentThread())}{text}");
|
||||
_log.Debug($"{string.Empty.PadRight(3 * GetIndentByCurrentThread(), ' ')}{text}");
|
||||
return false;
|
||||
}
|
||||
private static bool PrefixWriteLineOptions(MyLog __instance, string message, LoggingOptions option)
|
||||
{
|
||||
if (__instance.LogEnabled && __instance.LogFlag(option) && _log.IsDebugEnabled)
|
||||
_log.Info($"{" ".PadRight(3 * GetIndentByCurrentThread())}{message}");
|
||||
_log.Info($"{string.Empty.PadRight(3 * GetIndentByCurrentThread(), ' ')}{message}");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -145,7 +145,7 @@ namespace Torch.Patches
|
||||
return false;
|
||||
|
||||
// ReSharper disable once TemplateIsNotCompileTimeConstantProblem
|
||||
_log.Log(new(LogLevelFor(severity), _log.Name, $"{" ".PadRight(3 * GetIndentByCurrentThread())}{string.Format(format, args)}"));
|
||||
_log.Log(new(LogLevelFor(severity), _log.Name, $"{string.Empty.PadRight(3 * GetIndentByCurrentThread(), ' ')}{string.Format(format, args)}"));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@@ -1,7 +1,10 @@
|
||||
using System;
|
||||
#if !NETFRAMEWORK
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
@@ -11,6 +14,7 @@ using System.Text.RegularExpressions;
|
||||
using System.Threading;
|
||||
using Microsoft.CodeAnalysis;
|
||||
using ProtoBuf;
|
||||
using ProtoBuf.Meta;
|
||||
using Torch.Managers.PatchManager;
|
||||
using Torch.Managers.PatchManager.MSIL;
|
||||
using Torch.Utils;
|
||||
@@ -40,16 +44,24 @@ namespace Torch.Patches
|
||||
context.GetPattern(Register2Method).AddTranspiler(nameof(RegisterTranspiler));
|
||||
}
|
||||
|
||||
private static void WhitelistCtorPrefix(MyScriptCompiler scriptCompiler)
|
||||
private static void WhitelistCtorPrefix(MyScriptCompiler scriptCompiler, MyScriptWhitelist __instance)
|
||||
{
|
||||
var basePath = new FileInfo(typeof(object).Assembly.Location).DirectoryName!;
|
||||
|
||||
scriptCompiler.AddReferencedAssemblies(
|
||||
Path.Combine(basePath, "netstandard.dll"),
|
||||
Path.Combine(basePath, "mscorlib.dll"),
|
||||
Path.Combine(basePath, "System.Runtime.dll"),
|
||||
typeof(LinkedList<>).Assembly.Location,
|
||||
typeof(Regex).Assembly.Location,
|
||||
typeof(Enumerable).Assembly.Location,
|
||||
typeof(ConcurrentBag<>).Assembly.Location,
|
||||
typeof(ImmutableArray).Assembly.Location,
|
||||
typeof(System.ComponentModel.TypeConverter).Assembly.Location,
|
||||
typeof(System.Diagnostics.TraceSource).Assembly.Location,
|
||||
typeof(ProtoBuf.Meta.RuntimeTypeModel).Assembly.Location,
|
||||
typeof(PropertyChangedEventArgs).Assembly.Location,
|
||||
typeof(TypeConverter).Assembly.Location,
|
||||
typeof(TraceSource).Assembly.Location,
|
||||
typeof(RuntimeTypeModel).Assembly.Location,
|
||||
typeof(ProtoMemberAttribute).Assembly.Location,
|
||||
Path.Combine(MyFileSystem.ExePath, "Sandbox.Game.dll"),
|
||||
Path.Combine(MyFileSystem.ExePath, "Sandbox.Common.dll"),
|
||||
Path.Combine(MyFileSystem.ExePath, "Sandbox.Graphics.dll"),
|
||||
@@ -68,6 +80,9 @@ namespace Torch.Patches
|
||||
MyModWatchdog.Init(updateThread);
|
||||
MyScriptCompiler.Static.AddImplicitIngameNamespacesFromTypes(referencedTypes);
|
||||
MyScriptCompiler.Static.AddConditionalCompilationSymbols(symbols);
|
||||
using var batch = MyScriptCompiler.Static.Whitelist.OpenBatch();
|
||||
// Dict and queue in different assemblies, microsoft being microsoft
|
||||
batch.AllowNamespaceOfTypes(MyWhitelistTarget.ModApi, typeof(ConcurrentQueue<>));
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -96,4 +111,5 @@ namespace Torch.Patches
|
||||
return ins;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
@@ -1,34 +1,52 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Mono.Cecil;
|
||||
using NLog;
|
||||
|
||||
namespace Torch.Plugins;
|
||||
|
||||
internal static class AssemblyRewriter
|
||||
{
|
||||
private static readonly ILogger Log = LogManager.GetCurrentClassLogger();
|
||||
|
||||
private static readonly IAssemblyResolver Resolver;
|
||||
private static readonly ZipResolver _zipResolver;
|
||||
private static readonly DefaultAssemblyResolver _defaultResolver;
|
||||
|
||||
static AssemblyRewriter()
|
||||
{
|
||||
var resolver = new DefaultAssemblyResolver();
|
||||
Resolver = resolver;
|
||||
resolver.AddSearchDirectory(Directory.GetCurrentDirectory());
|
||||
resolver.AddSearchDirectory(Path.Combine(Directory.GetCurrentDirectory(), "DedicatedServer64"));
|
||||
_defaultResolver = new();
|
||||
_zipResolver = new(_defaultResolver);
|
||||
_defaultResolver.AddSearchDirectory(Directory.GetCurrentDirectory());
|
||||
_defaultResolver.AddSearchDirectory(Path.Combine(Directory.GetCurrentDirectory(), "DedicatedServer64"));
|
||||
}
|
||||
|
||||
public static Assembly ProcessWeavers(this Stream stream)
|
||||
public static Assembly ProcessWeavers(this Stream stream, ZipArchive archive)
|
||||
{
|
||||
_zipResolver.Archive = archive;
|
||||
using var assStream = new MemoryStream();
|
||||
stream.CopyTo(assStream);
|
||||
assStream.Position = 0;
|
||||
using var module = ModuleDefinition.ReadModule(assStream, new()
|
||||
var ass = ProcessInternal(assStream, _zipResolver);
|
||||
_zipResolver.Archive = null;
|
||||
return ass;
|
||||
}
|
||||
|
||||
public static Assembly ProcessWeavers(this Stream stream, string path)
|
||||
{
|
||||
_defaultResolver.AddSearchDirectory(path);
|
||||
using var assStream = new MemoryStream();
|
||||
stream.CopyTo(assStream);
|
||||
assStream.Position = 0;
|
||||
var ass = ProcessInternal(assStream, _defaultResolver);
|
||||
_defaultResolver.RemoveSearchDirectory(path);
|
||||
return ass;
|
||||
}
|
||||
|
||||
private static Assembly ProcessInternal(Stream inputStream, IAssemblyResolver resolver)
|
||||
{
|
||||
using var module = ModuleDefinition.ReadModule(inputStream, new()
|
||||
{
|
||||
AssemblyResolver = Resolver
|
||||
AssemblyResolver = _zipResolver
|
||||
});
|
||||
foreach (var fieldDefinition in FindAllToRewrite(module))
|
||||
{
|
||||
@@ -47,4 +65,40 @@ internal static class AssemblyRewriter
|
||||
|
||||
private static bool HasValidAttributes(FieldDefinition definition) =>
|
||||
definition.CustomAttributes.Any(b => b.AttributeType.Name.Contains("Reflected") || b.AttributeType.Name == "DependencyAttribute");
|
||||
|
||||
private class ZipResolver : IAssemblyResolver
|
||||
{
|
||||
private readonly IAssemblyResolver _fallbackResolver;
|
||||
public ZipArchive Archive { get; set; }
|
||||
|
||||
public ZipResolver(IAssemblyResolver fallbackResolver)
|
||||
{
|
||||
_fallbackResolver = fallbackResolver;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_fallbackResolver.Dispose();
|
||||
}
|
||||
|
||||
public AssemblyDefinition Resolve(AssemblyNameReference name)
|
||||
{
|
||||
return Resolve(name, new());
|
||||
}
|
||||
|
||||
public AssemblyDefinition Resolve(AssemblyNameReference name, ReaderParameters parameters)
|
||||
{
|
||||
var fileName = $"{name.Name}.dll";
|
||||
|
||||
if (Archive.Entries.FirstOrDefault(entry => entry.Name == fileName) is not { } archiveEntry)
|
||||
return _fallbackResolver.Resolve(name, parameters);
|
||||
|
||||
using var stream = archiveEntry.Open();
|
||||
using var memStream = new MemoryStream();
|
||||
stream.CopyTo(memStream);
|
||||
memStream.Position = 0;
|
||||
|
||||
return AssemblyDefinition.ReadAssembly(memStream, parameters);
|
||||
}
|
||||
}
|
||||
}
|
@@ -360,7 +360,7 @@ namespace Torch.Managers
|
||||
|
||||
|
||||
using var stream = entry.Open();
|
||||
assemblies.Add(stream.ProcessWeavers());
|
||||
assemblies.Add(stream.ProcessWeavers(zipFile));
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -378,7 +378,7 @@ namespace Torch.Managers
|
||||
// continue;
|
||||
|
||||
using var stream = File.OpenRead(file);
|
||||
assemblies.Add(stream.ProcessWeavers());
|
||||
assemblies.Add(stream.ProcessWeavers(item.Path));
|
||||
}
|
||||
|
||||
|
||||
|
@@ -1,17 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
[assembly: AssemblyTitle("Torch")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Torch")]
|
||||
[assembly: AssemblyCopyright("Copyright © Torch API 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
#if DEBUG
|
||||
[assembly: AssemblyConfiguration("Debug")]
|
||||
#else
|
||||
[assembly: AssemblyConfiguration("Release")]
|
||||
#endif
|
@@ -1,6 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6-windows</TargetFramework>
|
||||
<LangVersion>10</LangVersion>
|
||||
<AssemblyTitle>Torch</AssemblyTitle>
|
||||
<Product>Torch</Product>
|
||||
<Copyright>Copyright © Torch API 2017</Copyright>
|
||||
@@ -8,7 +9,6 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<OutputPath>..\bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<UseWpf>True</UseWpf>
|
||||
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Configurations>Debug;Release</Configurations>
|
||||
<Platforms>AnyCPU</Platforms>
|
||||
@@ -122,31 +122,6 @@
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Update="Views\CollectionEditor.xaml.cs">
|
||||
<DependentUpon>CollectionEditor.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Views\DictionaryEditor.xaml.cs">
|
||||
<DependentUpon>DictionaryEditor.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Views\EmbeddedCollectionEditor.xaml.cs">
|
||||
<DependentUpon>EmbeddedCollectionEditor.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Views\FlagsEditor.xaml.cs">
|
||||
<DependentUpon>FlagsEditor.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Views\ObjectCollectionEditor.xaml.cs">
|
||||
<DependentUpon>ObjectCollectionEditor.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Views\ObjectEditor.xaml.cs">
|
||||
<DependentUpon>ObjectEditor.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Views\PropertyGrid.xaml.cs">
|
||||
<DependentUpon>PropertyGrid.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="..\Versioning\AssemblyVersion.cs" Link="Properties/AssemblyVersion.cs" />
|
||||
<Compile Remove="Commands\Permissions\PermissionManager.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Torch.API\Torch.API.csproj" />
|
||||
</ItemGroup>
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using Sandbox.Engine.Networking;
|
||||
using Torch.API;
|
||||
@@ -18,6 +19,43 @@ namespace Torch.Utils
|
||||
var arr = str.Split('-');
|
||||
return new MyObjectBuilder_Checkpoint.ModItem(ulong.Parse(arr[0]), arr[1]);
|
||||
}
|
||||
|
||||
public static bool TryParse(string str, out MyObjectBuilder_Checkpoint.ModItem item)
|
||||
{
|
||||
item = default;
|
||||
|
||||
var arr = str.Split('-');
|
||||
|
||||
if (arr.Length is 0 or > 2)
|
||||
return false;
|
||||
|
||||
if (!ulong.TryParse(arr[0], out var id))
|
||||
return false;
|
||||
|
||||
if (arr.Length == 1 || !TryParseServiceName(arr[1], out var serviceName))
|
||||
serviceName = GetDefaultServiceName();
|
||||
|
||||
item = new(id, serviceName);
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool TryParseServiceName(string str, out string serviceName)
|
||||
{
|
||||
if (str.Equals("steam", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
serviceName = "Steam";
|
||||
return true;
|
||||
}
|
||||
if (str.Equals("mod.io", StringComparison.OrdinalIgnoreCase) ||
|
||||
str.Equals("eos", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
serviceName = "mod.io";
|
||||
return true;
|
||||
}
|
||||
|
||||
serviceName = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
//because KEEEN!
|
||||
public static string GetDefaultServiceName()
|
||||
|
@@ -1,14 +1,8 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Loader;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProtoBuf;
|
||||
using Torch.API;
|
||||
|
||||
namespace Torch.Utils
|
||||
{
|
||||
@@ -23,7 +17,13 @@ namespace Torch.Utils
|
||||
try
|
||||
{
|
||||
var name = AssemblyName.GetAssemblyName(file);
|
||||
Assemblies.TryAdd(name.Name ?? name.FullName.Split(',')[0], file);
|
||||
var key = name.Name ?? name.FullName.Split(',')[0];
|
||||
#if NETFRAMEWORK
|
||||
if (!Assemblies.ContainsKey(key))
|
||||
Assemblies.Add(key, file);
|
||||
#else
|
||||
Assemblies.TryAdd(key, file);
|
||||
#endif
|
||||
}
|
||||
catch (BadImageFormatException)
|
||||
{
|
||||
@@ -37,7 +37,7 @@ namespace Torch.Utils
|
||||
private static Assembly CurrentDomainOnAssemblyResolve(object sender, ResolveEventArgs args)
|
||||
{
|
||||
var name = args.Name;
|
||||
return Assemblies.TryGetValue(name[..name.IndexOf(',')], out var path) ? Assembly.LoadFrom(path) : null;
|
||||
return Assemblies.TryGetValue(name.IndexOf(',') > 0 ? name.Substring(0, name.IndexOf(',')) : name, out var path) ? Assembly.LoadFrom(path) : null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
50
Torch/Utils/TorchLogManager.cs
Normal file
50
Torch/Utils/TorchLogManager.cs
Normal file
@@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
#if !NETFRAMEWORK
|
||||
using System.Runtime.Loader;
|
||||
#endif
|
||||
using NLog;
|
||||
using NLog.Config;
|
||||
using NLog.Targets;
|
||||
|
||||
namespace Torch.Utils;
|
||||
|
||||
public static class TorchLogManager
|
||||
{
|
||||
#if !NETFRAMEWORK
|
||||
private static AssemblyLoadContext LoadContext = new("TorchLog");
|
||||
#endif
|
||||
|
||||
public static LoggingConfiguration Configuration { get; private set; }
|
||||
|
||||
public static void SetConfiguration(LoggingConfiguration configuration)
|
||||
{
|
||||
Configuration = configuration;
|
||||
LogManager.Configuration = configuration;
|
||||
LogManager.ReconfigExistingLoggers();
|
||||
}
|
||||
|
||||
public static void RegisterTargets(string dir)
|
||||
{
|
||||
if (!Directory.Exists(dir)) return;
|
||||
|
||||
foreach (var type in Directory.EnumerateFiles(dir, "*.dll")
|
||||
#if NETFRAMEWORK
|
||||
.Select(Assembly.LoadFile)
|
||||
#else
|
||||
.Select(LoadContext.LoadFromAssemblyPath)
|
||||
#endif
|
||||
.SelectMany(b => b.ExportedTypes)
|
||||
.Where(b => b.GetCustomAttribute<TargetAttribute>() is { }))
|
||||
{
|
||||
Target.Register(type.GetCustomAttribute<TargetAttribute>()!.Name, type);
|
||||
}
|
||||
}
|
||||
|
||||
public static void RestoreGlobalConfiguration()
|
||||
{
|
||||
SetConfiguration(Configuration);
|
||||
}
|
||||
}
|
@@ -472,7 +472,8 @@ namespace Torch
|
||||
{
|
||||
// Kinda icky, but we can't block the update and expect the state to change.
|
||||
if (Thread.CurrentThread == _updateThread)
|
||||
return _state == state;
|
||||
throw new InvalidOperationException(
|
||||
"Waiting for game state is not possible from update thread (deadlock)");
|
||||
|
||||
DateTime? end = timeout.HasValue ? (DateTime?) (DateTime.Now + timeout.Value) : null;
|
||||
while (_state != state && (!end.HasValue || end > DateTime.Now + TimeSpan.FromSeconds(1)))
|
||||
|
@@ -1,4 +0,0 @@
|
||||
using System.Reflection;
|
||||
|
||||
[assembly: AssemblyVersion("0.0.0.0")]
|
||||
[assembly: AssemblyInformationalVersion("v0.0.0-dev")]
|
@@ -47,14 +47,11 @@ install:
|
||||
cache:
|
||||
- c:\steam\dedi\
|
||||
- c:\steam\cmd\
|
||||
before_build:
|
||||
- pwsh: dotnet restore .\Torch.Server\Torch.Server.csproj
|
||||
build_script:
|
||||
- pwsh: >-
|
||||
dotnet publish .\Torch.Server\Torch.Server.csproj --self-contained -f net6-windows -r win7-64 -c Release -o .\publish\
|
||||
|
||||
cmd /c "rmdir GameBinaries"
|
||||
Compress-Archive -Path .\publish\* -DestinationPath torch-server.zip
|
||||
dotnet publish .\Torch.Server\Torch.Server.csproj --self-contained -f net6-windows -r win-x64 -c Release -o .\publish\
|
||||
|
||||
Compress-Archive -Path .\publish\* -DestinationPath .\torch-server.zip
|
||||
artifacts:
|
||||
- path: torch-server.zip
|
||||
deploy:
|
||||
|
Reference in New Issue
Block a user