using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Torch.API.ModAPI { /* TODO: this without causing a circular dependency public static class TorchAPIGateway { public static Version Version => TorchBase.Instance.TorchVersion; public static IMultiplayer Multiplayer => TorchBase.Instance.Multiplayer; public static IPluginManager Plugins => TorchBase.Instance.Plugins; }*/ }