using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Sandbox.Graphics.GUI; using VRageMath; namespace Torch.Client.UI { public class TorchSettingsScreen : MyGuiScreenBase { public TorchSettingsScreen() : base(new Vector2(0.5f, 0.5f), MyGuiConstants.SCREEN_BACKGROUND_COLOR, new Vector2(0.35875f, 0.558333337f)) { EnabledBackgroundFade = true; RecreateControls(true); } /// public override string GetFriendlyName() => "Torch Settings"; public void OnBackClick(MyGuiControlButton sender) => CloseScreen(); } }