using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Sandbox; using Sandbox.Game.Entities; using Sandbox.Game.World; using Torch.Commands; using VRage.Game.Entity; using VRage.Game.ModAPI; namespace TestPlugin { public class Commands : CommandModule { [Command("Ban", "Bans a player from the game")] public void Ban() { Context.Torch.Multiplayer.SendMessage("Boop!"); } [Command("Unban", "Unbans a player from the game")] public void Unban() { Context.Torch.Multiplayer.SendMessage("Beep!"); } } }