using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Sandbox.Game.World; using Torch.API.Managers; namespace Torch.API.Session { /// /// Represents the Torch code working with a single game session /// public interface ITorchSession { /// /// The Torch instance this session is bound to /// ITorchBase Torch { get; } /// /// The Space Engineers game session this session is bound to. /// MySession KeenSession { get; } /// IDependencyManager Managers { get; } } }