using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading.Tasks;
namespace Torch.API
{
public interface ITorchPlugin
{
Guid Id { get; }
Version Version { get; }
string Name { get; }
///
/// Called when the game is initialized.
///
///
void Init(ITorchBase torchBase);
///
/// Called after each game tick. Not thread safe, use invocation methods in .
///
void Update();
///
/// Called when the game exits.
///
void Unload();
}
}