using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Piston.API; using PistonAPI; using Sandbox; namespace TestPlugin { [Plugin("Test Plugin")] public class TestPlugin : IPistonPlugin { public void Dispose() { MySandboxGame.Log.WriteLineAndConsole("TestDispose"); } public void Init(object gameInstance) { MySandboxGame.Log.WriteLineAndConsole("TestInit"); } public void Update() { MySandboxGame.Log.WriteLineAndConsole("TestUpdate"); } public void Reload() { MySandboxGame.Log.WriteLineAndConsole("TestReload"); } } }