using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using Torch.Server.ViewModels.Entities; namespace Torch.Server.Views.Entities { /// /// Interaction logic for VoxelMapView.xaml /// public partial class VoxelMapView : UserControl { public VoxelMapView() { InitializeComponent(); DataContextChanged += VoxelMapView_DataContextChanged; } private void VoxelMapView_DataContextChanged(object sender, DependencyPropertyChangedEventArgs e) { Task.Run(() => ((VoxelMapViewModel)e.NewValue).UpdateAttachedGrids()).Wait(); } } }