# What is Torch? Torch is the successor to SE Server Extender and gives server admins the tools they need to keep their Space Engineers servers running smoothly. It features a user interface with live management tools and a plugin system so you can run your server exactly how you'd like. Torch is still in early development so there may be bugs and incomplete features. ## Torch.Server ### Features * WPF-based user interface * Chat: interact with the game chat and run commands without having to join the game. * Entity manager: realtime modification of ingame entities such as stopping grids and changing block settings without having to join the game * Organized, easy to use configuration editor * Extensible using the Torch plugin system ### Fork Difference * .NET 8.0 runtime * Optimized in-game scripts (also newer compiler & language versions) * Better configuration via cli arguments, environment variables or xml config * Designed to run multiple instance from same install directory without having you to waste disk space * Mostly compatible with original torch's plugins ### Discord If you have any questions or issues please join our discord [![](https://dcbadge.vercel.app/api/server/VAb2zgXHAN)](https://discord.gg/VAb2zgXHAN) ### Installation * Unzip the Torch release into its own directory and run the executable. It will automatically download the SE DS and generate the other necessary files. - If you already have a DS installed you can: * Unzip the Torch files into the folder that contains the DedicatedServer64 folder. * Pass path to game files using config parameter `gamePath` # Building As a regular dotnet project with cli by running `dotnet build Torch.Server/Torch.Server.csproj`, with VS 2022 or higher or JB Rider. If you have a more enjoyable server experience because of Torch, please consider supporting us on Patreon. (https://www.patreon.com/TorchSE)