using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Torch.API.Managers
{
public interface IMultiplayerManagerServer : IMultiplayerManagerBase
{
///
/// Kicks the player from the game.
///
void KickPlayer(ulong steamId);
///
/// Bans or unbans a player from the game.
///
void BanPlayer(ulong steamId, bool banned = true);
}
}