using Sandbox.Engine.Networking; using VRage.Game; namespace Torch.Utils { public static class ModItemUtils { public static MyObjectBuilder_Checkpoint.ModItem Create(ulong modId) { var serviceName = "Steam"; if (MyGameService.IsOnline) serviceName = MyGameService.GetDefaultUGC().ServiceName; return new MyObjectBuilder_Checkpoint.ModItem(modId, serviceName); } } }