#pragma warning disable 618 using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Sandbox.Engine.Networking; using Sandbox.Engine.Utils; using Sandbox.Game; using Sandbox.Game.Gui; using Sandbox.Graphics; using Sandbox.Graphics.GUI; using Sandbox.Gui; using SpaceEngineers.Game.GUI; using Torch.Utils; using VRage.Game; using VRage.Utils; using VRageMath; namespace Torch.Client.UI { public class TorchMainMenuScreen : MyGuiScreenMainMenu { #pragma warning disable 169 [ReflectedGetter(Name = "m_elementGroup")] private static Func _elementsGroup; #pragma warning restore 169 public TorchMainMenuScreen() : this(false) { } public TorchMainMenuScreen(bool pauseGame) : base(pauseGame) { } /// public override void RecreateControls(bool constructor) { base.RecreateControls(constructor); Vector2 minSizeGui = MyGuiControlButton.GetVisualStyle(MyGuiControlButtonStyleEnum.Default).NormalTexture.MinSizeGui; Vector2 value = MyGuiManager.ComputeFullscreenGuiCoordinate(MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM, 54, 54) + new Vector2(minSizeGui.X / 2f, 0f) + new Vector2(15f, 0f) / MyGuiConstants.GUI_OPTIMAL_SIZE; MyGuiControlButton myGuiControlButton = MakeButton(value - 9 * MyGuiConstants.MENU_BUTTONS_POSITION_DELTA, MyStringId.GetOrCompute("Torch"), TorchButtonClicked, MyCommonTexts.ToolTipExitToWindows); Controls.Add(myGuiControlButton); _elementsGroup.Invoke(this).Add(myGuiControlButton); } private void TorchButtonClicked(MyGuiControlButton obj) { MyGuiSandbox.AddScreen(MyGuiSandbox.CreateScreen()); } } }