29 lines
650 B
C#
29 lines
650 B
C#
namespace Torch
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{
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/// <summary>
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/// Describes the possible outcomes when attempting to save the game progress.
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/// </summary>
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public enum SaveGameStatus : byte
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{
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/// <summary>
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/// The game was saved.
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/// </summary>
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Success = 0,
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/// <summary>
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/// A save operation is already in progress.
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/// </summary>
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SaveInProgress = 1,
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/// <summary>
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/// The game is not in a save-able state.
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/// </summary>
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GameNotReady = 2,
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/// <summary>
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/// The save operation timed out.
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/// </summary>
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TimedOut = 3
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};
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}
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