Files
Torch/Torch.API/IMultiplayer.cs
2017-03-30 16:57:58 -07:00

23 lines
803 B
C#

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using VRage.Game;
using VRage.Game.ModAPI;
namespace Torch.API
{
public delegate void MessageReceivedDel(IChatMessage message, ref bool sendToOthers);
public interface IMultiplayer
{
event Action<ulong> PlayerJoined;
event Action<ulong, ConnectionState> PlayerLeft;
event MessageReceivedDel MessageReceived;
void SendMessage(string message, string author = "Server", long playerId = 0, string font = MyFontEnum.Blue);
void KickPlayer(ulong steamId);
void BanPlayer(ulong steamId, bool banned = true);
IMyPlayer GetPlayerBySteamId(ulong id);
IMyPlayer GetPlayerByName(string name);
List<IChatMessage> ChatHistory { get; }
}
}