146 lines
4.4 KiB
C#
146 lines
4.4 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using System.Windows;
|
|
using System.Windows.Controls;
|
|
using System.Windows.Data;
|
|
using System.Windows.Documents;
|
|
using System.Windows.Input;
|
|
using System.Windows.Media;
|
|
using System.Windows.Media.Imaging;
|
|
using System.Windows.Navigation;
|
|
using System.Windows.Shapes;
|
|
using NLog;
|
|
using Torch;
|
|
using Sandbox;
|
|
using Sandbox.Engine.Multiplayer;
|
|
using Sandbox.Game.Gui;
|
|
using Sandbox.Game.Multiplayer;
|
|
using Sandbox.Game.World;
|
|
using Sandbox.ModAPI;
|
|
using Torch.API;
|
|
using Torch.API.Managers;
|
|
using Torch.API.Session;
|
|
using Torch.Managers;
|
|
using Torch.Server.Managers;
|
|
using Torch.Utils;
|
|
using Torch.ViewModels;
|
|
using VRage.Game.ModAPI;
|
|
|
|
namespace Torch.Server
|
|
{
|
|
/// <summary>
|
|
/// Interaction logic for PlayerListControl.xaml
|
|
/// </summary>
|
|
public partial class PlayerListControl : UserControl
|
|
{
|
|
private static readonly Logger _log = LogManager.GetCurrentClassLogger();
|
|
|
|
private ITorchServer _server;
|
|
private IMultiplayerManagerServer _mpServer;
|
|
|
|
public PlayerListControl()
|
|
{
|
|
InitializeComponent();
|
|
}
|
|
|
|
private void OnPlayerPromoted(ulong arg1, MyPromoteLevel arg2)
|
|
{
|
|
Dispatcher.InvokeAsync(() => PlayerList.Items.Refresh());
|
|
}
|
|
|
|
public void BindServer(ITorchServer server)
|
|
{
|
|
_server = server;
|
|
_server.Initialized += Server_Initialized;
|
|
}
|
|
|
|
private void Server_Initialized(ITorchServer obj)
|
|
{
|
|
var sessionManager = _server.Managers.GetManager<ITorchSessionManager>();
|
|
sessionManager.SessionStateChanged += SessionStateChanged;
|
|
}
|
|
|
|
private void SessionStateChanged(ITorchSession session, TorchSessionState newState)
|
|
{
|
|
switch (newState)
|
|
{
|
|
case TorchSessionState.Loaded:
|
|
Dispatcher.InvokeAsync(() => DataContext = _server?.CurrentSession?.Managers.GetManager<MultiplayerManagerDedicated>());
|
|
_mpServer = _server.CurrentSession.Managers.GetManager<IMultiplayerManagerServer>();
|
|
_mpServer.PlayerPromoted += OnPlayerPromoted;
|
|
break;
|
|
case TorchSessionState.Unloading:
|
|
Dispatcher.InvokeAsync(() => DataContext = null);
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void KickButton_Click(object sender, RoutedEventArgs e)
|
|
{
|
|
if (PlayerList.SelectedItem == null)
|
|
return;
|
|
|
|
var player = (KeyValuePair<ulong, PlayerViewModel>)PlayerList.SelectedItem;
|
|
try
|
|
{
|
|
_server.CurrentSession.Managers.GetManager<IMultiplayerManagerServer>().KickPlayer(player.Key);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
_log.Warn(ex);
|
|
}
|
|
}
|
|
|
|
private void BanButton_Click(object sender, RoutedEventArgs e)
|
|
{
|
|
if (PlayerList.SelectedItem == null)
|
|
return;
|
|
|
|
var player = (KeyValuePair<ulong, PlayerViewModel>)PlayerList.SelectedItem;
|
|
try
|
|
{
|
|
_server.CurrentSession.Managers.GetManager<IMultiplayerManagerServer>().BanPlayer(player.Key);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
_log.Warn(ex);
|
|
}
|
|
}
|
|
|
|
private void PromoteButton_OnClick(object sender, RoutedEventArgs e)
|
|
{
|
|
if (PlayerList.SelectedItem == null)
|
|
return;
|
|
|
|
var player = (KeyValuePair<ulong, PlayerViewModel>)PlayerList.SelectedItem;
|
|
try
|
|
{
|
|
_server.CurrentSession.Managers.GetManager<IMultiplayerManagerServer>().PromoteUser(player.Key);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
_log.Warn(ex);
|
|
}
|
|
}
|
|
|
|
private void DemoteButton_OnClick(object sender, RoutedEventArgs e)
|
|
{
|
|
if (PlayerList.SelectedItem == null)
|
|
return;
|
|
|
|
var player = (KeyValuePair<ulong, PlayerViewModel>)PlayerList.SelectedItem;
|
|
try
|
|
{
|
|
_server.CurrentSession.Managers.GetManager<IMultiplayerManagerServer>().DemoteUser(player.Key);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
_log.Warn(ex);
|
|
}
|
|
}
|
|
}
|
|
}
|