Files
Torch/Torch.Server.Tests/Torch.Server.Tests.csproj
2022-05-08 12:30:05 +07:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6-windows</TargetFramework>
<NoWarn>1591,0649</NoWarn>
<AssemblyTitle>Torch Server Tests</AssemblyTitle>
<Product>Torch</Product>
<Copyright>Copyright © Torch API 2017</Copyright>
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<OutputPath>$(SolutionDir)\bin-test\$(Platform)\$(Configuration)\</OutputPath>
<PlatformTarget>x64</PlatformTarget>
<Configurations>Debug;Release</Configurations>
<Platforms>AnyCPU</Platforms>
</PropertyGroup>
<PropertyGroup Condition="$(Configuration) == 'Release'">
<DocumentationFile>$(SolutionDir)\bin-test\$(Platform)\$(Configuration)\Torch.Server.Tests.xml</DocumentationFile>
</PropertyGroup>
<!-- <Import Project="$(SolutionDir)\TransformOnBuild.targets" /> -->
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.1.0" />
<PackageReference Include="NLog" Version="5.0.0-rc2" />
<PackageReference Include="xunit" Version="2.4.1" />
</ItemGroup>
<ItemGroup>
<Reference Include="VRage.Game, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\GameBinaries\VRage.Game.dll</HintPath>
<SpecificVersion>False</SpecificVersion>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="..\Versioning\AssemblyVersion.cs" Link="Properties\AssemblyVersion.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Torch.API\Torch.API.csproj" />
<ProjectReference Include="..\Torch.Server\Torch.Server.csproj" />
<ProjectReference Include="..\Torch.Tests\Torch.Tests.csproj" />
<ProjectReference Include="..\Torch\Torch.csproj" />
</ItemGroup>
</Project>