Files
Torch/Torch/Event/EventList.cs
Westin Miller 62d73cbf96 Moved event stuff to a non-manager NS.
Core assembly concept: Assemblies that will never need to get unloaded (Torch.API, Torch, Torch.Server)
Event shims and patch shims on the core assemblies.
2017-10-09 20:52:22 -07:00

148 lines
4.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Threading;
using Torch.API.Event;
namespace Torch.Event
{
/// <summary>
/// Represents an ordered list of callbacks.
/// </summary>
/// <typeparam name="T">Event type</typeparam>
public class EventList<T> : IEventList where T : IEvent
{
/// <summary>
/// Delegate type for this event list
/// </summary>
/// <param name="evt">Event</param>
public delegate void DelEventHandler(ref T evt);
private struct EventHandlerData
{
internal readonly DelEventHandler _event;
internal readonly EventHandlerAttribute _attribute;
internal EventHandlerData(MethodInfo method, object instance)
{
_event = (DelEventHandler)Delegate.CreateDelegate(typeof(DelEventHandler), instance, method, true);
_attribute = method.GetCustomAttribute<EventHandlerAttribute>();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal void Raise(ref T evt)
{
if (!_attribute.SkipCancelled || !evt.Cancelled)
_event(ref evt);
}
}
private bool _dispatchersDirty = false;
private readonly List<EventHandlerData> _dispatchers = new List<EventHandlerData>();
private int _bakedCount;
private EventHandlerData[] _bakedDispatcher;
private readonly ReaderWriterLockSlim _lock = new ReaderWriterLockSlim(LockRecursionPolicy.SupportsRecursion);
/// <inheritdoc/>
public void AddHandler(MethodInfo method, IEventHandler instance)
{
try
{
_lock.EnterWriteLock();
_dispatchers.Add(new EventHandlerData(method, instance));
_dispatchersDirty = true;
}
finally
{
_lock.ExitWriteLock();
}
}
/// <inheritdoc/>
public int RemoveHandlers(IEventHandler instance)
{
try
{
_lock.EnterWriteLock();
var removeCount = 0;
for (var i = 0; i < _dispatchers.Count; i++)
if (_dispatchers[i]._event.Target == instance)
{
_dispatchers.RemoveAtFast(i);
removeCount++;
i--;
}
if (removeCount > 0)
{
_dispatchersDirty = true;
_dispatchers.RemoveRange(_dispatchers.Count - removeCount, removeCount);
}
return removeCount;
}
finally
{
_lock.ExitWriteLock();
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void Bake()
{
if (!_dispatchersDirty && _bakedDispatcher != null)
return;
if (_bakedDispatcher == null || _dispatchers.Count > _bakedDispatcher.Length
|| _bakedDispatcher.Length * 5 / 4 < _dispatchers.Count)
_bakedDispatcher = new EventHandlerData[_dispatchers.Count];
_bakedCount = _dispatchers.Count;
for (var i = 0; i < _dispatchers.Count; i++)
_bakedDispatcher[i] = _dispatchers[i];
Array.Sort(_bakedDispatcher, 0, _bakedCount, EventHandlerDataComparer.Instance);
}
/// <summary>
/// Raises this event for all event handlers, passing the reference to all of them
/// </summary>
/// <param name="evt">event to raise</param>
public void RaiseEvent(ref T evt)
{
try
{
_lock.EnterUpgradeableReadLock();
if (_dispatchersDirty)
try
{
_lock.EnterWriteLock();
Bake();
}
finally
{
_lock.ExitWriteLock();
}
for (var i = 0; i < _bakedCount; i++)
_bakedDispatcher[i].Raise(ref evt);
}
finally
{
_lock.ExitUpgradeableReadLock();
}
}
private class EventHandlerDataComparer : IComparer<EventHandlerData>
{
internal static readonly EventHandlerDataComparer Instance = new EventHandlerDataComparer();
/// <inheritdoc cref="IComparer{EventHandlerData}.Compare"/>
/// <remarks>
/// This sorts event handlers with ascending priority order.
/// </remarks>
public int Compare(EventHandlerData x, EventHandlerData y)
{
return x._attribute.Priority.CompareTo(y._attribute.Priority);
}
}
}
}