Files
Torch/Torch.API/IMultiplayer.cs
2017-02-06 16:48:07 -08:00

22 lines
730 B
C#

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using VRage.Game;
using VRage.Game.ModAPI;
namespace Torch.API
{
public interface IMultiplayer
{
event Action<IPlayer> PlayerJoined;
event Action<IPlayer> PlayerLeft;
event Action<IChatItem> MessageReceived;
Dictionary<ulong, IPlayer> Players { get; }
List<IChatItem> Chat { get; }
void SendMessage(string message, string author = "Server", long playerId = 0, string font = MyFontEnum.Blue);
void KickPlayer(ulong id);
void BanPlayer(ulong id, bool banned = true);
IMyPlayer GetPlayerBySteamId(ulong id);
IMyPlayer GetPlayerByName(string name);
}
}