Files
Torch/Torch.API/Managers/IDependencyManager.cs
Westin Miller 40eab15d69 More explanatory naming for Manager Init (Attach) and Dispose (Detach).
Torch.Client uses the registry to discover Steam's installation directory.
2017-08-18 16:19:59 -07:00

63 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Torch.API.Managers
{
/// <summary>
/// Manages a set of <see cref="IManager"/> and the dependencies between them.
/// </summary>
public interface IDependencyManager : IDependencyProvider
{
/// <summary>
/// Registers the given manager into the dependency system.
/// </summary>
/// <remarks>
/// This method only returns false when there is already a manager registered with a type derived from this given manager,
/// or when the given manager is derived from an already existing manager.
/// </remarks>
/// <param name="manager">Manager to register</param>
/// <exception cref="InvalidOperationException">When adding a new manager to an initialized dependency manager</exception>
/// <returns>true if added, false if not</returns>
bool AddManager(IManager manager);
/// <summary>
/// Clears all managers registered with this dependency manager
/// </summary>
/// <exception cref="InvalidOperationException">When removing managers from an initialized dependency manager</exception>
void ClearManagers();
/// <summary>
/// Removes a single manager from this dependency manager.
/// </summary>
/// <param name="manager">The manager to remove</param>
/// <returns>true if successful, false if the manager wasn't found</returns>
/// <exception cref="InvalidOperationException">When removing managers from an initialized dependency manager</exception>
bool RemoveManager(IManager manager);
/// <summary>
/// Sorts the dependency manager, then attaches all its registered managers in <see cref="AttachOrder" />
/// </summary>
void Attach();
/// <summary>
/// Detaches all registered managers in <see cref="DetachOrder"/>
/// </summary>
void Detach();
/// <summary>
/// The order that managers should be attached in. (Dependencies, then dependents)
/// </summary>
/// <exception cref="InvalidOperationException">When trying to determine load order before this dependency manager is initialized</exception>
IEnumerable<IManager> AttachOrder { get; }
/// <summary>
/// The order that managers should be detached in. (Dependents, then dependencies)
/// </summary>
/// <exception cref="InvalidOperationException">When trying to determine unload order before this dependency manager is initialized</exception>
IEnumerable<IManager> DetachOrder { get; }
}
}