Files
Torch/PistonServer/ViewModels/ConfigDedicatedViewModel.cs
2016-09-24 13:08:36 -07:00

38 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sandbox.Engine.Utils;
using VRage.Game;
using VRage.Game.ModAPI;
namespace Piston.Server.ViewModels
{
public class ConfigDedicatedViewModel : ViewModel
{
public IMyConfigDedicated Config { get; }
public MTObservableCollection<string> Administrators { get; } = new MTObservableCollection<string>();
public MTObservableCollection<ulong> BannedPlayers { get; } = new MTObservableCollection<ulong>();
public int AsteroidAmount
{
get { return Config.AsteroidAmount; }
set { Config.AsteroidAmount = value; OnPropertyChanged(); }
}
public ConfigDedicatedViewModel(IMyConfigDedicated config)
{
Config = config;
Config.Administrators.ForEach(x => Administrators.Add(x));
Config.Banned.ForEach(x => BannedPlayers.Add(x));
}
public void FlushConfig()
{
Config.Administrators = Administrators.ToList();
}
}
}