Files
Torch/Torch.Server/Views/Entities/VoxelMapView.xaml.cs
2018-04-12 18:04:15 -07:00

45 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Torch.Server.ViewModels.Entities;
namespace Torch.Server.Views.Entities
{
/// <summary>
/// Interaction logic for VoxelMapView.xaml
/// </summary>
public partial class VoxelMapView : UserControl
{
public VoxelMapView()
{
InitializeComponent();
DataContextChanged += VoxelMapView_DataContextChanged;
ThemeControl.UpdateDynamicControls += UpdateResourceDict;
UpdateResourceDict(ThemeControl.currentTheme);
}
public void UpdateResourceDict(ResourceDictionary dictionary)
{
this.Resources.MergedDictionaries.Clear();
this.Resources.MergedDictionaries.Add(dictionary);
}
private void VoxelMapView_DataContextChanged(object sender, DependencyPropertyChangedEventArgs e)
{
Task.Run(() => ((VoxelMapViewModel)e.NewValue).UpdateAttachedGrids()).Wait();
}
}
}